@max334 The DD you bid was equipped with the latest AA guns.
G4018L Regular Desert Admiral Axis vs Karl7 Allies +20
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 45 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea ZonePlace Units - ANZAC
1 factory_minor placed in Queensland
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,1,3,5,5,3,3,6,4,5,3
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Tobruk to LibyaNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 8 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
6 armour moved from Western Germany to 112 Sea Zone
6 infantry moved from Western Germany to 112 Sea Zone
6 armour, 6 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone
6 armour and 6 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from Southern Italy to 110 Sea Zone -
scramble?
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no
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 8 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
6 armour moved from Western Germany to 112 Sea Zone
6 infantry moved from Western Germany to 112 Sea Zone
6 armour, 6 infantry and 6 transports moved from 112 Sea Zone to 111 Sea Zone
6 armour and 6 infantry moved from 111 Sea Zone to Scotland
1 fighter moved from Southern Italy to 110 Sea ZoneCombat - Germans
Battle in Scotland
Battle in 110 Sea Zone
Germans attack with 1 destroyer, 4 fighters and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
Germans win, taking Scotland from British with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Germans
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
2 carriers moved from 112 Sea Zone to 111 Sea Zone
2 bombers moved from Iraq to Western Germany
5 artilleries moved from Germany to Western Germany
2 infantry moved from Finland to Norway
1 aaGun and 2 artilleries moved from Germany to Poland
3 mech_infantrys moved from Southern France to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
5 infantry moved from Romania to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
5 infantry moved from Finland to NorwayPlace Units - Germans
2 infantry placed in Germany
6 infantry placed in Western Germany
1 destroyer and 3 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 46 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 4 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 submarine moved from 106 Sea Zone to 91 Sea ZoneNon Combat Move - Russians
4 aaGuns, 8 armour, 7 artilleries, 2 fighters, 30 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
3 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Eastern Poland
1 infantry moved from Novgorod to Vyborg
2 infantry moved from Novgorod to Belarus
3 infantry moved from Volgograd to CaucasusPlace Units - Russians
3 armour placed in Ukraine
3 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 armour and 1 mech_infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from Burma to India
2 infantry moved from Shan State to Malaya
2 fighters moved from 41 Sea Zone to India
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to India
7 fighters and 6 tactical_bombers moved from Kwangsi to India
1 bomber moved from Iraq to India
1 battleship moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Kwangsi to Malaya
8 artilleries and 8 infantry moved from Kwangsi to 36 Sea Zone
8 artilleries, 8 infantry and 8 transports moved from 36 Sea Zone to 39 Sea Zone
8 artilleries and 8 infantry moved from 39 Sea Zone to India
1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Turning on Edit Mode
EDIT: Changing ownership of Kansu from Chinese to Japanese
EDIT: Removing units owned by Japanese from Suiyuyan: 2 infantry
EDIT: Adding units owned by Japanese to Kansu: 2 infantry
EDIT: Turning off Edit Mode
Battle in Malaya
Japanese attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 bomber and 2 infantry in Malaya, round 2 : 0/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
Japanese roll dice for 1 bomber and 1 infantry in Malaya, round 3 : 0/2 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Malaya
retreated to Malaya
UK_Pacific win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in India
Japanese attack with 1 armour, 8 artilleries, 1 bomber, 11 fighters, 8 infantry, 1 mech_infantry and 8 tactical_bombers
British defend with 3 aaGuns, 1 artillery, 1 fighter and 28 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
AA fire in India : 1/9 hits
1 fighter owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 1 armour, 8 artilleries, 1 bomber, 10 fighters, 8 infantry, 1 mech_infantry and 8 tactical_bombers in India, round 2 : 20/37 hits
UK_Pacific roll dice for 3 aaGuns, 1 artillery, 1 fighter and 28 infantry in India, round 2 : 14/30 hits
8 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British and 18 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 3 artilleries, 1 bomber, 10 fighters and 8 tactical_bombers in India, round 3 : 15/23 hits
UK_Pacific roll dice for 1 artillery, 1 fighter and 10 infantry in India, round 3 : 5/12 hits
2 fighters owned by the Japanese, 3 artilleries owned by the Japanese, 1 artillery owned by the British, 10 infantry owned by the British and 1 fighter owned by the British lost in India
Japanese captures 12PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 1 bomber, 8 fighters and 8 tactical_bombers remaining. Battle score for attacker is 23
Casualties for British: 3 aaGuns, 1 artillery, 1 fighter and 28 infantry
Casualties for Japanese: 8 artilleries, 3 fighters, 8 infantry and 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Malaya to Kwangsi
3 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
8 fighters moved from India to Shan State
6 tactical_bombers moved from India to Shan State
2 tactical_bombers moved from India to 39 Sea Zone
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from India to Shan State
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 carrier moved from 41 Sea Zone to 39 Sea Zone
2 carriers and 1 cruiser moved from 42 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
2 infantry moved from Hopei to ChaharPlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 fighter placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 41 PUs; end with 53 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Hawaiian Islands to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 102 Sea Zone to United KingdomCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 4 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 carriers, 3 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from 19 Sea Zone to Guam
1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 102 Sea Zone to 91 Sea Zone
1 armour and 2 infantry moved from Central United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 3 infantry moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Gibraltar: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
4 infantry moved from Kweichow to Yunnan
1 infantry moved from Kweichow to Yunnan
1 fighter moved from Sikang to Yunnan
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 2 artilleries and 1 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 2/3 hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Kweichow
3 infantry moved from Kweichow to Hopei
6 infantry moved from Kweichow to Anhwe
2 infantry moved from Kweichow to Anhwe
2 infantry moved from Sikang to ShensiPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUsPurchase Units - British
British buy 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to 98 Sea Zone
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from French Equatorial Africa to Trans-Jordan
2 fighters and 2 tactical_bombers moved from Egypt to Trans-Jordan
1 fighter moved from French West Africa to 91 Sea Zone
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
3 infantry moved from Eastern Persia to West IndiaCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Trans-Jordan
British attack with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 2 infantry
British roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 2 : 1/6 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Trans-Jordan, round 3 : 3/6 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Trans-Jordan to Egypt
1 fighter moved from 98 Sea Zone to Egypt
1 bomber moved from Trans-Jordan to EgyptPlace Units - British
10 infantry placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
2 armour, 1 artillery and 2 infantry moved from Greece to 97 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 97 Sea Zone to 92 Sea Zone
1 battleship moved from 97 Sea Zone to 92 Sea Zone
2 cruisers moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 4 infantry moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Gibraltar
2 infantry moved from Iraq to Trans-Jordan
2 fighters moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
Italians take Tobruk from French
1 armour and 1 mech_infantry moved from Tobruk to Libya
1 tactical_bomber moved from Southern Italy to LibyaCombat - Italians
Battle in Gibraltar
Italians attack with 2 artilleries, 1 bomber and 4 infantry
British defend with 1 armour, 1 harbour and 1 infantry; Americans defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Italians roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 3/3 hits
Italians roll dice for 2 artilleries, 1 bomber and 4 infantry in Gibraltar, round 2 : 1/7 hits
British roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Gibraltar, round 2 : 2/8 hits
3 infantry owned by the Americans, 1 infantry owned by the British and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 artilleries, 1 bomber and 2 infantry in Gibraltar, round 3 : 3/5 hits
British roll dice for 2 armour, 1 artillery and 1 mech_infantry in Gibraltar, round 3 : 1/4 hits
1 armour owned by the Americans, 1 artillery owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
Italians roll dice for 2 artilleries, 1 bomber and 1 infantry in Gibraltar, round 4 : 1/4 hits
British roll dice for 1 armour in Gibraltar, round 4 : 1/1 hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 20
Casualties for Italians: 4 infantry
Casualties for British: 1 armour and 1 infantry
Casualties for Americans: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Battle in Libya
Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
French defend with 1 infantry
Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Libya, round 2 : 1/3 hits
French roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the French lost in Libya
Italians win, taking Libya from French with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/4 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Gibraltar to Southern France
2 fighters moved from Trans-Jordan to Alexandria
1 tactical_bomber moved from Libya to AlexandriaPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 92 Sea Zone: 2 armour and 4 transports
EDIT: Adding units owned by Italians to Gibraltar: 2 armour
EDIT: Adding units owned by Italians to 92 Sea Zone: 4 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
4 artilleries and 4 infantry placed in Northern Italy
Italians undo move 1.
3 infantry placed in Southern Italy
Italians undo move 1.
4 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
wow, I forgot to move my brit fleet off SA.
Ok if I move? don’t think it iwll make any difference to anything
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actaull they will stay put for now
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lol, ok. They can stay!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 submarine moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to Caroline Islands
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 42 Sea Zone to Dutch New GuineaPlace Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter and 1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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Now it’s up to those AA guns
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
6 transports moved from 111 Sea Zone to 112 Sea Zone
6 armour and 6 infantry moved from Scotland to United Kingdom
1 fighter moved from Western Germany to 110 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone
8 artilleries moved from Western Germany to 112 Sea Zone
7 infantry moved from Norway to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
8 artilleries, 10 infantry and 9 transports moved from 112 Sea Zone to 110 Sea Zone
8 artilleries and 10 infantry moved from 110 Sea Zone to United Kingdom
2 bombers and 2 fighters moved from Western Germany to United Kingdom
1 fighter and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom
2 carriers moved from 111 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in United Kingdom
Germans attack with 6 armour, 8 artilleries, 2 bombers, 3 fighters, 16 infantry and 2 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 19 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry; Americans defend with 2 fighters
AA fire in United Kingdom : 2/7 hits
2 fighters owned by the Germans lost in United Kingdom
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 0/1 hits
Germans roll dice for 6 armour, 8 artilleries, 2 bombers, 1 fighter, 16 infantry and 2 tactical_bombers in United Kingdom, round 2 : 12/35 hits
British roll dice for 5 aaGuns, 5 fighters, 21 infantry and 1 mech_infantry in United Kingdom, round 2 : 10/27 hits
5 aaGuns owned by the British, 10 infantry owned by the Germans, 2 infantry owned by the French and 5 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 8 artilleries, 2 bombers, 1 fighter, 6 infantry and 2 tactical_bombers in United Kingdom, round 3 : 13/25 hits
British roll dice for 5 fighters, 14 infantry and 1 mech_infantry in United Kingdom, round 3 : 7/20 hits
1 artillery owned by the Germans, 6 infantry owned by the Germans and 13 infantry owned by the British lost in United Kingdom
Germans roll dice for 6 armour, 7 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in United Kingdom, round 4 : 9/18 hits
British roll dice for 5 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 4/7 hits
1 mech_infantry owned by the British, 4 artilleries owned by the Germans, 2 fighters owned by the Americans, 1 fighter owned by the French, 1 infantry owned by the British and 2 fighters owned by the British lost in United Kingdom
Germans captures 26PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 6 armour, 3 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 54
Casualties for Germans: 5 artilleries, 2 fighters and 16 infantry
Casualties for British: 5 aaGuns, 2 fighters, 19 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
Casualties for Americans: 2 fighters
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Germans
1 fighter moved from United Kingdom to 110 Sea Zone
2 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Slovakia Hungary
4 aaGuns and 5 artilleries moved from Poland to Slovakia Hungary
15 infantry moved from Poland to Slovakia Hungary
2 aaGuns and 3 infantry moved from Western Germany to Germany
2 bombers moved from United Kingdom to Western GermanyPlace Units - Germans
1 carrier and 1 destroyer placed in 110 Sea Zone
10 infantry placed in Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Iraq: 3 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Alexandria: 3 fighters and 3 tactical_bombers
EDIT: Removing units owned by Germans from Alexandria: 3 fighters and 3 tactical_bombers
EDIT: Adding units owned by Germans to Southern Italy: 3 fighters and 3 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 52 PUs; end with 78 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 83 PUs -
AA’s did shoot down 2 of the planes.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry moved from Eastern Poland to Poland
3 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
3 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
7 armour moved from Eastern Poland to RomaniaCombat - Russians
Battle in Romania
Russians attack with 10 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 10 armour and 3 infantry in Romania, round 2 : 7/13 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 10 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 1/6 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
4 infantry moved from Belarus to Baltic States
3 infantry moved from Novgorod to Baltic States
3 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Romania
3 aaGuns, 1 armour, 7 artilleries, 22 infantry and 2 mech_infantrys moved from Eastern Poland to RomaniaPlace Units - Russians
1 factory_minor placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry moved from Eastern Poland to Poland
3 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
3 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
7 armour moved from Eastern Poland to RomaniaCombat - Russians
Battle in Romania
Russians attack with 10 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 10 armour and 3 infantry in Romania, round 2 : 7/13 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 10 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 1/6 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
4 infantry moved from Belarus to Baltic States
3 infantry moved from Novgorod to Baltic States
3 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Romania
3 aaGuns, 1 armour, 7 artilleries, 22 infantry and 2 mech_infantrys moved from Eastern Poland to RomaniaPlace Units - Russians
1 factory_minor placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Romania: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry and 1 mech_infantry moved from Caucasus to Northwest Persia
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
2 infantry moved from Eastern Poland to Poland
3 infantry moved from Bessarabia to Romania
3 armour moved from Ukraine to Romania
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
3 fighters and 1 tactical_bomber moved from Eastern Poland to Poland
7 armour moved from Eastern Poland to RomaniaCombat - Russians
Battle in Romania
Russians attack with 10 armour and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 10 armour and 3 infantry in Romania, round 2 : 7/13 hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 10 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 infantry
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 1/6 hits
Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Northwest Persia
Russians win, taking Northwest Persia from Italians with 1 armour, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Poland to Western Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Belarus to Eastern Poland
4 infantry moved from Belarus to Baltic States
3 infantry moved from Novgorod to Baltic States
3 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Romania
3 aaGuns, 1 armour, 7 artilleries, 22 infantry and 2 mech_infantrys moved from Eastern Poland to RomaniaPlace Units - Russians
1 factory_minor placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in Ukraine
1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 44 PUs; end with 44 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Western Ukraine: 1 infantry
EDIT: Adding units owned by Russians to Romania: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Baltic States: 1 infantry
EDIT: Adding units owned by Russians to Romania: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
Japanese buy 4 destroyers, 3 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from India to West India
1 bomber moved from Shan State to West India
1 bomber moved from Kwangsi to Guam
1 tactical_bomber moved from 39 Sea Zone to West India
1 tactical_bomber moved from 39 Sea Zone to West India
1 fighter moved from Shan State to West India
1 tactical_bomber moved from Shan State to West India
1 fighter moved from Shan State to West India
6 fighters and 5 tactical_bombers moved from Shan State to MalayaCombat - Japanese
Battle in West India
Japanese attack with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers in West India, round 2 : 4/7 hits
UK_Pacific roll dice for 3 infantry in West India, round 2 : 0/3 hits
3 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Malaya
Japanese attack with 6 fighters and 5 tactical_bombers
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 6 fighters and 5 tactical_bombers in Malaya, round 2 : 4/11 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win with 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Guam
Japanese attack with 1 bomber
Americans defend with 1 airfield and 1 bomber
Japanese roll dice for 1 bomber in Guam, round 2 : 1/1 hits
Americans roll dice for 1 bomber in Guam, round 2 : 0/1 hits
1 bomber owned by the Americans lost in Guam
Japanese win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomberNon Combat Move - Japanese
1 bomber moved from Guam to Manchuria
1 battleship, 3 carriers, 2 cruisers and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Malaya to 36 Sea Zone
3 fighters and 2 tactical_bombers moved from Malaya to Kwangsi
1 bomber, 2 fighters and 3 tactical_bombers moved from West India to India
3 transports moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
5 transports moved from 39 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 infantry moved from Chahar to SuiyuyanPlace Units - Japanese
3 infantry placed in India
4 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,2
Japanese collect 37 PUs (2 lost to blockades); end with 38 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 43 PUsProduction/PUs Summary :
Germans : 45 / 83
Russians : 44 / 58
Japanese : 39 / 43
Americans : 52 / 77
Chinese : 9 / 10
British : 19 / 0
UK_Pacific : 11 / 0
Italians : 18 / 34
ANZAC : 14 / 24
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0