G40 Odonis (Allies +27) vs. StuckTojo (Axis)

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  2/2 hits
                        Japanese roll dice for 1 infantry in Celebes, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 mech_infantry moved from New South Wales to Queensland
                1 fighter moved from India to Tsinghai
                2 fighters moved from Tsinghai to Russia

    Place Units - ANZAC
                1 armour and 1 fighter placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_41898_ANZ6.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                2 infantry moved from Algeria to Tunisia
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    triplea_41898_Fre6.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_minor, 1x factory_major; Remaining resources: 72 PUs;
                Germans buy 3 armour, 1 destroyer, 1 fighter and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Volgograd to Kazakhstan
                2 mech_infantrys moved from Rostov to Samara
                2 fighters and 2 tactical_bombers moved from Rostov to Samara
                1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
                1 mech_infantry moved from Rostov to Samara
                3 bombers moved from Western Germany to Northwest Persia
                1 bomber moved from Western Germany to Scotland

    Combat - Germans
                Battle in Kazakhstan
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Samara, round 2 :  4/7 hits
                        Russians roll dice for 2 infantry in Samara, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the Russians lost in Samara
                    Germans win, taking Samara from Russians with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Northwest Persia
                    Germans attack with 1 armour, 3 bombers and 2 mech_infantrys
                    British defend with 3 infantry
                        Germans roll dice for 1 armour, 3 bombers and 2 mech_infantrys in Northwest Persia, round 2 :  3/6 hits
                        Russians roll dice for 3 infantry in Northwest Persia, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from Russians with 1 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 3 infantry
                Battle in Scotland
                    Germans attack with 1 bomber
                    British defend with 1 airfield; Americans defend with 1 bomber
                        Germans roll dice for 1 bomber in Scotland, round 2 :  1/1 hits
                        British roll dice for 1 bomber in Scotland, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Scotland
                    Germans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber

    Non Combat Move - Germans
                1 bomber moved from Scotland to Western Germany
                1 mech_infantry moved from Novgorod to Karelia
                1 infantry moved from Norway to Finland
                1 mech_infantry moved from Novgorod to Karelia
                1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Ukraine to Volgograd
                6 mech_infantrys moved from Ukraine to Rostov
                3 mech_infantrys moved from Eastern Poland to Ukraine
                4 mech_infantrys moved from Poland to Western Ukraine
                2 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Romania to Bessarabia
                3 bombers moved from Northwest Persia to Caucasus
                2 fighters and 2 tactical_bombers moved from Samara to Rostov
                2 infantry moved from Romania to Bessarabia

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                1 armour and 2 mech_infantrys placed in Novgorod
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in Western Germany
                2 mech_infantrys placed in Western Germany
                4 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
                Germans collect 50 PUs (3 lost to blockades); end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_41898_Ger7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Archangel
                2 infantry moved from Russia to Samara
                2 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Samara
                1 tactical_bomber moved from Russia to Archangel

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Tambov, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Tambov
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Tambov, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  1/3 hits
                        Germans roll dice for 2 mech_infantrys in Samara, round 2 :  2/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    retreated to Samara
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in 110 Sea Zone
                    British loiter and taunt; French loiter and taunt; Americans loiter and taunt; Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 110 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 110 Sea Zone
                    Russians win with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians
                1 fighter moved from Bryansk to Russia
                1 fighter moved from Tambov to Russia
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Archangel to Russia
                2 aaGuns and 13 infantry moved from Buryatia to Amur

    Place Units - Russians
                5 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs

    triplea_41898_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from French Indo China to Malaya
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                1 mech_infantry moved from Kweichow to Burma
                1 artillery moved from Yunnan to Burma
                3 fighters and 1 tactical_bomber moved from French Indo China to Burma
                1 armour moved from Kweichow to Sikang
                2 fighters and 2 tactical_bombers moved from Yunnan to Sikang
                2 bombers moved from Kiangsu to Shensi
                2 fighters moved from Yunnan to Malaya
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from UK_Pacific
                2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Borneo
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 2 transports moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 37 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 submarine; ANZAC defend with 1 transport
                    1 submarine owned by the Americans Submerged
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 43 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 2 transports
                    British defend with 1 transport; ANZAC defend with 1 submarine
                    1 submarine owned by the ANZAC Submerged
                        1 transport owned by the British lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Borneo
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Borneo, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Malaya
                    Japanese attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  2/6 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 :  2/2 hits
                        1 fighter owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 fighter and 1 mech_infantry
                Battle in Shensi
                    Japanese attack with 2 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Shensi, round 2 :  3/3 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Sikang, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 fighter

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Szechwan to Kazakhstan
                1 fighter and 2 tactical_bombers moved from Sikang to Yunnan
                2 fighters and 1 tactical_bomber moved from Burma to Yunnan
                2 armour moved from French Indo China to Szechwan
                1 armour and 2 mech_infantrys moved from Hopei to Szechwan
                1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
                2 bombers moved from Shensi to Hopei
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                2 fighters moved from Borneo to 43 Sea Zone
                2 tactical_bombers moved from Borneo to 43 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to Yunnan
                2 fighters moved from Malaya to French Indo China
                1 fighter and 1 tactical_bomber moved from Malaya to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 6 infantry moved from Manchuria to Korea
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                3 mech_infantrys moved from Kiangsu to Kweichow
                2 bombers moved from Hopei to Kweichow

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 artillery and 1 infantry placed in Japan
                3 mech_infantrys placed in Kiangsu
                1 armour and 2 mech_infantrys placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,1
                Japanese collect 49 PUs (1 lost to blockades); end with 50 PUs

    triplea_41898_Jap7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Queensland to 42 Sea Zone
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                4 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship moved from 54 Sea Zone to 33 Sea Zone

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  1/3 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 battleship in Caroline Islands, round 2 :  1/1 hits
                        Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 :  3/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 42 Sea Zone to India
                3 carriers, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from Midway to 33 Sea Zone
                1 bomber moved from Midway to Queensland
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to Midway
                1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 bomber moved from Gibraltar to United Kingdom
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to 110 Sea Zone
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
                3 transports moved from 110 Sea Zone to 107 Sea Zone
                1 armour moved from Egypt to Iraq
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 artillery and 1 infantry moved from Central United States to Southeast Mexico
                1 fighter moved from Eastern United States to Gibraltar

    Place Units - Americans
                2 fighters placed in Western United States
                2 fighters placed in Eastern United States
                1 carrier and 1 destroyer placed in 10 Sea Zone
                1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_41898_Ame7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 4 :  0/3 hits
                        Japanese roll dice for 1 armour in Sikang, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 5 :  1/3 hits
                        Japanese roll dice for 1 armour in Sikang, round 5 :  0/1 hits
                        1 armour owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Shensi
                3 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    triplea_41898_Chi7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                2 fighters moved from Russia to Northwest Persia

    Combat - British
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 1 artillery in Burma, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Northwest Persia
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwest Persia, round 2 :  2/4 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 :  1/2 hits
                        1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Persia to Russia
                1 fighter moved from Northwest Persia to Iraq
                1 fighter moved from Northwest Persia to Persia
                1 fighter and 1 tactical_bomber moved from Burma to India
                1 battleship and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
                2 artilleries and 1 infantry moved from Persia to Northwest Persia
                3 infantry and 3 mech_infantrys moved from Iraq to Northwest Persia
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                4 armour and 4 mech_infantrys moved from India to Eastern Persia
                1 armour moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from Morocco to Algeria
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom

    Place Units - British
                3 mech_infantrys placed in Persia
                1 armour, 1 artillery and 1 mech_infantry placed in Iraq
                2 infantry placed in Egypt
                2 artilleries placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Some Units in India change ownership: 3 infantry and 1 mech_infantry

    triplea_41898_UK_7.tsvg

  • '20 '19 '18 '15 '13

    Out of town on business for the next 5 days - will pick this up after I return, sorry!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour and 2 mech_infantrys moved from Caucasus to Sikang
                1 bomber moved from Bulgaria to Sikang
                2 mech_infantrys moved from Ukraine to Tambov
                1 fighter moved from Rostov to Tambov

    Combat - Italians
                Battle in Sikang
                    Italians attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Chinese defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Sikang, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  0/2 hits
                        2 infantry owned by the Chinese lost in Sikang
                    Italians win, taking Sikang from Chinese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Tambov
                    Italians attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 2 mech_infantrys in Tambov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Sikang to Volgograd
                1 artillery and 4 infantry moved from Southern Italy to Northern Italy
                1 armour and 2 infantry moved from Western Germany to Denmark
                1 artillery and 1 infantry moved from Bulgaria to Yugoslavia
                1 fighter moved from Tambov to Caucasus

    Place Units - Italians
                1 armour and 1 mech_infantry placed in Ukraine
                1 fighter placed in Southern Italy
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_41898_Ita7.tsvg

  • '19 '17 '16

    @Odonis:

    Out of town on business for the next 5 days - will pick this up after I return, sorry!

    No worries.  I went camping in the Rockies for a few days.  Just got back myself.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 41 Sea Zone
                      ANZAC take 42 Sea Zone from Japanese
                2 fighters moved from Russia to Samara
                1 submarine moved from 43 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese
                1 fighter moved from Tsinghai to Samara

    Combat - ANZAC
                Battle in 41 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer
                Battle in Samara
                    ANZAC attack with 3 fighters
                    Germans defend with 1 mech_infantry
                        ANZAC roll dice for 3 fighters in Samara, round 2 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Samara
                    ANZAC win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - ANZAC
                3 fighters moved from Samara to Russia
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                3 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to Caroline Islands

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 fighters and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,3
                ANZAC collect 18 PUs (3 lost to blockades); end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    triplea_41898_ANZ7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to Egypt
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Tunisia to Libya
                2 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    triplea_41898_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 2x factory_major; Remaining resources: 70 PUs;
                Germans buy 2 armour, 1 destroyer, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Kazakhstan to Urals
                      Germans take Novosibirsk from Russians
                1 mech_infantry moved from Volgograd to Vologda
                      Germans take Vologda from Russians
                1 mech_infantry moved from Volgograd to Samara
                3 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Belarus to Smolensk
                1 bomber moved from Caucasus to Bryansk
                1 bomber moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                1 armour and 2 mech_infantrys moved from Novgorod to Archangel
                1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
                2 bombers moved from Caucasus to Smolensk
                1 armour moved from Kazakhstan to Timguska
                      Germans take Timguska from Russians
                2 mech_infantrys moved from Karelia to Archangel
                1 bomber moved from Western Germany to Archangel
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Eastern Poland to Archangel

    Combat - Germans
                Battle in Urals
                    Germans attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 bomber
                        Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 :  0/2 hits
                        Russians roll dice for 1 bomber in Urals, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 3 :  1/2 hits
                        Russians roll dice for 1 bomber in Urals, round 3 :  0/1 hits
                        1 bomber owned by the Americans lost in Urals
                    Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Archangel
                    Germans attack with 1 armour, 1 bomber and 5 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Archangel, round 2 :  1/7 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Archangel
                        Germans roll dice for 1 armour, 1 bomber and 5 mech_infantrys in Archangel, round 3 :  2/7 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 2 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in Bryansk, round 2 :  3/7 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 3 bombers, 2 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 3 bombers, 2 infantry and 1 mech_infantry in Smolensk, round 2 :  3/6 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 bombers moved from Smolensk to Novgorod
                1 bomber moved from Archangel to Novgorod
                4 infantry moved from Bessarabia to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland
                4 mech_infantrys moved from Western Germany to Poland
                1 aaGun moved from Ukraine to Rostov
                1 aaGun moved from Ukraine to Rostov
                2 aaGuns moved from Ukraine to Western Ukraine
                1 mech_infantry moved from Karelia to Archangel
                1 mech_infantry moved from Rostov to Caucasus
                2 armour moved from Volgograd to Caucasus
                9 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Rostov to Caucasus
                3 mech_infantrys moved from Ukraine to Caucasus
                4 mech_infantrys moved from Western Ukraine to Rostov
                2 fighters and 2 tactical_bombers moved from Bryansk to Caucasus

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Novgorod
                1 armour and 2 mech_infantrys placed in Volgograd
                1 fighter and 1 mech_infantry placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,3
                Germans collect 56 PUs (3 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

    triplea_41898_Ger8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Russia to Vologda
                2 infantry moved from Russia to Samara
                1 artillery and 2 infantry moved from Russia to Tambov
                1 artillery and 2 infantry moved from Russia to Smolensk
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Samara
                1 fighter moved from Russia to Vologda
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 artillery moved from Russia to Tambov
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                12 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Germans defend with 3 infantry
                        Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/4 hits
                        Germans roll dice for 3 infantry in Bryansk, round 2 :  3/3 hits
                        2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                    retreated to Bryansk
                    Germans win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry
                Battle in Tambov
                    Russians attack with 2 artilleries and 2 infantry
                    Italians defend with 2 mech_infantrys
                        Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 :  3/4 hits
                        Italians roll dice for 2 mech_infantrys in Tambov, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Italians lost in Tambov
                    Russians win, taking Tambov from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 2 mech_infantrys
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 :  1/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Korea
                    Russians attack with 12 infantry
                    Japanese defend with 1 artillery and 8 infantry
                        Russians roll dice for 12 infantry in Korea, round 2 :  2/12 hits
                        Japanese roll dice for 1 artillery and 8 infantry in Korea, round 2 :  2/9 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                        Russians roll dice for 10 infantry in Korea, round 3 :  4/10 hits
                        Japanese roll dice for 1 artillery and 6 infantry in Korea, round 3 :  2/7 hits
                        4 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                        Russians roll dice for 8 infantry in Korea, round 4 :  2/8 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Korea, round 4 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                        Russians roll dice for 7 infantry in Korea, round 5 :  3/7 hits
                        Japanese roll dice for 1 artillery in Korea, round 5 :  0/1 hits
                        1 artillery owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 7 infantry remaining. Battle score for attacker is 13
                    Casualties for Russians: 5 infantry
                    Casualties for Japanese: 1 artillery and 8 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Amur to Korea
                1 fighter moved from Samara to Russia
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 tactical_bomber moved from Bryansk to Russia
                1 submarine moved from 115 Sea Zone to 113 Sea Zone

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,1
                Russians collect 15 PUs (3 lost to blockades); end with 15 PUs

    triplea_41898_Rus8.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 mech_infantry moved from Malaya to Burma
                1 mech_infantry moved from French Indo China to Burma
                1 mech_infantry moved from Suiyuyan to Shensi
                3 mech_infantrys moved from Kweichow to Shensi
                2 fighters and 3 tactical_bombers moved from Yunnan to Shensi
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                      Japanese take 39 Sea Zone from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Yunnan to Burma
                1 armour moved from Suiyuyan to Shensi
                1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
                1 bomber moved from Kweichow to Tsinghai
                1 bomber moved from Kweichow to Shensi
                1 armour moved from Szechwan to Shensi
                1 fighter moved from French Indo China to Burma

    Combat - Japanese
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 5 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 6 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 7 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 7 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Shensi
                    Japanese attack with 2 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 1 fighter and 4 infantry
                        Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Shensi, round 2 :  3/12 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 :  2/5 hits
                        3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Shensi
                        Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Shensi, round 3 :  10/10 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 :  1/2 hits
                        1 fighter owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Chinese: 1 fighter and 4 infantry
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Burma
                    Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 1 armour and 1 bomber in Tsinghai, round 3 :  2/2 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to Szechwan
                1 bomber moved from Tsinghai to Szechwan
                1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
                1 tactical_bomber moved from Shensi to Szechwan
                1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
                1 fighter and 1 tactical_bomber moved from Burma to Yunnan
                1 fighter moved from Burma to Yunnan
                1 fighter moved from Yunnan to French Indo China
                1 armour and 1 mech_infantry moved from French Indo China to Szechwan
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 17 Sea Zone to 23 Sea Zone
                1 destroyer moved from 18 Sea Zone to 22 Sea Zone
                1 destroyer moved from 21 Sea Zone to 34 Sea Zone
                1 destroyer moved from 34 Sea Zone to 45 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                2 mech_infantrys moved from Kiangsu to Jehol
                1 mech_infantry moved from Kiangsu to Kweichow
                1 tactical_bomber moved from Japan to French Indo China

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
                Japanese collect 46 PUs (3 lost to blockades); end with 47 PUs

    triplea_41898_Jap8.tsvg

  • '19 '17 '16

    Frig.  I think we rolled 10 rounds of dice in Sumatra until someone finally got a hit.  I think I need a tranquilizer.  :lol:

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 bomber, 1 destroyer, 3 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 transports moved from 110 Sea Zone to 109 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 4 infantry, 1 mech_infantry and 3 transports moved from 109 Sea Zone to 110 Sea Zone
                1 armour, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to France
                1 bomber moved from India to Volgograd
                1 destroyer moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                2 fighters moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 25 Sea Zone to 23 Sea Zone
                1 bomber moved from Queensland to 22 Sea Zone
                1 fighter moved from Midway to 23 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone

    Combat - Americans
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 3 damage total.
                Strategic bombing raid in France
                        AA fire in France :  0/1 hits
                    Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in France causes 3 damage total.
                Battle in 110 Sea Zone
                    British loiter and taunt; French loiter and taunt; Americans attack with 4 carriers, 6 fighters and 3 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 4 carriers, 6 fighters and 3 transports in 110 Sea Zone, round 2 :  1/6 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 4 carriers, 6 fighters and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in 22 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 23 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 23 Sea Zone, round 2 :  4/4 hits
                        Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 23 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 34 Sea Zone, round 3 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 fighter moved from 34 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                3 fighters moved from 23 Sea Zone to 6 Sea Zone
                1 bomber moved from 22 Sea Zone to Korea
                1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 fighter moved from Midway to Korea
                1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour moved from Iraq to Northwest Persia
                2 fighters moved from Eastern United States to 110 Sea Zone
                2 fighters moved from 110 Sea Zone to United Kingdom
                3 transports moved from 107 Sea Zone to 101 Sea Zone
                1 artillery moved from Southeast Mexico to 89 Sea Zone
                1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from France to United Kingdom
                1 bomber moved from Volgograd to Northwest Persia

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                1 bomber and 2 fighters placed in Western United States
                1 fighter placed in Eastern United States
                1 destroyer placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_41898_Ame8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 4 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 fighter moved from India to 41 Sea Zone
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 2 mech_infantrys in Burma, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to India
                1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 fighter and 3 mech_infantrys moved from Persia to Northwest Persia
                4 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 battleship and 2 cruisers moved from 81 Sea Zone to 79 Sea Zone
                1 armour moved from Tobruk to Egypt
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tunisia to Libya
                4 fighters moved from United Kingdom to Normandy Bordeaux
                1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from Burma to India

    Place Units - British
                3 infantry placed in Persia
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
                Some Units in India change ownership: 2 infantry

    triplea_41898_UK_8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 4 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 2 infantry moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 fighter moved from India to 41 Sea Zone
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Russians take Kazakhstan from Germans

    Combat - British
                Battle in 41 Sea Zone
                    British attack with 1 fighter
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Burma
                    British attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 mech_infantrys
                        British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 2 :  2/4 hits
                        Japanese roll dice for 2 mech_infantrys in Burma, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - British
                1 fighter moved from 41 Sea Zone to India
                1 armour, 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                1 fighter and 3 mech_infantrys moved from Persia to Northwest Persia
                4 armour and 3 mech_infantrys moved from Eastern Persia to Northwest Persia
                1 battleship and 2 cruisers moved from 81 Sea Zone to 79 Sea Zone
                1 armour moved from Tobruk to Egypt
                1 artillery and 1 infantry moved from Algeria to Tunisia
                1 infantry moved from Tunisia to Libya
                4 fighters moved from United Kingdom to Normandy Bordeaux
                1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun and 5 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 tactical_bomber moved from Burma to India

    Place Units - British
                3 infantry placed in Persia
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
                UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs
                Some Units in India change ownership: 2 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Russia: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by British to Northwest Persia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    triplea_41898_UK_8.tsvg

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