18L JDOW Axis+2 vs BSD Game 2

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 fighters moved from Southern Italy to Trans-Jordan
                2 mech_infantrys moved from Rostov to Northwest Persia
                1 armour moved from Romania to Eastern Poland
                4 mech_infantrys moved from Romania to Eastern Poland
                1 bomber moved from Romania to Rostov
                1 infantry moved from Bulgaria to Romania
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Eastern Poland: 2 mech_infantrys
                EDIT: Adding units owned by Italians to Ukraine: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    triplea_42376_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 marine
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  2/2 hits
                        Japanese roll dice for 1 marine in Celebes, round 2 :  0/1 hits
                        1 marine owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 marine
                Battle in 21 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 21 Sea Zone
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_42376_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 destroyer and 1 submarine moved from 54 Sea Zone to 21 Sea Zone

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 marine
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  2/2 hits
                        Japanese roll dice for 1 marine in Celebes, round 2 :  0/1 hits
                        1 marine owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 marine
                Battle in 21 Sea Zone
                    ANZAC attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine and 1 transport
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 21 Sea Zone
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 transports placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42376_Fre8.tsvg

  • '15 '14

    phew, took a deep look at Germany today finally and could not come to a conclusion. This is a really crucial move, sorry again for the delay. Need to sleep one more night to decide between the 2 options.

  • '15 '14

    Hey Sir, I took another look and it is now apparent that I rushed the Italian move (in order to avoid pauses LOL) without thinking the German move through.

    I am now ready to continue but I have a request:
    Would you allow me to change my Italian deployment of units and deploy the 3 Inf at Northern Italy to Normandy instead?


  • @JDOW:

    Hey Sir, I took another look and it is now apparent that I rushed the Italian move (in order to avoid pauses LOL) without thinking the German move through.

    I am now ready to continue but I have a request:
    Would you allow me to change my Italian deployment of units and deploy the 3 Inf at Northern Italy to Normandy instead?

    that is fine.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 3 infantry
                EDIT: Adding units owned by Italians to Normandy Bordeaux: 3 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Rostov: 1 aaGun
                EDIT: Removing units owned by Italians from Rostov: 1 bomber
                EDIT: Adding units owned by Italians to Tambov: 1 aaGun
                EDIT: Adding units owned by Italians to Romania: 1 bomber
                EDIT: Turning off Edit Mode
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 2 fighters, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Nenetsia to Vologda
                      Germans take Vologda from Russians
                1 armour moved from Vologda to Archangel
                1 bomber moved from Rostov to Archangel
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Romania to Belarus
                3 fighters moved from Rostov to Belarus
                3 tactical_bombers moved from Rostov to Belarus
                1 bomber moved from Rostov to Belarus
                2 mech_infantrys moved from Romania to Western Ukraine
                1 armour moved from Romania to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Romania to Belarus

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers
                    Russians defend with 1 aaGun, 2 artilleries and 3 infantry
                        AA fire in Belarus : 0/3 hits, 0,50 expected hits
                        Germans roll dice for 1 bomber, 3 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 2/10 hits, 4,67 expected hits
                        Russians roll dice for 1 aaGun, 2 artilleries and 3 infantry in Belarus, round 2 : 2/5 hits, 1,67 expected hits
                        1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Belarus, round 3 : 2/8 hits, 4,33 expected hits
                        Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 1/4 hits, 1,33 expected hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                        Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in Belarus, round 4 : 6/7 hits, 4,17 expected hits
                        Russians roll dice for 2 artilleries in Belarus, round 4 : 0/2 hits, 0,67 expected hits
                        2 artilleries owned by the Russians lost in Belarus
                    Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 aaGun, 2 artilleries and 3 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 1,00 expected hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Western Ukraine, round 3 : 1/4 hits, 1,00 expected hits
                        Russians roll dice for 1 artillery in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Archangel
                    Germans attack with 1 armour and 1 bomber
                    Russians defend with 1 armour
                        Germans roll dice for 1 armour and 1 bomber in Archangel, round 2 : 1/2 hits, 1,17 expected hits
                        Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
                        1 armour owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                2 infantry moved from Volgograd to Tambov
                1 mech_infantry moved from Tambov to Caucasus
                1 fighter moved from Volgograd to Trans-Jordan
                2 mech_infantrys moved from Persia to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 tactical_bomber moved from Western Germany to Trans-Jordan
                2 aaGuns, 6 artilleries and 23 infantry moved from Rostov to Tambov
                15 mech_infantrys moved from Rostov to Northwest Persia
                2 mech_infantrys moved from Rostov to Caucasus
                1 armour moved from Rostov to Caucasus
                1 armour moved from Caucasus to Northwest Persia
                1 mech_infantry moved from Caucasus to Northwest Persia
                3 mech_infantrys moved from Bessarabia to Rostov
                1 bomber moved from Archangel to Romania
                1 bomber moved from Belarus to Romania
                3 fighters and 3 tactical_bombers moved from Belarus to Eastern Poland
                1 aaGun moved from Romania to Eastern Poland
                3 mech_infantrys moved from Romania to Ukraine
                5 mech_infantrys moved from Germany to Romania
                1 armour moved from Germany to Romania
                2 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux
                3 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Karelia to Novgorod
                1 battleship and 1 transport moved from 127 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 armour and 4 mech_infantrys placed in Germany
                2 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in Ukraine
                Germans undo move 3.
                2 infantry and 1 mech_infantry placed in Ukraine
                Germans undo move 3.
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                1 infantry and 2 mech_infantrys placed in Novgorod
                1 destroyer placed in 112 Sea Zone
                2 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Western Germany: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                EDIT: Adding units owned by Germans to Northern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    Germans : -4,33
        Russians : -1,83
        AA fire in Belarus : : -0,50

    triplea_42376_Ger9.tsvg

  • '15 '14

    @BSD:

    @JDOW:

    Hey Sir, I took another look and it is now apparent that I rushed the Italian move (in order to avoid pauses LOL) without thinking the German move through.

    I am now ready to continue but I have a request:
    Would you allow me to change my Italian deployment of units and deploy the 3 Inf at Northern Italy to Normandy instead?

    that is fine.

    Thanks a lot! I took the liberty to move the Italian Bomber and AA as well.
    I dodged a bullet at Belarus. Very poor attack rolls but luckily the Russians whiffed in the last round and so did their AA.

    Sorry for the break. This was a very tough move and I am still not sure whether I overlooked something.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Urals
                      Russians take Urals from Germans
                1 infantry moved from Timguska to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                2 infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Samara
                1 fighter moved from Russia to Samara
                2 infantry moved from Smolensk to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 :  2/4 hits
                        Italians roll dice for 1 mech_infantry in Bryansk, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  3/4 hits
                        Germans roll dice for 1 armour in Archangel, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns and 7 infantry moved from Timguska to Novosibirsk
                7 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 infantry moved from Olgiy to Timguska
                1 fighter moved from Samara to Russia
                2 fighters moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Archangel to Russia
                1 infantry moved from Smolensk to Russia
                1 submarine moved from 125 Sea Zone to 110 Sea Zone
                2 infantry moved from Smolensk to Russia
                2 artilleries moved from Russia to Smolensk
                1 infantry moved from Smolensk to Russia
                2 infantry moved from Smolensk to Russia

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 18 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUs

    triplea_42376_Rus9.tsvg

  • '15 '14

    Damn, I made 4 tries already but always detect flaws. This position reminds on my 2016 final which I lost against Zhukov and that was not even BM.
    Sorry, I am obsessed by the idea to find the best move now, need more time.

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour moved from Shensi to Kansu
                1 armour moved from Kweichow to Kansu
                2 mech_infantrys moved from Kweichow to Tsinghai
                5 tactical_bombers moved from Yunnan to Kansu
                2 fighters moved from Yunnan to Kansu
                1 armour moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Ulaanbaatar to Amur
                1 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Japan to Iwo Jima
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 20 Sea Zone to 21 Sea Zone
                1 fighter moved from Philippines to 21 Sea Zone
                2 fighters moved from Caroline Islands to 21 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 21 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Kiangsi to Kansu
                1 bomber moved from Kiangsi to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                4 infantry moved from Shensi to Kansu
                3 mech_infantrys moved from Shensi to Kansu
                1 mech_infantry moved from Shensi to Kansu
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 fighter moved from Caroline Islands to 21 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 0/4 hits, 1,00 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 0/3 hits, 0,83 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Iwo Jima
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 2/3 hits, 1,00 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                    Japanese win, taking Iwo Jima from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kansu
                    Japanese attack with 3 armour, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers
                    Chinese defend with 1 fighter and 10 infantry
                        Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers in Kansu, round 2 : 8/20 hits, 8,00 expected hits
                        Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 6/11 hits, 4,00 expected hits
                        5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 5 tactical_bombers in Kansu, round 3 : 8/14 hits, 7,00 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 2/3 hits, 1,33 expected hits
                        2 mech_infantrys owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 3 armour, 1 bomber, 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 5 infantry and 3 mech_infantrys
                    Casualties for Chinese: 1 fighter and 10 infantry
                Battle in Tsinghai
                    Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 1,17 expected hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 4 : 1/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win with 1 bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                    Casualties for Chinese: 2 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Amur, round 2 : 2/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 submarine owned by the ANZAC lost in 21 Sea Zone
                        Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 3 : 3/6 hits, 3,00 expected hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Jehol to Chahar
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Iwo Jima to Japan
                3 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from 21 Sea Zone to 37 Sea Zone
                3 fighters and 1 tactical_bomber moved from 21 Sea Zone to Philippines
                9 fighters moved from Caroline Islands to 37 Sea Zone
                1 bomber moved from Kansu to Shensi
                2 fighters and 5 tactical_bombers moved from Kansu to Shensi
                1 bomber moved from Tsinghai to Shensi
                1 mech_infantry moved from India to Shan State
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from India to Burma
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 artillery moved from Sakha to Buryatia
                1 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone

    Place Units - Japanese
                1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                1 submarine and 2 transports placed in 39 Sea Zone
                3 submarines placed in 36 Sea Zone
                1 submarine placed in 37 Sea Zone
                2 infantry placed in Japan
                1 submarine placed in 6 Sea Zone
                1 airfield placed in Shensi

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,50
        Americans : 0,33
        Chinese : 4,33
        Russians : 0,67
        Japanese : -1,17

    triplea_42376_Jap9.tsvg

  • '15 '14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 armour moved from Shensi to Kansu
                1 armour moved from Kweichow to Kansu
                2 mech_infantrys moved from Kweichow to Tsinghai
                5 tactical_bombers moved from Yunnan to Kansu
                2 fighters moved from Yunnan to Kansu
                1 armour moved from Buryatia to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 armour moved from Ulaanbaatar to Amur
                1 infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                1 infantry moved from Jehol to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 bomber moved from Japan to Iwo Jima
                1 artillery moved from India to 39 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                1 destroyer moved from 20 Sea Zone to 21 Sea Zone
                1 fighter moved from Philippines to 21 Sea Zone
                2 fighters moved from Caroline Islands to 21 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 21 Sea Zone
                1 infantry moved from Suiyuyan to Kansu
                1 bomber moved from Kiangsi to Kansu
                1 bomber moved from Kiangsi to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                4 infantry moved from Shensi to Kansu
                3 mech_infantrys moved from Shensi to Kansu
                1 mech_infantry moved from Shensi to Kansu
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 fighter moved from Caroline Islands to 21 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 0/4 hits, 1,00 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery and 2 infantry in Celebes, round 3 : 0/3 hits, 0,83 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese lost in Celebes
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0,67 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 artillery in Celebes, round 6 : 1/1 hits, 0,33 expected hits
                        ANZAC roll dice for 1 artillery in Celebes, round 6 : 0/1 hits, 0,33 expected hits
                        1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is -2
                    Casualties for Japanese: 3 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Iwo Jima
                    Japanese attack with 1 bomber and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 bomber and 2 infantry in Iwo Jima, round 2 : 2/3 hits, 1,00 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Iwo Jima
                    Japanese win, taking Iwo Jima from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kansu
                    Japanese attack with 3 armour, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers
                    Chinese defend with 1 fighter and 10 infantry
                        Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 5 infantry, 4 mech_infantrys and 5 tactical_bombers in Kansu, round 2 : 8/20 hits, 8,00 expected hits
                        Chinese roll dice for 1 fighter and 10 infantry in Kansu, round 2 : 6/11 hits, 4,00 expected hits
                        5 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 8 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 3 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 5 tactical_bombers in Kansu, round 3 : 8/14 hits, 7,00 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 3 : 2/3 hits, 1,33 expected hits
                        2 mech_infantrys owned by the Japanese, 2 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 3 armour, 1 bomber, 2 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Japanese: 5 infantry and 3 mech_infantrys
                    Casualties for Chinese: 1 fighter and 10 infantry
                Battle in Tsinghai
                    Japanese attack with 1 bomber, 1 infantry and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Tsinghai, round 2 : 1/4 hits, 1,17 expected hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits, 0,67 expected hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 3 : 0/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Tsinghai, round 4 : 1/2 hits, 0,83 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 4 : 1/1 hits, 0,33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win with 1 bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 infantry and 2 mech_infantrys
                    Casualties for Chinese: 2 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Amur, round 2 : 2/3 hits, 1,17 expected hits
                        Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 1/6 hits, 3,00 expected hits
                        ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 submarine owned by the ANZAC lost in 21 Sea Zone
                        Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 21 Sea Zone, round 3 : 3/6 hits, 3,00 expected hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 infantry moved from Chahar to Suiyuyan
                1 mech_infantry moved from Jehol to Chahar
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from Iwo Jima to Japan
                3 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone
                1 fighter moved from 21 Sea Zone to 37 Sea Zone
                3 fighters and 1 tactical_bomber moved from 21 Sea Zone to Philippines
                9 fighters moved from Caroline Islands to 37 Sea Zone
                1 bomber moved from Kansu to Shensi
                2 fighters and 5 tactical_bombers moved from Kansu to Shensi
                1 bomber moved from Tsinghai to Shensi
                1 mech_infantry moved from India to Shan State
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from India to Burma
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                1 artillery moved from Sakha to Buryatia
                1 infantry moved from Soviet Far East to Siberia
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone

    Place Units - Japanese
                1 infantry placed in Malaya
                1 transport placed in 37 Sea Zone
                1 submarine and 2 transports placed in 39 Sea Zone
                3 submarines placed in 36 Sea Zone
                1 submarine placed in 37 Sea Zone
                2 infantry placed in Japan
                1 submarine placed in 6 Sea Zone
                1 airfield placed in Shensi

    Turn Complete - Japanese
                Japanese collect 74 PUs; end with 74 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    ANZAC : 0,50
        Americans : 0,33
        Chinese : 4,33
        Russians : 0,67
        Japanese : -1,17

    triplea_42376_Jap9.tsvg

  • '15 '14

    Sorry again for the delay.

  • '15 '14

    Glad I dodged a disaster at Celebs. The Chinese fought well on their annihilation tour:D


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - Americans
                Battle in Guam
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Guam, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                    Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from South Australia to Queensland
                1 transport moved from 92 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 92 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Morocco to 92 Sea Zone
                1 marine moved from Gibraltar to 92 Sea Zone
                1 marine, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                3 artilleries moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Libya to Morocco
                3 artilleries, 1 battleship, 1 destroyer, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_42376_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - Americans
                Battle in Guam
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield and 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Guam, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery in Guam, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Guam
                    Americans win, taking Guam from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 17 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                2 fighters moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from South Australia to Queensland
                1 transport moved from 92 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                2 transports moved from 92 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Morocco to 92 Sea Zone
                1 marine moved from Gibraltar to 92 Sea Zone
                1 marine, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 marine and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
                2 mech_infantrys moved from Central United States to 101 Sea Zone
                3 artilleries moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                1 bomber moved from Libya to Morocco
                3 artilleries, 1 battleship, 1 destroyer, 5 infantry, 2 mech_infantrys and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU

    Purchase Units - British
                British buy 3 artilleries, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                2 transports moved from 92 Sea Zone to 110 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                3 fighters and 1 tactical_bomber moved from 92 Sea Zone to Normandy Bordeaux
                3 battleships moved from 92 Sea Zone to 110 Sea Zone
                1 cruiser moved from 92 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Holland Belgium
                Battle in Normandy Bordeaux
                    British attack with 5 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry; Italians defend with 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 3 battleships and 1 cruiser in Normandy Bordeaux, round 2 :  4/4 hits
                        British roll dice for 5 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 :  3/10 hits
                        Italians roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 :  2/5 hits
                        1 infantry owned by the Germans, 2 infantry owned by the British, 3 infantry owned by the Italians and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Persia from Germans to British
                EDIT: Turning off Edit Mode
                5 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
                3 carriers, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from 110 Sea Zone to Holland Belgium
                2 destroyers and 1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                3 armour moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 transport placed in 110 Sea Zone
                2 artilleries and 3 infantry placed in United Kingdom
                1 artillery and 1 infantry placed in United Kingdom
                3 mech_infantrys placed in Egypt
                British undo move 4.
                British undo move 3.
                1 artillery and 1 mech_infantry placed in United Kingdom
                1 infantry and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 44 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs

    Turn Complete - UK_Pacific

    triplea_42376_UK_9.tsvg

  • '15 '14

    Sorry Sir, I keep on slow pace at the moment, schedule has changed.


  • NP

  • '15 '14

    thanks a lot for your patience. Looks like tomorrow evening I should have some time to sit down.

  • '15 '14

    I took a deep look now. Boy, your fleet is a nightmare in 110.

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