@VictoryFirst Awaiting your bid placement that meets league default rules
(If we’d have bid back and forth for sides, we could have agreed beforehand to alter the rules, but since I’m just giving you 50 they should adhere to league defaults)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 5 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 92 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from French Indo China to Kiangsu
1 mech_infantry moved from Kiangsi to Kiangsu
1 submarine moved from 36 Sea Zone to 20 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to Kiangsu
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 3 : 2/6 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kiangsu
Americans attack with 2 bombers and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 20 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 5/6 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
2 bombers moved from Kiangsu to French Indo China
1 armour and 1 mech_infantry moved from French Indo China to Hunan
2 infantry moved from French Indo China to Kwangsi
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters moved from 106 Sea Zone to United Kingdom
2 carriers, 13 destroyers, 12 infantry, 2 mech_infantrys and 7 transports moved from 106 Sea Zone to 91 Sea Zone
12 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
8 infantry moved from Alexandria to Egypt
1 aaGun and 3 infantry moved from Tobruk to Alexandria
8 infantry moved from Libya to Tobruk
1 aaGun and 5 infantry moved from Tunisia to Libya
3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
3 submarines moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 mech_infantrys placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 infantry placed in Western United States
4 destroyers and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 artilleries and 9 infantry moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 6 artilleries and 9 infantry
Japanese defend with 1 artillery
Chinese roll dice for 6 artilleries and 9 infantry in Anhwe, round 2 : 7/15 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
I forgot to NCM one US DD to 104…let me know if issue.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 5 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter moved from United Kingdom to 92 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from French Indo China to Kiangsu
1 mech_infantry moved from Kiangsi to Kiangsu
1 submarine moved from 36 Sea Zone to 20 Sea Zone
4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
1 bomber moved from French Indo China to Kiangsu
Combat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Gibraltar
Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/6 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 3 : 2/6 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Kiangsu
Americans attack with 2 bombers and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers and 1 mech_infantry in Kiangsu, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 20 Sea Zone
Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 5/6 hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win, taking 20 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
4 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
2 bombers moved from Kiangsu to French Indo China
1 armour and 1 mech_infantry moved from French Indo China to Hunan
2 infantry moved from French Indo China to Kwangsi
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters moved from 106 Sea Zone to United Kingdom
2 carriers, 13 destroyers, 12 infantry, 2 mech_infantrys and 7 transports moved from 106 Sea Zone to 91 Sea Zone
12 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
8 infantry moved from Alexandria to Egypt
1 aaGun and 3 infantry moved from Tobruk to Alexandria
8 infantry moved from Libya to Tobruk
1 aaGun and 5 infantry moved from Tunisia to Libya
3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
3 submarines moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 mech_infantrys placed in French Indo China
1 destroyer placed in 36 Sea Zone
1 infantry placed in Western United States
4 destroyers and 1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
6 artilleries and 9 infantry moved from Hunan to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 6 artilleries and 9 infantry
Japanese defend with 1 artillery
Chinese roll dice for 6 artilleries and 9 infantry in Anhwe, round 2 : 7/15 hits
Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British repair damage of 11x factory_major; Remaining resources: 19 PUs;
British buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Hunan to Shantung
Chinese take Shantung from Japanese
1 mech_infantry moved from Szechwan to Suiyuyan
Chinese take Suiyuyan from Japanese
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to Gibraltar
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 armour moved from Union of South Africa to Belgian Congo
Combat - British
Non Combat Move - British
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 transport moved from 36 Sea Zone to 39 Sea Zone
2 mech_infantrys moved from Yunnan to Shensi
1 aaGun, 1 armour and 13 infantry moved from Szechwan to Shensi
2 aaGuns, 1 fighter, 7 infantry and 2 mech_infantrys moved from Hunan to Anhwe
Place Units - British
1 destroyer placed in 110 Sea Zone
3 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Tobruk: 2 infantry
EDIT: Adding units owned by British to Alexandria: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,6,2,3,6,4,4,5,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,1,5
British collect 24 PUs (9 lost to blockades); end with 26 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs
Place Units - UK_Pacific
4 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 4 infantry and 2 mech_infantrys
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
Place Units - Italians
3 transports placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Territory Summary for Italians :
Southern France : 2 infantry
France : 1 artillery and 1 infantry
Holland Belgium : 2 infantry
Northern Italy : 3 artilleries, 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
Bessarabia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 1 carrier, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 72 / 105
Russians : 0 / 0
Japanese : 32 / 39
Americans : 59 / 84
Chinese : 17 / 20
British : 33 / 31
UK_Pacific : 18 / 23
Italians : 11 / 16
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Szechwan to Tsinghai
Chinese take Tsinghai from Japanese
2 armour, 4 artilleries and 7 infantry moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 armour moved from Kwangsi to Anhwe
1 infantry moved from Kwangsi to Hunan
3 infantry moved from Hunan to Anhwe
2 mech_infantrys moved from Shan State to Hunan
2 infantry moved from Shan State to Yunnan
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 3 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 aaGun and 3 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from French Indo China to Anhwe
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry and 2 mech_infantrys placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Szechwan to Tsinghai
Chinese take Tsinghai from Japanese
2 armour, 4 artilleries and 7 infantry moved from Szechwan to Shensi
1 artillery and 2 infantry moved from Yunnan to Szechwan
1 armour moved from Kwangsi to Anhwe
1 infantry moved from Kwangsi to Hunan
3 infantry moved from Hunan to Anhwe
2 mech_infantrys moved from Shan State to Hunan
2 infantry moved from Shan State to Yunnan
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 carrier moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 aaGun and 3 infantry moved from Queensland to 54 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 aaGun and 3 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from French Indo China to Anhwe
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 infantry and 2 mech_infantrys placed in Queensland
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 19 infantry and 5 transports; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Norway to 112 Sea Zone
6 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 104 Sea Zone
3 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
10 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
10 infantry moved from 111 Sea Zone to Scotland
5 fighters moved from 112 Sea Zone to United Kingdom
4 bombers moved from Western Germany to United Kingdom
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
2 fighters moved from Korea to Shantung
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 9 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/4 hits
Bombing raid in United Kingdom rolls: 7,5,4,3 and causes: 11 damage to unit: factory_major
Bombing raid in United Kingdom causes 11 damage total.
Battle in Scotland
Battle in Shantung
Germans attack with 2 fighters
British defend with 1 mech_infantry
Germans roll dice for 2 fighters in Shantung, round 2 : 2/2 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Shantung
Germans win, taking Scotland from British with 2 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 104 Sea Zone
Germans attack with 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 tactical_bombers in 104 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Cleaning up after air battles
Non Combat Move - Germans
4 carriers moved from 112 Sea Zone to 111 Sea Zone
8 submarines moved from 112 Sea Zone to 111 Sea Zone
3 destroyers moved from 112 Sea Zone to 111 Sea Zone
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
5 fighters moved from United Kingdom to 111 Sea Zone
3 tactical_bombers moved from 104 Sea Zone to 111 Sea Zone
1 destroyer moved from 108 Sea Zone to 103 Sea Zone
1 destroyer moved from 118 Sea Zone to 104 Sea Zone
4 bombers moved from United Kingdom to Western Germany
5 infantry moved from Holland Belgium to Western Germany
1 artillery moved from Holland Belgium to Western Germany
6 artilleries and 3 infantry moved from Northern Italy to Western Germany
6 infantry moved from Northwest Persia to Iraq
3 infantry moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Rostov to Volgograd
3 infantry moved from Tambov to Samara
3 infantry moved from Samara to Novosibirsk
2 fighters moved from Shantung to 6 Sea Zone
3 fighters moved from Japan to Korea
2 fighters moved from Japan to Korea
1 fighter moved from Yakut S.S.R. to Korea
3 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 3 mech_infantrys moved from Belarus to Rostov
1 mech_infantry moved from Yugoslavia to Bessarabia
7 mech_infantrys moved from Bessarabia to Rostov
1 destroyer moved from 111 Sea Zone to 109 Sea Zone
Place Units - Germans
3 infantry placed in Iraq
3 infantry placed in Caucasus
3 infantry placed in Volgograd
10 infantry placed in Western Germany
1 artillery placed in Germany
1 destroyer and 5 transports placed in 113 Sea Zone
Germans undo move 6.
1 destroyer placed in 110 Sea Zone
5 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 75 PUs; end with 76 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs
Territory Summary for Germans :
Korea : 6 fighters
Japan : 1 fighter
Kazakhstan : 1 artillery and 3 infantry
6 Sea Zone : 2 fighters
Trans-Jordan : 1 flag
Scotland : 1 flag, 1 airfield and 10 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 9 artilleries, 6 bombers, 1 factory_major, 1 harbour and 18 infantry
Germany : 1 artillery and 1 factory_major
Denmark : 1 infantry
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 armour and 10 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 mech_infantry
Russia : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
Tambov : 1 flag
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 3 infantry
Vologda : 1 flag
Volgograd : 1 flag, 1 factory_minor and 4 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 1 factory_minor and 3 infantry
Smolensk : 1 flag
Samara : 3 infantry
113 Sea Zone : 5 transports
104 Sea Zone : 1 destroyer
93 Sea Zone : 1 submarine
109 Sea Zone : 1 destroyer and 5 submarines
Greece : 6 infantry
99 Sea Zone : 1 flag
97 Sea Zone : 1 flag, 1 destroyer
Iraq : 1 flag, 3 aaGuns, 25 armour, 2 artilleries, 1 factory_minor, 15 infantry and 5 mech_infantrys
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag
103 Sea Zone : 1 destroyer
Yugoslavia : 1 flag, 1 airfield and 1 factory_minor
98 Sea Zone : 1 flag, 2 submarines
Finland : 1 flag
110 Sea Zone : 1 destroyer
111 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 8 submarines, 3 tactical_bombers and 5 transports
Production/PUs Summary :
Germans : 75 / 107
Russians : 0 / 0
Japanese : 31 / 39
Americans : 59 / 84
Chinese : 18 / 20
British : 30 / 31
UK_Pacific : 18 / 23
Italians : 11 / 16
ANZAC : 17 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.385
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
British Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Combat Move - Russians
Turn Complete - Russians
Territory Summary for Russians :
Production/PUs Summary :
Germans : 75 / 107
Russians : 0 / 0
Japanese : 31 / 39
Americans : 59 / 84
Chinese : 18 / 20
British : 30 / 31
UK_Pacific : 18 / 23
Italians : 11 / 16
ANZAC : 17 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.385
Median : 4.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
British Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Jehol to Shantung
Japanese take Shantung from Chinese
1 mech_infantry moved from Jehol to Hopei
Japanese take Hopei from Chinese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
3 fighters moved from 6 Sea Zone to 21 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
6 fighters moved from 6 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
3 fighters moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 6 fighters
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 6 fighters in 20 Sea Zone, round 2 : 1/7 hits
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 20 Sea Zone
Japanese roll dice for 1 destroyer and 6 fighters in 20 Sea Zone, round 3 : 2/7 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Japanese win with 6 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 5 fighters in 25 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 5 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
6 fighters moved from 20 Sea Zone to 6 Sea Zone
5 fighters moved from 21 Sea Zone to 6 Sea Zone
5 fighters moved from 25 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Jehol to 6 Sea Zone
1 artillery and 1 mech_infantry moved from Jehol to Manchuria
3 tactical_bombers moved from Jehol to Manchuria
3 tactical_bombers moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Korea
1 tactical_bomber moved from Korea to Japan
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
5 infantry placed in Korea
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Territory Summary for Japanese :
Shantung : 1 flag, 1 mech_infantry
Korea : 1 airfield, 1 artillery, 1 factory_upgrade, 10 infantry, 1 mech_infantry and 2 tactical_bombers
Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 2 artilleries and 1 infantry
Hopei : 1 flag, 1 mech_infantry
Chahar : 1 flag
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Siberia : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
25 Sea Zone : 1 submarine
21 Sea Zone : 1 submarine
6 Sea Zone : 1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 16 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Urals : 1 flag
Novosibirsk : 1 flag
Turkmenistan : 1 flag
Samara : 1 flag
Eastern Persia : 1 flag, 1 infantry
Persia : 3 artilleries and 1 infantry
Production/PUs Summary :
Germans : 75 / 107
Russians : 0 / 0
Japanese : 34 / 34
Americans : 59 / 84
Chinese : 15 / 20
British : 30 / 31
UK_Pacific : 18 / 23
Italians : 11 / 16
ANZAC : 17 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 7 times
Average roll : 3.692
Median : 4.000
Variance : 0.342
Standard Deviation : 0.585
Total rolls : 39
Null / Other
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Germans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.167
Median : 3.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
British Combat
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 4.000
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4
Americans Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
ANZAC Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Chinese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.714
Median : 4.000
Variance : 0.150
Standard Deviation : 0.387
Total rolls : 21
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Morocco to 109 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
3 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from Eastern United States to 103 Sea Zone
1 mech_infantry moved from Kiangsu to Shantung
2 bombers moved from French Indo China to Shantung
2 mech_infantrys moved from French Indo China to Hunan
1 armour moved from Hunan to Shantung
2 infantry moved from Kwangsi to Hunan
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 103 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 5 fighters
Germans defend with 1 destroyer and 5 submarines
5 submarines owned by the Germans Submerged
Americans roll dice for 5 fighters in 109 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shantung
Americans attack with 1 armour, 2 bombers and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Shantung, round 2 : 3/4 hits
Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to Anhwe
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
6 infantry moved from Morocco to 91 Sea Zone
2 carriers, 4 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
15 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
5 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from 103 Sea Zone to 109 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
10 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
1 aaGun and 3 infantry moved from Alexandria to Egypt
8 infantry moved from Tobruk to Alexandria
1 aaGun and 5 infantry moved from Libya to Tobruk
4 destroyers moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier and 3 destroyers placed in 101 Sea Zone
2 destroyers placed in 36 Sea Zone
1 infantry placed in French Indo China
8 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 artillery and 2 infantry moved from Anhwe to Hopei
7 artilleries and 9 infantry moved from Anhwe to Jehol
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 carrier, 5 destroyers and 9 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 101 Sea Zone to 103 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from Morocco to 109 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
3 fighters moved from United Kingdom to 109 Sea Zone
3 fighters moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from Eastern United States to 103 Sea Zone
1 mech_infantry moved from Kiangsu to Shantung
2 bombers moved from French Indo China to Shantung
2 mech_infantrys moved from French Indo China to Hunan
1 armour moved from Hunan to Shantung
2 infantry moved from Kwangsi to Hunan
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 103 Sea Zone
Americans attack with 2 fighters and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 103 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 103 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 109 Sea Zone
Americans attack with 5 fighters
Germans defend with 1 destroyer and 5 submarines
5 submarines owned by the Germans Submerged
Americans roll dice for 5 fighters in 109 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
British loiter and taunt; Americans attack with 1 fighter and 1 tactical_bomber
Germans defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Shantung
Americans attack with 1 armour, 2 bombers and 1 mech_infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Shantung, round 2 : 3/4 hits
Japanese roll dice for 1 mech_infantry in Shantung, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Shantung
Americans win, taking Shantung from Japanese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
2 bombers moved from Shantung to Anhwe
1 mech_infantry moved from Hunan to Anhwe
1 destroyer moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from 25 Sea Zone to Hawaiian Islands
6 infantry moved from Morocco to 91 Sea Zone
2 carriers, 4 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
15 destroyers moved from 91 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
5 fighters moved from 109 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
2 fighters moved from 104 Sea Zone to 109 Sea Zone
2 fighters moved from 103 Sea Zone to 109 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
10 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 119 Sea Zone
4 transports moved from 91 Sea Zone to 101 Sea Zone
2 mech_infantrys moved from Morocco to Tunisia
2 infantry moved from Morocco to Algeria
1 aaGun and 3 infantry moved from Alexandria to Egypt
8 infantry moved from Tobruk to Alexandria
1 aaGun and 5 infantry moved from Libya to Tobruk
4 destroyers moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier and 3 destroyers placed in 101 Sea Zone
2 destroyers placed in 36 Sea Zone
1 infantry placed in French Indo China
8 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 59 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
1 artillery and 2 infantry moved from Anhwe to Hopei
7 artilleries and 9 infantry moved from Anhwe to Jehol
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 : 2/3 hits
Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Purchase Units - British
British repair damage of 13x factory_major; Remaining resources: 18 PUs;
British buy 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Anhwe: 2 bombers
EDIT: Adding units owned by Americans to Yunnan: 2 bombers
EDIT: Turning off Edit Mode
1 fighter moved from Gibraltar to United Kingdom
2 infantry moved from Alexandria to Egypt
1 armour moved from Egypt to Trans-Jordan
British take Trans-Jordan from Germans
1 armour moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Belgian Congo to Egypt
1 fighter, 7 infantry and 2 mech_infantrys moved from Anhwe to Jehol
1 mech_infantry moved from Suiyuyan to Jehol
2 mech_infantrys moved from India to Yunnan
2 infantry moved from Kwangsi to Yunnan
Combat - British
Non Combat Move - British
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
Place Units - British
3 infantry placed in United Kingdom
3 infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,6,1,4,5,3,3,1,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4,6
British collect 23 PUs (8 lost to blockades); end with 23 PUs
Place Units - UK_Pacific
5 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 5 infantry and 2 mech_infantrys
Late night……wasn’t thinking my turn through, hence the NCM with the Bombers.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 destroyers; Remaining resources: 0 PUs;
Combat Move - Italians
6 infantry moved from Southern Italy to 97 Sea Zone
6 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
6 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from Southern Italy to Gibraltar
2 bombers moved from Southern Italy to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 2 bombers, 2 fighters and 6 infantry
British defend with 1 airfield and 1 harbour; Americans defend with 4 infantry
Italians roll dice for 2 bombers, 2 fighters and 6 infantry in Gibraltar, round 2 : 2/10 hits
British roll dice for 4 infantry in Gibraltar, round 2 : 2/4 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 2 bombers, 2 fighters and 4 infantry in Gibraltar, round 3 : 4/8 hits
British roll dice for 2 infantry in Gibraltar, round 3 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 3 infantry
Casualties for Americans: 4 infantry
Non Combat Move - Italians
1 artillery and 1 infantry moved from France to Northern Italy
2 infantry moved from Holland Belgium to France
2 bombers moved from Gibraltar to Southern France
2 fighters moved from Gibraltar to 92 Sea Zone
1 carrier moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 97 Sea Zone to Southern Italy
Place Units - Italians
2 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for Italians :
Gibraltar : 1 flag, 1 airfield, 1 harbour and 3 infantry
Southern France : 2 bombers and 2 infantry
France : 2 infantry
Northern Italy : 4 artilleries, 1 factory_major and 3 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
Bessarabia : 1 flag
Bulgaria : 1 flag
Greece : 1 flag, 1 factory_minor
97 Sea Zone : 2 destroyers
92 Sea Zone : 1 carrier, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 74 / 107
Russians : 0 / 0
Japanese : 29 / 34
Americans : 59 / 85
Chinese : 20 / 26
British : 31 / 23
UK_Pacific : 18 / 23
Italians : 11 / 21
ANZAC : 17 / 32
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 0.870
Standard Deviation : 0.933
Total rolls : 24
Italians Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.389
Median : 3.000
Variance : 1.412
Standard Deviation : 1.188
Total rolls : 18
British Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 2.833
Median : 3.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
I just realized I also forgot to move my UK AA north in China….let me know if ok…much brain farting last night.
Yeah that’s fine. Hate the early morning and late night accidents!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Anhwe: 2 aaGuns
EDIT: Adding units owned by British to Jehol: 2 aaGuns
EDIT: Turning off Edit Mode
ANZAC buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from French Indo China to 21 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to French Indo China
1 mech_infantry moved from Tsinghai to Shensi
1 artillery and 2 infantry moved from Szechwan to Shensi
2 infantry moved from Yunnan to Szechwan
1 armour moved from Anhwe to Jehol
3 infantry moved from Anhwe to Jehol
1 bomber moved from Anhwe to Shensi
2 mech_infantrys moved from Hunan to Shensi
1 infantry moved from Hunan to Anhwe
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from Shan State to Burma
2 infantry moved from Shan State to Yunnan
1 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State
Place Units - ANZAC
2 mech_infantrys placed in Queensland
1 carrier placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Anhwe: 2 aaGuns
EDIT: Adding units owned by British to Jehol: 2 aaGuns
EDIT: Turning off Edit Mode
ANZAC buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 fighter moved from French Indo China to 21 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to French Indo China
1 mech_infantry moved from Tsinghai to Shensi
1 artillery and 2 infantry moved from Szechwan to Shensi
2 infantry moved from Yunnan to Szechwan
1 armour moved from Anhwe to Jehol
3 infantry moved from Anhwe to Jehol
1 bomber moved from Anhwe to Shensi
2 mech_infantrys moved from Hunan to Shensi
1 infantry moved from Hunan to Anhwe
Combat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
1 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 1 infantry moved from Shan State to Burma
2 infantry moved from Shan State to Yunnan
1 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State
Place Units - ANZAC
2 mech_infantrys placed in Queensland
1 carrier placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers, 2 destroyers, 4 fighters and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
1 infantry moved from Novosibirsk to Kansu
Germans take Kansu from Chinese
1 infantry moved from Novosibirsk to Tsinghai
Germans take Tsinghai from Chinese
1 armour moved from Iraq to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Iraq
1 submarine moved from 109 Sea Zone to 119 Sea Zone
1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 119 Sea Zone
4 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom
6 bombers moved from Western Germany to United Kingdom
Combat - Germans
Germans creates battle in territory 109 Sea Zone