@fasthard ok
War on top of war
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 fighters moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 7x factory_major; Remaining resources: 23 PUs;
British buy 2 artilleries and 1 factory_minor; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
2 fighters moved from Union of South Africa to Tanganyika Territory
1 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from Anglo Egyptian Sudan to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 artillery and 1 infantry moved from Burma to Shan State
1 fighter moved from Burma to Shan StateCombat - British
Battle in Yunnan
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Tanganyika Territory
British attack with 2 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tanganyika Territory, round 2 : 2/4 hits
Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Tanganyika Territory
British win, taking Tanganyika Territory from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Tanganyika Territory to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Northwest Persia to Persia
1 fighter moved from Shan State to India
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
3 aaGuns moved from Burma to India
3 infantry moved from Burma to India
2 artilleries moved from Burma to IndiaPlace Units - British
1 factory_minor placed in Persia
2 artilleries placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
British collect 28 PUs (3 lost to blockades); end with 31 PUsPlace Units - UK_Pacific
1 artillery and 6 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,4,5,5,4,6,1,6,4,3
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 artillery and 6 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Libya to Tunisia
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Bulgaria to Romania
1 armour and 3 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Greece to Volgograd
2 fighters moved from Greece to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery moved from Libya to Tunisia
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Bulgaria to Romania
1 armour and 3 infantry moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Greece to Volgograd
2 fighters moved from Greece to RomaniaCombat - Italians
Strategic bombing raid in Volgograd
AA fire in Volgograd : 0/1 hits
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Tunisia
Italians attack with 1 artillery
French defend with 1 infantry
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits
Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Volgograd to RomaniaPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsDice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.333
Median : 5.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Null / Other
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
6 was rolled 2 times
Average roll : 6.000
Median : 6.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Russians Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from Burma to India
3 fighters moved from Burma to India
1 infantry moved from Burma to India
2 transports moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 54 Sea Zone to 46 Sea Zone
1 cruiser moved from 46 Sea Zone to 45 Sea Zone
1 cruiser moved from 45 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Non Combat Move - French
1 fighter moved from United Kingdom to Morocco
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
5 infantry moved from Baltic States to Eastern Poland
2 artilleries and 4 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
4 infantry moved from Bessarabia to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
2 artilleries and 5 infantry moved from Romania to Eastern Poland
5 fighters and 3 tactical_bombers moved from Western Germany to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Finland to Novgorod
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
5 infantry moved from Baltic States to Eastern Poland
2 artilleries and 4 infantry moved from Poland to Eastern Poland
1 artillery and 3 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Bessarabia to Western Ukraine
Germans take Western Ukraine from Russians
4 infantry moved from Bessarabia to Eastern Poland
2 armour moved from Slovakia Hungary to Eastern Poland
2 artilleries and 5 infantry moved from Romania to Eastern Poland
5 fighters and 3 tactical_bombers moved from Western Germany to Eastern Poland
2 bombers moved from Western Germany to Eastern Poland
1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Archangel
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
4 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 armour moved from Finland to Novgorod
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from 112 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in Archangel
Battle in Nenetsia
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking Archangel from Russians, taking Nenetsia from Russians, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 2 armour, 5 artilleries, 2 bombers, 5 fighters, 21 infantry and 3 tactical_bombers
Russians defend with 4 aaGuns, 13 armour, 3 artilleries, 20 infantry and 3 mech_infantrys
AA fire in Eastern Poland : 4/10 hits
1 tactical_bomber owned by the Germans and 3 fighters owned by the Germans lost in Eastern Poland
Germans roll dice for 2 armour, 5 artilleries, 2 bombers, 2 fighters, 21 infantry and 2 tactical_bombers in Eastern Poland, round 2 : 10/34 hits
Russians roll dice for 4 aaGuns, 13 armour, 3 artilleries, 20 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 13/39 hits
4 aaGuns owned by the Russians, 13 infantry owned by the Germans and 6 infantry owned by the Russians lost in Eastern Poland
Germans roll dice for 2 armour, 5 artilleries, 2 bombers, 2 fighters, 8 infantry and 2 tactical_bombers in Eastern Poland, round 3 : 5/21 hits
Russians roll dice for 13 armour, 3 artilleries, 14 infantry and 3 mech_infantrys in Eastern Poland, round 3 : 13/33 hits
8 infantry owned by the Germans, 5 artilleries owned by the Germans and 5 infantry owned by the Russians lost in Eastern Poland
2 armour owned by the Germans retreated to Slovakia Hungary
Russians win with 13 armour, 3 artilleries, 9 infantry and 3 mech_infantrys remaining. Battle score for attacker is -71
Casualties for Germans: 5 artilleries, 3 fighters, 21 infantry and 1 tactical_bomber
Casualties for Russians: 4 aaGuns and 11 infantryNon Combat Move - Germans
2 bombers moved from Eastern Poland to Western Germany
2 fighters and 2 tactical_bombers moved from Eastern Poland to Germany
1 artillery and 8 infantry moved from Germany to Slovakia Hungary
4 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
1 aaGun moved from Germany to Slovakia Hungary
6 armour moved from Western Germany to Germany
1 artillery and 3 infantry moved from Finland to Karelia
1 artillery and 2 infantry moved from Norway to Finland
1 armour moved from Norway to Finland
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 aaGun moved from France to Western GermanyPlace Units - Germans
2 artilleries and 8 infantry placed in Germany
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsDice Statistics:
Total
1 was rolled 27 times
2 was rolled 17 times
3 was rolled 28 times
4 was rolled 25 times
5 was rolled 21 times
6 was rolled 26 times
Average roll : 3.514
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 144Germans Combat
1 was rolled 9 times
2 was rolled 8 times
3 was rolled 12 times
4 was rolled 12 times
5 was rolled 10 times
6 was rolled 9 times
Average roll : 3.550
Median : 4.000
Variance : 0.237
Standard Deviation : 0.487
Total rolls : 60Russians Combat
1 was rolled 17 times
2 was rolled 9 times
3 was rolled 16 times
4 was rolled 13 times
5 was rolled 11 times
6 was rolled 17 times
Average roll : 3.518
Median : 3.000
Variance : 0.744
Standard Deviation : 0.862
Total rolls : 83Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
Dam! I had some crap dice
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 34 PUs;
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
10 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Poland
3 armour moved from Eastern Poland to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Ukraine to Slovakia Hungary
2 mech_infantrys moved from Russia to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Olgiy to Kansu -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 6x factory_minor; Remaining resources: 34 PUs;
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
10 armour, 3 artilleries, 8 infantry and 3 mech_infantrys moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Eastern Poland to Poland
3 armour moved from Eastern Poland to Slovakia Hungary
2 fighters and 1 tactical_bomber moved from Ukraine to Slovakia Hungary
2 mech_infantrys moved from Russia to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Olgiy to KansuCombat - Russians
Battle in Poland
Russians attack with 1 infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Slovakia Hungary
Russians attack with 13 armour, 3 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns, 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
AA fire in Slovakia Hungary : 0/3 hits
Russians roll dice for 13 armour, 3 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 13/30 hits
Germans roll dice for 2 aaGuns, 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 9/18 hits
1 mech_infantry owned by the Russians, 2 aaGuns owned by the Germans, 11 infantry owned by the Germans and 8 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 13 armour, 3 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 9/21 hits
Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Slovakia Hungary, round 3 : 3/7 hits
2 mech_infantrys owned by the Germans, 2 mech_infantrys owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans, 2 armour owned by the Germans and 2 artilleries owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 13 armour, 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 34
Casualties for Germans: 2 aaGuns, 2 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
Casualties for Russians: 1 artillery, 8 infantry and 3 mech_infantrys
Battle in Western Ukraine
Russians attack with 1 artillery and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 mech_infantrys in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Belarus
1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Volgograd to Tambov
2 aaGuns and 18 infantry moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Ulaanbaatar to Buryatia
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Buyant-Uhaa to UlaanbaatarPlace Units - Russians
3 infantry placed in Ukraine
7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Hainan to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Anhwe to Szechwan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 bomber moved from Hainan to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Anhwe to Szechwan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 45 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour, 1 artillery and 1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to 46 Sea ZoneCombat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 46 Sea Zone
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Java
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 1/3 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Java from ANZAC, taking Dutch New Guinea from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 4/6 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits
UK_Pacific roll dice for 1 artillery in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
1 fighter moved from Dutch New Guinea to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Shan State to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 fighters and 2 tactical_bombers moved from Szechwan to Kwangsi
1 bomber moved from Szechwan to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Buyant-Uhaa
2 infantry moved from Jehol to Chahar
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 battleship, 1 carrier and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.441
Median : 4.000
Variance : 0.424
Standard Deviation : 0.651
Total rolls : 34UK_Pacific Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1ANZAC Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
5 was rolled 1 times
6 was rolled 2 times
Average roll : 5.667
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.296
Median : 4.000
Variance : 0.577
Standard Deviation : 0.760
Total rolls : 27 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 46 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 46 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese, 1 destroyer owned by the Americans and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans roll dice for 1 fighter in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the Americans lost in 46 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -22
Casualties for Americans: 1 destroyer and 2 fighters
Casualties for Japanese: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 bomber moved from Soviet Far East to Hawaiian Islands
7 bombers moved from Morocco to Slovakia Hungary
4 bombers moved from Western United States to United Kingdom
1 battleship, 3 cruisers, 1 destroyer and 3 transports moved from 54 Sea Zone to 63 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
5 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Burma to Szechwan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Burma to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to BurmaPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 3 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Shan State
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan StateCombat - British
Battle in Yunnan
British attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry and 1 mech_infantry
British roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 2 infantry and 1 mech_infantry in Yunnan, round 2 : 1/3 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits
1 infantry owned by the British lost in Yunnan
British roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 4 : 1/2 hits
1 infantry owned by the British lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 artillery
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits
Japanese roll dice for 1 armour and 1 artillery in Shan State, round 2 : 0/2 hits
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 artilleryNon Combat Move - British
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Shan State to India
2 fighters moved from Anglo Egyptian Sudan to Persia
1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Persia
2 fighters moved from United Kingdom to Slovakia HungaryPlace Units - British
3 fighters placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5
British collect 31 PUs; end with 32 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry