L17 BM3 G40 L. Curtmungus (L) vs AetV (X)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber, 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Western Germany to Bryansk
                14 armour, 4 artilleries, 4 bombers, 1 fighter, 20 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Western Ukraine to Bryansk
                7 mech_infantrys moved from Eastern Poland to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 artillery and 7 infantry moved from Vyborg to Novgorod

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 1 artillery and 7 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 artillery and 7 infantry in Novgorod, round 2 :  2/8 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 14 armour, 4 artilleries, 5 bombers, 1 fighter, 22 infantry, 9 mech_infantrys and 4 tactical_bombers
                    Russians defend with 4 aaGuns, 5 armour, 6 artilleries, 2 fighters, 40 infantry, 3 mech_infantrys and 1 tactical_bomber
                        AA fire in Bryansk :  1/10 hits
                        1 fighter owned by the Germans lost in Bryansk
                        Germans roll dice for 14 armour, 4 artilleries, 5 bombers, 22 infantry, 9 mech_infantrys and 4 tactical_bombers in Bryansk, round 2 :  15/58 hits
                        Russians roll dice for 4 aaGuns, 5 armour, 6 artilleries, 2 fighters, 40 infantry, 3 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  19/57 hits
                        4 aaGuns owned by the Russians, 19 infantry owned by the Germans and 11 infantry owned by the Russians lost in Bryansk
                    9 mech_infantrys owned by the Germans, 3 infantry owned by the Germans, 14 armour owned by the Germans and 4 artilleries owned by the Germans retreated to Western Ukraine
                    Russians win with 5 armour, 6 artilleries, 2 fighters, 29 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 fighter and 19 infantry
                    Casualties for Russians: 4 aaGuns and 11 infantry

    Non Combat Move - Germans
                5 bombers and 4 tactical_bombers moved from Bryansk to Western Ukraine
                3 armour moved from Germany to Eastern Poland
                2 fighters moved from Western Germany to Western Ukraine
                1 cruiser, 1 destroyer, 2 submarines and 1 transport moved from 125 Sea Zone to 112 Sea Zone
                1 fighter moved from Southern Italy to Western Ukraine

    Place Units - Germans
                1 armour and 3 mech_infantrys placed in Germany
                1 bomber and 2 fighters placed in Western Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    triplea_40757_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Changing ownership of Buryatia from Japanese to Russians
                EDIT: Turning off Edit Mode
                3 fighters moved from Belarus to Russia
                1 tactical_bomber moved from Belarus to Bryansk
                1 armour, 2 artilleries and 8 infantry moved from Russia to Bryansk
                2 infantry moved from Rostov to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 armour moved from Volgograd to Bryansk
                2 infantry moved from Yakut S.S.R. to Buryatia

    Place Units - Russians
                10 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 28 PUs; end with 28 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 35 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
                Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 39 PUs

    triplea_40757_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 5 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Hunan to Yunnan
                1 artillery moved from French Indo China to Yunnan
                1 armour moved from Anhwe to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 fighter moved from French Indo China to 44 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 :  1/2 hits
                        ANZAC roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 35 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Shan State
                    Japanese attack with 1 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    UK_Pacific win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 :  0/2 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 4 :  1/1 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery remaining. Battle score for attacker is -1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in 54 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 cruiser, 1 destroyer, 1 fighter and 1 transport; Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 3 transports
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 :  2/11 hits
                    Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 4 transports in 54 Sea Zone, round 2 :  7/13 hits
                        1 submarine owned by the Japanese and 3 carriers owned by the Japanese lost in 54 Sea Zone
                        Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 5 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 :  5/11 hits
                        Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 4 transports in 54 Sea Zone, round 3 :  9/13 hits
                        1 destroyer owned by the Japanese, 2 cruisers owned by the Japanese, 1 carrier owned by the Americans, 3 fighters owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the ANZAC, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Japanese and 2 battleships owned by the Japanese lost in 54 Sea Zone
                    retreated to 54 Sea Zone
                    Americans win with 1 battleship, 3 cruisers, 4 fighters and 4 transports remaining. Battle score for attacker is -116
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Americans: 1 carrier, 2 destroyers and 1 tactical_bomber
                    Casualties for Japanese: 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
                Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland
                    1 fighter owned by the Americans forced to land in Queensland

    Non Combat Move - Japanese
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 fighter moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from 54 Sea Zone to Caroline Islands
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hunan
                2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone

    Place Units - Japanese
                1 carrier and 2 submarines placed in 6 Sea Zone
                3 infantry placed in French Indo China
                Japanese undo move 2.
                3 infantry placed in Kiangsu
                1 fighter and 2 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Sakha: 1 infantry
                EDIT: Adding units owned by Japanese to Amur: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs

    triplea_40757_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 bomber moved from Queensland to Caroline Islands
                1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 4 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to 42 Sea Zone
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour and 1 marine moved from Algeria to Morocco

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 4 infantry
                    Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from Caroline Islands to New Guinea

    Place Units - Americans
                1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    triplea_40757_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Szechwan
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    triplea_40757_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 bomber moved from Queensland to Caroline Islands
                1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 4 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to 42 Sea Zone
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour and 1 marine moved from Algeria to Morocco

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 1 bomber, 4 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 4 infantry
                    Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
                Battle in 42 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 fighter moved from 42 Sea Zone to Northern Territory
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 92 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 bomber moved from Caroline Islands to New Guinea

    Place Units - Americans
                1 carrier, 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Shensi to Kweichow
                2 infantry moved from Shensi to Hopei
                1 infantry moved from Shensi to Kweichow
                1 fighter moved from Shensi to Hopei

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Szechwan
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                2 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Purchase Units - British
                British buy 1 airfield, 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from French West Africa to French Central Africa
                1 bomber moved from Egypt to French Central Africa
                1 infantry moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese
                2 infantry moved from Burma to Yunnan
                2 fighters moved from India to Yunnan
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                      British take Tanganyika Territory from Italians

    Combat - British
                Battle in Yunnan
                    British attack with 2 fighters and 2 infantry
                    Japanese defend with 1 artillery
                    British win, taking Yunnan from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in French Central Africa
                    British attack with 1 bomber and 2 infantry
                    Neutral_Axis defend with 1 infantry
                    British win, taking French Central Africa from Neutral_Axis with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry

    Non Combat Move - British
                1 bomber moved from French Central Africa to Egypt
                1 battleship, 1 carrier and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
                2 fighters moved from Egypt to 81 Sea Zone
                2 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Syria to Iraq
                2 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Belgian Congo to Egypt
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery and 3 infantry moved from India to Burma
                2 fighters moved from Yunnan to Burma

    Place Units - British
                1 airfield placed in Egypt
                1 factory_minor placed in Persia
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 2 artilleries and 2 infantry

    triplea_40757_UK_5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 mech_infantrys moved from Romania to Ukraine
                      Italians take Ukraine from Russians
                1 armour, 3 artilleries, 1 fighter, 12 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                2 marines moved from Southern Italy to 97 Sea Zone
                3 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 battleship, 2 cruisers, 5 infantry, 2 marines and 3 transports moved from 97 Sea Zone to 98 Sea Zone
                5 infantry and 2 marines moved from 98 Sea Zone to Egypt

    Combat - Italians

    triplea_40757_Ita5.tsvg


  • Scramble 98?


  • no


  • Three hits from shore bombardment.
    Loose Bmbr first round?


  • sure, max defense


  • Ita5 done. Anzak is up!

    Please attach the file if you can’t post it as usually.

    triplea_40757_ITA 5.tsvg


  • France

    France 5.tsvg


  • Combat File:

    Interception ?

    G6-Interception-request.tsvg


  • Rage and Honor!

    No


  • Ger6

    G6.tsvg


  • ru6

    Ru 6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 4 infantry, 1 marine and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 mech_infantry moved from Anhwe to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Buyant-Uhaa to Tsagaan Olom
                      Japanese take Central Mongolia from Russians
                      Japanese take Tsagaan Olom from Russians

    Combat - Japanese
                Battle in Borneo
                    Japanese attack with 2 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 2 infantry in Borneo, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        Japanese roll dice for 2 infantry in Borneo, round 3 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                        Japanese roll dice for 1 infantry in Borneo, round 4 :  0/1 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Borneo, round 5 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 5 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 artillery and 1 infantry
                    British defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 :  1/2 hits
                        UK_Pacific roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra
                        Japanese roll dice for 1 artillery in Sumatra, round 3 :  1/1 hits
                        UK_Pacific roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 1 artillery in Celebes, round 3 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 4 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 4 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 5 :  0/1 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 5 :  0/1 hits
                        Japanese roll dice for 1 artillery in Celebes, round 6 :  1/1 hits
                        ANZAC roll dice for 1 infantry in Celebes, round 6 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Malaya
                    Japanese attack with 1 armour and 1 infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour and 1 infantry in Malaya, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 infantry in Malaya, round 3 :  0/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 3 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 infantry in Malaya, round 4 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 4 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 43 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                3 infantry moved from Kiangsu to Anhwe

    Place Units - Japanese
                2 infantry and 1 marine placed in French Indo China
                2 infantry placed in Kiangsu
                2 destroyers, 1 fighter and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs

    triplea_40757_Jap6.tsvg


  • Edit:
    Japanese Philli Ftr takes out Anzak TT.


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