@gamerman01 said in L24 OOB FlyingBadger (Axis) vs Gamerman01 (Allies+44) #2:
What?? You started shooting at Russians, unprovoked? That is unkind.
It feels bad to attack a country with the innocent history of Russia…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 infantry moved from Siam to French Indo China
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Queensland to Philippines
Place Units - ANZAC
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 9 PUs;
Combat Move - ANZAC
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 3 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 infantry moved from Siam to French Indo China
1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 1 artillery and 4 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in French Indo China, round 2 : 0/1 hits
ANZAC roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo China
ANZAC win, taking French Indo China from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Queensland to Philippines
Place Units - ANZAC
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Combat Move - French
2 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 cruiser moved from 86 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
Combat - French
Battle in 92 Sea Zone
French attack with 1 fighter
Italians defend with 1 destroyer
French roll dice for 1 fighter in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the French lost in 92 Sea Zone
Italians win with 1 destroyer remaining. Battle score for attacker is -10
Casualties for French: 1 fighter
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 3 bombers and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Western Ukraine to Rostov
Germans take Bryansk from Russians
Germans take Rostov from Russians
1 mech_infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
4 bombers moved from Romania to Russia
7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 tactical_bomber moved from Romania to Ukraine
1 tactical_bomber moved from Eastern Poland to Ukraine
Combat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/4 hits
Bombing raid in Russia rolls: 5,5,6,6 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Novgorod
Germans attack with 8 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 8 infantry in Novgorod, round 2 : 1/8 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
Germans roll dice for 7 infantry in Novgorod, round 3 : 2/7 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 6 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 2/4 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery
Non Combat Move - Germans
3 aaGuns, 12 armour, 5 artilleries, 27 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
8 mech_infantrys moved from Eastern Poland to Bryansk
4 bombers moved from Russia to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
2 tactical_bombers moved from Ukraine to Western Ukraine
1 destroyer moved from 109 Sea Zone to 104 Sea Zone
1 battleship, 1 cruiser and 3 submarines moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from Eastern Poland to Western Germany
2 artilleries and 2 infantry moved from Western Germany to France
3 fighters and 1 tactical_bomber moved from Egypt to Bessarabia
Place Units - Germans
1 artillery, 3 bombers and 6 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 16x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kansu to Russia
Non Combat Move - Russians
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 bombers; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
4 armour and 5 mech_infantrys moved from Chahar to Suiyuyan
1 armour moved from Buyant-Uhaa to Suiyuyan
1 armour moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Kiangsu to Hopei
1 armour and 1 mech_infantry moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Kiangsu to Hopei
1 fighter and 1 tactical_bomber moved from Shantung to Hopei
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 6 armour and 5 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 6 armour and 5 mech_infantrys in Suiyuyan, round 2 : 3/11 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 6 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Hopei, round 2 : 4/7 hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Japan to Central Mongolia
2 fighters and 2 tactical_bombers moved from Hopei to Central Mongolia
2 bombers, 2 fighters and 4 tactical_bombers moved from Anhwe to Central Mongolia
1 aaGun moved from Yenisey to Evenkiyskiy
1 armour and 2 mech_infantrys moved from Shantung to Chahar
1 armour and 2 mech_infantrys moved from Manchuria to Central Mongolia
1 infantry moved from Sakha to Amur
1 artillery and 2 infantry moved from Manchuria to Amur
1 infantry moved from Kwangtung to Kiangsi
1 armour, 4 artilleries and 7 infantry moved from Sumatra to 41 Sea Zone
1 armour, 4 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 4 fighters, 7 infantry, 2 submarines, 2 tactical_bombers and 6 transports moved from 41 Sea Zone to 75 Sea Zone
Place Units - Japanese
4 bombers placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,1
Japanese collect 44 PUs (1 lost to blockades); end with 46 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 10 PUs;
Combat Move - Americans
6 fighters moved from 91 Sea Zone to 104 Sea Zone
6 bombers moved from Eastern United States to 104 Sea Zone
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
Russians take Sakha from Japanese
2 infantry moved from Soviet Far East to Siberia
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 6 bombers and 6 fighters
Germans defend with 1 destroyer
Americans roll dice for 6 bombers and 6 fighters in 104 Sea Zone, round 2 : 5/12 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 5 bombers and 6 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber
Non Combat Move - Americans
5 bombers moved from 104 Sea Zone to Scotland
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
6 fighters moved from 104 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Szechwan
1 bomber moved from Hawaiian Islands to Eastern United States
Place Units - Americans
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 fighter and 13 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 6 armour and 5 mech_infantrys
Chinese roll dice for 1 fighter and 13 infantry in Suiyuyan, round 2 : 2/14 hits
Japanese roll dice for 6 armour and 5 mech_infantrys in Suiyuyan, round 2 : 5/11 hits
5 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 8 infantry in Suiyuyan, round 3 : 1/9 hits
Japanese roll dice for 6 armour and 3 mech_infantrys in Suiyuyan, round 3 : 3/9 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 4 : 1/6 hits
Japanese roll dice for 6 armour and 2 mech_infantrys in Suiyuyan, round 4 : 3/8 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 1/3 hits
Japanese roll dice for 6 armour and 1 mech_infantry in Suiyuyan, round 5 : 1/7 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 6 : 1/2 hits
Japanese roll dice for 6 armour in Suiyuyan, round 6 : 0/6 hits
1 armour owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 7 : 2/2 hits
Japanese roll dice for 5 armour in Suiyuyan, round 7 : 1/5 hits
2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter in Suiyuyan, round 8 : 0/1 hits
Japanese roll dice for 3 armour in Suiyuyan, round 8 : 2/3 hits
1 fighter owned by the Chinese lost in Suiyuyan
Japanese win with 3 armour remaining. Battle score for attacker is -11
Casualties for Chinese: 1 fighter and 13 infantry
Casualties for Japanese: 3 armour and 5 mech_infantrys
Non Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 10 PUs;
Combat Move - Americans
6 fighters moved from 91 Sea Zone to 104 Sea Zone
6 bombers moved from Eastern United States to 104 Sea Zone
1 armour and 1 mech_infantry moved from Soviet Far East to Sakha
Russians take Siberia from Japanese
Russians take Sakha from Japanese
2 infantry moved from Soviet Far East to Siberia
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 6 bombers and 6 fighters
Germans defend with 1 destroyer
Americans roll dice for 6 bombers and 6 fighters in 104 Sea Zone, round 2 : 5/12 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 5 bombers and 6 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 bomber
Non Combat Move - Americans
5 bombers moved from 104 Sea Zone to Scotland
2 transports moved from 3 Sea Zone to 1 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to United Kingdom
6 fighters moved from 104 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Szechwan
1 bomber moved from Hawaiian Islands to Eastern United States
Place Units - Americans
6 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 fighter and 13 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 6 armour and 5 mech_infantrys
Chinese roll dice for 1 fighter and 13 infantry in Suiyuyan, round 2 : 2/14 hits
Japanese roll dice for 6 armour and 5 mech_infantrys in Suiyuyan, round 2 : 5/11 hits
5 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 8 infantry in Suiyuyan, round 3 : 1/9 hits
Japanese roll dice for 6 armour and 3 mech_infantrys in Suiyuyan, round 3 : 3/9 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 5 infantry in Suiyuyan, round 4 : 1/6 hits
Japanese roll dice for 6 armour and 2 mech_infantrys in Suiyuyan, round 4 : 3/8 hits
3 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 5 : 1/3 hits
Japanese roll dice for 6 armour and 1 mech_infantry in Suiyuyan, round 5 : 1/7 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 6 : 1/2 hits
Japanese roll dice for 6 armour in Suiyuyan, round 6 : 0/6 hits
1 armour owned by the Japanese lost in Suiyuyan
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 7 : 2/2 hits
Japanese roll dice for 5 armour in Suiyuyan, round 7 : 1/5 hits
2 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 1 fighter in Suiyuyan, round 8 : 0/1 hits
Japanese roll dice for 3 armour in Suiyuyan, round 8 : 2/3 hits
1 fighter owned by the Chinese lost in Suiyuyan
Japanese win with 3 armour remaining. Battle score for attacker is -11
Casualties for Chinese: 1 fighter and 13 infantry
Casualties for Japanese: 3 armour and 5 mech_infantrys
Non Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery and 4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
5 infantry moved from United Kingdom to Scotland
2 infantry moved from Persia to Iraq
1 destroyer moved from 72 Sea Zone to 77 Sea Zone
1 battleship moved from 72 Sea Zone to 80 Sea Zone
1 bomber moved from Persia to Iraq
1 bomber moved from Persia to Rostov
1 mech_infantry moved from Northwest Persia to Rostov
5 fighters and 1 tactical_bomber moved from Persia to Russia
2 tactical_bombers moved from India to Persia
2 mech_infantrys moved from Eastern Persia to Kazakhstan
Combat - British
Battle in Normandy Bordeaux
Battle in Iraq
British attack with 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Iraq, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
British roll dice for 1 bomber and 2 infantry in Iraq, round 3 : 1/3 hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
British win, taking Normandy Bordeaux from Germans, taking Iraq from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Rostov
British attack with 1 bomber and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 0/2 hits
Germans roll dice for 1 armour in Rostov, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Rostov
retreated to Rostov
Germans win with 1 armour remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Rostov to Russia
1 bomber moved from Iraq to Russia
Place Units - British
1 mech_infantry placed in Persia
2 fighters placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 fighter and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 8 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 bombers moved from Egypt to 77 Sea Zone
1 fighter moved from Southern Italy to Iraq
2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Southern Italy to 97 Sea Zone
Combat - Italians
Battle in Gibraltar
Battle in Iraq
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 2 : 0/3 hits
British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 3 : 0/3 hits
British roll dice for 2 infantry in Iraq, round 3 : 1/2 hits
1 mech_infantry owned by the Italians lost in Iraq
Italians roll dice for 1 armour and 1 fighter in Iraq, round 4 : 1/2 hits
British roll dice for 2 infantry in Iraq, round 4 : 1/2 hits
1 armour owned by the Italians and 1 infantry owned by the British lost in Iraq
retreated to Iraq
British win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for British: 1 infantry
Battle in 77 Sea Zone
Italians attack with 2 bombers
British defend with 1 destroyer
Italians roll dice for 2 bombers in 77 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer in 77 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 77 Sea Zone
Italians win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 2 artilleries and 3 infantry
French defend with 1 infantry
Italians roll dice for 2 artilleries and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/5 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Egypt to Trans-Jordan
2 bombers moved from 77 Sea Zone to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Iraq to Syria
1 aaGun and 9 infantry moved from Northern Italy to Western Germany
2 armour moved from Southern Italy to Western Germany
1 aaGun and 7 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Yugoslavia to Greater Southern Germany
2 infantry moved from 95 Sea Zone to Northern Italy
Place Units - Italians
8 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 factory_minor; Remaining resources: 8 PUs;
Combat Move - ANZAC
1 infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 bomber moved from Queensland to French Indo China
Place Units - ANZAC
1 factory_minor placed in French Indo China
1 bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 29 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 39 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
2 infantry moved from Tunisia to Libya
French take Libya from Italians
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 10 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
6 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 bombers moved from Western Ukraine to Russia
2 fighters moved from Bessarabia to Russia
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to 114 Sea Zone
5 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 10 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
6 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 bombers moved from Western Ukraine to Russia
2 fighters moved from Bessarabia to Russia
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to 114 Sea Zone
5 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/4 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 114 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 5 bombers, 1 fighter and 2 infantry
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 artilleries, 5 bombers, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 4/10 hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits
2 infantry owned by the Germans, 1 artillery owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 5 bombers and 1 fighter in Normandy Bordeaux, round 3 : 2/7 hits
British roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits
1 armour owned by the British and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 5 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 armour, 1 artillery and 4 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Russia to Bryansk
1 aaGun and 2 tactical_bombers moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Bessarabia to Germany
1 mech_infantry moved from Belarus to Bryansk
5 bombers moved from Normandy Bordeaux to Germany
2 bombers moved from 114 Sea Zone to Germany
2 bombers moved from Russia to Bryansk
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery moved from Western Germany to France
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
8 infantry placed in Germany
2 infantry placed in France
3 artilleries placed in Ukraine
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
Turn Complete - Germans
Germans collect 59 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 10 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 armour moved from Rostov to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
6 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
4 bombers moved from Western Ukraine to Russia
2 fighters moved from Bessarabia to Russia
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to 114 Sea Zone
5 bombers and 1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/4 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in 114 Sea Zone
Germans attack with 2 bombers and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 2 bombers in 114 Sea Zone, round 2 : 2/2 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 5 bombers, 1 fighter and 2 infantry
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry
Germans roll dice for 2 artilleries, 5 bombers, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 4/10 hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 3/6 hits
2 infantry owned by the Germans, 1 artillery owned by the Germans and 4 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 5 bombers and 1 fighter in Normandy Bordeaux, round 3 : 2/7 hits
British roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 0/2 hits
1 armour owned by the British and 1 artillery owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 1 artillery, 5 bombers and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 armour, 1 artillery and 4 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Russia to Bryansk
1 aaGun and 2 tactical_bombers moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 fighter moved from Bessarabia to Germany
1 mech_infantry moved from Belarus to Bryansk
5 bombers moved from Normandy Bordeaux to Germany
2 bombers moved from 114 Sea Zone to Germany
2 bombers moved from Russia to Bryansk
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery moved from Western Germany to France
1 battleship, 1 cruiser, 1 destroyer and 2 submarines moved from 112 Sea Zone to 113 Sea Zone
Place Units - Germans
8 infantry placed in Germany
2 infantry placed in France
3 artilleries placed in Ukraine
3 armour placed in Novgorod
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
Turn Complete - Germans
Germans collect 59 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 6x factory_major; Remaining resources: 12 PUs;
Russians buy 1 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 aaGun, 2 artilleries and 1 infantry moved from Vologda to Russia
Place Units - Russians
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 14 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 bombers; Remaining resources: 6 SuicideAttackTokens; 10 PUs;
Combat Move - Japanese
2 battleships, 2 cruisers, 4 destroyers and 2 submarines moved from 75 Sea Zone to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
1 armour, 3 artilleries, 3 carriers, 4 fighters, 6 infantry, 2 tactical_bombers and 5 transports moved from 75 Sea Zone to 80 Sea Zone
1 armour, 3 artilleries and 6 infantry moved from 80 Sea Zone to Persia
1 fighter moved from 80 Sea Zone to Iraq
3 fighters and 2 tactical_bombers moved from 80 Sea Zone to Persia
1 armour moved from Hopei to Szechwan
Japanese take Kweichow from Chinese
2 bombers moved from Central Mongolia to Szechwan
1 armour moved from Suiyuyan to Sikang
Japanese take Shensi from Chinese
Japanese take Sikang from Chinese
1 infantry moved from Kiangsi to Anhwe
1 fighter and 1 tactical_bomber moved from Central Mongolia to Anhwe
1 artillery and 1 infantry moved from Amur to Sakha
2 infantry moved from Amur to Siberia
2 bombers moved from Japan to Siberia
2 bombers moved from Japan to Sakha
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 infantry moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
2 fighters moved from Central Mongolia to Anhwe
2 armour moved from Suiyuyan to Shensi
2 mech_infantrys moved from Hopei to Shensi
2 armour and 2 mech_infantrys moved from Shensi to Tsinghai
1 armour and 2 mech_infantrys moved from Chahar to Kansu
1 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 armour moved from Tsagaan Olom to Kansu
2 mech_infantrys moved from Central Mongolia to Kansu
1 tactical_bomber moved from Central Mongolia to Anhwe
3 fighters and 4 tactical_bombers moved from Central Mongolia to Kansu
Combat - Japanese
Battle in 80 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 6 transports
British defend with 1 battleship and 2 submarines
Japanese roll dice for 2 submarines in 80 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 6 transports in 80 Sea Zone, round 2 : 1/8 hits
British roll dice for 2 submarines in 80 Sea Zone, round 2 : 0/2 hits
British roll dice for 1 battleship in 80 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the British lost in 80 Sea Zone
Japanese roll dice for 2 submarines in 80 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 4 destroyers and 6 transports in 80 Sea Zone, round 3 : 3/8 hits
British roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 battleship in 80 Sea Zone, round 3 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 battleship owned by the British and 1 submarine owned by the British lost in 80 Sea Zone
Japanese win, taking 80 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 submarines and 6 transports remaining. Battle score for attacker is 32
Casualties for British: 1 battleship and 2 submarines
Battle in Persia
Japanese attack with 1 armour, 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers
British defend with 1 aaGun, 1 factory_minor, 3 infantry, 1 mech_infantry and 2 tactical_bombers
AA fire in Persia : 0/3 hits
Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 6 infantry and 2 tactical_bombers in Persia, round 2 : 5/15 hits
British roll dice for 1 aaGun, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Persia, round 2 : 3/6 hits
3 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British and 3 infantry owned by the British lost in Persia
Japanese roll dice for 1 armour, 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers in Persia, round 3 : 5/12 hits
British roll dice for 2 tactical_bombers in Persia, round 3 : 2/2 hits
2 infantry owned by the Japanese and 2 tactical_bombers owned by the British lost in Persia
Japanese win, taking Persia from British with 1 armour, 3 artilleries, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for British: 1 aaGun, 3 infantry, 1 mech_infantry and 2 tactical_bombers
Casualties for Japanese: 5 infantry
Battle in Iraq
Japanese attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 2/3 hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the British lost in Iraq
Japanese win, taking Iraq from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 2 bombers
Americans defend with 1 fighter and 1 tactical_bomber
Japanese roll dice for 1 armour and 2 bombers in Szechwan, round 2 : 1/3 hits
Chinese roll dice for 1 fighter and 1 tactical_bomber in Szechwan, round 2 : 1/2 hits
1 armour owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Szechwan
Japanese roll dice for 2 bombers in Szechwan, round 3 : 2/2 hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits
1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 armour and 1 bomber
Battle in Siberia
Japanese attack with 2 bombers and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 bombers and 2 infantry in Siberia, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Siberia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sakha
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Americans defend with 1 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Sakha, round 2 : 2/4 hits
Russians roll dice for 1 armour and 1 mech_infantry in Sakha, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the Americans and 1 armour owned by the Americans lost in Sakha
Japanese win, taking Sakha from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in Kansu
Japanese attack with 2 armour, 3 fighters, 4 mech_infantrys and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 3 fighters, 4 mech_infantrys and 4 tactical_bombers in Kansu, round 2 : 5/13 hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 3 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tsinghai
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Tsinghai, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Tsinghai, round 2 : 2/2 hits
2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 armour remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Anhwe
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 3/6 hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 fighters and 2 tactical_bombers moved from Anhwe to Suiyuyan
3 fighters and 4 tactical_bombers moved from Kansu to Suiyuyan
1 bomber moved from Szechwan to Suiyuyan
1 fighter moved from Iraq to 80 Sea Zone
3 fighters and 2 tactical_bombers moved from Persia to 80 Sea Zone
1 aaGun moved from Evenkiyskiy to Urals
2 bombers moved from Sakha to Dzavhan
2 bombers moved from Siberia to Suiyuyan
Place Units - Japanese
3 bombers placed in Manchuria
Japanese undo move 1.
3 bombers placed in Japan
Turn Complete - Japanese
Japanese collect 48 PUs; end with 58 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from 125 Sea Zone to Norway
Combat - Americans
Battle in 125 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry and 5 transports
Germans defend with 1 submarine
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 transports in 125 Sea Zone, round 2 : 6/10 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Non Combat Move - Americans
5 bombers moved from Scotland to Russia
7 bombers moved from Eastern United States to Scotland
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
2 transports moved from 1 Sea Zone to 10 Sea Zone
Place Units - Americans
7 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 artillery and 3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 3 PUs;
Combat Move - Americans
1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 8 fighters, 5 infantry, 3 mech_infantrys and 5 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 4 infantry and 3 mech_infantrys moved from 125 Sea Zone to Norway
Combat - Americans
Battle in 125 Sea Zone
British loiter and taunt; Americans attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 infantry and 5 transports
Germans defend with 1 submarine
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 transports in 125 Sea Zone, round 2 : 6/10 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters and 5 transports remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Norway
Non Combat Move - Americans
5 bombers moved from Scotland to Russia
7 bombers moved from Eastern United States to Scotland
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
2 transports moved from 1 Sea Zone to 10 Sea Zone
Place Units - Americans
7 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Anhwe
1 artillery and 3 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser moved from 72 Sea Zone to 71 Sea Zone
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
1 fighter moved from India to Sikang
1 mech_infantry moved from Belgian Congo to Rhodesia
Combat - British
Battle in Caucasus
British attack with 2 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Sikang
British attack with 1 fighter
Japanese defend with 1 armour
British roll dice for 1 fighter in Sikang, round 2 : 0/1 hits
Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits
1 fighter owned by the British lost in Sikang
Japanese win with 1 armour remaining. Battle score for attacker is -10
Casualties for British: 1 fighter
Non Combat Move - British
2 fighters moved from United Kingdom to Norway
1 aaGun, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 2 destroyers, 4 infantry, 1 mech_infantry and 3 transports moved from 112 Sea Zone to 125 Sea Zone
1 aaGun, 3 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 aaGuns moved from United Kingdom to Scotland
Place Units - British
1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 27 PUs; end with 29 PUs
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 fighters; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
2 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
2 infantry moved from Northern Italy to 95 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 battleship moved from 95 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in Brazil
Battle in Libya
Italians attack with 2 infantry
French defend with 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 1/2 hits
Italians roll dice for 2 infantry in Libya, round 2 : 0/2 hits
French roll dice for 2 infantry in Libya, round 2 : 0/2 hits
1 infantry owned by the French lost in Libya
Italians roll dice for 2 infantry in Libya, round 3 : 0/2 hits
French roll dice for 1 infantry in Libya, round 3 : 0/1 hits
Italians roll dice for 2 infantry in Libya, round 4 : 0/2 hits
French roll dice for 1 infantry in Libya, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Libya
Italians roll dice for 1 infantry in Libya, round 5 : 0/1 hits
French roll dice for 1 infantry in Libya, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Libya, round 6 : 1/1 hits
French roll dice for 1 infantry in Libya, round 6 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Libya
French win, taking Brazil from British with no units remaining. Battle score for attacker is 0
Casualties for French: 2 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from Trans-Jordan to Egypt
1 aaGun moved from Trans-Jordan to Egypt
1 fighter moved from Syria to Bryansk
8 mech_infantrys moved from Northern Italy to Slovakia Hungary
7 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Northern Italy to Western Germany
1 aaGun moved from Greater Southern Germany to Germany
2 bombers moved from Trans-Jordan to Bryansk
1 submarine moved from 95 Sea Zone to 91 Sea Zone
3 destroyers moved from 95 Sea Zone to 91 Sea Zone
1 transport moved from 95 Sea Zone to 98 Sea Zone
2 armour moved from Western Germany to Poland
Place Units - Italians
3 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs