TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from Suiyuyan to Shensi
3 mech_infantrys moved from Kweichow to Shensi
2 fighters and 3 tactical_bombers moved from Yunnan to Shensi
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Japanese take 39 Sea Zone from UK_Pacific
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 armour moved from Suiyuyan to Shensi
1 armour and 1 mech_infantry moved from Kazakhstan to Tsinghai
1 bomber moved from Kweichow to Tsinghai
1 bomber moved from Kweichow to Shensi
1 armour moved from Szechwan to Shensi
1 fighter moved from French Indo China to Burma
Combat - Japanese
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 6 : 0/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 7 : 1/2 hits
ANZAC roll dice for 1 infantry in Sumatra, round 7 : 0/1 hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Shensi
Japanese attack with 2 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 4 mech_infantrys and 3 tactical_bombers in Shensi, round 2 : 3/12 hits
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 2/5 hits
3 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Shensi
Japanese roll dice for 2 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 3 tactical_bombers in Shensi, round 3 : 10/10 hits
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits
1 fighter owned by the Chinese, 1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 armour, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter and 4 infantry
Casualties for Japanese: 3 mech_infantrys
Battle in Burma
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 armour and 1 bomber in Tsinghai, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Szechwan
1 bomber moved from Tsinghai to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 fighter moved from Yunnan to French Indo China
1 armour and 1 mech_infantry moved from French Indo China to Szechwan
1 artillery and 1 infantry moved from French Indo China to Yunnan
2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 17 Sea Zone to 23 Sea Zone
1 destroyer moved from 18 Sea Zone to 22 Sea Zone
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 mech_infantrys moved from Kiangsu to Jehol
1 mech_infantry moved from Kiangsu to Kweichow
1 tactical_bomber moved from Japan to French Indo China
Place Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
2 fighters and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
Japanese collect 46 PUs (3 lost to blockades); end with 47 PUs
triplea_41898_Jap8.tsvg