TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 23
Purchase Units - British
British buy 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 fighters and 1 mech_infantry moved from India to Burma
2 armour and 1 mech_infantry moved from West India to Burma
1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
1 armour moved from Kazakhstan to Novosibirsk
1 tactical_bomber moved from Tsinghai to Novosibirsk
1 fighter moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Sikang
1 destroyer and 1 submarine moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 2 destroyers and 1 submarine
Italians defend with 1 destroyer
British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 2 destroyers in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 96 Sea Zone
British roll dice for 2 destroyers in 96 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
British win with 2 destroyers remaining. Battle score for attacker is 2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Novosibirsk
British attack with 1 armour and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 armour and 1 tactical_bomber in Novosibirsk, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
British win, taking Novosibirsk from Japanese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Burma
British attack with 2 armour, 3 fighters and 2 mech_infantrys
Japanese defend with 3 armour, 1 artillery and 2 mech_infantrys
British roll dice for 2 armour, 3 fighters and 2 mech_infantrys in Burma, round 2 : 4/7 hits
Japanese roll dice for 3 armour, 1 artillery and 2 mech_infantrys in Burma, round 2 : 1/6 hits
1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the Japanese lost in Burma
British roll dice for 2 armour, 3 fighters and 1 mech_infantry in Burma, round 3 : 3/6 hits
Japanese roll dice for 2 armour in Burma, round 3 : 1/2 hits
1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 22
Casualties for British: 2 mech_infantrys
Casualties for Japanese: 3 armour, 1 artillery and 2 mech_infantrys
Battle in Sikang
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 3 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Sikang, round 3 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Shensi
British attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 armour
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 armour in Shensi, round 2 : 1/1 hits
1 mech_infantry owned by the British lost in Shensi
British roll dice for 1 armour and 1 fighter in Shensi, round 3 : 0/2 hits
Japanese roll dice for 1 armour in Shensi, round 3 : 0/1 hits
British roll dice for 1 armour and 1 fighter in Shensi, round 4 : 1/2 hits
Japanese roll dice for 1 armour in Shensi, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Shensi
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter moved from Shensi to Tsinghai
1 fighter moved from Sikang to Tsinghai
1 tactical_bomber moved from Novosibirsk to Tsinghai
3 fighters moved from Burma to India
1 mech_infantry moved from Eastern Persia to India
Place Units - British
1 infantry placed in Egypt
3 mech_infantrys placed in Persia
1 mech_infantry placed in Iraq
1 destroyer and 1 submarine placed in 98 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1
British collect 32 PUs (2 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for British and UK_Pacific :
Tsinghai : 2 fighters and 1 tactical_bomber
Sikang : 1 armour and 1 mech_infantry
Burma : 2 armour
India : 1 airfield, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour and 1 infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 1 infantry
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Novosibirsk : 1 armour
96 Sea Zone : 2 destroyers
99 Sea Zone : 1 flag
97 Sea Zone : 1 destroyer and 1 transport
Iraq : 1 flag, 1 factory_minor and 1 mech_infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
98 Sea Zone : 1 destroyer and 1 submarine
110 Sea Zone : 3 infantry and 2 transports
Production/PUs Summary :
Germans : 38 / 37
Russians : 31 / 32
Japanese : 72 / 83
Americans : 59 / 76
Chinese : 3 / 4
British : 34 / 32
UK_Pacific : 6 / 6
Italians : 8 / 2
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 12 times
6 was rolled 9 times
Average roll : 3.755
Median : 4.000
Variance : 0.519
Standard Deviation : 0.721
Total rolls : 53
Null / Other
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 2 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.848
Median : 4.000
Variance : 1.281
Standard Deviation : 1.132
Total rolls : 33
Italians Combat
2 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.688
Median : 4.000
Variance : 1.733
Standard Deviation : 1.317
Total rolls : 16
triplea_40618.0_UK_23.tsvg