Desert Admiral (Axis) vs Mallery29 (Allies+20)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 artilleries and 7 infantry moved from Kwangsi to Hunan

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    triplea_40849_Chi15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Americans
                Americans buy 1 armour, 4 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 submarine moved from 36 Sea Zone to 21 Sea Zone
                3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
                2 fighters and 1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
                2 bombers moved from French Indo China to Kiangsi
                1 armour moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from French Indo China to Kiangsi
                1 armour moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 armour moved from Szechwan to Kansu
                      Chinese take Kansu from Japanese
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 20 Sea Zone: 1 destroyer, 2 fighters and 1 tactical_bomber
                EDIT: Adding units owned by Americans to 36 Sea Zone: 1 destroyer, 2 fighters and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Battle in 20 Sea Zone
                    Japanese defend with 1 submarine
                Battle in Kiangsi
                    Americans attack with 2 bombers and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 2 bombers and 1 mech_infantry in Kiangsi, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Kiangsi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kiangsi
                    Americans winJapanese win with 1 submarine remaining, taking Kiangsi from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in 21 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 3 submarines moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 36 Sea Zone
                2 bombers moved from Kiangsi to French Indo China
                13 infantry moved from Eastern United States to 101 Sea Zone
                3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 carriers, 13 destroyers, 2 fighters, 16 infantry, 2 mech_infantrys and 9 transports moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 armour, 1 infantry and 1 mech_infantry placed in French Indo China
                2 fighters placed in Eastern United States
                3 destroyers and 1 submarine placed in 101 Sea Zone
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1
                Americans collect 58 PUs (1 lost to blockades); end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Tobruk: 8 infantry
                EDIT: Adding units owned by Americans to Alexandria: 8 infantry
                EDIT: Removing units owned by Americans from Libya: 1 aaGun and 3 infantry
                EDIT: Adding units owned by Americans to Tobruk: 1 aaGun and 3 infantry
                EDIT: Removing units owned by Americans from Tunisia: 8 infantry
                EDIT: Adding units owned by Americans to Libya: 8 infantry
                EDIT: Removing units owned by Americans from Algeria: 1 aaGun and 5 infantry
                EDIT: Adding units owned by Americans to Tunisia: 1 aaGun and 5 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                5 artilleries and 7 infantry moved from Kwangsi to Hunan

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Purchase Units - British
                British repair damage of 8x factory_major; Remaining resources: 27 PUs;
                British buy 3 armour and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 infantry moved from Kweichow to Anhwe
                1 infantry moved from Kweichow to Anhwe
                7 infantry moved from Kwangsi to Hunan
                1 armour and 1 mech_infantry moved from Shan State to Szechwan
                1 mech_infantry moved from Shan State to Hunan
                2 mech_infantrys moved from Kwangtung to Hunan
                1 transport moved from 78 Sea Zone to 39 Sea Zone
                1 armour moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 armour moved from Trans-Jordan to Egypt
                2 infantry moved from Libya to Tobruk
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                2 mech_infantrys moved from India to Yunnan
                1 fighter moved from Kwangsi to Hunan

    Combat - British

    Non Combat Move - British
                2 aaGuns moved from Kwangsi to Hunan

    Place Units - British
                3 infantry placed in Egypt
                3 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,1,2,4,5,6,3,5,1
                British collect 25 PUs (8 lost to blockades); end with 25 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs

    Place Units - UK_Pacific
                1 aaGun and 6 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
                UK_Pacific collect 15 PUs (3 lost to blockades); end with 15 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 20 PUs
                Some Units in India change ownership: 1 aaGun and 6 infantry

    triplea_40849_UK_15.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - Italians
                Italians buy 1 carrier; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                1 fighter moved from Yugoslavia to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                2 bombers moved from Western Germany to Southern Italy
                2 infantry moved from Northern Italy to Southern France
                2 infantry moved from Southern Italy to Northern Italy
                2 artilleries moved from Yugoslavia to Northern Italy

    Place Units - Italians
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Southern France : 2 infantry
        France : 1 artillery and 1 infantry
        Holland Belgium : 2 infantry
        Northern Italy : 3 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
        Bessarabia : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 1 carrier and 2 fighters
        92 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 72 / 105
        Russians : 0 / 0
        Japanese : 35 / 43
        Americans : 59 / 83
        Chinese : 14 / 20
        British : 33 / 30
        UK_Pacific : 18 / 20
        Italians : 11 / 21
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40849_Ita15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone

    Non Combat Move - ANZAC
                3 destroyers moved from 37 Sea Zone to 36 Sea Zone
                2 transports moved from 37 Sea Zone to 55 Sea Zone
                2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State
                1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Yunnan to Szechwan
                1 aaGun and 1 infantry moved from Burma to India
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 transports moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_40849_ANZ15.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 15

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone

    Non Combat Move - ANZAC
                3 destroyers moved from 37 Sea Zone to 36 Sea Zone
                2 transports moved from 37 Sea Zone to 55 Sea Zone
                2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 37 Sea Zone
                2 infantry and 2 mech_infantrys moved from 37 Sea Zone to Shan State
                1 artillery, 2 infantry and 1 mech_infantry moved from Shan State to Yunnan
                1 mech_infantry moved from Yunnan to Szechwan
                1 aaGun and 1 infantry moved from Burma to India
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 transports moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to French Indo China
                2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 54 Sea Zone
                1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40849_Fre15.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 2 destroyers, 3 fighters, 7 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 fighters moved from 105 Sea Zone to United Kingdom
                4 bombers moved from France to United Kingdom
                1 armour moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                1 fighter moved from Suiyuyan to Kansu
                1 fighter moved from Russia to Kansu

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 7 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  1/4 hits
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 6,7,7 and causes: 8 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 8 damage total.
                Battle in Kansu
                    Germans attack with 2 fighters
                    Americans defend with 1 armour
                        Germans roll dice for 2 fighters in Kansu, round 2 :  2/2 hits
                        Chinese roll dice for 1 armour in Kansu, round 2 :  1/1 hits
                        1 fighter owned by the Germans and 1 armour owned by the Americans lost in Kansu
                    Germans win with 1 fighter remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 armour
                Cleaning up after air battles

    Non Combat Move - Germans
                1 destroyer moved from 105 Sea Zone to 108 Sea Zone
                1 destroyer moved from 105 Sea Zone to 118 Sea Zone
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                1 submarine moved from 93 Sea Zone to 98 Sea Zone
                6 artilleries and 3 infantry moved from Yugoslavia to Northern Italy
                3 infantry moved from Northwest Persia to Iraq
                8 armour moved from Northwest Persia to Iraq
                2 artilleries moved from Persia to Iraq
                6 infantry moved from Caucasus to Northwest Persia
                3 infantry moved from Rostov to Tambov
                2 infantry moved from Russia to Samara
                1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                2 mech_infantrys moved from Rostov to Caucasus
                7 mech_infantrys moved from Slovakia Hungary to Bessarabia
                1 mech_infantry moved from Greater Southern Germany to Eastern Poland
                1 mech_infantry moved from Southern Italy to Yugoslavia
                2 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 6 infantry moved from France to Western Germany
                3 bombers moved from France to Western Germany
                3 aaGuns moved from France to Western Germany
                1 artillery and 5 infantry moved from Normandy Bordeaux to Holland Belgium
                3 carriers, 1 cruiser, 1 destroyer, 5 submarines, 3 tactical_bombers and 2 transports moved from 105 Sea Zone to 112 Sea Zone
                3 fighters moved from United Kingdom to 112 Sea Zone
                3 bombers moved from United Kingdom to Western Germany
                1 artillery moved from Kazakhstan to Volgograd
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Volgograd to Samara
                1 fighter moved from Kansu to Yakut S.S.R.
                2 fighters moved from Suiyuyan to Korea
                3 fighters moved from Korea to Japan
                1 armour and 3 mech_infantrys moved from Karelia to Belarus

    Place Units - Germans
                3 infantry placed in Russia
                Germans undo move 1.
                3 infantry placed in Iraq
                3 infantry placed in Caucasus
                1 infantry placed in Volgograd
                1 fighter placed in Russia
                1 carrier, 2 destroyers, 2 fighters and 3 transports placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 73 PUs; end with 74 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs

    Territory Summary for Germans :

    Korea : 2 fighters
        Japan : 6 fighters
        Yakut S.S.R. : 1 fighter
        Kazakhstan : 1 infantry
        Trans-Jordan : 1 flag
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 6 bombers, 1 factory_major, 1 harbour and 6 infantry
        Germany : 1 factory_major
        Norway : 3 infantry
        Denmark : 2 infantry
        Holland Belgium : 1 artillery and 5 infantry
        Northern Italy : 6 artilleries and 3 infantry
        Belarus : 1 flag, 1 armour and 3 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 infantry
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 3 mech_infantrys
        Bessarabia : 7 mech_infantrys
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
        Tambov : 1 flag, 3 infantry
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 factory_minor, 3 infantry and 2 mech_infantrys
        Smolensk : 1 flag
        Samara : 3 infantry
        112 Sea Zone : 4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 8 submarines, 3 tactical_bombers and 5 transports
        108 Sea Zone : 1 destroyer
        118 Sea Zone : 1 destroyer
        106 Sea Zone : 1 flag
        93 Sea Zone : 1 submarine
        109 Sea Zone : 5 submarines
        Greece : 6 infantry
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag, 3 aaGuns, 25 armour, 2 artilleries, 1 factory_minor, 6 infantry and 3 mech_infantrys
        Northwest Persia : 1 flag, 6 infantry
        Persia : 1 flag
        Yugoslavia : 1 flag, 1 airfield, 1 factory_minor and 1 mech_infantry
        98 Sea Zone : 1 flag, 2 submarines
        Finland : 1 flag
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 73 / 105
        Russians : 0 / 0
        Japanese : 35 / 43
        Americans : 59 / 83
        Chinese : 14 / 20
        British : 32 / 30
        UK_Pacific : 18 / 20
        Italians : 11 / 21
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40849_Ger16.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Production/PUs Summary :

    Germans : 73 / 105
        Russians : 0 / 0
        Japanese : 35 / 43
        Americans : 59 / 83
        Chinese : 14 / 20
        British : 32 / 30
        UK_Pacific : 18 / 20
        Italians : 11 / 21
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.875
            Median : 2.500
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Chinese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40849_Rus16.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Jehol to Hopei
                1 mech_infantry moved from Jehol to Anhwe
                1 artillery moved from Jehol to Anhwe
                1 mech_infantry moved from Jehol to Kiangsu
                1 tactical_bomber moved from Suiyuyan to Hopei
                2 tactical_bombers moved from Suiyuyan to Anhwe
                2 fighters moved from 6 Sea Zone to Kiangsu
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                3 fighters moved from 6 Sea Zone to 21 Sea Zone
                4 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from Suiyuyan to Anhwe
                1 tactical_bomber moved from Suiyuyan to Hopei
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in Kiangsu
                    Japanese attack with 2 fighters and 1 mech_infantry
                    Americans defend with 1 armour
                        Japanese roll dice for 2 fighters and 1 mech_infantry in Kiangsu, round 2 :  1/3 hits
                        Chinese roll dice for 1 armour in Kiangsu, round 2 :  0/1 hits
                        1 armour owned by the Americans lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 armour
                Battle in Hopei
                    Japanese attack with 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Hopei, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Hopei
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 20 Sea Zone
                    Japanese attack with 4 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters in 20 Sea Zone, round 2 :  0/4 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 20 Sea Zone
                        Japanese roll dice for 4 fighters in 20 Sea Zone, round 3 :  2/4 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 20 Sea Zone
                    Japanese win with 4 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 5 fighters
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 destroyer and 5 fighters in 25 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 5 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 mech_infantry and 3 tactical_bombers
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 mech_infantry and 3 tactical_bombers in Anhwe, round 2 :  3/5 hits
                        Chinese roll dice for 2 infantry in Anhwe, round 2 :  1/2 hits
                        1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer and 5 fighters
                    Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 5 fighters in 21 Sea Zone, round 2 :  2/6 hits
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans, 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                    Japanese win with 5 fighters remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                5 fighters moved from 25 Sea Zone to 6 Sea Zone
                5 fighters moved from 21 Sea Zone to 6 Sea Zone
                4 fighters moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from Kiangsu to 6 Sea Zone
                1 artillery moved from Manchuria to Jehol
                3 mech_infantrys moved from Korea to Jehol
                1 artillery moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                2 tactical_bombers moved from Hopei to Jehol
                3 tactical_bombers moved from Anhwe to Jehol

    Place Units - Japanese
                1 artillery and 5 infantry placed in Korea
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 39 PUs; end with 39 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag
        Korea : 1 airfield, 1 artillery, 1 factory_upgrade and 5 infantry
        Kiangsu : 1 flag, 1 mech_infantry
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters and 1 harbour
        Jehol : 1 flag, 1 artillery, 3 mech_infantrys and 5 tactical_bombers
        Manchuria : 1 flag, 1 artillery and 1 infantry
        Suiyuyan : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag, 1 artillery
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        20 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 9 carriers, 1 cruiser, 2 destroyers, 16 fighters, 5 submarines and 1 transport
        Urals : 1 flag
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag
        Samara : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        Persia : 3 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 73 / 105
        Russians : 0 / 0
        Japanese : 39 / 39
        Americans : 59 / 83
        Chinese : 10 / 20
        British : 32 / 30
        UK_Pacific : 18 / 20
        Italians : 11 / 21
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.380
            Median : 3.500
            Variance : 0.735
            Standard Deviation : 0.857
            Total rolls : 50

    Null / Other
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Chinese Combat
                1 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.600
            Median : 1.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.710
            Standard Deviation : 0.842
            Total rolls : 32

    triplea_40849_Jap16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 5 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to 92 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from French Indo China to Kiangsu
                1 mech_infantry moved from Kiangsi to Kiangsu
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
                1 bomber moved from French Indo China to Kiangsu

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Gibraltar
                    Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 :  1/6 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 3 :  2/6 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Kiangsu
                    Americans attack with 2 bombers and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 bombers and 1 mech_infantry in Kiangsu, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 20 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  5/6 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                2 bombers moved from Kiangsu to French Indo China
                1 armour and 1 mech_infantry moved from French Indo China to Hunan
                2 infantry moved from French Indo China to Kwangsi
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                2 fighters moved from 106 Sea Zone to United Kingdom
                2 carriers, 13 destroyers, 12 infantry, 2 mech_infantrys and 7 transports moved from 106 Sea Zone to 91 Sea Zone
                12 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                8 infantry moved from Alexandria to Egypt
                1 aaGun and 3 infantry moved from Tobruk to Alexandria
                8 infantry moved from Libya to Tobruk
                1 aaGun and 5 infantry moved from Tunisia to Libya
                3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Morocco
                3 submarines moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 mech_infantrys placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                1 infantry placed in Western United States
                4 destroyers and 1 submarine placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    triplea_40849_Ame16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 artilleries and 9 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 6 artilleries and 9 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 6 artilleries and 9 infantry in Anhwe, round 2 :  7/15 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    triplea_40849_Chi16.tsvg


  • I forgot to NCM one US DD to 104…let me know if issue.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Americans
                Americans buy 5 destroyers, 2 fighters, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to 92 Sea Zone
                2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from French Indo China to Kiangsu
                1 mech_infantry moved from Kiangsi to Kiangsu
                1 submarine moved from 36 Sea Zone to 20 Sea Zone
                4 fighters and 2 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone
                1 bomber moved from French Indo China to Kiangsu

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in 92 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Gibraltar
                    Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                    Italians defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 2 :  1/6 hits
                        Italians roll dice for 2 infantry in Gibraltar, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Gibraltar
                        Americans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Gibraltar, round 3 :  2/6 hits
                        Italians roll dice for 1 infantry in Gibraltar, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Gibraltar from Italians with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Kiangsu
                    Americans attack with 2 bombers and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 2 bombers and 1 mech_infantry in Kiangsu, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Kiangsu, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kiangsu
                    Americans win, taking Kiangsu from Japanese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 20 Sea Zone
                    Americans attack with 4 fighters, 1 submarine and 2 tactical_bombers
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 4 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 :  5/6 hits
                        Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Americans win, taking 20 Sea Zone from Japanese with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters and 2 tactical_bombers moved from 20 Sea Zone to 36 Sea Zone
                2 bombers moved from Kiangsu to French Indo China
                1 armour and 1 mech_infantry moved from French Indo China to Hunan
                2 infantry moved from French Indo China to Kwangsi
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                2 fighters moved from 106 Sea Zone to United Kingdom
                2 carriers, 13 destroyers, 12 infantry, 2 mech_infantrys and 7 transports moved from 106 Sea Zone to 91 Sea Zone
                12 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                8 infantry moved from Alexandria to Egypt
                1 aaGun and 3 infantry moved from Tobruk to Alexandria
                8 infantry moved from Libya to Tobruk
                1 aaGun and 5 infantry moved from Tunisia to Libya
                3 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 fighter moved from Eastern United States to Morocco
                3 submarines moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 mech_infantrys placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                1 infantry placed in Western United States
                4 destroyers and 1 submarine placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                6 artilleries and 9 infantry moved from Hunan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 6 artilleries and 9 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 6 artilleries and 9 infantry in Anhwe, round 2 :  7/15 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Purchase Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                British repair damage of 11x factory_major; Remaining resources: 19 PUs;
                British buy 1 destroyer and 3 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Hunan to Shantung
                      Chinese take Shantung from Japanese
                1 mech_infantry moved from Szechwan to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 armour moved from Egypt to Trans-Jordan
                      British take Trans-Jordan from Germans
                1 armour moved from Trans-Jordan to Egypt
                1 fighter moved from United Kingdom to Gibraltar
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                3 armour moved from Union of South Africa to Belgian Congo

    Combat - British

    Non Combat Move - British
                2 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 transport moved from 36 Sea Zone to 39 Sea Zone
                2 mech_infantrys moved from Yunnan to Shensi
                1 aaGun, 1 armour and 13 infantry moved from Szechwan to Shensi
                2 aaGuns, 1 fighter, 7 infantry and 2 mech_infantrys moved from Hunan to Anhwe

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in Egypt
                Turning on Edit Mode
                EDIT: Removing units owned by British from Tobruk: 2 infantry
                EDIT: Adding units owned by British to Alexandria: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                Total Cost from Convoy Blockades: 9
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3,6,2,3,6,4,4,5,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6,1,5
                British collect 24 PUs (9 lost to blockades); end with 26 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

    Place Units - UK_Pacific
                4 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 4 infantry and 2 mech_infantrys

    triplea_40849_UK_16.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - Italians
                Italians buy 3 transports; Remaining resources: 0 PUs;

    Combat Move - Italians

    Place Units - Italians
                3 transports placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for Italians :

    Southern France : 2 infantry
        France : 1 artillery and 1 infantry
        Holland Belgium : 2 infantry
        Northern Italy : 3 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 10 infantry
        Bessarabia : 1 flag
        Bulgaria : 1 flag
        Greece : 1 flag, 1 factory_minor
        97 Sea Zone : 1 carrier, 2 fighters and 3 transports

    Production/PUs Summary :

    Germans : 72 / 105
        Russians : 0 / 0
        Japanese : 32 / 39
        Americans : 59 / 84
        Chinese : 17 / 20
        British : 33 / 31
        UK_Pacific : 18 / 23
        Italians : 11 / 16
        ANZAC : 17 / 27
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40849_Ita16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Szechwan to Tsinghai
                      Chinese take Tsinghai from Japanese
                2 armour, 4 artilleries and 7 infantry moved from Szechwan to Shensi
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                1 armour moved from Kwangsi to Anhwe
                1 infantry moved from Kwangsi to Hunan
                3 infantry moved from Hunan to Anhwe
                2 mech_infantrys moved from Shan State to Hunan
                2 infantry moved from Shan State to Yunnan
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 3 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 aaGun and 3 infantry moved from 37 Sea Zone to Shan State
                1 bomber moved from French Indo China to Anhwe

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 infantry and 2 mech_infantrys placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 22 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    triplea_40849_ANZ16.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 16

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 mech_infantry moved from Szechwan to Tsinghai
                      Chinese take Tsinghai from Japanese
                2 armour, 4 artilleries and 7 infantry moved from Szechwan to Shensi
                1 artillery and 2 infantry moved from Yunnan to Szechwan
                1 armour moved from Kwangsi to Anhwe
                1 infantry moved from Kwangsi to Hunan
                3 infantry moved from Hunan to Anhwe
                2 mech_infantrys moved from Shan State to Hunan
                2 infantry moved from Shan State to Yunnan
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 20 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from French Indo China to 37 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 aaGun and 3 infantry moved from Queensland to 54 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                2 transports moved from 37 Sea Zone to 54 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                1 aaGun and 3 infantry moved from 37 Sea Zone to Shan State
                1 bomber moved from French Indo China to Anhwe

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 infantry and 2 mech_infantrys placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 22 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40849_Fre16.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer, 19 infantry and 5 transports; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 infantry moved from Norway to 112 Sea Zone
                6 infantry moved from Western Germany to 112 Sea Zone
                1 infantry moved from Denmark to 112 Sea Zone
                1 submarine moved from 110 Sea Zone to 104 Sea Zone
                3 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
                10 infantry and 5 transports moved from 112 Sea Zone to 111 Sea Zone
                10 infantry moved from 111 Sea Zone to Scotland
                5 fighters moved from 112 Sea Zone to United Kingdom
                4 bombers moved from Western Germany to United Kingdom
                1 armour moved from Iraq to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Iraq
                2 fighters moved from Korea to Shantung

    Combat - Germans
                Air Battle in United Kingdom
                    Germans attacks with 9 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/4 hits
                    Bombing raid in United Kingdom rolls: 7,5,4,3 and causes: 11 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 11 damage total.
                Battle in Scotland
                Battle in Shantung
                    Germans attack with 2 fighters
                    British defend with 1 mech_infantry
                        Germans roll dice for 2 fighters in Shantung, round 2 :  2/2 hits
                        Chinese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Shantung
                    Germans win, taking Scotland from British with 2 fighters remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 104 Sea Zone
                    Germans attack with 1 submarine and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 tactical_bombers in 104 Sea Zone, round 2 :  1/3 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Cleaning up after air battles

    Non Combat Move - Germans
                4 carriers moved from 112 Sea Zone to 111 Sea Zone
                8 submarines moved from 112 Sea Zone to 111 Sea Zone
                3 destroyers moved from 112 Sea Zone to 111 Sea Zone
                1 cruiser moved from 112 Sea Zone to 111 Sea Zone
                5 fighters moved from United Kingdom to 111 Sea Zone
                3 tactical_bombers moved from 104 Sea Zone to 111 Sea Zone
                1 destroyer moved from 108 Sea Zone to 103 Sea Zone
                1 destroyer moved from 118 Sea Zone to 104 Sea Zone
                4 bombers moved from United Kingdom to Western Germany
                5 infantry moved from Holland Belgium to Western Germany
                1 artillery moved from Holland Belgium to Western Germany
                6 artilleries and 3 infantry moved from Northern Italy to Western Germany
                6 infantry moved from Northwest Persia to Iraq
                3 infantry moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Caucasus to Iraq
                1 artillery and 2 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Rostov to Volgograd
                3 infantry moved from Tambov to Samara
                3 infantry moved from Samara to Novosibirsk
                2 fighters moved from Shantung to 6 Sea Zone
                3 fighters moved from Japan to Korea
                2 fighters moved from Japan to Korea
                1 fighter moved from Yakut S.S.R. to Korea
                3 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 3 mech_infantrys moved from Belarus to Rostov
                1 mech_infantry moved from Yugoslavia to Bessarabia
                7 mech_infantrys moved from Bessarabia to Rostov
                1 destroyer moved from 111 Sea Zone to 109 Sea Zone

    Place Units - Germans
                3 infantry placed in Iraq
                3 infantry placed in Caucasus
                3 infantry placed in Volgograd
                10 infantry placed in Western Germany
                1 artillery placed in Germany
                1 destroyer and 5 transports placed in 113 Sea Zone
                Germans undo move 6.
                1 destroyer placed in 110 Sea Zone
                5 transports placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 75 PUs; end with 76 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 87 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 107 PUs

    Territory Summary for Germans :

    Korea : 6 fighters
        Japan : 1 fighter
        Kazakhstan : 1 artillery and 3 infantry
        6 Sea Zone : 2 fighters
        Trans-Jordan : 1 flag
        Scotland : 1 flag, 1 airfield and 10 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 9 artilleries, 6 bombers, 1 factory_major, 1 harbour and 18 infantry
        Germany : 1 artillery and 1 factory_major
        Denmark : 1 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag
        Rostov : 1 flag, 1 armour and 10 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 mech_infantry
        Russia : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
        Tambov : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Novosibirsk : 3 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 4 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 factory_minor and 3 infantry
        Smolensk : 1 flag
        Samara : 3 infantry
        113 Sea Zone : 5 transports
        104 Sea Zone : 1 destroyer
        93 Sea Zone : 1 submarine
        109 Sea Zone : 1 destroyer and 5 submarines
        Greece : 6 infantry
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Iraq : 1 flag, 3 aaGuns, 25 armour, 2 artilleries, 1 factory_minor, 15 infantry and 5 mech_infantrys
        Northwest Persia : 1 flag, 3 infantry
        Persia : 1 flag
        103 Sea Zone : 1 destroyer
        Yugoslavia : 1 flag, 1 airfield and 1 factory_minor
        98 Sea Zone : 1 flag, 2 submarines
        Finland : 1 flag
        110 Sea Zone : 1 destroyer
        111 Sea Zone : 4 carriers, 1 cruiser, 2 destroyers, 5 fighters, 8 submarines, 3 tactical_bombers and 5 transports

    Production/PUs Summary :

    Germans : 75 / 107
        Russians : 0 / 0
        Japanese : 31 / 39
        Americans : 59 / 84
        Chinese : 18 / 20
        British : 30 / 31
        UK_Pacific : 18 / 23
        Italians : 11 / 16
        ANZAC : 17 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.385
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.167
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40849_Ger17.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - Russians

    Turn Complete - Russians

    Territory Summary for Russians :

    Production/PUs Summary :

    Germans : 75 / 107
        Russians : 0 / 0
        Japanese : 31 / 39
        Americans : 59 / 84
        Chinese : 18 / 20
        British : 30 / 31
        UK_Pacific : 18 / 23
        Italians : 11 / 16
        ANZAC : 17 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.385
            Median : 4.000
            Variance : 0.417
            Standard Deviation : 0.645
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.167
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40849_Rus17.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 destroyer and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Jehol to Shantung
                      Japanese take Shantung from Chinese
                1 mech_infantry moved from Jehol to Hopei
                      Japanese take Hopei from Chinese
                1 submarine moved from 6 Sea Zone to 21 Sea Zone
                3 fighters moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                6 fighters moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                3 fighters moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from 6 Sea Zone to 21 Sea Zone
                2 fighters moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer and 6 fighters
                    Americans defend with 1 submarine; ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 6 fighters in 20 Sea Zone, round 2 :  1/7 hits
                        Americans roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 20 Sea Zone
                        Japanese roll dice for 1 destroyer and 6 fighters in 20 Sea Zone, round 3 :  2/7 hits
                        Americans roll dice for 1 destroyer in 20 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 20 Sea Zone
                    Japanese win with 6 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 5 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 5 fighters in 25 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 21 Sea Zone
                    Japanese attack with 5 fighters and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 21 Sea Zone
                    Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                6 fighters moved from 20 Sea Zone to 6 Sea Zone
                5 fighters moved from 21 Sea Zone to 6 Sea Zone
                5 fighters moved from 25 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Jehol to 6 Sea Zone
                1 artillery and 1 mech_infantry moved from Jehol to Manchuria
                3 tactical_bombers moved from Jehol to Manchuria
                3 tactical_bombers moved from Manchuria to Korea
                1 mech_infantry moved from Manchuria to Korea
                1 tactical_bomber moved from Korea to Japan

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 6 Sea Zone
                5 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 34 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 mech_infantry
        Korea : 1 airfield, 1 artillery, 1 factory_upgrade, 10 infantry, 1 mech_infantry and 2 tactical_bombers
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag, 2 artilleries and 1 infantry
        Hopei : 1 flag, 1 mech_infantry
        Chahar : 1 flag
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag
        Buryatia : 1 flag
        25 Sea Zone : 1 submarine
        21 Sea Zone : 1 submarine
        6 Sea Zone : 1 battleship, 10 carriers, 1 cruiser, 2 destroyers, 16 fighters, 3 submarines, 2 tactical_bombers and 1 transport
        Urals : 1 flag
        Novosibirsk : 1 flag
        Turkmenistan : 1 flag
        Samara : 1 flag
        Eastern Persia : 1 flag, 1 infantry
        Persia : 3 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 75 / 107
        Russians : 0 / 0
        Japanese : 34 / 34
        Americans : 59 / 84
        Chinese : 15 / 20
        British : 30 / 31
        UK_Pacific : 18 / 23
        Italians : 11 / 16
        ANZAC : 17 / 32
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 3.692
            Median : 4.000
            Variance : 0.342
            Standard Deviation : 0.585
            Total rolls : 39

    Null / Other
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.167
            Median : 3.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    British Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.000
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    ANZAC Combat
                4 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.714
            Median : 4.000
            Variance : 0.150
            Standard Deviation : 0.387
            Total rolls : 21

    triplea_40849_Jap17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 101 Sea Zone to 103 Sea Zone
                1 submarine moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from Morocco to 109 Sea Zone
                1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                1 fighter moved from United Kingdom to 110 Sea Zone
                3 fighters moved from United Kingdom to 109 Sea Zone
                3 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 104 Sea Zone to 109 Sea Zone
                2 fighters moved from Eastern United States to 103 Sea Zone
                1 mech_infantry moved from Kiangsu to Shantung
                2 bombers moved from French Indo China to Shantung
                2 mech_infantrys moved from French Indo China to Hunan
                1 armour moved from Hunan to Shantung
                2 infantry moved from Kwangsi to Hunan
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 bomber moved from Western United States to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in 104 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 104 Sea Zone, round 2 :  1/1 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 103 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 103 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 103 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 103 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 109 Sea Zone
                    Americans attack with 5 fighters
                    Germans defend with 1 destroyer and 5 submarines
                    5 submarines owned by the Germans Submerged
                        Americans roll dice for 5 fighters in 109 Sea Zone, round 2 :  1/5 hits
                        Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 109 Sea Zone
                    Americans win with 5 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 25 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Shantung
                    Americans attack with 1 armour, 2 bombers and 1 mech_infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Shantung, round 2 :  3/4 hits
                        Japanese roll dice for 1 mech_infantry in Shantung, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shantung
                    Americans win, taking Shantung from Japanese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Americans
                2 bombers moved from Shantung to Anhwe
                1 mech_infantry moved from Hunan to Anhwe
                1 destroyer moved from 37 Sea Zone to 20 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                1 bomber moved from 25 Sea Zone to Hawaiian Islands
                6 infantry moved from Morocco to 91 Sea Zone
                2 carriers, 4 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
                15 destroyers moved from 91 Sea Zone to 109 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                5 fighters moved from 109 Sea Zone to United Kingdom
                1 fighter moved from 110 Sea Zone to United Kingdom
                2 fighters moved from 104 Sea Zone to 109 Sea Zone
                2 fighters moved from 103 Sea Zone to 109 Sea Zone
                4 infantry moved from Morocco to 91 Sea Zone
                4 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
                10 infantry moved from 109 Sea Zone to United Kingdom
                1 destroyer moved from 109 Sea Zone to 119 Sea Zone
                4 transports moved from 91 Sea Zone to 101 Sea Zone
                2 mech_infantrys moved from Morocco to Tunisia
                2 infantry moved from Morocco to Algeria
                1 aaGun and 3 infantry moved from Alexandria to Egypt
                8 infantry moved from Tobruk to Alexandria
                1 aaGun and 5 infantry moved from Libya to Tobruk
                4 destroyers moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                1 carrier and 3 destroyers placed in 101 Sea Zone
                2 destroyers placed in 36 Sea Zone
                1 infantry placed in French Indo China
                8 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs

    triplea_40849_Ame17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Chahar
                      Chinese take Chahar from Japanese
                1 artillery and 2 infantry moved from Anhwe to Hopei
                7 artilleries and 9 infantry moved from Anhwe to Jehol

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 :  0/3 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 2 :  0/1 hits
                        Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 3 :  2/3 hits
                        Japanese roll dice for 1 mech_infantry in Hopei, round 3 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 4 infantry placed in Jehol

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    triplea_40849_Chi17.tsvg

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