Toan6ca (Axis) vs cheops (Allies +20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 submarine moved from 95 Sea Zone to 93 Sea Zone
                1 cruiser moved from 95 Sea Zone to 93 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                1 armour and 1 infantry moved from 97 Sea Zone to Greece
                1 armour moved from Albania to Greece
                1 infantry moved from Albania to Greece
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 artillery moved from 94 Sea Zone to Algeria
                1 infantry moved from 94 Sea Zone to Algeria
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British
                1 bomber moved from Northern Italy to 93 Sea Zone
                1 fighter moved from Southern Italy to Algeria
                1 infantry moved from Albania to Greece

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser and 1 submarine
                    French defend with 1 cruiser and 1 destroyer
                        Italians roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 cruiser in 93 Sea Zone, round 2 :  1/2 hits
                        French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the French, 1 cruiser owned by the Italians and 1 submarine owned by the Italians lost in 93 Sea Zone
                        Italians roll dice for 1 bomber in 93 Sea Zone, round 3 :  1/1 hits
                        French roll dice for 1 cruiser in 93 Sea Zone, round 3 :  1/1 hits
                        1 cruiser owned by the French and 1 bomber owned by the Italians lost in 93 Sea Zone
                    French win with no units remaining. Battle score for attacker is -10
                    Casualties for Italians: 1 bomber, 1 cruiser and 1 submarine
                    Casualties for French: 1 cruiser and 1 destroyer
                Battle in Algeria
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 :  1/3 hits
                        French roll dice for 1 infantry in Algeria, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 artillery in Tunisia, round 3 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 4 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 4 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 5 :  0/1 hits
                        French roll dice for 1 infantry in Tunisia, round 5 :  0/1 hits
                        Italians roll dice for 1 artillery in Tunisia, round 6 :  1/1 hits
                        French roll dice for 1 infantry in Tunisia, round 6 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for French: 1 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 destroyer
                    British defend with 1 submarine
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 submarine in 96 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                    British win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 destroyer
                Battle in Greece
                    Italians attack with 2 armour and 3 infantry
                    Neutral_Allies defend with 4 infantry
                        Italians roll dice for 1 battleship in Greece, round 2 :  1/1 hits
                        Italians roll dice for 2 armour and 3 infantry in Greece, round 2 :  1/5 hits
                        Neutral_Allies roll dice for 4 infantry in Greece, round 2 :  0/4 hits
                        2 infantry owned by the Neutral_Allies lost in Greece
                        Italians roll dice for 2 armour and 3 infantry in Greece, round 3 :  1/5 hits
                        Neutral_Allies roll dice for 2 infantry in Greece, round 3 :  1/2 hits
                        1 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece
                        Italians roll dice for 2 armour and 2 infantry in Greece, round 4 :  2/4 hits
                        Neutral_Allies roll dice for 1 infantry in Greece, round 4 :  0/1 hits
                        1 infantry owned by the Neutral_Allies lost in Greece
                    Italians win, taking Greece from Neutral_Allies with 2 armour and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 infantry
                    Casualties for Neutral_Allies: 4 infantry

    Non Combat Move - Italians
                1 fighter moved from Algeria to Tunisia
                1 fighter moved from Tunisia to Libya
                2 aaGuns, 1 artillery and 2 infantry moved from Northern Italy to Yugoslavia
                4 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs

    triplea_41587_Ita1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    triplea_41587_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone
                1 infantry moved from Syria to Trans-Jordan
                1 infantry moved from French West Africa to French Central Africa

    Turn Complete - French

    triplea_41587_Fre1.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 submarines; Remaining resources: 44 PUs;

    Combat Move - Germans
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                1 mech_infantry moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                1 armour moved from France to Southern France

    triplea_41587_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 submarines; Remaining resources: 44 PUs;

    Combat Move - Germans
                2 submarines moved from 91 Sea Zone to 92 Sea Zone
                2 bombers, 2 fighters and 4 tactical_bombers moved from Western Germany to 92 Sea Zone
                1 infantry moved from Western Germany to 112 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from France to Normandy Bordeaux
                1 mech_infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Southern France
                1 mech_infantry moved from France to Southern France
                1 mech_infantry moved from France to Normandy Bordeaux
                1 armour moved from France to Normandy Bordeaux
                1 armour moved from France to Southern France

    Combat - Germans
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Normandy Bordeaux, round 2 :  3/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in Southern France
                    Germans attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 :  0/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Southern France, round 3 :  0/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans lost in Southern France
                        Germans roll dice for 1 armour and 1 artillery in Southern France, round 4 :  0/2 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 4 :  1/2 hits
                        1 artillery owned by the Germans lost in Southern France
                    1 armour owned by the Germans retreated to Northern Italy
                    French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Gibraltar
                    Germans attack with 1 infantry
                    British defend with 1 airfield, 3 fighters and 1 harbour
                        Germans roll dice for 1 battleship in Gibraltar, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry in Gibraltar, round 2 :  1/1 hits
                        British roll dice for 3 fighters in Gibraltar, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 fighter owned by the British lost in Gibraltar
                    British win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 fighter
                Battle in 92 Sea Zone
                    Germans attack with 2 bombers, 2 fighters, 2 submarines and 4 tactical_bombers
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 transport; French defend with 1 cruiser
                        Germans roll dice for 2 submarines in 92 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 92 Sea Zone, round 2 :  3/8 hits
                        British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  2/4 hits
                        1 destroyer owned by the British, 1 cruiser owned by the French, 2 submarines owned by the Germans and 1 cruiser owned by the British lost in 92 Sea Zone
                        Germans roll dice for 2 bombers, 2 fighters and 4 tactical_bombers in 92 Sea Zone, round 3 :  4/8 hits
                        British roll dice for 1 battleship and 1 transport in 92 Sea Zone, round 3 :  1/1 hits
                        1 transport owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 92 Sea Zone
                    Germans win with 2 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 37
                    Casualties for Germans: 1 fighter and 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
                    Casualties for French: 1 cruiser

    Non Combat Move - Germans
                2 bombers, 1 fighter and 4 tactical_bombers moved from 92 Sea Zone to Algeria
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                3 armour moved from Yugoslavia to Poland
                4 infantry moved from Slovakia Hungary to Poland
                5 infantry moved from Bulgaria to Romania
                2 artilleries and 2 infantry moved from Yugoslavia to Slovakia Hungary
                3 aaGuns and 1 infantry moved from Germany to Poland
                3 infantry moved from Western Germany to Germany
                4 armour and 1 mech_infantry moved from France to Germany

    Place Units - Germans
                4 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 41 PUs; end with 85 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 95 PUs

    triplea_41587_Ger2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Russians
                Russians buy 5 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians

    Non Combat Move - Russians
                2 infantry moved from Buyant-Uhaa to Central Mongolia
                1 infantry moved from Ulaanbaatar to Central Mongolia
                2 infantry moved from Olgiy to Tsagaan Olom
                1 infantry moved from Dzavhan to Tsagaan Olom
                2 infantry moved from Rostov to Ukraine
                3 armour moved from Russia to Bryansk
                1 artillery and 1 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Bryansk to Belarus
                1 infantry moved from Western Ukraine to Ukraine

    Place Units - Russians
                3 artilleries placed in Ukraine
                2 artilleries and 1 infantry placed in Novgorod
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs

    triplea_41587_Rus2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 harbour, 4 infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Amur to Soviet Far East
                      Japanese take Siberia from Russians
                      Japanese take Soviet Far East from Russians
                1 mech_infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 artillery and 1 infantry moved from Chahar to Central Mongolia
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 artillery and 5 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 fighter and 1 tactical_bomber moved from Jehol to Central Mongolia
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 fighter and 1 tactical_bomber moved from Jehol to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kiangsi to Yunnan
                1 bomber moved from Kwangsi to Yunnan
                1 bomber moved from Kiangsi to Yunnan
                1 tactical_bomber moved from Jehol to Central Mongolia
                1 fighter moved from Jehol to Central Mongolia
                4 fighters and 3 tactical_bombers moved from Jehol to Yunnan

    Combat - Japanese
                Battle in Central Mongolia
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Central Mongolia, round 2 :  4/8 hits
                        Russians roll dice for 3 infantry in Central Mongolia, round 2 :  0/3 hits
                        3 infantry owned by the Russians lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 7 fighters, 5 infantry and 5 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 7 fighters, 5 infantry and 5 tactical_bombers in Yunnan, round 2 :  9/20 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 7 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Japanese
                1 artillery and 2 infantry moved from Anhwe to Kweichow
                1 infantry moved from Jehol to Chahar
                1 aaGun moved from Manchuria to Jehol
                1 fighter moved from Manchuria to Kwangsi
                1 artillery moved from Kiangsi to Kwangsi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                3 fighters and 3 tactical_bombers moved from Central Mongolia to Anhwe
                2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
                3 fighters moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
                1 battleship, 2 carriers, 3 destroyers and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
                1 cruiser moved from 33 Sea Zone to 36 Sea Zone
                1 transport moved from 5 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 4 infantry placed in Japan
                2 transports placed in 6 Sea Zone
                1 harbour placed in Hainan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 37 PUs
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 47 PUs

    triplea_41587_Jap2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 bombers and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 fighter moved from Guam to Wake Island
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                1 battleship moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 bombers placed in Western United States
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs

    triplea_41587_Ame2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan
                3 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  0/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  2/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 :  2/4 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Yunnan to Burma
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_41587_Chi2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Americans
                Americans buy 3 bombers and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 armour moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 fighter moved from Guam to Wake Island
                1 destroyer moved from 89 Sea Zone to 101 Sea Zone
                1 battleship moved from 89 Sea Zone to 101 Sea Zone

    Place Units - Americans
                3 bombers placed in Western United States
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                6 infantry moved from Szechwan to Yunnan
                1 fighter moved from Burma to Yunnan
                3 infantry moved from Shensi to Hopei

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 6 infantry
                    Japanese defend with 1 artillery and 3 infantry
                        Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 2 :  0/7 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 :  2/4 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 :  2/5 hits
                        Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 :  2/4 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 :  2/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  1/2 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -2
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 artillery and 3 infantry
                Battle in Hopei
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 3 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 4 :  0/1 hits
                        Chinese roll dice for 3 infantry in Hopei, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hopei, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                3 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Yunnan to Burma
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi
                3 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Purchase Units - British
                British buy 1 armour, 2 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Gibraltar to 94 Sea Zone
                1 infantry moved from Ethiopia to 76 Sea Zone
                1 artillery moved from Ethiopia to 76 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 72 Sea Zone
                1 cruiser moved from 76 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Kenya
                1 artillery moved from 72 Sea Zone to Kenya

    Combat - British
                Battle in 94 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 94 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Kenya
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Kenya, round 2 :  1/1 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan
                1 destroyer moved from 76 Sea Zone to 98 Sea Zone
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 fighter moved from 94 Sea Zone to Gibraltar
                2 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from Persia to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                2 infantry moved from Persia to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 76 Sea Zone
                1 mech_infantry moved from Eire to United Kingdom
                2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India

    Place Units - British
                1 armour and 1 mech_infantry placed in Union of South Africa
                2 destroyers and 1 transport placed in 121 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,6
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
                British collect 28 PUs (3 lost to blockades); end with 28 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 aaGun and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs
                Some Units in India change ownership: 1 aaGun and 4 infantry

    triplea_41587_UK_2.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Libya to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                4 infantry moved from Northern Italy to Southern France

    triplea_41587_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 infantry moved from Greece to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone
                1 artillery moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Libya to 92 Sea Zone
                1 fighter moved from Southern Italy to 92 Sea Zone
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                4 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  0/2 hits
                        French roll dice for 1 infantry in Morocco, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 3 :  1/2 hits
                        French roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Southern France
                    Italians attack with 4 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 4 infantry in Southern France, round 2 :  0/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Southern France
                        Italians roll dice for 3 infantry in Southern France, round 3 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 3 :  2/2 hits
                        1 infantry owned by the French and 2 infantry owned by the Italians lost in Southern France
                    1 infantry owned by the Italians retreated to Northern Italy
                    French win with 1 artillery remaining. Battle score for attacker is -6
                    Casualties for Italians: 3 infantry
                    Casualties for French: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 airfield, 2 fighters and 1 harbour
                        Italians roll dice for 1 battleship in Gibraltar, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 :  2/2 hits
                        British roll dice for 2 fighters in Gibraltar, round 2 :  1/2 hits
                        2 fighters owned by the British and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 fighters

    Non Combat Move - Italians
                2 fighters moved from 92 Sea Zone to Algeria
                1 infantry moved from Greece to Bulgaria
                2 armour moved from Greece to Romania
                2 aaGuns, 1 artillery and 2 infantry moved from Yugoslavia to Slovakia Hungary
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs

    triplea_41587_Ita2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    triplea_41587_ANZ2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Romania: 2 armour
                EDIT: Adding units owned by Italians to Yugoslavia: 2 armour
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    triplea_41587_Fre2.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 infantry and 13 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Normandy Bordeaux to Southern France
                2 bombers moved from Algeria to 98 Sea Zone
                2 tactical_bombers moved from Algeria to Southern France

    Combat - Germans
                Battle in Southern France
                    Germans attack with 2 mech_infantrys and 2 tactical_bombers
                    French defend with 1 artillery, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Southern France, round 2 :  1/4 hits
                        French roll dice for 1 artillery in Southern France, round 2 :  0/1 hits
                        1 artillery owned by the French lost in Southern France
                    Germans win, taking Southern France from French with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 destroyer and 1 submarine; French defend with 1 destroyer
                    1 submarine owned by the British Submerged
                        Germans roll dice for 2 bombers in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 2 destroyers in 98 Sea Zone, round 2 :  1/2 hits
                        1 destroyer owned by the French and 1 bomber owned by the Germans lost in 98 Sea Zone
                        Germans roll dice for 1 bomber in 98 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 98 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the British and 1 bomber owned by the Germans lost in 98 Sea Zone
                    British win with no units remaining. Battle score for attacker is -8
                    Casualties for Germans: 2 bombers
                    Casualties for British: 1 destroyer
                    Casualties for French: 1 destroyer

    Non Combat Move - Germans
                1 submarine moved from 103 Sea Zone to 92 Sea Zone
                5 infantry moved from Finland to Norway
                4 submarines moved from 112 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                1 submarine moved from 106 Sea Zone to 103 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 battleship moved from 91 Sea Zone to 110 Sea Zone
                1 fighter and 2 tactical_bombers moved from Algeria to Western Germany
                1 battleship moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Northern Italy to Western Germany
                2 tactical_bombers moved from Southern France to Normandy Bordeaux
                4 armour moved from Germany to Western Germany
                1 mech_infantry moved from Germany to Western Germany
                3 infantry moved from Poland to Germany
                2 artilleries moved from Slovakia Hungary to Germany
                3 artilleries moved from Poland to Germany
                2 infantry moved from Slovakia Hungary to Germany
                2 infantry moved from Poland to Germany
                3 armour moved from Poland to Western Germany
                5 infantry moved from Romania to Slovakia Hungary

    Place Units - Germans
                10 transports placed in 112 Sea Zone
                3 transports placed in 113 Sea Zone
                1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    triplea_41587_Ger3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Poland: 5 infantry
                EDIT: Removing units owned by Germans from 110 Sea Zone: 5 submarines
                EDIT: Adding units owned by Germans to 112 Sea Zone: 5 submarines
                EDIT: Adding units owned by Germans to Germany: 5 infantry
                EDIT: Turning off Edit Mode
                Russians buy 4 artilleries and 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                3 infantry moved from Tsagaan Olom to Central Mongolia

    Combat - Russians
                Battle in Central Mongolia
                    Russians attack with 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 3 infantry in Central Mongolia, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Central Mongolia
                        Russians roll dice for 2 infantry in Central Mongolia, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Central Mongolia, round 3 :  2/2 hits
                        2 infantry owned by the Russians lost in Central Mongolia
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                4 infantry moved from Novgorod to Karelia
                3 artilleries and 8 infantry moved from Ukraine to Bessarabia
                1 artillery and 4 infantry moved from Belarus to Baltic States
                3 artilleries and 3 infantry moved from Novgorod to Baltic States
                5 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Bryansk to Western Ukraine
                1 infantry moved from Western Ukraine to Bessarabia
                1 submarine moved from 127 Sea Zone to 124 Sea Zone

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                4 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Western Ukraine: 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 32 PUs; end with 34 PUs

    triplea_41587_Rus3.tsvg


  • Apparently I am using 1.9 and our game is in 1.8…so try this. I found this method on the forums…here goes nothing!

    triplea_40268.0_Ger3.tsvg AFTER.tsvg

Suggested Topics

  • 13
  • 4
  • 24
  • 35
  • 31
  • 69
  • 50
  • 127
Axis & Allies Boardgaming Custom Painted Miniatures

235

Online

17.3k

Users

39.9k

Topics

1.7m

Posts