18L BM3 cyanight (Axis+4) vs Giallo (Allies) Game 2

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Kansu to Hopei
                1 infantry moved from Suiyuyan to Hopei
                10 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 10 infantry in Chahar, round 2 :  1/10 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    triplea_42053_Chi5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                3 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 81 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                EDIT: 10 artilleries, 2 fighters and 14 infantry moved from India to Burma

    triplea_42053_Bri5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                3 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 81 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                EDIT: 10 artilleries, 2 fighters and 14 infantry moved from India to Burma
                EDIT: British undo move 1.
                EDIT: British undo move 1.

    triplea_42053_Bri5.tsvg

  • '21 '20 '19 '18 '17 '16

    scramble?

  • '14 Customizer

    No Scramble

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 3 armour, 2 destroyers and 5 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France
                      Americans take Southern France from Italians
                2 fighters moved from Western United States to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
                2 fighters moved from 110 Sea Zone to Western Germany
                1 fighter moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from Algeria to Normandy Bordeaux
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 1 carrier, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Algeria to Morocco

    Combat - Americans
                Air Battle in Western Germany
                    Americans attacks with 4 units heading to Western Germany
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.
                Battle in Holland Belgium
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        Germans roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Battle in 26 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Americans
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Western Germany to Normandy Bordeaux
                1 carrier moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                3 armour placed in Normandy Bordeaux
                2 destroyers placed in 10 Sea Zone
                5 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                1 fighter moved from Kansu to Hopei
                1 infantry moved from Suiyuyan to Hopei
                10 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Chahar
                    Chinese attack with 10 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 10 infantry in Chahar, round 2 :  1/10 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 10 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Suiyuyan

    Place Units - Chinese
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs

    Purchase Units - British
                British buy 6 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 1 carrier
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 carrier
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 infantry moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Iraq to Caucasus
                1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 81 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from 97 Sea Zone to Greece
                1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                EDIT: 10 artilleries, 2 fighters and 14 infantry moved from India to Burma
                EDIT: British undo move 1.
                EDIT: British undo move 1.

    Combat - British
                Battle in Crete
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                        British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 :  4/9 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 :  0/4 hits
                        1 submarine owned by the Italians, 1 cruiser owned by the Italians and 1 destroyer owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 :  3/9 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 :  1/2 hits
                        1 battleship owned by the Italians, 1 tactical_bomber owned by the British, 1 transport owned by the Italians and 1 cruiser owned by the Italians lost in 97 Sea Zone
                    British win, taking Crete from Italians, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter and 1 transport remaining. Battle score for attacker is 54
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport
                    Casualties for British: 1 tactical_bomber
                Battle in Greece
                Battle in Burma
                    British attack with 10 artilleries, 2 fighters and 14 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 10 artilleries, 2 fighters and 14 infantry in Burma, round 2 :  7/26 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Greece from Italians, taking Burma from Japanese with 10 artilleries, 2 fighters and 13 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                3 aaGuns moved from India to Burma
                1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 bomber moved from 97 Sea Zone to Syria
                1 mech_infantry moved from Iraq to Syria
                1 aaGun moved from Trans-Jordan to Syria
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 battleship moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                2 fighters moved from Burma to India

    Place Units - British
                3 artilleries placed in United Kingdom
                1 artillery and 2 infantry placed in Persia
                1 artillery and 2 infantry placed in Iraq
                1 artillery placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    triplea_42053_UK_5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 mech_infantry moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Bryansk to Tambov
                      Italians take Tambov from Russians
                1 armour moved from Tambov to Russia
                1 bomber moved from Ukraine to 99 Sea Zone
                2 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                2 fighters moved from Western Germany to Southern France

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 99 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Southern France
                    Italians attack with 3 fighters and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 3 fighters and 2 infantry in Southern France, round 2 :  1/5 hits
                        Americans roll dice for 1 infantry in Southern France, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Southern France
                    Italians win, taking Southern France from Americans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                3 fighters moved from Southern France to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery and 4 infantry moved from Northern Italy to Western Germany
                1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
                2 mech_infantrys moved from Ukraine to Russia
                1 armour moved from Ukraine to Russia
                2 aaGuns and 3 infantry moved from Ukraine to Rostov
                1 bomber moved from 99 Sea Zone to Southern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy
                2 infantry placed in Southern Italy
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,3,3,2,6,2,5,6
                Italians collect 13 PUs (10 lost to blockades); end with 13 PUs

    triplea_42053_Ita5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC
                2 aaGuns, 2 infantry and 1 marine moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,3
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs

    triplea_42053_ANZ5.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC
                2 aaGuns, 2 infantry and 1 marine moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour, 1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,6,3
                ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs

    Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from United Kingdom to 110 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    triplea_42053_Fre5.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 armour, 4 artilleries, 1 infantry, 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 mech_infantry moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                2 infantry moved from Western Germany to Holland Belgium
                4 bombers moved from Belarus to Holland Belgium
                1 infantry moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 bombers, 1 fighter and 3 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 4 bombers, 1 fighter and 3 infantry in Holland Belgium, round 2 :  2/8 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 4 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Holland Belgium to Western Germany
                4 bombers moved from Holland Belgium to Western Germany
                1 bomber moved from Bryansk to Russia
                3 bombers moved from Bryansk to Western Germany
                1 tactical_bomber moved from Belarus to Western Germany
                2 mech_infantrys moved from Germany to Romania
                1 armour moved from Ukraine to Russia
                1 armour moved from Ukraine to Russia
                4 infantry moved from Bryansk to Russia
                3 infantry moved from Belarus to Bryansk
                1 aaGun moved from Belarus to Bryansk
                1 artillery moved from Nenetsia to 127 Sea Zone
                1 artillery moved from 127 Sea Zone to Finland

    Place Units - Germans
                1 artillery, 1 infantry and 1 marine placed in Novgorod
                3 artilleries placed in Russia
                3 mech_infantrys placed in Ukraine
                10 armour placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 51 PUs (1 lost to blockades); end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_42053_Ger6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 infantry moved from Samara to Tambov
                      Russians take Tambov from Italians
                4 infantry moved from Samara to Volgograd
                12 infantry moved from Novosibirsk to Tsinghai

    Combat - Russians
                Battle in Tsinghai
                    Russians attack with 12 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 12 infantry in Tsinghai, round 2 :  2/12 hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 11 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Volgograd
                    Russians attack with 4 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 4 infantry in Volgograd, round 2 :  3/4 hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Novosibirsk to Tsinghai
                1 aaGun moved from Novosibirsk to Tsinghai

    Turn Complete - Russians

    triplea_42053_Rus6.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 airfield, 2 armour, 2 artilleries, 1 destroyer, 6 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries, 2 infantry and 4 mech_infantrys moved from Kweichow to Hopei
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Hunan to Hopei
                1 infantry moved from Kweichow to Hopei
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 63 Sea Zone
                1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                2 battleships moved from 54 Sea Zone to 63 Sea Zone
                1 cruiser moved from 54 Sea Zone to 63 Sea Zone
                1 infantry moved from Solomon Islands to 49 Sea Zone
                1 armour and 1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone
                1 marine moved from New Guinea to 46 Sea Zone
                1 infantry moved from New Britain to 47 Sea Zone
                1 infantry and 1 transport moved from 47 Sea Zone to 46 Sea Zone
                1 marine moved from New Guinea to 46 Sea Zone
                1 armour, 3 infantry, 2 marines and 3 transports moved from 46 Sea Zone to 54 Sea Zone
                1 armour, 3 infantry and 2 marines moved from 54 Sea Zone to Queensland
                1 destroyer moved from 45 Sea Zone to 54 Sea Zone
                1 carrier moved from 34 Sea Zone to 54 Sea Zone
                2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 54 Sea Zone
                2 artilleries and 4 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from New Guinea to 33 Sea Zone
                1 fighter moved from New Guinea to 33 Sea Zone

    Combat - Japanese
                Battle in Queensland
                Battle in New Zealand
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 2 battleships in New Zealand, round 2 :  2/2 hits
                        ANZAC roll dice for 1 infantry in New Zealand, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in New Zealand
                    Japanese win, taking Queensland from ANZAC, taking New Zealand from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Hopei
                    Japanese attack with 3 artilleries, 4 infantry and 5 mech_infantrys
                    Chinese defend with 2 infantry
                        Japanese roll dice for 3 artilleries, 4 infantry and 5 mech_infantrys in Hopei, round 2 :  1/12 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  0/2 hits
                        1 infantry owned by the Chinese lost in Hopei
                        Japanese roll dice for 3 artilleries, 4 infantry and 5 mech_infantrys in Hopei, round 3 :  4/12 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 3 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Anhwe to Hopei
                2 fighters moved from New Guinea to 54 Sea Zone
                1 carrier moved from 6 Sea Zone to 33 Sea Zone
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Sikang to Szechwan
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Siam
                1 infantry moved from Shantung to Anhwe
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - Japanese
                2 armour and 1 infantry placed in French Indo China
                1 airfield placed in New Guinea
                1 destroyer and 2 transports placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Shantung
                4 infantry placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Jehol: 1 infantry
                EDIT: Adding units owned by Japanese to Shantung: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs

    triplea_42053_Jap6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 2 fighters, 3 infantry and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                4 fighters moved from Normandy Bordeaux to Holland Belgium
                5 fighters moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 3 infantry
                        Americans roll dice for 2 cruisers in Holland Belgium, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 :  3/6 hits
                        Germans roll dice for 3 infantry in Holland Belgium, round 2 :  0/3 hits
                        3 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Americans
                2 carriers moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 airfield and 3 infantry placed in Normandy Bordeaux
                1 destroyer and 6 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    triplea_42053_Ame6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                2 infantry moved from Chahar to Anhwe
                8 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 fighter moved from Suiyuyan to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Sikang
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Sikang from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    triplea_42053_Chi6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 destroyer, 2 fighters, 3 infantry and 6 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                4 fighters moved from Normandy Bordeaux to Holland Belgium
                5 fighters moved from Western United States to Hawaiian Islands
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 3 infantry
                        Americans roll dice for 2 cruisers in Holland Belgium, round 2 :  1/2 hits
                        Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Holland Belgium, round 2 :  3/6 hits
                        Germans roll dice for 3 infantry in Holland Belgium, round 2 :  0/3 hits
                        3 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 3 infantry

    Non Combat Move - Americans
                2 carriers moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                4 fighters moved from Holland Belgium to 110 Sea Zone
                1 submarine moved from 26 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 airfield and 3 infantry placed in Normandy Bordeaux
                1 destroyer and 6 submarines placed in 10 Sea Zone
                2 fighters placed in Western United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 26 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                2 infantry moved from Chahar to Anhwe
                8 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 fighter moved from Suiyuyan to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Sikang
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Sikang from Japanese, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs

    Purchase Units - British
                British buy 1 artillery, 1 factory_minor and 8 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 3 PUs;

    Combat Move - British
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Shan State
                10 artilleries and 11 infantry moved from Burma to Yunnan
                3 infantry moved from India to Burma
                1 mech_infantry moved from Iraq to Caucasus
                1 armour moved from Iraq to Caucasus
                3 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Greece to Bulgaria
                      British take Bulgaria from Germans
                1 artillery moved from Greece to 97 Sea Zone
                1 artillery and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Crete to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
                1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Cyprus
                1 battleship, 1 carrier, 2 cruisers and 3 destroyers moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from Normandy Bordeaux to Southern France
                4 fighters moved from Normandy Bordeaux to Southern France
                1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                3 artilleries and 5 infantry moved from Iraq to Northwest Persia
                1 artillery moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Syria to Northwest Persia
                4 infantry moved from Brazil to French Guiana

    Combat - British
                Battle in Cyprus
                    British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 2 battleships in Cyprus, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Cyprus, round 2 :  1/1 hits
                        1 artillery owned by the British and 1 artillery owned by the Italians lost in Cyprus
                    British win, taking Cyprus from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 artillery
                Battle in Caucasus
                    British attack with 1 armour, 3 infantry and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Caucasus, round 2 :  2/5 hits
                        Italians roll dice for 1 mech_infantry in Caucasus, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Caucasus
                    British win, taking Caucasus from Italians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in Yunnan
                    British attack with 10 artilleries and 11 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 10 artilleries and 11 infantry in Yunnan, round 2 :  8/21 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 10 artilleries and 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Southern France
                    British attack with 4 fighters and 2 infantry
                    Italians defend with 1 factory_minor, 1 harbour and 2 infantry
                        British roll dice for 4 fighters and 2 infantry in Southern France, round 2 :  3/6 hits
                        Italians roll dice for 2 infantry in Southern France, round 2 :  0/2 hits
                        2 infantry owned by the Italians lost in Southern France
                    British win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry

    Non Combat Move - British
                4 fighters moved from Southern France to Normandy Bordeaux
                2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                2 aaGuns, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from Normandy Bordeaux to 110 Sea Zone
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 fighter and 1 tactical_bomber moved from Cyprus to 99 Sea Zone
                2 aaGuns moved from Burma to Yunnan
                1 aaGun moved from Burma to Yunnan
                2 fighters moved from India to Shensi
                1 bomber moved from Syria to Northwest Persia

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                3 infantry placed in Iraq
                3 infantry placed in Egypt
                1 factory_minor placed in Greece

    Turn Complete - British
                British collect 43 PUs; end with 43 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Greece: 1 factory_minor
                EDIT: Adding units owned by British to United Kingdom: 2 armour
                EDIT: Turning off Edit Mode
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 10 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 1 armour

    triplea_42053_UK_6.tsvg

  • '21 '20 '19 '18 '17 '16

    I changed my purchase for uk, I overlooked the italian forces that can free the way for the german mechs at Greece so a minor fac for 2 tanks

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Northern Italy to Southern France
                1 fighter moved from Southern Italy to Southern France
                1 armour and 1 mech_infantry moved from Slovakia Hungary to Bulgaria
                3 fighters moved from Southern Italy to Caucasus
                1 bomber moved from Southern Italy to Caucasus
                3 infantry moved from Rostov to Caucasus
                1 armour moved from Russia to Urals
                      Italians take Urals from Russians
                1 armour moved from Russia to Samara
                      Italians take Samara from Russians

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 bomber, 3 fighters and 3 infantry
                    British defend with 1 armour, 3 infantry and 1 mech_infantry
                        Italians roll dice for 1 bomber, 3 fighters and 3 infantry in Caucasus, round 2 :  4/7 hits
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Caucasus, round 2 :  2/5 hits
                        1 mech_infantry owned by the British, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Caucasus
                        Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Caucasus, round 3 :  3/5 hits
                        British roll dice for 1 armour in Caucasus, round 3 :  0/1 hits
                        1 armour owned by the British lost in Caucasus
                    Italians win, taking Caucasus from British with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 armour, 3 infantry and 1 mech_infantry
                Battle in Southern France
                    Italians attack with 1 fighter and 3 infantry
                    British defend with 1 factory_minor, 1 harbour and 2 infantry
                        Italians roll dice for 1 fighter and 3 infantry in Southern France, round 2 :  0/4 hits
                        British roll dice for 2 infantry in Southern France, round 2 :  2/2 hits
                        2 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 1 fighter and 1 infantry in Southern France, round 3 :  1/2 hits
                        British roll dice for 2 infantry in Southern France, round 3 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Southern France
                    retreated to Southern France
                    British win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Bulgaria
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Bulgaria, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Bulgaria, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Bulgaria
                    Italians win, taking Bulgaria from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy
                2 infantry moved from Northern Italy to Western Germany
                1 mech_infantry moved from Russia to Rostov
                1 mech_infantry moved from Russia to Samara
                3 fighters moved from Caucasus to Rostov
                1 bomber moved from Caucasus to Rostov

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs

    triplea_42053_Ita6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Iraq to Northwest Persia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 aaGun and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 6 PUs; end with 6 PUs

    triplea_42053_ANZ6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 aaGun and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Iraq to Northwest Persia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 aaGun and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 6 PUs; end with 6 PUs

    Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Trans-Jordan to Iraq

    Combat - French
                Battle in Caucasus
                    French attack with 1 infantry
                    Italians defend with 1 infantry
                        French roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        Italians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        French roll dice for 1 infantry in Caucasus, round 3 :  0/1 hits
                        Italians roll dice for 1 infantry in Caucasus, round 3 :  1/1 hits
                        1 infantry owned by the French lost in Caucasus
                    Italians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    triplea_42053_Fre6.tsvg

  • '14 Customizer

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 1 artillery, 7 infantry, 1 marine and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Western Germany to Holland Belgium
                6 bombers moved from Western Germany to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 fighter moved from Western Germany to Holland Belgium
                1 bomber moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Romania to Greece
                      Germans take Greece from British
                3 artilleries and 4 infantry moved from Russia to Tambov
                3 armour moved from Russia to Volgograd
                1 bomber moved from Russia to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 7 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 1 artillery and 1 infantry
                        Germans roll dice for 7 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Holland Belgium, round 2 :  7/12 hits
                        Americans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  1/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 7 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Volgograd
                    Germans attack with 3 armour, 1 bomber and 3 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 3 armour, 1 bomber and 3 mech_infantrys in Volgograd, round 2 :  5/7 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 3 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Tambov
                    Germans attack with 3 artilleries and 4 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries and 4 infantry in Tambov, round 2 :  2/7 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                10 armour moved from Germany to Western Germany
                1 marine moved from Novgorod to 127 Sea Zone
                1 marine moved from 127 Sea Zone to Finland
                1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
                1 artillery and 1 infantry moved from 127 Sea Zone to Finland
                3 infantry moved from Bryansk to Rostov
                1 aaGun moved from Bryansk to Rostov
                1 tactical_bomber moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 mech_infantry moved from Romania to Germany
                1 infantry moved from Germany to Western Germany
                1 bomber moved from Volgograd to Germany
                7 bombers moved from Holland Belgium to Western Germany
                1 infantry moved from Germany to Western Germany

    Place Units - Germans
                3 armour placed in Russia
                Germans undo move 1.
                3 armour placed in Ukraine
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rostov: 1 aaGun
                EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Russia
                1 artillery, 1 infantry and 1 marine placed in Novgorod
                6 infantry and 4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,2,4,2,4,3,1,2,5,5,5,3,1
                Germans collect 49 PUs (5 lost to blockades); end with 49 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs

    triplea_42053_Ger7.tsvg

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