8L G40 BM.3 giallo (Allies) vs VonAlba (Axis)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - British
                British repair damage of 14x factory_major; Remaining resources: 30 PUs;
                British buy 3 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 unit repaired.
                4 infantry moved from Scotland to Eire
                4 fighters moved from United Kingdom to Eire
                1 destroyer moved from 109 Sea Zone to 88 Sea Zone
                1 carrier, 1 destroyer, 1 infantry and 5 transports moved from 96 Sea Zone to 95 Sea Zone
                2 fighters moved from Sicily to 95 Sea Zone
                7 fighters moved from Sicily to Gibraltar
                9 artilleries and 16 infantry moved from Turkmenistan to Kazakhstan
                      British take Kazakhstan from Japanese
                1 carrier, 1 cruiser and 2 fighters moved from 19 Sea Zone to 22 Sea Zone
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in Rhodesia
                    British attack with 1 armour and 2 infantry
                    Germans defend with 1 armour
                        British roll dice for 1 armour and 2 infantry in Rhodesia, round 2 :  1/3 hits
                        Germans roll dice for 1 armour in Rhodesia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Rhodesia
                    British win, taking Rhodesia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Eire
                    British attack with 4 fighters and 4 infantry
                    Germans defend with 2 artilleries and 1 infantry
                        British roll dice for 4 fighters and 4 infantry in Eire, round 2 :  4/8 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Eire, round 2 :  2/3 hits
                        1 infantry owned by the Germans, 2 infantry owned by the British and 2 artilleries owned by the Germans lost in Eire
                    British win, taking Eire from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries and 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - British
                4 fighters moved from Eire to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                4 aaGuns moved from Turkmenistan to Kazakhstan
                1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                3 fighters placed in United Kingdom

    Turn Complete - British
                British collect 21 PUs; end with 21 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUs

    Turn Complete - UK_Pacific

    triplea_41556_UK_18.tsvg

  • '21 '20 '19 '18 '17 '16

    Im out for a week on holiday, be back around the 16th

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Iraq to Southern Italy
                4 artilleries and 9 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Eastern Persia to Turkmenistan
                      Italians take Turkmenistan from British
                1 mech_infantry moved from Eastern Persia to Turkmenistan
                1 armour and 2 mech_infantrys moved from Persia to Turkmenistan
                1 infantry moved from Eastern Persia to Turkmenistan
                1 artillery moved from Eastern Persia to Turkmenistan
                1 artillery and 1 infantry moved from Eastern Persia to Persia
                2 infantry moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 fighter and 2 infantry
                    Americans defend with 1 artillery and 1 factory_minor
                        Italians roll dice for 1 fighter and 2 infantry in Northern Italy, round 2 :  1/3 hits
                        Americans roll dice for 1 artillery in Northern Italy, round 2 :  1/1 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                    Italians win, taking Northern Italy from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                2 fighters placed in Iraq

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_41556_Ita18.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 18

    Combat Move - French
                1 infantry moved from Scotland to United Kingdom

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    triplea_41556_Fre18.tsvg

  • '17

    triple a say me i’ve win because i’ve taken 8 vc in europe
    i’don’t know if it’s true because i’ve lost jap ,so i need 9 vc in europe… or you take jap too late?
    i don’t know, you know that?
    by

  • '21 '20 '19 '18 '17 '16

    You need 9 vc now ive taken Japan

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 carriers, 4 fighters and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Germans
                9 mech_infantrys moved from Belgian Congo to Rhodesia
                1 armour moved from Tanganyika Territory to Rhodesia
                1 armour moved from Italian Somaliland to Tanganyika Territory
                1 armour moved from British Somaliland to Anglo Egyptian Sudan
                1 armour moved from French Central Africa to Gold Coast
                      Germans take French West Africa from French
                      Germans take Gold Coast from British
                1 armour moved from Nigeria to Anglo Egyptian Sudan
                1 armour moved from Libya to Algeria
                      Germans take Tunisia from French
                      Germans take Algeria from French
                1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                1 armour and 1 mech_infantry moved from Alexandria to Libya
                2 mech_infantrys moved from Egypt to Tobruk
                1 armour moved from Egypt to Tobruk
                2 mech_infantrys moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Tobruk
                1 armour moved from Egypt to Alexandria
                1 fighter moved from Western Germany to 93 Sea Zone
                1 fighter moved from Western Germany to 96 Sea Zone
                3 artilleries and 8 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from France to Southern France
                2 artilleries moved from France to Southern France
                1 infantry moved from France to Southern France
                2 infantry moved from France to Southern France
                5 armour and 7 mech_infantrys moved from Poland to Western Germany
                2 submarines moved from 113 Sea Zone to 112 Sea Zone
                15 artilleries moved from Baltic States to Poland
                1 artillery and 5 infantry moved from Volgograd to Rostov
                1 armour moved from Timguska to Yakut S.S.R.
                      Germans take Yenisey from Americans
                      Germans take Yakut S.S.R. from Americans
                1 mech_infantry moved from Timguska to Yenisey
                4 armour and 9 mech_infantrys moved from Egypt to Iraq
                6 armour and 3 mech_infantrys moved from Trans-Jordan to Northwest Persia
                3 armour, 4 artilleries, 6 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                4 bombers moved from Iraq to Rhodesia

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 96 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 93 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 93 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Rhodesia
                    Germans attack with 1 armour, 4 bombers and 9 mech_infantrys
                    British defend with 1 armour, 3 infantry and 1 mech_infantry
                        Germans roll dice for 1 armour, 4 bombers and 9 mech_infantrys in Rhodesia, round 2 :  6/14 hits
                        British roll dice for 1 armour, 3 infantry and 1 mech_infantry in Rhodesia, round 2 :  3/5 hits
                        1 mech_infantry owned by the British, 3 mech_infantrys owned by the Germans, 3 infantry owned by the British and 1 armour owned by the British lost in Rhodesia
                    Germans win, taking Rhodesia from British with 1 armour, 4 bombers and 6 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 3 mech_infantrys
                    Casualties for British: 1 armour, 3 infantry and 1 mech_infantry
                Battle in Southern France
                    Germans attack with 2 artilleries and 4 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 artilleries and 4 infantry in Southern France, round 2 :  1/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  0/2 hits
                        1 infantry owned by the Americans lost in Southern France
                        Germans roll dice for 2 artilleries and 4 infantry in Southern France, round 3 :  2/6 hits
                        Americans roll dice for 1 artillery in Southern France, round 3 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Germans
                1 fighter moved from 93 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                4 bombers moved from Rhodesia to Tanganyika Territory

    Place Units - Germans
                3 carriers, 4 fighters and 2 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 79 PUs; end with 81 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 111 PUs

    triplea_41556_Ger19.tsvg

  • '21 '20 '19 '18 '17 '16

    russia is out pls continue each turn.

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Combat Move - Japanese
                1 fighter moved from French Indo China to 41 Sea Zone
                1 bomber moved from French Indo China to 21 Sea Zone
                3 armour, 6 artilleries, 15 infantry, 1 marine and 4 mech_infantrys moved from Eastern Persia to Turkmenistan
                1 infantry moved from Sikang to Shensi
                1 artillery moved from Kansu to Shensi
                1 infantry moved from Szechwan to Shensi
                3 armour moved from Yunnan to Hopei
                3 mech_infantrys moved from Yunnan to Hopei
                10 fighters moved from French Indo China to Jehol
                1 infantry moved from Anhwe to Jehol
                1 artillery moved from Chahar to Jehol
                1 armour moved from Anhwe to Chahar
                1 armour moved from Anhwe to Jehol
                1 armour, 1 artillery, 7 infantry and 2 mech_infantrys moved from French Indo China to Yunnan
                3 infantry moved from Malaya to Shan State
                1 armour and 2 mech_infantrys moved from India to Eastern Persia
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Yunnan to Kweichow

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Jehol
                    Japanese attack with 1 armour, 1 artillery, 10 fighters and 1 infantry
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 10 fighters and 1 infantry in Jehol, round 2 :  6/13 hits
                        Chinese roll dice for 5 infantry in Jehol, round 2 :  3/5 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 5 infantry owned by the Chinese lost in Jehol
                    Japanese win with 10 fighters remaining. Battle score for attacker is 2
                    Casualties for Chinese: 5 infantry
                    Casualties for Japanese: 1 armour, 1 artillery and 1 infantry

    Non Combat Move - Japanese
                10 fighters moved from Jehol to Anhwe
                1 fighter moved from 41 Sea Zone to Shan State
                1 bomber moved from 21 Sea Zone to Anhwe

    Turn Complete - Japanese

    triplea_41556_Jap19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 3 armour, 2 carriers, 2 cruisers, 7 fighters and 2 marines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 fighters and 2 tactical_bombers moved from Sardinia to Algeria
                2 fighters and 2 tactical_bombers moved from 95 Sea Zone to Gibraltar
                2 fighters moved from Gibraltar to United Kingdom
                4 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 92 Sea Zone
                2 bombers moved from Hawaiian Islands to French Guiana
                2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports moved from 25 Sea Zone to 27 Sea Zone
                3 transports moved from 6 Sea Zone to 26 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in Algeria
                    Americans attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    Germans defend with 1 armour
                        Americans roll dice for 2 battleships in Algeria, round 2 :  2/2 hits
                        Germans roll dice for 1 armour in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Germans lost in Algeria
                    Americans win, taking Algeria from Germans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from Algeria to 92 Sea Zone
                2 tactical_bombers moved from Algeria to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                3 artilleries and 3 infantry moved from 89 Sea Zone to Southeast Mexico
                3 artilleries and 3 infantry moved from Central United States to Southeast Mexico
                3 transports moved from 101 Sea Zone to 89 Sea Zone

    Place Units - Americans
                3 armour placed in Korea
                7 fighters and 2 marines placed in Eastern United States
                2 carriers and 2 cruisers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 69 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs

    triplea_41556_Ame19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    triplea_41556_Chi19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - British
                British repair damage of 6x factory_major; Remaining resources: 21 PUs;
                British buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Eire to Scotland
                1 destroyer moved from 88 Sea Zone to 92 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Tunisia
                2 fighters moved from 95 Sea Zone to Tunisia
                1 carrier, 1 destroyer and 4 transports moved from 95 Sea Zone to 92 Sea Zone
                1 infantry moved from Kazakhstan to Caucasus
                      British take Caucasus from Italians
                1 infantry moved from Kazakhstan to Volgograd
                      British take Volgograd from Germans
                9 artilleries and 13 infantry moved from Kazakhstan to Samara
                1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 64 Sea Zone
                1 carrier, 1 cruiser and 2 fighters moved from 22 Sea Zone to 31 Sea Zone

    Combat - British
                Battle in Tunisia
                    British attack with 2 fighters and 1 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        British roll dice for 2 fighters and 1 infantry in Tunisia, round 2 :  3/3 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 :  1/2 hits
                        1 mech_infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Tunisia
                    British win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Samara
                    British attack with 9 artilleries and 13 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 9 artilleries and 13 infantry in Samara, round 2 :  7/22 hits
                        Japanese roll dice for 1 infantry in Samara, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Samara
                    British win, taking Samara from Japanese with 9 artilleries and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                4 aaGuns moved from Kazakhstan to Samara
                2 fighters moved from Tunisia to 92 Sea Zone
                7 fighters moved from Gibraltar to United Kingdom
                2 fighters moved from 31 Sea Zone to Hawaiian Islands

    Place Units - British
                7 infantry placed in United Kingdom

    Turn Complete - British
                British collect 24 PUs; end with 24 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs

    Turn Complete - UK_Pacific

    triplea_41556_UK_19.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 bomber, 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 94 Sea Zone
                2 fighters moved from Iraq to Southern Italy
                4 artilleries and 9 infantry moved from Trans-Jordan to Iraq
                1 armour, 1 artillery, 2 infantry and 3 mech_infantrys moved from Turkmenistan to Kazakhstan
                1 artillery and 1 infantry moved from Persia to Northwest Persia
                1 infantry moved from Northern Italy to Western Germany
                3 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 94 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kazakhstan
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Kazakhstan, round 2 :  2/7 hits
                        British roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kazakhstan
                    Italians win, taking Kazakhstan from British with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 94 Sea Zone to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 22 PUs; end with 24 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs

    triplea_41556_Ita19.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 19

    Combat Move - French

    Turn Complete - French

    triplea_41556_Fre19.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 carriers, 1 destroyer and 7 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour moved from Yakut S.S.R. to Sakha
                      Germans take Buryatia from Russians
                      Germans take Sakha from Americans
                1 mech_infantry moved from Yenisey to Buryatia
                2 infantry moved from Rostov to Volgograd
                1 artillery moved from Rostov to Volgograd
                3 infantry moved from Rostov to Bryansk
                9 armour, 4 artilleries, 6 infantry and 5 mech_infantrys moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Libya to Algeria
                1 armour moved from Libya to Algeria
                1 mech_infantry moved from Tobruk to Tunisia
                1 armour moved from Tobruk to Tunisia
                1 mech_infantry moved from Tobruk to Libya
                1 mech_infantry moved from Tobruk to Libya
                1 armour moved from Alexandria to Libya
                2 mech_infantrys moved from Alexandria to Tobruk
                1 mech_infantry moved from Egypt to Tobruk
                2 mech_infantrys moved from Egypt to Alexandria
                2 armour moved from Iraq to Egypt
                3 mech_infantrys moved from Egypt to Iraq
                2 armour moved from Anglo Egyptian Sudan to Alexandria
                1 armour moved from Gold Coast to French Central Africa
                1 armour moved from Rhodesia to South West Africa
                      Germans take South West Africa from British
                1 armour moved from South West Africa to Union of South Africa
                      Germans take Union of South Africa from British
                6 mech_infantrys moved from Rhodesia to Anglo Egyptian Sudan
                1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan
                4 bombers moved from Tanganyika Territory to Iraq
                2 mech_infantrys moved from Western Germany to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 3 infantry moved from Southern France to France
                3 artilleries and 8 infantry moved from Northern Italy to Western Germany
                2 fighters moved from Southern Italy to 111 Sea Zone
                5 carriers, 2 destroyers, 8 fighters, 2 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 112 Sea Zone to 111 Sea Zone
                2 infantry and 2 mech_infantrys moved from 111 Sea Zone to Scotland
                15 artilleries moved from Poland to Germany
                2 mech_infantrys moved from Iraq to Egypt
                2 armour and 7 mech_infantrys moved from Iraq to Caucasus

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Volgograd, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Volgograd, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Volgograd
                    Germans win, taking Volgograd from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Scotland
                    Germans attack with 2 infantry and 2 mech_infantrys
                    British defend with 1 airfield and 2 infantry
                        Germans roll dice for 2 infantry and 2 mech_infantrys in Scotland, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Scotland, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the British lost in Scotland
                    Germans win, taking Scotland from British with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Algeria
                    Germans attack with 1 armour and 1 mech_infantry
                    Americans defend with 1 artillery
                        Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery in Algeria, round 2 :  0/1 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Algeria, round 3 :  2/2 hits
                        Americans roll dice for 1 artillery in Algeria, round 3 :  1/1 hits
                        1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Algeria
                    Germans win, taking Algeria from Americans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Americans: 1 artillery
                Battle in Caucasus
                    Germans attack with 11 armour, 4 artilleries, 6 infantry and 12 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 11 armour, 4 artilleries, 6 infantry and 12 mech_infantrys in Caucasus, round 2 :  9/33 hits
                        British roll dice for 1 infantry in Caucasus, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                    Germans win, taking Caucasus from British with 11 armour, 4 artilleries, 5 infantry and 12 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Germans

    Place Units - Germans
                2 carriers and 1 destroyer placed in 113 Sea Zone
                4 fighters placed in 113 Sea Zone
                3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 88 PUs; end with 89 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 94 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 119 PUs

    triplea_41556_Ger20.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 20

    Combat Move - Japanese
                3 armour, 6 artilleries, 15 infantry, 1 marine and 4 mech_infantrys moved from Turkmenistan to Kazakhstan
                1 armour and 2 mech_infantrys moved from Eastern Persia to Kazakhstan
                3 armour moved from Kazakhstan to Tsinghai
                4 mech_infantrys moved from Kazakhstan to Tsinghai
                1 fighter moved from Shan State to Anhwe
                1 artillery and 6 infantry moved from Yunnan to Shan State
                1 armour moved from Chahar to Jehol
                3 armour, 1 infantry and 3 mech_infantrys moved from Hopei to Chahar
                1 artillery and 3 infantry moved from Shensi to Hopei
                1 infantry moved from Tsinghai to Shensi
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Kweichow to Anhwe
                1 bomber moved from Anhwe to Korea
                10 fighters moved from Anhwe to Jehol

    Combat - Japanese
                Strategic bombing raid in Korea
                        AA fire in Korea :  1/1 hits
                    1 bomber killed by AA
                    Bombing raid in Korea causes 0 damage total.
                Battle in Jehol
                    Japanese attack with 1 armour and 10 fighters
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 10 fighters in Jehol, round 2 :  8/11 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 armour and 10 fighters remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                10 fighters moved from Jehol to Anhwe
                1 aaGun moved from Urals to Novosibirsk

    Turn Complete - Japanese

    triplea_41556_Jap20.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 20

    Purchase Units - Americans
                Americans buy 4 armour, 1 battleship, 7 destroyers and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 armour moved from Korea to Jehol
                1 tactical_bomber moved from Korea to Jehol
                2 armour moved from Korea to Sakha
                6 artilleries and 6 infantry moved from Southeast Mexico to 89 Sea Zone
                6 artilleries, 6 infantry and 6 transports moved from 89 Sea Zone to 91 Sea Zone
                2 marines moved from Eastern United States to 101 Sea Zone
                2 carriers, 2 cruisers, 1 destroyer and 2 marines moved from 101 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Morocco to Algeria
                3 fighters and 3 tactical_bombers moved from 92 Sea Zone to Algeria
                2 bombers moved from French Guiana to United Kingdom
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 3 transports moved from 92 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Sakha
                    Americans attack with 2 armour
                    Germans defend with 1 armour
                        Americans roll dice for 2 armour in Sakha, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Sakha, round 2 :  1/1 hits
                        1 armour owned by the Americans and 1 armour owned by the Germans lost in Sakha
                    Americans win, taking Sakha from Germans with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 armour
                Battle in Jehol
                    Americans attack with 1 armour and 1 tactical_bomber
                    Japanese defend with 1 armour
                        Americans roll dice for 1 armour and 1 tactical_bomber in Jehol, round 2 :  2/2 hits
                        Japanese roll dice for 1 armour in Jehol, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Jehol
                    Americans win, taking Jehol from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Algeria
                    Americans attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
                    Germans defend with 1 armour
                        Americans roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Algeria, round 2 :  6/7 hits
                        Germans roll dice for 1 armour in Algeria, round 2 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 armour owned by the Germans lost in Algeria
                    Americans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                3 fighters and 3 tactical_bombers moved from Algeria to 91 Sea Zone
                3 tactical_bombers moved from Gibraltar to United Kingdom
                7 fighters moved from Eastern United States to 91 Sea Zone
                6 fighters moved from Gibraltar to United Kingdom
                6 artilleries, 6 infantry and 2 marines moved from 91 Sea Zone to Morocco
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                3 tactical_bombers moved from 91 Sea Zone to Gibraltar
                2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 6 transports moved from 27 Sea Zone to 64 Sea Zone
                1 fighter moved from 64 Sea Zone to West Indies
                1 fighter and 2 tactical_bombers moved from 64 Sea Zone to West Indies
                3 transports moved from 26 Sea Zone to 64 Sea Zone
                1 submarine moved from 6 Sea Zone to 26 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 armour moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Jehol to Korea
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - Americans
                1 armour and 1 infantry placed in Japan
                3 armour placed in Korea
                1 battleship and 7 destroyers placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 68 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 100 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 105 PUs

    triplea_41556_Ame20.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 20

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                2 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs

    triplea_41556_Chi20.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 20

    Purchase Units - British
                British buy 2 tactical_bombers; Remaining resources: 8 PUs;

    Combat Move - British
                1 carrier, 2 fighters and 4 transports moved from 92 Sea Zone to 91 Sea Zone
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                14 fighters moved from United Kingdom to Scotland
                1 carrier and 1 cruiser moved from 31 Sea Zone to 26 Sea Zone
                2 fighters moved from Hawaiian Islands to Central United States
                1 fighter and 1 tactical_bomber moved from 64 Sea Zone to Gibraltar
                1 infantry moved from Samara to Tambov
                      British take Tambov from Germans
                1 infantry moved from Samara to Vologda
                      British take Vologda from Japanese
                1 artillery and 1 infantry moved from Samara to Novosibirsk
                8 artilleries and 9 infantry moved from Samara to Vologda

    Combat - British
                Battle in Scotland
                    British attack with 14 fighters and 3 infantry
                    Germans defend with 1 airfield, 1 infantry and 2 mech_infantrys
                        British roll dice for 14 fighters and 3 infantry in Scotland, round 2 :  6/17 hits
                        Germans roll dice for 1 infantry and 2 mech_infantrys in Scotland, round 2 :  1/3 hits
                        2 mech_infantrys owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                    British win, taking Scotland from Germans with 14 fighters and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for British: 1 infantry
                Battle in Novosibirsk
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun and 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 :  0/2 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Novosibirsk, round 3 :  1/1 hits
                        1 infantry owned by the British lost in Novosibirsk
                        British roll dice for 1 artillery in Novosibirsk, round 4 :  0/1 hits
                        Japanese roll dice for 1 aaGun and 1 infantry in Novosibirsk, round 4 :  1/1 hits
                        1 artillery owned by the British lost in Novosibirsk
                    Japanese win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                4 aaGuns moved from Samara to Vologda
                14 fighters moved from Scotland to United Kingdom

    Place Units - British
                2 tactical_bombers placed in United Kingdom

    Turn Complete - British
                British collect 18 PUs; end with 26 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs

    Turn Complete - UK_Pacific

    triplea_41556_UK_20.tsvg

  • '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0

    Game History

    Round: 20

    Purchase Units - Italians
                Italians buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                4 fighters moved from Southern Italy to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                3 mech_infantrys moved from Kazakhstan to Tambov
                1 armour moved from Kazakhstan to Tambov
                1 artillery and 2 infantry moved from Kazakhstan to Samara
                1 artillery moved from Northwest Persia to Caucasus
                1 infantry moved from Northwest Persia to Caucasus
                4 artilleries and 9 infantry moved from Iraq to Persia

    Combat - Italians

    triplea_41556_Ita20.tsvg

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