TripleA Manual Gamesave Post for game: D-Day 2 fix
Game History
Round: 2 Germans Combat Move - GermansCombat Hit Differential Summary :
The auto-posting isn’t working for me for some reason…but here is the damage. Again, not sure it makes a ton of sense to play this one out (although your attack on WRus will be painful). Even if the Allies are getting a big bid in this game…I’m supposed to be beating up on the new player a bit!
Sorry for not posting earlier, been a busy week… I think we should continue, I really don’t know how to play, especially on the naval battles so it’ll teach me. When I make blunders, please feel free to let me know afterwards.
I will follow the etiquette and let the acting player roll all the dice going forward.
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Russia to Ukraine S.S.R.
1 armour, 1 artillery and 3 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 artillery and 4 infantry moved from Karelia S.S.R. to West Russia
1 armour and 1 infantry moved from Archangel to West Russia
1 armour, 1 artillery and 4 infantry moved from Russia to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 2 armour, 2 artilleries and 9 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 2 armour, 2 artilleries and 9 infantry in West Russia, round 2 : 3/13 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits
3 infantry owned by the Germans and 2 infantry owned by the Russians lost in West Russia
Russians roll dice for 2 armour, 2 artilleries and 7 infantry in West Russia, round 3 : 4/11 hits
Germans roll dice for 1 armour and 1 artillery in West Russia, round 3 : 1/2 hits
1 armour owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry
Russians roll dice for 2 armour, 1 artillery, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/8 hits
Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 infantry in Ukraine S.S.R., round 2 : 5/7 hits
1 armour owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 3 infantry owned by the Russians lost in Ukraine S.S.R.
1 armour owned by the Russians retreated to Caucasus
Germans win with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is -13
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Battle in Ukraine S.S.R.
Russians attack with 2 fighters
Germans defend with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
Non Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Russia
1 aaGun moved from Russia to West Russia
1 aaGun moved from Caucasus to West Russia
1 infantry moved from Kazakh S.S.R. to Russia
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Vologda
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 submarine moved from 4 Sea Zone to 7 Sea Zone
Place Units - Russians
3 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to West Russia
3 infantry moved from Belorussia to West Russia
1 bomber moved from Ukraine S.S.R. to West Russia
1 fighter moved from Poland to West Russia
1 fighter moved from Germany to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 armour moved from Poland to West Russia
1 fighter moved from Bulgaria Romania to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from Ukraine S.S.R. to West Russia
1 fighter moved from Caucasus to West Russia
3 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 armour moved from Baltic States to West Russia
TripleA Manual Gamesave Post for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to West Russia
3 infantry moved from Belorussia to West Russia
1 bomber moved from Ukraine S.S.R. to West Russia
1 fighter moved from Poland to West Russia
1 fighter moved from Germany to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 armour moved from Poland to West Russia
1 fighter moved from Bulgaria Romania to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from Ukraine S.S.R. to West Russia
1 fighter moved from Caucasus to West Russia
3 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 armour moved from Baltic States to West Russia
Combat - Germans
Battle in Caucasus
Germans attack with 1 armour and 1 infantry
Russians defend with 1 armour and 1 factory
Germans roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in West Russia
Germans attack with 3 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry
Russians defend with 2 aaGuns, 2 armour, 2 artilleries and 6 infantry
AA fire in West Russia : 0/5 hits
Germans roll dice for 3 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry in West Russia, round 2 : 6/12 hits
Need 6 hits from you in West Russia…
Lose 2 Aa and 4 inf. Btw - when it’s pretty clear you can just choose them don’t need to ask.
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Baltic States to Belorussia
1 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery moved from Ukraine S.S.R. to West Russia
3 infantry moved from Belorussia to West Russia
1 bomber moved from Ukraine S.S.R. to West Russia
1 fighter moved from Poland to West Russia
1 fighter moved from Germany to West Russia
1 fighter moved from Ukraine S.S.R. to West Russia
1 armour moved from Poland to West Russia
1 fighter moved from Bulgaria Romania to Caucasus
1 armour moved from Bulgaria Romania to Caucasus
1 armour moved from Ukraine S.S.R. to West Russia
1 fighter moved from Caucasus to West Russia
3 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 armour moved from Baltic States to West Russia
Combat - Germans
Battle in Caucasus
Germans attack with 1 armour and 1 infantry
Russians defend with 1 armour and 1 factory
Germans roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 1/2 hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in West Russia
Germans attack with 3 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry
Russians defend with 2 aaGuns, 2 armour, 2 artilleries and 6 infantry
AA fire in West Russia : 0/5 hits
Germans roll dice for 3 armour, 1 artillery, 1 bomber, 4 fighters and 3 infantry in West Russia, round 2 : 6/12 hits
Russians roll dice for 2 aaGuns, 2 armour, 2 artilleries and 6 infantry in West Russia, round 2 : 5/10 hits
2 aaGuns owned by the Russians, 3 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the Germans and 4 infantry owned by the Russians lost in West Russia
Germans roll dice for 2 armour, 1 bomber and 4 fighters in West Russia, round 3 : 6/7 hits
Russians roll dice for 2 armour, 2 artilleries and 2 infantry in West Russia, round 3 : 2/6 hits
2 armour owned by the Russians, 2 artilleries owned by the Russians, 2 armour owned by the Germans and 2 infantry owned by the Russians lost in West Russia
Germans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 17
Casualties for Germans: 3 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 aaGuns, 2 armour, 2 artilleries and 6 infantry
Non Combat Move - Germans
2 infantry moved from Poland to Belorussia
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery moved from Southern Europe to Bulgaria Romania
1 infantry moved from Southern Europe to Bulgaria Romania
1 armour moved from Italy to 15 Sea Zone
1 armour moved from 15 Sea Zone to Libya
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 infantry moved from Morocco to Algeria
1 bomber moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Caucasus
1 fighter moved from West Russia to Karelia S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Germany to Northwestern Europe
2 armour moved from Germany to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Belorussia
Place Units - Germans
2 armour, 1 fighter and 2 infantry placed in Germany
1 armour, 1 artillery and 1 infantry placed in Italy
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Still not letting me auto-post - finally some decent dice.
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 7 Sea Zone to 9 Sea Zone
2 fighters moved from United Kingdom to 9 Sea Zone
1 cruiser moved from 13 Sea Zone to 15 Sea Zone
1 bomber moved from United Kingdom to 15 Sea Zone
1 fighter moved from Egypt to 15 Sea Zone
1 cruiser and 1 fighter moved from 35 Sea Zone to 61 Sea Zone
1 infantry moved from United Kingdom to 7 Sea Zone
1 armour moved from United Kingdom to 7 Sea Zone
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
British take Morocco from Germans
Combat - British
Battle in 15 Sea Zone
British attack with 1 bomber, 1 cruiser and 1 fighter
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber, 1 cruiser and 1 fighter in 15 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 battleship and 1 transport in 15 Sea Zone, round 2 : 0/1 hits
1 battleship owned by the Germans and 1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship and 1 transport
Battle in 9 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
British roll dice for 1 destroyer and 2 fighters in 9 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 2 submarines in 9 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Germans lost in 9 Sea Zone
British roll dice for 1 destroyer and 2 fighters in 9 Sea Zone, round 3 : 2/3 hits
Germans roll dice for 1 submarine in 9 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 9 Sea Zone
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 61 Sea Zone
British attack with 1 cruiser and 1 fighter
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 61 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 cruiser owned by the British lost in 61 Sea Zone
1 transport owned by the Japanese lost in 61 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 cruiser
Casualties for Japanese: 1 destroyer and 1 transport
Non Combat Move - British
1 fighter moved from 61 Sea Zone to Szechwan
1 cruiser, 1 submarine and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 cruiser, 1 infantry, 1 submarine and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 infantry moved from Western Australia to Eastern Australia
2 infantry moved from India to 35 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 35 Sea Zone to 17 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Persia to India
1 infantry moved from Burma to India
2 infantry moved from 17 Sea Zone to Egypt
1 bomber and 1 fighter moved from 15 Sea Zone to Egypt
2 fighters moved from 9 Sea Zone to Gibraltar
1 battleship moved from 7 Sea Zone to 13 Sea Zone
1 destroyer moved from 10 Sea Zone to 13 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
Place Units - British
1 artillery and 2 infantry placed in India
British undo move 1.
2 fighters and 1 infantry placed in India
1 artillery and 1 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 infantry
EDIT: Adding units owned by British to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
British undo move 1.
British undo move 1.
1 artillery and 2 fighters placed in India
2 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 transport moved from 60 Sea Zone to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
3 infantry moved from Manchuria to Buryatia S.S.R.
1 infantry moved from Kwangtung to Szechwan
1 artillery moved from Kwangtung to Szechwan
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to Yunnan
1 artillery moved from French Indo-China Thailand to Yunnan
1 infantry moved from Malaya to French Indo-China Thailand
1 infantry moved from French Indo-China Thailand to Yunnan
1 bomber moved from Japan to Szechwan
4 infantry moved from Kiangsu to Anhwei
1 fighter moved from Manchuria to Szechwan
1 fighter moved from French Indo-China Thailand to Szechwan
1 fighter moved from Japan to Anhwei
2 fighters moved from 37 Sea Zone to Yunnan
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
British defend with 1 fighter; Americans defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Szechwan, round 2 : 3/5 hits
Americans roll dice for 2 fighters and 2 infantry in Szechwan, round 2 : 1/4 hits
1 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Szechwan
Japanese roll dice for 1 artillery, 1 bomber and 2 fighters in Szechwan, round 3 : 2/4 hits
Americans roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the British lost in Szechwan
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 19
Casualties for British: 1 fighter
Casualties for Americans: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Yunnan, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 4 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 2 : 2/5 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
2 fighters moved from Szechwan to French Indo-China Thailand
1 bomber moved from Szechwan to French Indo-China Thailand
2 fighters moved from Yunnan to French Indo-China Thailand
1 fighter moved from Anhwei to Kiangsu
Place Units - Japanese
1 armour, 1 artillery, 1 fighter and 1 infantry placed in Japan
1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
At the end of a rull round (once the US are done playing), would you mind giving me a quick and dirty feedback on how I did (1 or 2 major things I did well, and 1 or 2 major things I did wrong)? Would really appreciate that. I really feel like I wasn’t prepared at all for your British moves for instance. And I focused on the land with the Japanese but I might have been not careful enough about the US Pacific side of things… Thanks in advance!
OK, finally have time to get to this - was just out every night this week.
Honestly, I haven’t seen any major mistakes. Well - except for mine. The Ukraine thing was bad roll, but the risk made no sense. Losing that Ftr in China just was dumb - I didn’t look carefully to see all the air that could reach. If I do see something, I’ll let you know though.
Test summary from TripleA, engine version: 1.9, time: 8:38:49 PM
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Non Combat Move - Americans
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 53 Sea Zone
1 infantry moved from Alaska to Western Canada
1 battleship and 1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 aaGun and 2 infantry moved from Western United States to Central United States
1 infantry moved from Central United States to 11 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 11 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to Morocco
1 artillery and 2 infantry moved from 13 Sea Zone to Morocco
1 bomber and 1 fighter moved from Eastern United States to Gibraltar
Place Units - Americans
1 transport placed in 11 Sea Zone
2 destroyers and 1 submarine placed in 56 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 40 PUs; end with 43 PUs
Test summary from TripleA, engine version: 1.9, time: 8:51:39 PM
TripleA Move Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 fighters and 2 infantry moved from Russia to Caucasus
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
2 fighters and 2 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 armour, 1 factory and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 2/4 hits
Germans roll dice for 1 armour and 1 infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 1 infantry
Non Combat Move - Russians
2 fighters moved from Caucasus to Russia
2 infantry moved from Vologda to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 25 PUs
Sorry for the test…still weird here on the autopost. Finally some dice!
TripleA Turn Summary for game: World War II v5 1942 SE TR, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 cruiser, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Ukraine S.S.R. to Archangel
Germans take West Russia from Russians
Germans take Archangel from Russians
3 infantry moved from Karelia S.S.R. to Archangel
2 infantry moved from Ukraine S.S.R. to Caucasus
3 fighters moved from Ukraine S.S.R. to Caucasus
1 bomber moved from Ukraine S.S.R. to Caucasus
Combat - Germans
Battle in Caucasus
Germans attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 factory and 2 infantry
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Caucasus, round 2 : 1/6 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Caucasus
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Caucasus, round 3 : 2/6 hits
Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from Germany to France
1 fighter moved from Belorussia to France
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
2 armour moved from Germany to Ukraine S.S.R.
2 infantry moved from Germany to Bulgaria Romania
3 infantry moved from Belorussia to Ukraine S.S.R.
1 armour moved from France to Northwestern Europe
1 artillery moved from Italy to France
1 bomber moved from Caucasus to Ukraine S.S.R.
3 fighters moved from Caucasus to Ukraine S.S.R.
Place Units - Germans
1 cruiser and 1 transport placed in 5 Sea Zone
1 artillery and 1 infantry placed in Karelia S.S.R.
1 armour, 1 fighter and 1 infantry placed in Italy
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs