Forgot to attack with french. I want to ask, why do people leave paris undefended and normandy not taken? I assume is because you dont want to create vichy
18L JDOW Axis vs majikforce BM3
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
2 infantry moved from Belarus to Baltic States
1 fighter moved from Novgorod to Baltic States
1 infantry and 1 mech_infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 tactical_bomber moved from Novgorod to Bessarabia
2 artilleries and 2 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Bessarabia
Russians attack with 2 artilleries, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 2 infantry
AA fire in Bessarabia : 0/1 hits
Russians roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits
Germans roll dice for 1 aaGun and 2 infantry in Bessarabia, round 2 : 1/2 hits
1 aaGun owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 1/4 hits
Germans roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 2 artilleries and 1 tactical_bomber in Bessarabia, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Karelia, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia
Russians win, taking Karelia from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Baltic States
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Baltic States, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Baltic States
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 artillery moved from Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
4 infantry moved from Russia to Bryansk
2 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 4 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Western Ukraine to Bryansk
1 fighter moved from Baltic States to Bryansk
1 fighter moved from Karelia to Bryansk
1 armour moved from Novgorod to Bryansk
1 aaGun moved from Novgorod to Archangel
1 artillery moved from Belarus to Bryansk
5 infantry moved from Belarus to Bryansk
6 infantry moved from Belarus to Bryansk
1 aaGun moved from Novgorod to Belarus
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Sakha to AmurPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 armour and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs -
Some dice love for me this time:-)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
1 marine moved from 39 Sea Zone to Ceylon
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
3 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
3 fighters moved from 38 Sea Zone to India
1 tactical_bomber moved from 38 Sea Zone to India
2 tactical_bombers moved from Siam to India
2 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Kwangsi to Kwangtung
1 armour moved from Yunnan to Kwangtung
1 tactical_bomber moved from Siam to Kwangtung
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
2 bombers moved from Siam to Philippines
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Siam to 45 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 38 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Siam to 42 Sea Zone
1 fighter moved from Siam to 42 Sea Zone
1 tactical_bomber moved from Siam to Kiangsi
3 artilleries and 6 infantry moved from Kweichow to Hopei
1 infantry moved from Anhwe to Kiangsi
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to SumatraCombat - Japanese
Battle in Borneo
Battle in West India
Battle in Ceylon
Battle in Sumatra
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking West India from UK_Pacific, taking Ceylon from UK_Pacific, taking Sumatra from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 3/4 hits, 2,00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in India
Japanese attack with 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers
British defend with 1 aaGun and 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 3 tactical_bombers in India, round 2 : 7/10 hits, 4,50 expected hits
UK_Pacific roll dice for 1 aaGun and 4 infantry in India, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the British and 4 infantry owned by the British lost in India
Japanese captures 16PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry
Casualties for British: 1 aaGun and 4 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 1 artillery and 2 infantry
British defend with 1 artillery
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 1/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Hopei
Japanese attack with 3 artilleries and 6 infantry
Chinese defend with 4 infantry
Japanese roll dice for 3 artilleries and 6 infantry in Hopei, round 2 : 1/9 hits, 2,50 expected hits
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 3 artilleries and 6 infantry in Hopei, round 3 : 2/9 hits, 2,50 expected hits
Chinese roll dice for 3 infantry in Hopei, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 3 artilleries and 5 infantry in Hopei, round 4 : 2/8 hits, 2,33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 4 infantry
Casualties for Japanese: 2 infantry
Battle in Kiangsi
Japanese attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_PacificNon Combat Move - Japanese
1 fighter moved from Siam to Manchuria
1 tactical_bomber moved from 36 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
1 fighter moved from 36 Sea Zone to Japan
1 mech_infantry moved from Hunan to Anhwe
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Hunan
1 carrier moved from 38 Sea Zone to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 38 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kiangsi to Anhwe
1 tactical_bomber moved from Kwangtung to Anhwe
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Philippines to Kwangsi
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to YunnanPlace Units - Japanese
1 factory_minor placed in Manchuria
1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 72 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Americans : -1,17
Chinese : 0,00
UK_Pacific : 0,00
AA fire in India : : -0,50
Japanese : 0,50 -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone -
Scramble?
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Of course not.
Sir, in order to not slow us unnecessarily down, especially as we are in entirely different timezones and I am most likely asleep when you move:
You do not need to wait for my decision on such no-brainer cases and even in case I’d like to suicide scramble, we could run later and you could adjust NCM if required.
ok?Best,
Tobias -
Of course not.
Sir, in order to not slow us unnecessarily down, especially as we are in entirely different timezones and I am most likely asleep when you move:
You do not need to wait for my decision on such no-brainer cases and even in case I’d like to suicide scramble, we could run later and you could adjust NCM if required.
ok?Best,
TobiasSounds good to me. Better to have you confirm this than assume. Same goes for me as well. Game on!
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Cool!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 3 fighters, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters moved from 17 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in KoreaNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 infantry moved from Brazil to British Guiana
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from 6 Sea Zone to Korea
3 bombers moved from 6 Sea Zone to Iwo Jima
1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
1 destroyer moved from 17 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 26 Sea Zone to 17 Sea Zone
1 marine moved from 17 Sea Zone to Iwo Jima
2 fighters moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to Iwo Jima
1 carrier, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 17 Sea Zone to 34 Sea ZonePlace Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 10 Sea Zone
1 bomber and 3 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Suiyuyan to Chahar
1 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Kweichow
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Chahar
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Chahar, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 infantry moved from Shensi to SzechwanPlace Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 infantry
EDIT: Adding units owned by Chinese to Kiangsi: 1 infantry
EDIT: Turning off Edit ModePurchase Units - British
British buy 1 factory_minor, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Eastern Persia to 79 Sea Zone
2 infantry moved from Egypt to Alexandria
1 artillery moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 fighter moved from Eastern Persia to West India
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from Eastern Persia to Iraq
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 marine moved from Persia to 80 Sea Zone
1 marine moved from 80 Sea Zone to Iraq
2 mech_infantrys moved from Eastern Persia to Persia
2 cruisers moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Egypt to Alexandria
1 tactical_bomber moved from Egypt to Iraq
1 bomber moved from Gibraltar to Alexandria
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea ZoneCombat - British
Battle in 79 Sea Zone
British attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 79 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in West India
British attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in West India, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in West India, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 0/1 hits
British roll dice for 1 armour, 1 fighter, 3 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 4/9 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Alexandria
British attack with 1 bomber, 1 fighter and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 2 infantry in Alexandria, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Alexandria to Egypt
1 bomber moved from Alexandria to Egypt
1 fighter moved from West India to 80 Sea Zone
1 fighter moved from 79 Sea Zone to 80 Sea Zone
1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
1 fighter moved from Iraq to Egypt
2 tactical_bombers moved from Iraq to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Union of South Africa to Egypt
1 fighter moved from Morocco to Gibraltar
1 fighter moved from Gibraltar to EgyptPlace Units - British
1 factory_minor placed in Persia
2 infantry placed in Union of South Africa
2 fighters placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 mech_infantry moved from Libya to Tunisia
1 artillery and 2 infantry moved from Tobruk to Libya
1 bomber moved from 81 Sea Zone to Greece
1 aaGun and 1 armour moved from Romania to Eastern Poland
1 armour moved from Poland to Eastern PolandPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 mech_infantry moved from Libya to Tunisia
1 artillery and 2 infantry moved from Tobruk to Libya
1 bomber moved from 81 Sea Zone to Greece
1 aaGun and 1 armour moved from Romania to Eastern Poland
1 armour moved from Poland to Eastern PolandPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 unit repaired.
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in Crete
Battle in Cyprus
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win, taking Crete from Neutral_Allies, taking Cyprus from British with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 mech_infantry moved from Libya to Tunisia
1 artillery and 2 infantry moved from Tobruk to Libya
1 bomber moved from 81 Sea Zone to Greece
1 aaGun and 1 armour moved from Romania to Eastern Poland
1 armour moved from Poland to Eastern PolandPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 mech_infantry
EDIT: Adding units owned by Italians to Yugoslavia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Romania: 1 fighter
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarineNon Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from 42 Sea Zone to Celebes
1 fighter moved from 42 Sea Zone to Dutch New Guinea
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery moved from Eastern Poland to Bessarabia
3 fighters and 1 tactical_bomber moved from Southern Italy to Bessarabia
3 infantry moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Western Germany to Western Ukraine
1 fighter moved from Western Germany to Western Ukraine
3 infantry moved from Finland to Karelia
1 bomber moved from Western Germany to Karelia
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Baltic States to Belarus
22 infantry moved from Eastern Poland to Belarus
3 armour, 8 artilleries and 3 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to BelarusCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 5/8 hits, 3,50 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Karelia
Germans attack with 1 bomber and 3 infantry
Russians defend with 1 infantry and 1 mech_infantry
Germans roll dice for 1 bomber and 3 infantry in Karelia, round 2 : 1/4 hits, 1,17 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Karelia
Germans roll dice for 1 bomber and 3 infantry in Karelia, round 3 : 2/4 hits, 1,17 expected hits
Russians roll dice for 1 mech_infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers
Russians defend with 4 infantry
Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/7 hits, 2,67 expected hits
Russians roll dice for 4 infantry in Western Ukraine, round 2 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Western Ukraine, round 3 : 2/4 hits, 2,00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Western Ukraine
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 4 infantry
Battle in Belarus
Germans attack with 4 armour, 8 artilleries, 23 infantry and 4 mech_infantrys
Russians defend with 1 aaGun and 3 infantry
Germans roll dice for 4 armour, 8 artilleries, 23 infantry and 4 mech_infantrys in Belarus, round 2 : 8/39 hits, 10,50 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 armour, 8 artilleries, 22 infantry and 4 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantryNon Combat Move - Germans
2 infantry moved from Eastern Poland to Belarus
1 artillery moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Eastern Poland to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Poland to Belarus
4 armour moved from Eastern Poland to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
1 fighter and 2 tactical_bombers moved from Western Ukraine to Eastern Poland
3 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
3 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Eastern Poland to Belarus
1 bomber moved from Karelia to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 cruiser moved from 113 Sea Zone to 104 Sea Zone
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
1 artillery moved from Normandy Bordeaux to FrancePlace Units - Germans
1 infantry placed in Southern France
2 infantry placed in France
1 fighter, 1 infantry and 1 mech_infantry placed in Western Germany
5 mech_infantrys placed in Germany
1 submarine placed in 113 Sea Zone
Germans undo move 3.
1 mech_infantry placed in Germany
1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 45 PUs (5 lost to blockades); end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -1,00
Russians : 1,67 -
Phew, still waiting for a smooth dice turn in Europe.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Bryansk to Bessarabia
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Bessarabia
Russians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 aaGun, 1 armour and 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 0/5 hits
Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Bessarabia, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bessarabia, round 3 : 3/3 hits
Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Bessarabia, round 3 : 2/2 hits
1 mech_infantry owned by the Germans, 1 mech_infantry owned by the Russians, 1 aaGun owned by the Germans, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 aaGun, 1 armour and 1 mech_infantry
Casualties for Russians: 1 artillery, 2 infantry and 1 mech_infantry
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Italians defend with 1 fighter
Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 113 Sea Zone, round 2 : 2/4 hits
2 submarines owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for Germans: 2 submarines
Casualties for Russians: 1 cruiser and 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
1 aaGun moved from Archangel to Vologda
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Amur to Korea
1 infantry moved from Bryansk to Western Ukraine
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Russia
1 mech_infantry moved from Bryansk to Russia
5 artilleries moved from Bryansk to Russia
7 armour moved from Bryansk to Russia
16 infantry moved from Bryansk to RussiaPlace Units - Russians
1 fighter and 9 infantry placed in Russia
1 infantry placed in Ukraine
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
You got some dice love in Bessarabia! :-D I assumed you wanted your subs to fight in sz 113, I luckily got 2 hits and killed your subs. Feel free to change your casualties if you want to.
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Sure, subs would have fought, everything else would have been stupid. Lucky Russian baltic fleet. German navy condemns them on the ground of the Baltic Sea in remembrance of their fallen comrades from the submarines:D
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 factory_minor, 4 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 marine moved from Ceylon to 39 Sea Zone
1 cruiser and 1 marine moved from 39 Sea Zone to 41 Sea Zone
1 cruiser and 1 marine moved from 41 Sea Zone to 37 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 42 Sea Zone
1 marine moved from 42 Sea Zone to Java
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 artillery moved from Burma to 38 Sea Zone
1 artillery and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 39 Sea Zone to Java
1 fighter moved from 36 Sea Zone to Java
1 fighter moved from 39 Sea Zone to 79 Sea Zone
1 artillery and 2 infantry moved from India to West India
1 tactical_bomber moved from Yunnan to West India
2 infantry moved from Hopei to Chahar
2 artilleries moved from Hopei to Chahar
2 tactical_bombers moved from Anhwe to Chahar
1 fighter moved from Manchuria to Chahar
1 tactical_bomber moved from Manchuria to 21 Sea Zone
1 bomber moved from Kwangsi to 21 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Kwangsi to 34 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 21 Sea Zone
1 artillery moved from 21 Sea Zone to Guam
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 battleship moved from 43 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 armour moved from Kwangtung to Kiangsi
1 infantry moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Yunnan to Kiangsi
1 fighter moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 79 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 79 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber, 1 tactical_bomber and 1 transport in 21 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 21 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyer
Battle in Guam
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Guam from Americans, taking 42 Sea Zone from ANZAC with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 2/5 hits, 2,17 expected hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 fighter
Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Celebes, round 2 : 1/3 hits, 1,17 expected hits
Dutch roll dice for 1 fighter in Celebes, round 2 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from Dutch with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in West India
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1,33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in West India, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in West India, round 3 : 2/3 hits, 1,17 expected hits
UK_Pacific roll dice for 1 artillery in West India, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Chahar
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 3/7 hits, 3,00 expected hits
Chinese roll dice for 4 infantry in Chahar, round 2 : 3/4 hits, 1,33 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Chahar
Japanese roll dice for 1 artillery, 1 fighter and 2 tactical_bombers in Chahar, round 3 : 3/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 artillery, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Chinese: 4 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 1/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 bomber and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Japanese: 1 bomber
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kiangsi to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to Philippines
1 fighter moved from Celebes to 35 Sea Zone
1 tactical_bomber moved from 21 Sea Zone to Manchuria
1 fighter moved from Manchuria to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from Chahar to Manchuria
2 fighters moved from Yunnan to Manchuria
1 fighter moved from 79 Sea Zone to India
1 tactical_bomber moved from West India to India
1 infantry moved from Burma to Yunnan
1 infantry moved from Yunnan to Hunan
1 infantry moved from Hunan to Anhwe
1 mech_infantry moved from Anhwe to ChaharPlace Units - Japanese
1 factory_minor placed in French Indo China
2 infantry and 1 mech_infantry placed in India
3 infantry placed in Manchuria
4 fighters and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Americans : 1,33
ANZAC : 1,00
Chinese : 0,67
UK_Pacific : 0,00
Japanese : -0,67
Dutch : 0,33