@leemorrison
Looking forward to it. Cheers! GG
Bar91 (axis) v Volde (allies) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 12
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Urals to Timguska
Germans take Timguska from Russians
3 infantry moved from Smolensk to Russia
2 infantry moved from Vologda to Russia
8 mech_infantrys moved from Bryansk to Caucasus
11 mech_infantrys moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Rostov to Volgograd
1 submarine moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to Volgograd
1 infantry moved from Tambov to Russia
4 infantry moved from Tambov to Volgograd
1 infantry moved from Rostov to Caucasus
1 artillery moved from Rostov to Volgograd
1 artillery moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 armour moved from Rostov to Russia
1 infantry moved from Bryansk to Russia
1 artillery moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
4 bombers and 3 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Gibraltar to 110 Sea Zone
1 armour moved from Rostov to Volgograd
9 armour moved from Rostov to CaucasusPurchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 72 PUs;
Germans buy 2 armour, 2 artilleries, 1 cruiser, 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 110 Sea Zone
Germans attack with 4 bombers, 3 fighters, 2 submarines and 1 tactical_bomber
British defend with 2 destroyers
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 4 bombers, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 6/8 hits, 4.83 expected hits
British roll dice for 2 destroyers in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the British lost in 110 Sea Zone
Germans win with 4 bombers, 3 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for British: 2 destroyers
Battle in Volgograd
Germans attack with 1 armour, 1 artillery, 2 bombers and 5 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 armour, 1 artillery, 2 bombers and 5 infantry in Volgograd, round 2 : 4/9 hits, 3.17 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 9 armour, 1 infantry and 22 mech_infantrys
British defend with 3 armour and 6 mech_infantrys
Germans roll dice for 9 armour, 1 infantry and 22 mech_infantrys in Caucasus, round 2 : 7/32 hits, 8.33 expected hits
Russians roll dice for 3 armour and 6 mech_infantrys in Caucasus, round 2 : 2/9 hits, 3.50 expected hits
6 mech_infantrys owned by the British, 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Caucasus
Germans roll dice for 9 armour and 21 mech_infantrys in Caucasus, round 3 : 5/30 hits, 8.00 expected hits
Russians roll dice for 2 armour in Caucasus, round 3 : 2/2 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 9 armour and 19 mech_infantrys remaining. Battle score for attacker is 27
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for British: 3 armour and 6 mech_infantrys
Battle in Russia
Germans attack with 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
ANZAC defend with 2 fighters; Russians defend with 1 airfield, 1 factory_major and 5 infantry
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Russia, round 2 : 4/13 hits, 4.00 expected hits
Russians roll dice for 2 fighters and 5 infantry in Russia, round 2 : 3/7 hits, 3.00 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Russia
Germans roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Russia, round 3 : 7/10 hits, 3.50 expected hits
Russians roll dice for 2 fighters and 1 infantry in Russia, round 3 : 2/3 hits, 1.67 expected hits
1 infantry owned by the Russians, 2 fighters owned by the ANZAC and 2 infantry owned by the Germans lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 5 infantry
Casualties for Russians: 5 infantry
Casualties for ANZAC: 2 fightersNon Combat Move - Germans
1 aaGun moved from Rostov to Caucasus
2 bombers moved from Volgograd to Rostov
1 artillery moved from Ukraine to Rostov
3 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Rostov
8 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Vologda to Evenkiyskiy
2 mech_infantrys moved from Eastern Poland to Bryansk
6 infantry moved from Belarus to Bryansk
3 artilleries moved from Bryansk to Rostov
2 artilleries moved from Bryansk to Rostov
1 mech_infantry moved from Novgorod to Vologda
4 bombers, 3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 mech_infantrys moved from Novgorod to Archangel
1 mech_infantry moved from Western Germany to France
3 infantry moved from Western Germany to France
1 submarine moved from 92 Sea Zone to 108 Sea Zone
1 submarine moved from 92 Sea Zone to 107 Sea Zone
1 submarine moved from 92 Sea Zone to 103 Sea ZonePlace Units - Germans
1 armour and 2 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
8 infantry placed in Western Germany
1 cruiser and 1 destroyer placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 71 PUs; end with 89 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUsCombat Hit Differential Summary :
Germans : 0.50
British : -0.67
Russians : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 12
Combat Move - Russians
6 armour, 19 artilleries, 1 fighter, 44 infantry, 1 mech_infantry and 1 tactical_bomber moved from Samara to VolgogradCombat - Russians
Battle in Volgograd
Russians attack with 6 armour, 19 artilleries, 1 fighter, 44 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 1 factory_minor and 4 infantry
Russians roll dice for 6 armour, 19 artilleries, 1 fighter, 44 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 20/72 hits, 21.17 expected hits
Germans roll dice for 1 armour, 1 artillery and 4 infantry in Volgograd, round 2 : 5/6 hits, 2.17 expected hits
5 infantry owned by the Russians, 1 artillery owned by the Germans, 4 infantry owned by the Germans and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 6 armour, 19 artilleries, 1 fighter, 39 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 5 infantry
Casualties for Germans: 1 armour, 1 artillery and 4 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Tsinghai
1 infantry moved from Novosibirsk to KazakhstanTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Volgograd: 1 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 2.83
Russians : -1.17 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 12
Combat Move - Japanese
1 unit repaired.
1 armour moved from Buryatia to Yenisey
1 bomber, 2 fighters and 3 tactical_bombers moved from Yakut S.S.R. to Yenisey
4 mech_infantrys moved from Trans-Jordan to Persia
1 mech_infantry moved from Syria to Persia
1 bomber moved from Egypt to Persia
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to PersiaPurchase Units - Japanese
Japanese buy 1 armour and 2 infantry; Remaining resources: 32 PUs; 6 SuicideAttackTokens;Combat - Japanese
Battle in Yenisey
Japanese attack with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers in Yenisey, round 2 : 6/7 hits, 4.17 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Persia
Japanese attack with 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber
British defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 2/8 hits, 2.67 expected hits
British roll dice for 2 artilleries and 2 infantry in Persia, round 2 : 4/4 hits, 1.33 expected hits
4 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Persia
Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 2/4 hits, 2.00 expected hits
British roll dice for 2 artilleries in Persia, round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the British lost in Persia
Japanese win, taking Persia from British with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 4 mech_infantrys
Casualties for British: 2 artilleries and 2 infantryNon Combat Move - Japanese
1 fighter moved from Persia to Iraq
1 tactical_bomber moved from Persia to Iraq
1 bomber moved from Persia to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Southern Italy to 95 Sea Zone
3 transports moved from 81 Sea Zone to 71 Sea Zone
2 fighters and 3 tactical_bombers moved from Yenisey to Nenetsia
1 bomber moved from Yenisey to Bryansk
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 carrier moved from 81 Sea Zone to 95 Sea Zone
2 fighters moved from 81 Sea Zone to 95 Sea Zone
1 carrier moved from 81 Sea Zone to 95 Sea Zone
1 fighter moved from 81 Sea Zone to 95 Sea Zone
1 armour moved from French Central Africa to Anglo Egyptian SudanPlace Units - Japanese
1 armour and 2 infantry placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,2,2,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5,4,1,1,5,6,2,1,5,1,6,3,3,3,1,3,6,5,5,4,6,2,1,5,1,3,2,1,3
Japanese collect 19 PUs (12 lost to blockades); end with 51 PUsCombat Hit Differential Summary :
British : 2.00
Russians : 0.67
Japanese : 1.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 12
Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 103 Sea Zone
1 destroyer moved from 104 Sea Zone to 108 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 fighter moved from 104 Sea Zone to 103 Sea Zone
1 fighter moved from 104 Sea Zone to 108 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 7 destroyers, 4 fighters, 5 infantry, 3 mech_infantrys, 2 submarines and 5 transports moved from 104 Sea Zone to 110 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
6 bombers moved from United Kingdom to 91 Sea Zone
1 infantry moved from Amur to Buryatia
Americans take Buryatia from Japanese
2 armour and 1 mech_infantry moved from Korea to Buryatia -
scramble gib?
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Negative
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 12
Combat Move - Americans
1 destroyer moved from 104 Sea Zone to 103 Sea Zone
1 destroyer moved from 104 Sea Zone to 108 Sea Zone
1 destroyer moved from 104 Sea Zone to 107 Sea Zone
1 fighter moved from 104 Sea Zone to 103 Sea Zone
1 fighter moved from 104 Sea Zone to 108 Sea Zone
1 submarine moved from 104 Sea Zone to 107 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
2 artilleries, 3 carriers, 1 cruiser, 7 destroyers, 4 fighters, 5 infantry, 3 mech_infantrys, 2 submarines and 5 transports moved from 104 Sea Zone to 110 Sea Zone
2 artilleries, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
6 bombers moved from United Kingdom to 91 Sea Zone
1 infantry moved from Amur to Buryatia
Americans take Buryatia from Japanese
2 armour and 1 mech_infantry moved from Korea to BuryatiaPurchase Units - Americans
Americans buy 1 armour, 1 artillery, 6 destroyers, 5 infantry and 2 mech_infantrys; Remaining resources: 3 PUs;Combat - Americans
Battle in 108 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 108 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 108 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Americans lost in 108 Sea Zone
1 submarine owned by the Germans Submerged
Americans win with 1 fighter remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 7 destroyers, 2 submarines and 5 transports
Germans defend with 1 cruiser, 1 destroyer and 2 submarines
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 3 carriers, 1 cruiser, 7 destroyers and 5 transports in 110 Sea Zone, round 2 : 1/8 hits, 2.83 expected hits
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
2 submarines owned by the Germans lost in 110 Sea Zone
Americans roll dice for 2 submarines in 110 Sea Zone, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 cruiser and 1 destroyer in 110 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Units damaged: 1 carrier owned by the Americans
1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans win with 3 carriers, 1 cruiser, 7 destroyers, 2 submarines and 5 transports remaining. Battle score for attacker is 32
Casualties for Germans: 1 cruiser, 1 destroyer and 2 submarines
Battle in 91 Sea Zone
Americans attack with 6 bombers, 2 destroyers and 1 submarine
Italians defend with 2 destroyers and 2 submarines
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 bombers and 2 destroyers in 91 Sea Zone, round 2 : 4/8 hits, 4.67 expected hits
Italians roll dice for 2 submarines in 91 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
2 destroyers owned by the Italians and 2 submarines owned by the Italians lost in 91 Sea Zone
Americans win with 6 bombers, 2 destroyers and 1 submarine remaining. Battle score for attacker is 28
Casualties for Italians: 2 destroyers and 2 submarines
Battle in 103 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 103 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 submarine
Battle in 107 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 107 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 107 Sea Zone
Americans roll dice for 1 destroyer in 107 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 submarine in 107 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 107 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Americans: 1 submarine
Casualties for Germans: 1 submarine
Battle in Normandy BordeauxNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Normandy Bordeaux: 2 artilleries, 5 infantry and 3 mech_infantrys
EDIT: Changing ownership of Normandy Bordeaux from Americans to Germans
EDIT: Turning off Edit Mode
1 fighter moved from 108 Sea Zone to 110 Sea Zone
1 fighter moved from 103 Sea Zone to 110 Sea Zone
2 artilleries and 1 infantry moved from Aleutian Islands to 8 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 8 Sea Zone to 6 Sea Zone
2 artilleries and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 25 Sea Zone to 26 Sea Zone
6 bombers moved from 91 Sea Zone to United KingdomPlace Units - Americans
6 destroyers placed in 101 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
1 armour and 2 mech_infantrys placed in Korea
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 artilleries, 5 infantry and 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 59 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Non Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 artilleries and 7 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsCombat Move - British
Purchase Units - British
British buy 2 transports; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 destroyers; Remaining resources: 5 PUs;Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Yakut S.S.R. from Japanese to British
EDIT: Turning off Edit Mode
4 armour and 2 mech_infantrys moved from India to West India
1 armour and 5 mech_infantrys moved from Kazakhstan to Volgograd
6 fighters moved from Samara to Volgograd
1 mech_infantry moved from Amur to Yakut S.S.R.Place Units - British
2 transports placed in 110 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeTurn Complete - British
British collect 16 PUs; end with 21 PUsPlace Units - UK_Pacific
3 destroyers placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 28 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in 39 Sea Zone change ownership: 3 destroyers
Turning on Edit Mode
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 1.00
Italians : -1.00
Americans : -3.50 -
I couldn’t get the edit to work, but if you attack 110 just consider those transports to be unloaded and the troops to be in UK.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 12
Combat Move - Italians
1 bomber moved from Northern Italy to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 armour moved from Northwest Persia to Eastern Persia
Italians take Eastern Persia from BritishPurchase Units - Italians
Italians buy 1 armour, 2 destroyers, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber and 2 fighters
Americans defend with 2 destroyers and 1 submarine
1 submarine owned by the Americans Submerged
Italians roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 2 destroyers in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
2 destroyers owned by the Americans and 1 bomber owned by the Italians lost in 91 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 4
Casualties for Italians: 1 bomber
Casualties for Americans: 2 destroyersNon Combat Move - Italians
1 aaGun moved from Southern Italy to Northern Italy
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 artillery and 9 infantry moved from Iraq to Persia
2 armour moved from Iraq to Eastern Persia
3 infantry moved from Trans-Jordan to Iraq
2 fighters moved from 91 Sea Zone to Gibraltar
2 transports moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Iraq to Eastern Persia
1 aaGun moved from Ukraine to RostovPlace Units - Italians
1 fighter placed in 81 Sea Zone
2 destroyers placed in 81 Sea Zone
1 armour and 2 mech_infantrys placed in Northern Italy
Italians undo move 3.
Italians undo move 2.
Italians undo move 1.
1 armour and 2 mech_infantrys placed in Egypt
2 destroyers placed in 95 Sea Zone
1 fighter placed in Southern Italy
Italians undo move 3.
Italians undo move 1.
1 fighter placed in 81 Sea Zone
1 armour and 1 mech_infantry placed in Egypt
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
Italians : 0.33
Americans : 0.33 -
Sorry for the long delay, was traveling for work last week.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 12
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;Non Combat Move - ANZAC
2 destroyers moved from 42 Sea Zone to 39 Sea Zone
2 destroyers moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 34 Sea ZonePlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 13
Research Technology - Germans
Combat Move - Germans
1 mech_infantry moved from Timguska to Yenisey
Germans take Yenisey from Russians
2 mech_infantrys moved from Evenkiyskiy to Yenisey
1 mech_infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 infantry moved from Russia to Samara
2 mech_infantrys moved from Caucasus to Kazakhstan
2 bombers moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Rostov to KazakhstanPurchase Units - Germans
Germans repair damage of 3x factory_minor, 6x factory_minor; Remaining resources: 110 PUs;
Germans buy 2 armour, 1 destroyer, 1 factory_minor, 10 infantry, 6 mech_infantrys and 4 submarines; Remaining resources: 0 PUs;Combat - Germans
Battle in Samara
Germans attack with 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Kazakhstan
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 2 : 2/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Kazakhstan to Rostov
2 bombers moved from Kazakhstan to Yugoslavia
1 armour and 2 artilleries moved from Ukraine to Rostov
1 aaGun, 9 armour and 14 mech_infantrys moved from Caucasus to Rostov
3 infantry moved from Tambov to Rostov
1 aaGun, 7 artilleries, 26 infantry and 2 mech_infantrys moved from Bryansk to Rostov
2 infantry moved from Russia to Tambov
1 armour moved from Russia to Rostov
2 mech_infantrys moved from Archangel to Russia
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
4 bombers moved from Western Germany to Yugoslavia
6 transports moved from 113 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 mech_infantry moved from France to Western Germany
1 tactical_bomber moved from Western Germany to BryanskPlace Units - Germans
1 factory_minor placed in Rostov
1 destroyer placed in 110 Sea Zone
3 submarines placed in 127 Sea Zone
Germans undo move 3.
3 submarines placed in 93 Sea Zone
1 submarine placed in 127 Sea Zone
2 armour and 1 mech_infantry placed in Russia
3 mech_infantrys placed in Ukraine
2 mech_infantrys placed in Western Germany
8 infantry placed in Western Germany
2 infantry placed in NovgorodTurn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 98 PUsCombat Hit Differential Summary :
Germans : -0.83
Russians : -0.33 -
I couldn’t get the edit to work, but if you attack 110 just consider those transports to be unloaded and the troops to be in UK.
I didn’t attack 110 but I figured I’d still consider those transports to be unloaded and the troops to be in UK :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 13
Combat Move - Russians
6 armour, 19 artilleries, 40 infantry and 1 mech_infantry moved from Volgograd to SamaraCombat - Russians
Battle in Samara
Russians attack with 6 armour, 19 artilleries, 40 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 6 armour, 19 artilleries, 40 infantry and 1 mech_infantry in Samara, round 2 : 19/66 hits, 19.33 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 6 armour, 19 artilleries, 39 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tsinghai: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Russians to West India: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Americans from 110 Sea Zone: 4 artilleries, 10 infantry, 6 mech_infantrys and 5 transports
EDIT: Adding units owned by Americans to 110 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to United Kingdom: 3 artilleries, 5 infantry and 2 mech_infantrys
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.67
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 13
Combat Move - Japanese
1 mech_infantry moved from Persia to Turkmenistan
Japanese take Turkmenistan from RussiansPurchase Units - Japanese
Japanese buy 3 destroyers and 1 factory_minor; Remaining resources: 15 PUs; 6 SuicideAttackTokens;Combat - Japanese
Non Combat Move - Japanese
1 artillery and 1 infantry moved from Iraq to Persia
1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
2 fighters and 3 tactical_bombers moved from Nenetsia to Rostov
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 armour, 1 artillery and 4 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
1 armour, 1 artillery and 4 infantry moved from 81 Sea Zone to Trans-Jordan
1 bomber moved from Iraq to Persia
1 bomber moved from Bryansk to PersiaPlace Units - Japanese
1 factory_minor placed in Persia
3 destroyers placed in 71 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 95 Sea Zone: 1 battleship, 2 carriers and 4 fighters
EDIT: Adding units owned by Japanese to 92 Sea Zone: 1 battleship, 2 carriers and 4 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5,6,2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,3,6,6,1,3,1,2,1,2,4,1,1,3,2,5,2,5,2,4,5,3,2,4,3,5,5,4,1
Japanese collect 17 PUs (12 lost to blockades); end with 32 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 13
Combat Move - Americans
1 destroyer moved from 107 Sea Zone to 108 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
3 bombers moved from United Kingdom to 104 Sea Zone
3 bombers moved from United Kingdom to 108 Sea Zone
2 armour and 1 mech_infantry moved from Buryatia to YeniseyPurchase Units - Americans
Americans buy 3 artilleries, 2 infantry and 5 transports; Remaining resources: 34 PUs;Combat - Americans
Americans creates battle in territory 110 Sea Zone
Battle in 108 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 108 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Germans roll dice for 1 submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 108 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 104 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Italians defend with 1 destroyer
Americans roll dice for 3 bombers and 1 destroyer in 104 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Italians roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 104 Sea Zone
Americans win with 3 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 3 carriers, 1 cruiser, 7 destroyers, 2 fighters, 1 submarine and 5 transports
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 3 carriers, 1 cruiser, 7 destroyers, 2 fighters, 1 submarine and 5 transports remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Yenisey
Americans attack with 2 armour and 1 mech_infantry
Germans defend with 3 mech_infantrys
Americans roll dice for 2 armour and 1 mech_infantry in Yenisey, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 3 mech_infantrys in Yenisey, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Yenisey
Americans roll dice for 2 armour in Yenisey, round 3 : 1/2 hits, 1.00 expected hits
Germans roll dice for 2 mech_infantrys in Yenisey, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Yenisey
Americans roll dice for 2 armour in Yenisey, round 4 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 mech_infantry in Yenisey, round 4 : 1/1 hits, 0.33 expected hits
1 armour owned by the Americans and 1 mech_infantry owned by the Germans lost in Yenisey
Americans win, taking Yenisey from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Germans: 3 mech_infantrysNon Combat Move - Americans
1 infantry moved from Buryatia to Yakut S.S.R.
1 armour and 2 mech_infantrys moved from Korea to Buryatia
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone
1 transport moved from 6 Sea Zone to 8 Sea Zone
3 bombers moved from 108 Sea Zone to United Kingdom
3 bombers moved from 104 Sea Zone to United Kingdom
3 artilleries, 5 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
2 infantry moved from 6 Sea Zone to KoreaPlace Units - Americans
5 transports placed in 101 Sea Zone
3 artilleries and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 5 destroyers
EDIT: Adding units owned by Americans to 91 Sea Zone: 5 destroyers
EDIT: Changing PUs for Americans from 34 to 2
EDIT: Adding units owned by Americans to Eastern United States: 2 artilleries
EDIT: Adding units owned by Americans to 101 Sea Zone: 3 destroyers
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 60 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy nothing; Remaining resources: 29 PUs;Turn Complete - Chinese
Chinese collect 23 PUs; end with 52 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 58 PUsCombat Move - British
1 mech_infantry moved from Yakut S.S.R. to Evenkiyskiy
UK_Pacific take Evenkiyskiy from GermansPurchase Units - British
British buy 3 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
3 aaGuns and 5 infantry moved from India to West India
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 armour, 6 fighters and 5 mech_infantrys moved from Volgograd to SamaraPlace Units - British
3 transports placed in 110 Sea ZoneTurn Complete - British
British collect 16 PUs; end with 16 PUsPlace Units - UK_Pacific
6 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
Some Units in India change ownership: 6 artilleries and 3 infantryCombat Hit Differential Summary :
Germans : -0.50
Italians : -0.33
Americans : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 13
Combat Move - Italians
Purchase Units - Italians
Italians buy 1 destroyer, 5 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Non Combat Move - Italians
2 infantry moved from Persia to Eastern Persia
4 armour moved from Eastern Persia to Persia
3 infantry moved from Iraq to Persia
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 aaGun moved from Northern Italy to Greater Southern Germany
5 mech_infantrys moved from Northern Italy to Germany
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
2 transports moved from 95 Sea Zone to 92 Sea ZonePlace Units - Italians
2 submarines placed in 95 Sea Zone
1 destroyer placed in 81 Sea Zone
2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to 81 Sea Zone: 2 transports
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 13
Combat Move - ANZAC
1 artillery moved from Paulau Island to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 bombers moved from India to Java
1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 56 Sea Zone
2 destroyers moved from 62 Sea Zone to 56 Sea Zone
1 armour moved from Western Australia to 56 Sea Zone
1 armour, 2 destroyers and 1 transport moved from 56 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to JavaPurchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 2 PUs;Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour, 1 artillery, 2 bombers and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 armour, 1 artillery, 2 bombers and 1 infantry in Java, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour, 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
2 bombers moved from Java to Malaya
3 destroyers and 1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 72 Sea ZonePlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.00
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 14
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Vologda to Urals
1 mech_infantry moved from Novosibirsk to Timguska
3 submarines moved from 93 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea ZonePurchase Units - Germans
Germans buy 1 airfield, 1 armour, 3 artilleries, 1 carrier, 1 destroyer, 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in 91 Sea Zone
Germans attack with 2 fighters, 3 submarines and 1 tactical_bomber
Americans defend with 5 destroyers and 1 submarine
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Americans roll dice for 5 destroyers in 91 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 submarines in 91 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Americans roll dice for 4 destroyers in 91 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
1 submarine owned by the Americans, 2 destroyers owned by the Americans and 2 submarines owned by the Germans lost in 91 Sea Zone
retreated to 91 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 12
Casualties for Germans: 3 submarines
Casualties for Americans: 3 destroyers and 1 submarine
Battle in 104 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 104 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 fighter moved from 104 Sea Zone to 113 Sea Zone
1 fighter moved from 91 Sea Zone to 113 Sea Zone
3 fighters moved from Western Germany to Germany
3 mech_infantrys moved from Western Germany to Germany
1 mech_infantry moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Vologda
1 submarine moved from 127 Sea Zone to 124 Sea Zone
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from 104 Sea Zone to Southern France
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Southern France
9 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
7 infantry moved from Western Germany to Germany
6 bombers moved from Yugoslavia to Germany
2 mech_infantrys moved from Kazakhstan to Novosibirsk
3 mech_infantrys moved from Caucasus to Kazakhstan
2 aaGuns, 11 armour, 15 artilleries, 1 fighter, 36 infantry, 16 mech_infantrys and 1 tactical_bomber moved from Rostov to Tambov
2 infantry moved from Tambov to Russia
2 armour and 1 artillery moved from Russia to Tambov
1 tactical_bomber moved from Bryansk to Tambov
3 infantry moved from France to Southern France
1 artillery moved from Russia to Tambov
1 mech_infantry moved from Ukraine to Russia
2 mech_infantrys moved from Ukraine to Bryansk
1 armour and 4 mech_infantrys moved from Bryansk to TambovPlace Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
1 airfield placed in Germany
2 artilleries and 8 infantry placed in Germany
Germans undo move 3.
1 artillery and 9 infantry placed in Germany
2 artilleries and 1 infantry placed in Rostov
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry placed in Russia
Germans undo move 6.
1 infantry placed in Southern FranceTurn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 102 PUsCombat Hit Differential Summary :
Germans : -0.17
Americans : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 14
Combat Move - Russians
1 artillery and 3 infantry moved from Samara to Volgograd
6 armour, 18 artilleries, 36 infantry and 1 mech_infantry moved from Samara to VologdaCombat - Russians
Battle in Vologda
Russians attack with 6 armour, 18 artilleries, 36 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 6 armour, 18 artilleries, 36 infantry and 1 mech_infantry in Vologda, round 2 : 22/61 hits, 18.17 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 6 armour, 18 artilleries, 35 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 0/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 1.00
Russians : 2.83