TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - British
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 armour, 1 artillery, 1 factory_minor, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from Japanese
Combat - British
Non Combat Move - British
1 mech_infantry moved from Iraq to Persia
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
2 armour and 1 mech_infantry placed in Persia
1 factory_minor placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6,2,6,5,2,3,5,6,5,3,6,5,6,5,4,4,4,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to Northern Italy
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 artillery and 3 infantry moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Southern Italy
2 infantry moved from Yugoslavia to Bulgaria
2 infantry moved from Yugoslavia to Northern Italy
Non Combat Move - Italians
Place Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - French
2 infantry moved from Trans-Jordan to Iraq
Non Combat Move - French
Turn Complete - French
Up; now triplea is working.
Happy Thanksgiving! Here it is0_1542932740720_German 13.tsvg
Russia13 0_1542939408961_SA.tsvg
Here it is J 130_1543107722421_Japan 13.tsvg
Fre and Anzac 0_1543346982008_SA.tsvg
Don’t forget our game :relaxed:
Here it isG 14.tsvg Sorry been busy with Thanksgiving, a concert, 3 daughters up for the concert and a bathroom overhaul and then theres work thanks for waiting
Hey no problems, I am just glad we can continue our game :relaxed: SA.tsvg
Here it is J 14J 14.tsvg
USA + UKSA.tsvg
Hey SA, don’t forget our game :relaxed:
My computer was broke
Sorry for the delay, my old comp crashed and i needed hjelp setting this one up and then I forgot to download Triple A. Here it isIt 14.tsvg