Texouse (Axis) vs. Trajan (Allies) 1942

  • '13

    So the basic math of using one inf to take a 1 Terr is that you gain 1 IPC, and have a 1/3 chance of killing and Inf when I take it over - so EV of 1 IPC. Against that you lose 1 Inf so net (-1).

    But - in order to kill the guy, I’ll have to do the same math - and if I want to be sure to retake it, I need to bring 2 Inf - so when you add in my expected future loss, you can gain that back and more. And if I get unlucky and don’t take it back you can move your air in and really put pressure on India. So there is a possible strategic gain too.

    So yeah it’s the right move especially if the terr has strategic value.

  • '13

    Now - just leaving that DD sitting there because I forgot about it was a mistake.


  • Ha the real mistake I made is that useless factory, I didn’t realize it will only be able to produce one unit per turn… is it possible to move it to kwangtung by any chance please…?


  • TripleA Manual Gamesave Post for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 factory, 3 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from British
                2 infantry moved from French Indo-China Thailand to 36 Sea Zone
                2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
                2 infantry moved from 47 Sea Zone to Borneo

    Combat - Japanese
                Battle in 47 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport in 47 Sea Zone, round 2 :  3/11 hits
                        Americans roll dice for 1 destroyer in 47 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 47 Sea Zone
                    Japanese win with 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Borneo

    Non Combat Move - Japanese
                2 armour moved from Yunnan to Anhwei
                3 fighters moved from Szechwan to Anhwei
                1 bomber moved from Szechwan to Anhwei
                1 infantry moved from Szechwan to Anhwei
                1 artillery moved from Szechwan to Anhwei
                2 infantry moved from Japan to 62 Sea Zone
                2 infantry moved from 62 Sea Zone to Manchuria

    Place Units - Japanese
                1 factory placed in Anhwei
                3 infantry placed in Japan
                1 transport placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 36 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kwangtung: 1 factory
                EDIT: Removing units owned by Japanese from Anhwei: 1 factory
                EDIT: Turning off Edit Mode

    triplea_41048_Jap6.tsvg


  • I took care of it to spare you the pain. If not ok, no worries at all, please just use the previous saved game, all good.

  • '13

    Haha not at all. For big mistakes, one can ask for a take back, but small mistakes you should cause the requisite pain!

  • '13

    Unfortunately…you have some of those bigger mistakes here. Your fleet isn’t safe in z47 - I can hit it with 4 SS, 3 DD, 1 CC, 1-3 CV, 1 BB, 4 Ftr and 1 Bom - I see it as 85% + to win, depending on how many CV’s I bring (I likely wouldn’t bring them all as they might not be safe from your counterattack from z60).

    If you can’t defend the TT, you might not take Borneo - if you want to re-run the turn, pls go ahead (and yes, no issue to move the factory - I just saw your post on that. Generally, no issue to move your placements as long as it is before my turn).


  • TripleA Manual Gamesave Post for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 6

    Purchase Units - Americans

    triplea_41048_Ame6.tsvg


  • Thanks… I moved my 3 ships from z60, not sure if it will be enough, but that’s it!

  • '13

    TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 bomber, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 infantry moved from Eastern Australia to 45 Sea Zone
                1 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
                1 infantry moved from 49 Sea Zone to New Guinea
                      Americans take New Guinea from Japanese
                1 armour moved from Persia to Szechwan
                      Americans take Szechwan from Japanese
                1 fighter moved from 8 Sea Zone to United Kingdom
                1 destroyer moved from 8 Sea Zone to 6 Sea Zone

    Combat - Americans

    Non Combat Move - Americans
                2 infantry moved from Eastern Australia to 45 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 3 submarines and 1 transport moved from 45 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to New Guinea
                1 carrier, 2 fighters and 1 submarine moved from 44 Sea Zone to 49 Sea Zone
                2 destroyers moved from 56 Sea Zone to 44 Sea Zone
                2 fighters moved from Western United States to 49 Sea Zone
                3 transports moved from 13 Sea Zone to 11 Sea Zone
                4 infantry moved from Morocco to 13 Sea Zone
                3 destroyers, 4 infantry and 2 transports moved from 13 Sea Zone to 8 Sea Zone
                1 submarine moved from 11 Sea Zone to 13 Sea Zone
                1 destroyer moved from 11 Sea Zone to 23 Sea Zone
                4 infantry moved from 8 Sea Zone to United Kingdom
                1 infantry moved from Trans-Jordan to Persia

    Place Units - Americans
                6 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 56 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 44 PUs; end with 46 PUs

    triplea_41048_Ame6.tsvg

  • '13

    TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 infantry moved from Caucasus to Ukraine S.S.R.
                      Russians take Ukraine S.S.R. from Germans
                2 infantry moved from West Russia to Belorussia
                2 fighters moved from Caucasus to Belorussia
                1 infantry moved from West Russia to Archangel

    triplea_41048_Rus7.tsvg

  • '13

    TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Evenki National Okrug to Yakut S.S.R.
                      Russians take Yakut S.S.R. from Japanese
                1 infantry moved from Caucasus to Ukraine S.S.R.
                      Russians take Ukraine S.S.R. from Germans
                2 infantry moved from West Russia to Belorussia
                2 fighters moved from Caucasus to Belorussia
                1 infantry moved from West Russia to Archangel

    Combat - Russians
                Battle in Belorussia
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Belorussia, round 2 :  2/4 hits
                        Germans roll dice for 2 infantry in Belorussia, round 2 :  0/2 hits
                        2 infantry owned by the Germans lost in Belorussia
                    Russians win, taking Belorussia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 fighters moved from Belorussia to West Russia
                2 artilleries and 7 infantry moved from Caucasus to West Russia
                2 infantry moved from Kazakh S.S.R. to Szechwan
                1 infantry moved from Russia to Novosibirsk
                4 infantry moved from Russia to West Russia

    Place Units - Russians
                4 artilleries and 3 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
                EDIT: Adding units owned by Russians to West Russia: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 26 PUs; end with 26 PUs

    triplea_41048_Rus7.tsvg


  • TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 1 cruiser, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Ukraine S.S.R.
                1 infantry moved from Poland to Ukraine S.S.R.
                2 infantry moved from Karelia S.S.R. to Archangel
                2 infantry moved from Karelia S.S.R. to Belorussia
                1 fighter moved from Poland to Ukraine S.S.R.
                1 bomber moved from Poland to Belorussia
                1 fighter moved from Poland to Archangel
                1 fighter moved from Poland to Belorussia
                4 infantry moved from Germany to Northwestern Europe
                1 infantry moved from Germany to Northwestern Europe
                1 artillery moved from Poland to Belorussia
                2 fighters moved from France to Northwestern Europe
                1 fighter moved from France to Belorussia

    Combat - Germans
                Battle in Belorussia
                    Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Belorussia, round 2 :  3/6 hits
                        Russians roll dice for 2 infantry in Belorussia, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belorussia
                    Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine S.S.R.
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine S.S.R.
                    Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwestern Europe
                    Germans attack with 2 fighters and 5 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters and 5 infantry in Northwestern Europe, round 2 :  3/7 hits
                        British roll dice for 1 infantry in Northwestern Europe, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwestern Europe
                    Germans win, taking Northwestern Europe from British with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Archangel to Karelia S.S.R.
                2 fighters moved from Belorussia to Karelia S.S.R.
                1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
                1 bomber moved from Belorussia to Karelia S.S.R.
                2 fighters moved from Northwestern Europe to Germany
                1 armour moved from Germany to Karelia S.S.R.
                1 artillery moved from Italy to Germany
                1 infantry moved from Italy to France

    Place Units - Germans
                2 infantry placed in Karelia S.S.R.
                2 infantry placed in Germany
                1 cruiser, 1 destroyer and 1 submarine placed in 5 Sea Zone
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                2 infantry placed in Karelia S.S.R.
                2 infantry placed in Germany
                1 cruiser, 1 destroyer and 1 submarine placed in 5 Sea Zone

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from Germany: 1 artillery
                EDIT: Removing units owned by Germans from Norway: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_41048_Ger7.tsvg


  • TripleA Manual Gamesave Post for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 7

    Purchase Units - Germans
                Germans buy 1 cruiser, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Poland to Ukraine S.S.R.
                1 infantry moved from Poland to Ukraine S.S.R.
                2 infantry moved from Karelia S.S.R. to Archangel
                2 infantry moved from Karelia S.S.R. to Belorussia
                1 fighter moved from Poland to Ukraine S.S.R.
                1 bomber moved from Poland to Belorussia
                1 fighter moved from Poland to Archangel
                1 fighter moved from Poland to Belorussia
                4 infantry moved from Germany to Northwestern Europe
                1 infantry moved from Germany to Northwestern Europe
                1 artillery moved from Poland to Belorussia
                2 fighters moved from France to Northwestern Europe
                1 fighter moved from France to Belorussia

    Combat - Germans
                Battle in Belorussia
                    Germans attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Belorussia, round 2 :  3/6 hits
                        Russians roll dice for 2 infantry in Belorussia, round 2 :  1/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Belorussia
                    Germans win, taking Belorussia from Russians with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Ukraine S.S.R.
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine S.S.R.
                    Germans win, taking Ukraine S.S.R. from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwestern Europe
                    Germans attack with 2 fighters and 5 infantry
                    British defend with 1 infantry
                        Germans roll dice for 2 fighters and 5 infantry in Northwestern Europe, round 2 :  3/7 hits
                        British roll dice for 1 infantry in Northwestern Europe, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwestern Europe
                    Germans win, taking Northwestern Europe from British with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Archangel to Karelia S.S.R.
                2 fighters moved from Belorussia to Karelia S.S.R.
                1 fighter moved from Ukraine S.S.R. to Karelia S.S.R.
                1 bomber moved from Belorussia to Karelia S.S.R.
                2 fighters moved from Northwestern Europe to Germany
                1 armour moved from Germany to Karelia S.S.R.
                1 artillery moved from Italy to Germany
                1 infantry moved from Italy to France

    Place Units - Germans
                2 infantry placed in Karelia S.S.R.
                2 infantry placed in Germany
                1 cruiser, 1 destroyer and 1 submarine placed in 5 Sea Zone
                Germans undo move 3.
                Germans undo move 2.
                Germans undo move 1.
                2 infantry placed in Karelia S.S.R.
                2 infantry placed in Germany
                1 cruiser, 1 destroyer and 1 submarine placed in 5 Sea Zone

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Karelia S.S.R.: 1 artillery and 1 infantry
                EDIT: Removing units owned by Germans from Germany: 1 artillery
                EDIT: Removing units owned by Germans from Norway: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Karelia S.S.R.: 1 bomber
                EDIT: Adding units owned by Germans to Germany: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_41048_Ger7.tsvg

  • '13

    TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 bomber and 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
                1 artillery and 3 infantry moved from 8 Sea Zone to Northwestern Europe
                1 fighter moved from 8 Sea Zone to Northwestern Europe
                1 fighter moved from United Kingdom to Northwestern Europe
                1 armour moved from Kazakh S.S.R. to Kwangtung
                      British take Kwangtung from Japanese
                1 armour moved from Kazakh S.S.R. to Sinkiang
                      Americans take Sinkiang from Japanese
                1 armour moved from Sinkiang to Szechwan
                1 bomber moved from India to 62 Sea Zone
                1 fighter moved from Kazakh S.S.R. to Burma
                2 fighters and 2 infantry moved from India to Burma

    triplea_41048_Bri7.tsvg

  • '13

    TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 bomber and 3 destroyers; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
                1 artillery and 3 infantry moved from 8 Sea Zone to Northwestern Europe
                1 fighter moved from 8 Sea Zone to Northwestern Europe
                1 fighter moved from United Kingdom to Northwestern Europe
                1 armour moved from Kazakh S.S.R. to Kwangtung
                      British take Kwangtung from Japanese
                1 armour moved from Kazakh S.S.R. to Sinkiang
                      Americans take Sinkiang from Japanese
                1 armour moved from Sinkiang to Szechwan
                1 bomber moved from India to 62 Sea Zone
                1 fighter moved from Kazakh S.S.R. to Burma
                2 fighters and 2 infantry moved from India to Burma

    Combat - British
                Battle in 62 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 62 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in Burma
                    British attack with 3 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 3 fighters and 2 infantry in Burma, round 2 :  2/5 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Northwestern Europe
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Germans defend with 5 infantry
                        British roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 :  0/2 hits
                        British roll dice for 1 artillery, 2 fighters and 3 infantry in Northwestern Europe, round 2 :  3/6 hits
                        Germans roll dice for 5 infantry in Northwestern Europe, round 2 :  2/5 hits
                        3 infantry owned by the Germans and 2 infantry owned by the British lost in Northwestern Europe
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Northwestern Europe, round 3 :  2/4 hits
                        Germans roll dice for 2 infantry in Northwestern Europe, round 3 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe
                    British win, taking Northwestern Europe from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 5 infantry
                    Casualties for British: 3 infantry

    Non Combat Move - British
                2 fighters moved from Northwestern Europe to 8 Sea Zone
                1 fighter moved from Egypt to Morocco
                1 armour, 2 artilleries, 1 fighter and 2 infantry moved from Kazakh S.S.R. to Szechwan
                2 fighters moved from Burma to Szechwan
                1 armour moved from Persia to Szechwan
                1 armour moved from Egypt to Persia
                3 infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Persia to Kazakh S.S.R.
                1 bomber moved from 62 Sea Zone to Yakut S.S.R.
                1 fighter moved from Burma to India
                2 infantry moved from Eastern Australia to 45 Sea Zone
                1 cruiser, 2 infantry, 1 submarine and 3 transports moved from 45 Sea Zone to 49 Sea Zone
                2 infantry moved from 49 Sea Zone to New Guinea

    Place Units - British
                1 bomber placed in India
                3 destroyers placed in 8 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs

    triplea_41048_Bri7.tsvg

  • '13

    Sorry about that…I only just saw that the Bom could reach those TTs.


  • TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 cruiser, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Borneo to 47 Sea Zone
                2 battleships, 1 carrier, 3 cruisers, 6 destroyers, 2 fighters, 1 infantry and 1 transport moved from 47 Sea Zone to 61 Sea Zone
                1 infantry moved from 61 Sea Zone to Kwangtung
                2 armour, 1 artillery, 1 bomber, 3 fighters and 3 infantry moved from Anhwei to Kwangtung
                2 fighters moved from Japan to Kwangtung

    Combat - Japanese
                Battle in Kwangtung
                    Japanese attack with 2 armour, 1 artillery, 1 bomber, 5 fighters and 4 infantry
                    British defend with 1 armour and 1 factory
                        Japanese roll dice for 1 battleship in Kwangtung, round 2 :  1/1 hits
                        British roll dice for 1 armour in Kwangtung, round 2 :  0/1 hits
                        1 armour owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from British with 2 armour, 1 artillery, 1 bomber, 5 fighters and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                2 infantry moved from Manchuria to Kiangsu
                3 fighters moved from Kwangtung to Japan
                1 bomber moved from Kwangtung to 60 Sea Zone
                2 fighters moved from Kwangtung to Kiangsu
                1 bomber moved from 60 Sea Zone to Japan

    Place Units - Japanese
                1 artillery and 2 infantry placed in Japan
                1 cruiser and 2 transports placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 29 PUs

    triplea_41048_Jap7.tsvg


  • Not going well at all…

  • '13

    It’s not over, but I’d rather be the Allies here.
    You have a bit of a IJN issue again - that fleet isn’t safe in z61. You need a blocker in z48 so my fleet can’t reach you.
    If you agree, I’ll edit a DD there.

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