Desert Admiral (Axis) vs Mallery29 (Allies+20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Morocco to 109 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                3 fighters moved from United Kingdom to 109 Sea Zone
                3 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 109 Sea Zone
                2 fighters moved from Eastern United States to 103 Sea Zone
                1 mech_infantry moved from Kiangsu to Shantung
                2 bombers moved from French Indo China to Shantung
                2 mech_infantrys moved from French Indo China to Hunan
                1 armour moved from Hunan to Shantung
                2 infantry moved from Kwangsi to Hunan
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 103 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 103 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 103 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 103 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 109 Sea Zone
                    Americans attack with 5 fighters
                    Germans defend with 1 destroyer and 5 submarines
                    5 submarines owned by the Germans Submerged
                        Americans roll dice for 5 fighters in 109 Sea Zone, round 2 :  1/5 hits
                        Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 109 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Shantung
                    Americans attack with 1 armour, 2 bombers and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Shantung, round 2 :  3/4 hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shantung
                    Americans win, taking Shantung from Japanese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                2 bombers moved from Shantung to Anhwe
                1 mech_infantry moved from Hunan to Anhwe
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                6 infantry moved from Morocco to 91 Sea Zone
                2 carriers, 4 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                15 destroyers moved from 91 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                5 fighters moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 104 Sea Zone to 109 Sea Zone
                2 fighters moved from 103 Sea Zone to 109 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                10 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                2 mech_infantrys moved from Morocco to Tunisia
                2 infantry moved from Morocco to Algeria
                1 aaGun and 3 infantry moved from Alexandria to Egypt
                8 infantry moved from Tobruk to Alexandria
                1 aaGun and 5 infantry moved from Libya to Tobruk
                4 destroyers moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier and 3 destroyers placed in 101 Sea Zone
                2 destroyers placed in 36 Sea Zone
                1 infantry placed in French Indo China
                8 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 artillery and 2 infantry moved from Anhwe to Hopei
                7 artilleries and 9 infantry moved from Anhwe to Jehol

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Purchase Units - British
                British repair damage of 13x factory_major; Remaining resources: 18 PUs;
                British buy 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Anhwe: 2 bombers
                EDIT: Adding units owned by Americans to Yunnan: 2 bombers
                EDIT: Turning off Edit Mode
                1 fighter moved from Gibraltar to United Kingdom
                2 infantry moved from Alexandria to Egypt
                1 armour moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 armour moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Belgian Congo to Egypt
                1 fighter, 7 infantry and 2 mech_infantrys moved from Anhwe to Jehol
                1 mech_infantry moved from Suiyuyan to Jehol
                2 mech_infantrys moved from India to Yunnan
                2 infantry moved from Kwangsi to Yunnan

    Combat - British

    Non Combat Move - British
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi

    Place Units - British
                3 infantry placed in United Kingdom
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,6,1,4,5,3,3,1,6
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,4,6
                British collect 23 PUs (8 lost to blockades); end with 23 PUs

    Place Units - UK_Pacific
                5 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 5 infantry and 2 mech_infantrys

    triplea_40849_UK_17.tsvg


  • Late night……wasn’t thinking my turn through, hence the NCM with the Bombers.

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Italians
                6 infantry moved from Southern Italy to 97 Sea Zone
                6 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
                6 infantry moved from 92 Sea Zone to Gibraltar
                2 fighters moved from Southern Italy to Gibraltar
                2 bombers moved from Southern Italy to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                    Italians attack with 2 bombers, 2 fighters and 6 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 4 infantry
                        Italians roll dice for 2 bombers, 2 fighters and 6 infantry in Gibraltar, round 2 :  2/10 hits
                        British roll dice for 4 infantry in Gibraltar, round 2 :  2/4 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
                        Italians roll dice for 2 bombers, 2 fighters and 4 infantry in Gibraltar, round 3 :  4/8 hits
                        British roll dice for 2 infantry in Gibraltar, round 3 :  1/2 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians win, taking Gibraltar from British with 2 bombers, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 3 infantry
                    Casualties for Americans: 4 infantry

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from France to Northern Italy
                2 infantry moved from Holland Belgium to France
                2 bombers moved from Gibraltar to Southern France
                2 fighters moved from Gibraltar to 92 Sea Zone
                1 carrier moved from 97 Sea Zone to 92 Sea Zone
                2 fighters moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                2 destroyers placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 3 infantry
        Southern France : 2 bombers and 2 infantry
        France : 2 infantry
        Northern Italy : 4 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 4 infantry
        Bessarabia : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 2 destroyers
        92 Sea Zone : 1 carrier, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 74 / 107
        Russians : 0 / 0
        Japanese : 29 / 34
        Americans : 59 / 85
        Chinese : 20 / 26
        British : 31 / 23
        UK_Pacific : 18 / 23
        Italians : 11 / 21
        ANZAC : 17 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 7 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Italians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 7 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.389
            Median : 3.000
            Variance : 1.412
            Standard Deviation : 1.188
            Total rolls : 18

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 2.833
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    triplea_40849_Ita17.tsvg


  • I just realized I also forgot to move my UK AA north in China….let me know if ok…much brain farting last night.

  • '19 '17

    Yeah that’s fine.  Hate the early morning and late night accidents!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anhwe: 2 aaGuns
                EDIT: Adding units owned by British to Jehol: 2 aaGuns
                EDIT: Turning off Edit Mode
                ANZAC buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 fighter moved from 36 Sea Zone to 21 Sea Zone
                1 fighter moved from French Indo China to 21 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to French Indo China
                1 mech_infantry moved from Tsinghai to Shensi
                1 artillery and 2 infantry moved from Szechwan to Shensi
                2 infantry moved from Yunnan to Szechwan
                1 armour moved from Anhwe to Jehol
                3 infantry moved from Anhwe to Jehol
                1 bomber moved from Anhwe to Shensi
                2 mech_infantrys moved from Hunan to Shensi
                1 infantry moved from Hunan to Anhwe

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 21 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from Shan State to Burma
                2 infantry moved from Shan State to Yunnan
                1 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                2 mech_infantrys placed in Queensland
                1 carrier placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_40849_ANZ17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - ANZAC
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Anhwe: 2 aaGuns
                EDIT: Adding units owned by British to Jehol: 2 aaGuns
                EDIT: Turning off Edit Mode
                ANZAC buy 1 carrier, 1 destroyer and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 fighter moved from 36 Sea Zone to 21 Sea Zone
                1 fighter moved from French Indo China to 21 Sea Zone
                1 carrier moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to French Indo China
                1 mech_infantry moved from Tsinghai to Shensi
                1 artillery and 2 infantry moved from Szechwan to Shensi
                2 infantry moved from Yunnan to Szechwan
                1 armour moved from Anhwe to Jehol
                3 infantry moved from Anhwe to Jehol
                1 bomber moved from Anhwe to Shensi
                2 mech_infantrys moved from Hunan to Shensi
                1 infantry moved from Hunan to Anhwe

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 submarine
                        ANZAC roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                2 fighters moved from 21 Sea Zone to 36 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                1 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from Shan State to Burma
                2 infantry moved from Shan State to Yunnan
                1 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State

    Place Units - ANZAC
                2 mech_infantrys placed in Queensland
                1 carrier placed in 54 Sea Zone
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40849_Fre17.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 carriers, 2 destroyers, 4 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Kazakhstan to Sikang
                      Germans take Sikang from Chinese
                1 infantry moved from Novosibirsk to Kansu
                      Germans take Kansu from Chinese
                1 infantry moved from Novosibirsk to Tsinghai
                      Germans take Tsinghai from Chinese
                1 armour moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 119 Sea Zone
                4 fighters and 2 tactical_bombers moved from 111 Sea Zone to United Kingdom
                6 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone

    triplea_40849_Ger18.tsvg


  • Full Scramble in 109 with US FTRs, no intercept though….FEEL THE WRATH OF MY AA!!!

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers and 9 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 fighters and 3 tactical_bombers moved from 111 Sea Zone to 109 Sea Zone
                6 bombers moved from Western Germany to 109 Sea Zone
                1 armour moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Korea to 21 Sea Zone

    Combat - Germans

    triplea_40849_Ger18.tsvg

  • '19 '17

    Decided to change it up.  Full scramble in 109 still?


  • Yes, Full scramble, and still use the US FTRs


  • @Mallery29:

    Yes, Full scramble, and still use the US FTRs

    Please leave one CV untouched.


  • @Mallery29:

    @Mallery29:

    Yes, Full scramble, and still use the US FTRs

    Please leave one CV untouched.

    But take two on the other in the first round.

  • '19 '17

    Total 13 hit in first round.  OOL?  I selected hits on carriers for 2 since subs fired first.  I can always change.


  • @Desert_Admiral:

    Total 13 hit in first round.  OOL?  I selected hits on carriers for 2 since subs fired first.  I can always change.

    Go 1 CV, and 11 DDs…

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 destroyers and 9 fighters; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 fighters and 3 tactical_bombers moved from 111 Sea Zone to 109 Sea Zone
                6 bombers moved from Western Germany to 109 Sea Zone
                1 armour moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                2 fighters moved from 6 Sea Zone to 20 Sea Zone
                2 fighters moved from Korea to 21 Sea Zone

    Combat - Germans
                Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
                Battle in 21 Sea Zone
                    Germans attack with 2 fighters
                    ANZAC defend with 1 destroyer
                        Germans roll dice for 2 fighters in 21 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters in 21 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 fighters in 21 Sea Zone, round 4 :  1/2 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 20 Sea Zone
                    Germans attack with 2 fighters
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 fighters in 20 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 fighters in 20 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Germans win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 109 Sea Zone
                    Germans attack with 6 bombers, 5 fighters, 5 submarines and 3 tactical_bombers
                    Americans defend with 2 carriers, 14 destroyers, 7 fighters and 5 transports
                        Germans roll dice for 5 submarines in 109 Sea Zone, round 2 :  2/5 hits
                    Units damaged: 2 carriers owned by the Americans
                        Germans roll dice for 6 bombers, 5 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 :  11/14 hits
                        Americans roll dice for 2 carriers, 14 destroyers, 7 fighters and 5 transports in 109 Sea Zone, round 2 :  12/23 hits
                        11 destroyers owned by the Americans, 5 submarines owned by the Germans, 5 fighters owned by the Germans and 2 tactical_bombers owned by the Germans lost in 109 Sea Zone
                    retreated to 109 Sea Zone
                    Americans win with 2 carriers, 3 destroyers, 7 fighters and 5 transports remaining. Battle score for attacker is -14
                    Casualties for Germans: 5 fighters, 5 submarines and 2 tactical_bombers
                    Casualties for Americans: 11 destroyers
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
                    4 fighters owned by the Americans forced to land in United Kingdom

    Non Combat Move - Germans
                6 bombers moved from 109 Sea Zone to Western Germany
                1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                4 carriers moved from 111 Sea Zone to 112 Sea Zone
                5 transports moved from 111 Sea Zone to 112 Sea Zone
                5 transports moved from 113 Sea Zone to 112 Sea Zone
                8 submarines moved from 111 Sea Zone to 112 Sea Zone
                1 cruiser moved from 111 Sea Zone to 112 Sea Zone
                1 submarine moved from 93 Sea Zone to 92 Sea Zone
                4 infantry moved from Volgograd to Kazakhstan
                3 infantry moved from Caucasus to Kazakhstan
                10 mech_infantrys moved from Rostov to Kazakhstan
                1 armour moved from Rostov to Kazakhstan
                3 infantry moved from Samara to Kazakhstan
                3 mech_infantrys moved from Ukraine to Volgograd
                1 mech_infantry moved from Bessarabia to Rostov
                3 infantry moved from Northwest Persia to Iraq
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Russia to Germany
                2 fighters moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from 21 Sea Zone to 22 Sea Zone
                6 infantry moved from Greece to Albania
                1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                2 fighters moved from 22 Sea Zone to Marianas

    Place Units - Germans
                7 fighters placed in 112 Sea Zone
                2 fighters placed in Western Germany
                1 destroyer placed in 110 Sea Zone
                1 destroyer placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,1,5
                Germans collect 73 PUs (2 lost to blockades); end with 74 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs

    Territory Summary for Germans :

    Korea : 4 fighters
        Japan : 1 fighter
        Marianas : 2 fighters
        Kazakhstan : 1 armour, 1 artillery, 13 infantry and 10 mech_infantrys
        6 Sea Zone : 2 fighters
        Trans-Jordan : 1 flag
        Scotland : 1 flag, 1 airfield and 10 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 9 artilleries, 6 bombers, 1 factory_major, 2 fighters, 1 harbour and 18 infantry
        Germany : 1 artillery, 1 factory_major and 1 fighter
        Denmark : 1 infantry
        Albania : 6 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 mech_infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Russia : 1 flag, 1 airfield and 1 factory_minor
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Novosibirsk : 3 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 3 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 factory_minor
        Smolensk : 1 flag
        112 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines, 1 tactical_bomber and 10 transports
        93 Sea Zone : 1 destroyer
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 3 aaGuns, 25 armour, 2 artilleries, 1 factory_minor, 18 infantry and 5 mech_infantrys
        92 Sea Zone : 1 destroyer and 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag
        Yugoslavia : 1 flag, 1 airfield and 1 factory_minor
        98 Sea Zone : 1 flag, 2 submarines
        Finland : 1 flag
        110 Sea Zone : 1 destroyer
        111 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 75 / 105
        Russians : 0 / 0
        Japanese : 29 / 34
        Americans : 59 / 85
        Chinese : 20 / 26
        British : 30 / 23
        UK_Pacific : 18 / 23
        Italians : 11 / 21
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 12 times
                3 was rolled 15 times
                4 was rolled 17 times
                5 was rolled 17 times
                6 was rolled 12 times
            Average roll : 3.456
            Median : 4.000
            Variance : 0.337
            Standard Deviation : 0.581
            Total rolls : 90

    Null / Other
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.345
            Median : 3.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

    Germans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.552
            Median : 4.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.345
            Median : 3.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

    triplea_40849_Ger18.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Combat Move - Russians

    Combat - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Production/PUs Summary :

    Germans : 75 / 105
        Russians : 0 / 0
        Japanese : 29 / 34
        Americans : 59 / 85
        Chinese : 20 / 26
        British : 30 / 23
        UK_Pacific : 18 / 23
        Italians : 11 / 21
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 12 times
                3 was rolled 15 times
                4 was rolled 17 times
                5 was rolled 17 times
                6 was rolled 12 times
            Average roll : 3.456
            Median : 4.000
            Variance : 0.337
            Standard Deviation : 0.581
            Total rolls : 90

    Null / Other
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.345
            Median : 3.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

    Germans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.552
            Median : 4.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.345
            Median : 3.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

    triplea_40849_Rus18.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy 1 mech_infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                16 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 16 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 16 fighters in 25 Sea Zone, round 2 :  7/16 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 16 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                16 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 artilleries moved from Manchuria to Korea

    Place Units - Japanese
                1 mech_infantry placed in Korea
                5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 29 PUs; end with 29 PUs

    Territory Summary for Japanese :

    Korea : 1 airfield, 3 artilleries, 1 factory_upgrade, 10 infantry, 2 mech_infantrys and 2 tactical_bombers
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Manchuria : 1 flag, 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        25 Sea Zone : 1 submarine
        6 Sea Zone : 1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 16 fighters, 7 submarines, 2 tactical_bombers and 1 transport
        Urals : 1 flag
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag
        Samara : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        Persia : 3 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 75 / 105
        Russians : 0 / 0
        Japanese : 29 / 29
        Americans : 59 / 85
        Chinese : 20 / 26
        British : 30 / 23
        UK_Pacific : 18 / 23
        Italians : 11 / 21
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 15 times
                3 was rolled 17 times
                4 was rolled 21 times
                5 was rolled 20 times
                6 was rolled 16 times
            Average roll : 3.495
            Median : 4.000
            Variance : 0.287
            Standard Deviation : 0.536
            Total rolls : 109

    Null / Other
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.367
            Median : 3.500
            Variance : 0.276
            Standard Deviation : 0.525
            Total rolls : 30

    Germans Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.552
            Median : 4.000
            Variance : 0.393
            Standard Deviation : 0.627
            Total rolls : 29

    ANZAC Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 6 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.367
            Median : 3.500
            Variance : 0.276
            Standard Deviation : 0.525
            Total rolls : 30

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.647
            Median : 4.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17

    triplea_40849_Jap18.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 18

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 109 Sea Zone: 1 carrier
                EDIT: Changing unit hit damage for these Americans owned units to: carrier = 0
                EDIT: Turning off Edit Mode

    triplea_40849_Ame18.tsvg

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