G18L - variance (allies) vs Giallo (axis) - BM3

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 fighter, 10 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Chahar to Szechwan
                2 fighters moved from Chahar to Sikang
                1 fighter moved from Chahar to Szechwan
                1 fighter moved from Chahar to Sikang

    Combat - Americans
                Battle in Sikang
                    Americans attack with 3 fighters
                    Japanese defend with 1 armour
                        Americans roll dice for 3 fighters in Sikang, round 2 :  3/3 hits
                        Japanese roll dice for 1 armour in Sikang, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Sikang
                    Americans win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 armour
                Battle in Szechwan
                    Americans attack with 3 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 3 fighters in Szechwan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
                    Americans win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar
                    Americans attack with 3 infantry and 3 mech_infantrys
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 3 infantry and 3 mech_infantrys in Gibraltar, round 2 :  0/6 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        Americans roll dice for 3 infantry and 3 mech_infantrys in Gibraltar, round 3 :  0/6 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 3 :  0/2 hits
                        Americans roll dice for 3 infantry and 3 mech_infantrys in Gibraltar, round 4 :  1/6 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 4 :  2/2 hits
                        1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Gibraltar, round 5 :  1/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 5 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 101 Sea Zone to 64 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                3 carriers, 1 fighter and 1 submarine moved from 1 Sea Zone to 10 Sea Zone
                3 bombers moved from French West Africa to Scotland
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 armour moved from French West Africa to French Equatorial Africa
                1 infantry moved from French West Africa to Nigeria
                2 fighters moved from Szechwan to Shensi
                2 fighters moved from Sikang to Shensi

    Place Units - Americans
                10 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    triplea_41872_Ame6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                1 fighter and 1 infantry moved from Chahar to Jehol
                5 infantry moved from Chahar to Anhwe
                1 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Sikang
                Battle in Anhwe
                    Chinese attack with 6 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 1 mech_infantry
                        Chinese roll dice for 6 infantry in Anhwe, round 2 :  0/6 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Anhwe, round 2 :  0/2 hits
                        Chinese roll dice for 6 infantry in Anhwe, round 3 :  2/6 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Anhwe, round 3 :  0/2 hits
                        1 mech_infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Anhwe
                        Chinese roll dice for 6 infantry in Anhwe, round 4 :  1/6 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 aaGun, 1 artillery and 1 mech_infantry
                Battle in Jehol
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    retreated to Jehol
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Shensi
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    triplea_41872_Chi6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 fighter, 10 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 mech_infantrys moved from Central United States to 101 Sea Zone
                3 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from French Guiana to 88 Sea Zone
                1 infantry moved from Suriname to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                3 infantry, 3 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
                2 fighters moved from Chahar to Szechwan
                2 fighters moved from Chahar to Sikang
                1 fighter moved from Chahar to Szechwan
                1 fighter moved from Chahar to Sikang

    Combat - Americans
                Battle in Sikang
                    Americans attack with 3 fighters
                    Japanese defend with 1 armour
                        Americans roll dice for 3 fighters in Sikang, round 2 :  3/3 hits
                        Japanese roll dice for 1 armour in Sikang, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 fighter owned by the Americans lost in Sikang
                    Americans win with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 armour
                Battle in Szechwan
                    Americans attack with 3 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 3 fighters in Szechwan, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Szechwan
                    Americans win with 2 fighters remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 fighter
                    Casualties for Japanese: 1 infantry
                Battle in Gibraltar
                    Americans attack with 3 infantry and 3 mech_infantrys
                    Italians defend with 1 harbour and 2 infantry
                        Americans roll dice for 3 infantry and 3 mech_infantrys in Gibraltar, round 2 :  0/6 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        Americans roll dice for 3 infantry and 3 mech_infantrys in Gibraltar, round 3 :  0/6 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 3 :  0/2 hits
                        Americans roll dice for 3 infantry and 3 mech_infantrys in Gibraltar, round 4 :  1/6 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 4 :  2/2 hits
                        1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Gibraltar, round 5 :  1/4 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 5 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry

    Non Combat Move - Americans
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from Western United States to 91 Sea Zone
                2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 submarines moved from 101 Sea Zone to 64 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                3 carriers, 1 fighter and 1 submarine moved from 1 Sea Zone to 10 Sea Zone
                3 bombers moved from French West Africa to Scotland
                1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 armour moved from French West Africa to French Equatorial Africa
                1 infantry moved from French West Africa to Nigeria
                2 fighters moved from Szechwan to Shensi
                2 fighters moved from Sikang to Shensi

    Place Units - Americans
                10 submarines placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,6
                Americans collect 56 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                1 fighter and 1 infantry moved from Chahar to Jehol
                5 infantry moved from Chahar to Anhwe
                1 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Szechwan
                Chinese creates battle in territory Sikang
                Battle in Anhwe
                    Chinese attack with 6 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 1 mech_infantry
                        Chinese roll dice for 6 infantry in Anhwe, round 2 :  0/6 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Anhwe, round 2 :  0/2 hits
                        Chinese roll dice for 6 infantry in Anhwe, round 3 :  2/6 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Anhwe, round 3 :  0/2 hits
                        1 mech_infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Anhwe
                        Chinese roll dice for 6 infantry in Anhwe, round 4 :  1/6 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 4 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Szechwan from Japanese, taking Sikang from Japanese, taking Anhwe from Japanese with 6 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 aaGun, 1 artillery and 1 mech_infantry
                Battle in Jehol
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    retreated to Jehol
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Shensi
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                3 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs

    Purchase Units - British
                British buy 1 armour, 1 infantry and 1 transport; Remaining resources: 14 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 artilleries moved from Trans-Jordan to Iraq
                2 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from 81 Sea Zone to Iraq
                1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
                1 mech_infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Alexandria to Egypt
                5 infantry moved from Alexandria to Tobruk
                4 infantry moved from Burma to Shan State
                1 infantry moved from Yunnan to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                2 mech_infantrys moved from Yunnan to Shan State
                3 infantry moved from Yunnan to Hunan
                1 artillery, 15 infantry and 2 mech_infantrys moved from Yunnan to Kweichow

    Combat - British
                Battle in Shan State
                    British attack with 4 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 4 infantry and 2 mech_infantrys in Shan State, round 2 :  2/6 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 2 artilleries, 1 fighter and 2 infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 artilleries, 1 fighter and 2 infantry in Iraq, round 2 :  1/5 hits
                        Italians roll dice for 1 artillery and 2 infantry in Iraq, round 2 :  0/3 hits
                        1 infantry owned by the Italians lost in Iraq
                        British roll dice for 2 artilleries, 1 fighter and 2 infantry in Iraq, round 3 :  4/5 hits
                        Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 :  1/2 hits
                        1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Italians with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Egypt
                    British attack with 2 infantry and 4 mech_infantrys
                    Italians defend with 1 factory_minor, 1 harbour and 2 marines
                        British roll dice for 2 infantry and 4 mech_infantrys in Egypt, round 2 :  2/6 hits
                        Italians roll dice for 2 marines in Egypt, round 2 :  0/2 hits
                        2 marines owned by the Italians lost in Egypt
                    British win, taking Egypt from Italians with 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Italians: 2 marines
                Battle in Tobruk
                    British attack with 5 infantry
                    Italians defend with 1 bomber and 1 mech_infantry
                        British roll dice for 5 infantry in Tobruk, round 2 :  2/5 hits
                        Italians roll dice for 1 bomber and 1 mech_infantry in Tobruk, round 2 :  0/2 hits
                        1 mech_infantry owned by the Italians and 1 bomber owned by the Italians lost in Tobruk
                    British win, taking Tobruk from Italians with 5 infantry remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 bomber and 1 mech_infantry
                Battle in Hunan
                    British attack with 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 infantry in Hunan, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    British attack with 1 artillery, 15 infantry and 2 mech_infantrys
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery, 15 infantry and 2 mech_infantrys in Kweichow, round 2 :  5/18 hits
                        Japanese roll dice for 1 artillery in Kweichow, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 artillery, 15 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                2 aaGuns moved from Burma to Shan State
                1 aaGun moved from Yunnan to Kweichow
                3 infantry moved from India to Burma
                1 fighter moved from Iraq to 81 Sea Zone
                1 fighter moved from French West Africa to 81 Sea Zone
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 aaGun moved from United Kingdom to Scotland
                4 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland

    Place Units - British
                1 armour and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,5,6,6,6,2
                British collect 26 PUs (9 lost to blockades); end with 40 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
                UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 1 mech_infantry

    triplea_41872_UK_6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 destroyer and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Northern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 artillery and 2 infantry moved from 98 Sea Zone to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                2 mech_infantrys moved from Western Ukraine to Rostov
                1 infantry moved from Western Ukraine to Ukraine
                1 infantry moved from Algeria to Tunisia

    Combat - Italians
                Battle in Egypt
                    Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 factory_minor, 1 harbour, 2 infantry and 4 mech_infantrys
                        Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 2 :  2/5 hits
                        British roll dice for 2 infantry and 4 mech_infantrys in Egypt, round 2 :  0/6 hits
                        2 mech_infantrys owned by the British and 2 infantry owned by the British lost in Egypt
                        Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 :  2/5 hits
                        British roll dice for 2 mech_infantrys in Egypt, round 3 :  1/2 hits
                        2 mech_infantrys owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians win, taking Egypt from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 2 infantry and 4 mech_infantrys
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
                2 aaGuns and 1 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Western Ukraine to Ukraine
                1 aaGun moved from Bryansk to Rostov
                1 submarine moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer and 5 submarines placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                Italians undo move 1.
                1 destroyer placed in 93 Sea Zone
                5 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_41872_Ita6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Egypt
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                2 destroyers and 2 submarines moved from 63 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - ANZAC
                Battle in Egypt
                    ANZAC attack with 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 3 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Egypt, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 4 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Egypt, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 5 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Egypt, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 6 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Egypt, round 7 :  1/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 7 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 16 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    ANZAC attack with 4 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 4 destroyers and 2 fighters in 42 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  2/4 hits
                        2 submarines owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 4 destroyers and 2 fighters in 42 Sea Zone, round 3 :  3/6 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 :  2/4 hits
                        1 tactical_bomber owned by the Japanese, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 2 destroyers and 2 fighters in 42 Sea Zone, round 4 :  3/4 hits
                        Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 3 destroyers and 2 submarines
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Sumatra
                2 artilleries and 2 infantry moved from South Australia to New South Wales
                1 infantry moved from Syria to Trans-Jordan
                1 fighter moved from 16 Sea Zone to Midway
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,1,6,3,6,1,2,4,4
                ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_41872_ANZ6.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Trans-Jordan to Egypt
                2 destroyers moved from 62 Sea Zone to 42 Sea Zone
                2 destroyers and 2 submarines moved from 63 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone

    Combat - ANZAC
                Battle in Egypt
                    ANZAC attack with 1 infantry
                    Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Egypt, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 3 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Egypt, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 4 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Egypt, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 5 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Egypt, round 6 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 6 :  0/2 hits
                        ANZAC roll dice for 1 infantry in Egypt, round 7 :  1/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Egypt, round 7 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Egypt
                    Italians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in 16 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 42 Sea Zone
                    ANZAC attack with 4 destroyers, 2 fighters and 2 submarines
                    Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 4 destroyers and 2 fighters in 42 Sea Zone, round 2 :  1/6 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 :  2/4 hits
                        2 submarines owned by the ANZAC lost in 42 Sea Zone
                        ANZAC roll dice for 4 destroyers and 2 fighters in 42 Sea Zone, round 3 :  3/6 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 3 :  2/4 hits
                        1 tactical_bomber owned by the Japanese, 2 destroyers owned by the ANZAC, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 2 destroyers and 2 fighters in 42 Sea Zone, round 4 :  3/4 hits
                        Japanese roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 4 :  1/1 hits
                        1 fighter owned by the Japanese, 1 transport owned by the Japanese and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 3 destroyers and 2 submarines
                    Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport

    Non Combat Move - ANZAC
                2 fighters moved from 42 Sea Zone to Sumatra
                2 artilleries and 2 infantry moved from South Australia to New South Wales
                1 infantry moved from Syria to Trans-Jordan
                1 fighter moved from 16 Sea Zone to Midway
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 submarine and 2 transports placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,1,6,3,6,1,2,4,4
                ANZAC collect 10 PUs (1 lost to blockades); end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from French West Africa to French Equatorial Africa

    Turn Complete - French

    triplea_41872_Fre6.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Belarus to Smolensk
                2 armour and 2 mech_infantrys moved from Rostov to Northwest Persia
                      Germans take Caucasus from Russians
                      Germans take Northwest Persia from British
                1 mech_infantry moved from Bryansk to Volgograd
                      Germans take Volgograd from Russians
                3 infantry moved from Bryansk to Tambov
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                2 fighters and 2 tactical_bombers moved from Bryansk to Tambov
                1 bomber moved from Bryansk to Tambov
                1 bomber moved from Holland Belgium to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/1 hits
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 6 damage total.
                Battle in Tambov
                    Germans attack with 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                    Russians defend with 2 artilleries and 1 infantry
                        Germans roll dice for 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in Tambov, round 2 :  3/8 hits
                        Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 :  1/3 hits
                        1 infantry owned by the Germans, 2 artilleries owned by the Russians and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 artilleries and 1 infantry

    Non Combat Move - Germans
                1 mech_infantry moved from Bryansk to Volgograd
                16 armour and 15 mech_infantrys moved from Bryansk to Caucasus
                9 mech_infantrys moved from Germany to Eastern Poland
                10 mech_infantrys moved from Eastern Poland to Ukraine
                2 aaGuns, 5 artilleries and 6 infantry moved from Bryansk to Western Ukraine
                1 bomber, 2 fighters and 2 tactical_bombers moved from Tambov to Ukraine
                3 mech_infantrys moved from Novgorod to Eastern Poland
                1 infantry moved from Novgorod to Belarus
                1 aaGun moved from Holland Belgium to Western Germany
                1 bomber moved from United Kingdom to Western Germany
                1 submarine moved from 119 Sea Zone to 125 Sea Zone
                1 submarine moved from 109 Sea Zone to 123 Sea Zone
                1 tactical_bomber moved from Southern Italy to Western Germany
                1 artillery moved from Tunisia to Libya
                1 artillery moved from Northern Italy to France

    Place Units - Germans
                3 artilleries placed in France
                7 mech_infantrys placed in Western Germany
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 armour placed in Western Germany

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs

    triplea_41872_Ger7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Russia to Samara
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 armour and 2 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 armour and 2 infantry in Vologda, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 armour and 1 infantry in Vologda, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Vologda, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 4 :  1/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Russia to Vologda

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs

    triplea_41872_Rus7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Combat Move - Japanese
                2 infantry moved from Shantung to Anhwe
                1 submarine moved from 41 Sea Zone to 42 Sea Zone
                1 infantry moved from Kwangtung to Kwangsi
                1 bomber moved from Shantung to Kwangsi
                2 mech_infantrys moved from Kiangsu to Hunan
                1 fighter and 1 tactical_bomber moved from Japan to Anhwe
                1 bomber moved from Shantung to Hunan
                1 fighter and 1 tactical_bomber moved from Shantung to Hunan
                2 fighters and 3 tactical_bombers moved from Shantung to Anhwe
                1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
                1 artillery and 1 infantry moved from 21 Sea Zone to Guam

    Combat - Japanese
                Battle in Guam
                Battle in Hunan
                    Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 3 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 :  1/5 hits
                        Chinese roll dice for 3 infantry in Hunan, round 2 :  1/3 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 :  1/4 hits
                        Chinese roll dice for 2 infantry in Hunan, round 3 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    retreated to Hunan
                    Chinese win, taking Guam from Americans with 1 infantry remaining. Battle score for attacker is -2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 2 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 4 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Anhwe, round 2 :  6/9 hits
                        Chinese roll dice for 6 infantry in Anhwe, round 2 :  2/6 hits
                        2 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Anhwe
                    Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 6 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                3 fighters and 4 tactical_bombers moved from Anhwe to Shantung
                1 bomber, 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsu
                1 artillery moved from Jehol to Shantung
                1 armour moved from Manchuria to Shantung
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 carriers and 2 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from Shantung to 21 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 bomber moved from Kwangsi to Philippines
                1 tactical_bomber moved from Shantung to 21 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                3 destroyers placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kwangtung
                1 artillery and 2 infantry placed in Kiangsu
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
                Japanese collect 43 PUs (1 lost to blockades); end with 46 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 49 PUs

    triplea_41872_Jap7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                5 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 infantry moved from Sikang to Shensi

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_41872_Chi7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 8 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 bombers moved from Scotland to 112 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                1 fighter moved from 91 Sea Zone to 112 Sea Zone
                1 armour moved from French Equatorial Africa to Egypt
                1 destroyer and 1 fighter moved from 91 Sea Zone to 83 Sea Zone
                1 fighter moved from 91 Sea Zone to 83 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in Egypt
                    Americans attack with 1 armour
                    Italians defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 armour in Egypt, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Egypt, round 2 :  0/1 hits
                        Americans roll dice for 1 armour in Egypt, round 3 :  1/1 hits
                        Italians roll dice for 1 artillery in Egypt, round 3 :  1/1 hits
                        1 armour owned by the Americans and 1 artillery owned by the Italians lost in Egypt
                    Italians win, taking Norway from Germans with no units remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 artillery
                    Casualties for Americans: 1 armour
                Battle in 83 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 submarine
                        Americans roll dice for 1 destroyer and 2 fighters in 83 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 submarine in 83 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 83 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - Americans
                2 fighters moved from 83 Sea Zone to French Equatorial Africa
                1 infantry moved from Nigeria to French Equatorial Africa
                1 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
                1 infantry and 2 mech_infantrys moved from 82 Sea Zone to French Equatorial Africa
                2 carriers and 2 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                3 bombers moved from 112 Sea Zone to French West Africa
                1 fighter and 1 tactical_bomber moved from Eastern United States to French West Africa
                1 fighter moved from 10 Sea Zone to Eastern United States
                2 fighters moved from Hawaiian Islands to Central America
                3 carriers and 11 submarines moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 64 Sea Zone to 10 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                4 fighters moved from Shensi to Eastern Persia
                1 carrier moved from 54 Sea Zone to 42 Sea Zone

    Place Units - Americans
                8 fighters placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3,5
                Americans collect 56 PUs (3 lost to blockades); end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                5 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Kweichow
                1 infantry moved from Sikang to Shensi

    Place Units - Chinese
                3 artilleries and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Purchase Units - British
                British repair damage of 3x factory_major; Remaining resources: 37 PUs;
                British buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Belgian Congo to Egypt
                      British take Egypt from Italians
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Kweichow to Anhwe
                1 mech_infantry moved from Kweichow to Anhwe
                1 mech_infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese

    Combat - British

    Non Combat Move - British
                2 fighters moved from 26 Sea Zone to Central America
                2 fighters moved from 81 Sea Zone to Eastern Persia
                1 infantry moved from Iraq to Persia
                1 mech_infantry moved from India to Eastern Persia
                3 infantry moved from Burma to India
                2 mech_infantrys moved from Shan State to India
                2 aaGuns moved from Shan State to Yunnan
                3 infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Kweichow to Burma
                2 artilleries moved from Iraq to Trans-Jordan
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 armour moved from Union of South Africa to 71 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                5 infantry moved from Tobruk to Alexandria
                1 aaGun and 5 infantry moved from Scotland to United Kingdom
                1 transport moved from 81 Sea Zone to 72 Sea Zone

    Place Units - British
                2 fighters placed in United Kingdom
                2 armour and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,4,1,4,3,4,3,6,2,6
                British collect 32 PUs (3 lost to blockades); end with 34 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
                Some Units in India change ownership: 3 infantry

    triplea_41872_UK_7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries, 2 infantry and 3 marines; Remaining resources: 3 PUs;

    Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                1 destroyer moved from 93 Sea Zone to 95 Sea Zone
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                2 mech_infantrys moved from Rostov to Northwest Persia
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 81 Sea Zone

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 carrier, 1 destroyer and 1 transport
                        Italians roll dice for 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 destroyer and 1 transport in 81 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 fighter and 1 tactical_bomber in 81 Sea Zone, round 3 :  2/2 hits
                        British roll dice for 1 carrier, 1 destroyer and 1 transport in 81 Sea Zone, round 3 :  0/2 hits
                        1 carrier owned by the British and 1 destroyer owned by the British lost in 81 Sea Zone
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for British: 1 carrier, 1 destroyer and 1 transport

    Non Combat Move - Italians
                1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 95 Sea Zone
                1 infantry moved from Tunisia to Libya
                1 infantry moved from Algeria to Tunisia
                1 aaGun moved from Rostov to Volgograd
                1 aaGun moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov

    Place Units - Italians
                3 marines placed in Southern Italy
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_41872_Ita7.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Sumatra to Java
                1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
                1 infantry moved from South Australia to 61 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 61 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Midway to 16 Sea Zone

    Combat - ANZAC
                Battle in 16 Sea Zone
                    ANZAC attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 fighter in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 16 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 16 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Java
                    ANZAC attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery, 2 fighters and 3 infantry in Java, round 2 :  3/6 hits
                        Japanese roll dice for 1 artillery in Java, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                2 fighters moved from Java to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery moved from New South Wales to South Australia
                1 infantry moved from Trans-Jordan to Iraq
                1 carrier moved from 26 Sea Zone to 30 Sea Zone
                1 fighter moved from 16 Sea Zone to 26 Sea Zone
                1 carrier moved from 30 Sea Zone to 26 Sea Zone

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from French Equatorial Africa to Egypt

    Turn Complete - French

    triplea_41872_Fre7.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 bomber, 6 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 armour and 5 mech_infantrys moved from Caucasus to Iraq
                2 armour and 2 mech_infantrys moved from Caucasus to Iraq
                2 armour and 2 mech_infantrys moved from Caucasus to Persia
                2 armour and 2 mech_infantrys moved from Northwest Persia to Persia
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 armour and 1 mech_infantry moved from Caucasus to Persia
                1 armour and 1 mech_infantry moved from Caucasus to Persia
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                2 infantry moved from Tambov to Samara
                1 infantry moved from Urals to Vologda
                1 bomber moved from Ukraine to Vologda
                1 fighter and 1 tactical_bomber moved from Ukraine to Samara
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Volgograd to Kazakhstan
                1 armour moved from Caucasus to Kazakhstan
                1 armour and 1 mech_infantry moved from Caucasus to Persia
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                1 artillery and 3 infantry moved from Belarus to Smolensk
                1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 submarine moved from 123 Sea Zone to 109 Sea Zone
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 1 destroyer
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Vologda
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 aaGun and 1 armour
                        AA fire in Vologda :  0/1 hits
                        Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 aaGun and 1 armour in Vologda, round 2 :  1/1 hits
                        1 aaGun owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    retreated to Vologda
                    Russians win with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 aaGun
                Battle in Kazakhstan
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 3 :  0/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 3 :  0/1 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 4 :  1/3 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 4 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Kazakhstan
                    Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 artillery and 3 infantry
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 3 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  1/2 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Smolensk
                    2 infantry owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
                    Russians win with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Persia
                    Germans attack with 7 armour and 7 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 7 armour and 7 mech_infantrys in Persia, round 2 :  1/14 hits
                        British roll dice for 1 infantry in Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                    Germans win, taking Persia from British with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Iraq
                    Germans attack with 10 armour and 10 mech_infantrys
                    ANZAC defend with 1 infantry
                        Germans roll dice for 10 armour and 10 mech_infantrys in Iraq, round 2 :  6/20 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Iraq
                    Germans win, taking Iraq from British with 10 armour and 10 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Samara
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 2 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 :  0/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 :  0/3 hits
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 3 :  2/4 hits
                        Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Samara
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 4 :  1/3 hits
                        Russians roll dice for 1 artillery in Samara, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Samara
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 2 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod
                3 infantry moved from Novgorod to Belarus
                1 bomber moved from Vologda to Novgorod
                6 mech_infantrys moved from Ukraine to Volgograd
                2 armour moved from Western Germany to Poland
                7 mech_infantrys moved from Western Germany to Poland
                4 mech_infantrys moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Eastern Poland to Novgorod
                7 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 aaGun moved from Western Germany to France

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                3 infantry placed in Volgograd
                3 artilleries placed in Ukraine
                3 infantry placed in Novgorod
                1 bomber and 4 mech_infantrys placed in Western Germany
                6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 63 PUs; end with 63 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 69 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_41872_Ger8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Vologda to Urals
                      Russians take Urals from Germans
                1 armour moved from Urals to Novosibirsk
                1 infantry moved from Russia to Tambov
                      Russians take Tambov from Germans
                1 artillery moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 artillery moved from Russia to Bryansk
                3 infantry moved from Russia to Bryansk
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Smolensk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 1 artillery and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 2 infantry in Bryansk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 :  0/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 4 :  1/3 hits
                        Germans roll dice for 1 infantry in Bryansk, round 4 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs
                Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs

    triplea_41872_Rus8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 8 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Kwangtung to Kwangsi
                      Japanese take Kwangsi from Chinese
                1 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from Shantung to Jehol
                1 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Shantung to Jehol
                1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Shantung to Kiangsi
                1 bomber moved from Kiangsu to Kiangsi
                1 bomber moved from Philippines to Kiangsi
                1 tactical_bomber moved from Shantung to Anhwe
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
                1 infantry moved from Korea to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 infantry moved from 5 Sea Zone to Soviet Far East
                1 infantry moved from Korea to Manchuria
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                2 artilleries and 3 infantry moved from Kwangtung to Kwangsi

    Combat - Japanese
                Battle in Soviet Far East
                Battle in Kiangsi
                    Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 :  2/5 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi
                    Japanese win, taking Soviet Far East from Russians with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Jehol, round 2 :  3/5 hits
                        Chinese roll dice for 1 mech_infantry in Jehol, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Anhwe, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Anhwe
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Anhwe to Shantung
                2 bombers, 1 fighter and 1 tactical_bomber moved from Kiangsi to Kiangsu
                1 artillery and 1 infantry moved from Guam to 21 Sea Zone
                1 artillery, 2 carriers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 39 Sea Zone to 77 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 destroyer and 2 submarines placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Kwangtung
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 38 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs

    triplea_41872_Jap8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_41872_Chi8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 6 fighters, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Norway to Finland
                      Americans take Finland from Germans

    Combat - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 82 Sea Zone to 84 Sea Zone
                1 destroyer moved from 83 Sea Zone to 86 Sea Zone
                2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 fighters and 2 mech_infantrys moved from French Equatorial Africa to Egypt
                3 bombers, 1 fighter and 1 tactical_bomber moved from French West Africa to Egypt
                4 fighters moved from Eastern Persia to Egypt
                1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                9 fighters moved from Eastern United States to French West Africa

    Place Units - Americans
                6 fighters and 1 tactical_bomber placed in Eastern United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                1 artillery and 4 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 109 Sea Zone: 2 carriers and 2 submarines
                EDIT: Removing units owned by Americans from 109 Sea Zone: 2 carriers and 2 submarines
                EDIT: Adding units owned by Americans to 107 Sea Zone: 2 carriers and 2 submarines
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 carriers, 1 fighter, 2 submarines and 1 tactical_bomber
                EDIT: Adding units owned by Americans to French West Africa: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Central America: 2 fighters
                EDIT: Adding units owned by Americans to French West Africa: 2 fighters
                EDIT: Turning off Edit Mode
                British buy 3 armour, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar

    Combat - British
                Battle in French Madagascar

    Non Combat Move - British
                1 armour, 2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
                5 infantry moved from Alexandria to Egypt
                2 armour moved from Union of South Africa to Belgian Congo
                2 fighters moved from Central America to French West Africa
                2 fighters moved from United Kingdom to French West Africa
                2 fighters moved from Eastern Persia to Egypt
                1 mech_infantry moved from India to Eastern Persia
                1 mech_infantry moved from Burma to India
                2 aaGuns and 3 infantry moved from Yunnan to Burma
                1 infantry moved from Siam to Shan State
                1 infantry moved from Malaya to Shan State
                1 aaGun, 1 artillery and 14 infantry moved from Kweichow to Szechwan

    Place Units - British
                3 armour placed in Egypt
                2 mech_infantrys placed in Union of South Africa
                1 destroyer placed in 71 Sea Zone
                British undo move 3.
                British undo move 1.
                1 destroyer placed in 98 Sea Zone
                2 armour placed in Egypt
                1 armour placed in Union of South Africa
                British undo move 4.
                British undo move 2.
                1 armour placed in Egypt
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1
                British collect 29 PUs (3 lost to blockades); end with 29 PUs

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs
                Some Units in India change ownership: 5 infantry

    triplea_41872_UK_8.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 carrier and 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Libya to Tobruk
                      Italians take Tobruk from British
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                2 mech_infantrys moved from Northwest Persia to Eastern Persia

    Combat - Italians
                Battle in Gibraltar
                Battle in Eastern Persia
                    Italians attack with 2 mech_infantrys
                    British defend with 2 mech_infantrys
                        Italians roll dice for 2 mech_infantrys in Eastern Persia, round 2 :  0/2 hits
                        British roll dice for 2 mech_infantrys in Eastern Persia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Italians lost in Eastern Persia
                    1 mech_infantry owned by the Italians retreated to Persia
                    British win, taking Gibraltar from British with 2 mech_infantrys remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun and 1 infantry moved from Rostov to Caucasus
                1 aaGun moved from Volgograd to Caucasus
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                3 marines moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 3 marines, 7 submarines, 1 tactical_bomber and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 3 marines moved from 92 Sea Zone to Gibraltar
                2 aaGuns moved from Southern Italy to Northern Italy

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
                EDIT: Adding units owned by Italians to Gibraltar: 1 artillery
                EDIT: Turning off Edit Mode
                1 carrier placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs

    triplea_41872_Ita8.tsvg

  • '17 '16 '15 '14 '12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Philippines

    Non Combat Move - ANZAC
                2 fighters moved from 54 Sea Zone to 26 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                2 destroyers moved from 42 Sea Zone to 54 Sea Zone
                1 submarine moved from 42 Sea Zone to 44 Sea Zone

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 19 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Move - French

    Turn Complete - French

    triplea_41872_Fre8.tsvg

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