Thank you for a good game.
The dice favored me in round 1 - both in Europe and Pacific…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
Combat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Non Combat Move - French
2 infantry moved from Novgorod to Belarus
Turn Complete - French
Territory Summary for French :
Belarus : 2 infantry
Production/PUs Summary :
Germans : 40 / 42
Russians : 27 / 29
Japanese : 77 / 87
Americans : 59 / 74
Chinese : 2 / 3
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 12 / 7
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
ANZAC Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3
Japanese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 41 PUs;
Germans buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Eastern Poland to Baltic States
1 artillery and 3 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 41 PUs;
Germans buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Eastern Poland to Baltic States
1 artillery and 3 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
Combat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 7 infantry
Americans defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 7 infantry in Baltic States, round 2 : 1/9 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Baltic States
Germans roll dice for 1 artillery, 1 fighter and 7 infantry in Baltic States, round 3 : 3/9 hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Germans
1 fighter moved from Baltic States to Germany
3 infantry moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Germany to Poland
4 infantry moved from Germany to Poland
1 armour moved from Slovakia Hungary to Poland
1 armour moved from Slovakia Hungary to Poland
1 armour moved from Slovakia Hungary to Poland
2 artilleries moved from Slovakia Hungary to Poland
1 mech_infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Poland
1 artillery and 5 infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
1 armour moved from Southern France to Western Germany
2 infantry moved from France to Southern France
1 artillery moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
Place Units - Germans
1 fighter and 6 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Southern France
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,3,1,3
Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 29
Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18
Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
2 artilleries moved from Belarus to Baltic States
2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 mech_infantry moved from Russia to Western Ukraine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
2 artilleries moved from Belarus to Baltic States
2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 mech_infantry moved from Russia to Western Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 infantry; Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 5 infantry in Bessarabia, round 2 : 3/6 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 2/3 hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour and 1 tactical_bomber in Bessarabia, round 4 : 2/2 hits
Italians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 2 artilleries, 1 infantry and 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/5 hits
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 6 artilleries and 5 infantry
Germans defend with 1 artillery and 6 infantry
Russians roll dice for 6 artilleries and 5 infantry in Baltic States, round 2 : 3/11 hits
Germans roll dice for 1 artillery and 6 infantry in Baltic States, round 2 : 1/7 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Russians roll dice for 6 artilleries and 4 infantry in Baltic States, round 3 : 2/10 hits
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 6 artilleries and 2 infantry in Baltic States, round 4 : 2/8 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 6 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 armour moved from Kansu to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Russia to Novosibirsk
1 tactical_bomber moved from Bessarabia to Bryansk
Place Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Territory Summary for Russians :
Tsinghai : 2 aaGuns, 1 armour and 2 mech_infantrys
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Baltic States : 6 artilleries and 2 infantry
Bryansk : 1 tactical_bomber
Bessarabia : 1 armour
Russia : 1 airfield and 1 factory_major
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 artilleries, 1 infantry and 1 mech_infantry
Novosibirsk : 1 mech_infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
124 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Production/PUs Summary :
Germans : 40 / 39
Russians : 29 / 29
Japanese : 77 / 87
Americans : 59 / 74
Chinese : 2 / 3
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 15 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.403
Median : 3.000
Variance : 0.535
Standard Deviation : 0.732
Total rolls : 72
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.615
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13
Italians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12
Russians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.489
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 47
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Alaska to British Columbia
1 armour moved from Alaska to British Columbia
1 transport moved from 1 Sea Zone to 7 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 armour and 1 mech_infantry moved from Sikang to Volgograd
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Kansu from Chinese
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Hopei to Kansu
2 infantry moved from India to West India
1 artillery moved from West India to India
2 armour and 2 mech_infantrys moved from West India to India
1 armour and 2 mech_infantrys moved from Yunnan to India
1 tactical_bomber moved from Hopei to India
1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 2 infantry moved from Alaska to British Columbia
1 armour moved from Alaska to British Columbia
1 transport moved from 1 Sea Zone to 7 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 armour and 1 mech_infantry moved from Sikang to Volgograd
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Kansu from Chinese
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Hopei to Kansu
2 infantry moved from India to West India
1 artillery moved from West India to India
2 armour and 2 mech_infantrys moved from West India to India
1 armour and 2 mech_infantrys moved from Yunnan to India
1 tactical_bomber moved from Hopei to India
1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Guam
Battle in 62 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Novosibirsk
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Volgograd
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 0/2 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Volgograd
Japanese roll dice for 1 armour in Volgograd, round 4 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 1/2 hits
1 armour owned by the Japanese lost in Volgograd
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in British Columbia
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in British Columbia, round 2 : 1/4 hits
British roll dice for 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry in British Columbia, round 2 : 1/5 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Americans lost in British Columbia
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in British Columbia, round 3 : 1/3 hits
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in British Columbia, round 3 : 3/5 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
British win with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 aaGun and 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 tactical_bomber could not land in 62 Sea Zone and was removed
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 2 cruisers and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
3 infantry placed in India
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 armour and 1 transport
EDIT: Adding units owned by Japanese to French Indo China: 1 armour
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.865
Median : 4.000
Variance : 0.528
Standard Deviation : 0.726
Total rolls : 37
Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8
British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.300
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10
Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.722
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers moved from Belarus to Eastern Poland
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to 7 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 111 Sea Zone to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers moved from Belarus to Eastern Poland
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to 7 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 111 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Aleutian Islands
Battle in 7 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 7 Sea Zone
Americans win, taking Aleutian Islands from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 1/2 hits
Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Eastern Poland
Americans attack with 2 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 6 infantry
Americans roll dice for 2 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Eastern Poland, round 2 : 11/14 hits
Germans roll dice for 6 infantry in Eastern Poland, round 2 : 4/6 hits
6 infantry owned by the Germans, 3 infantry owned by the Americans and 1 artillery owned by the Americans lost in Eastern Poland
Americans win, taking Eastern Poland from Germans with 1 artillery, 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
Casualties for Germans: 6 infantry
Casualties for Americans: 1 artillery and 3 infantry
Non Combat Move - Americans
3 bombers, 3 fighters and 3 tactical_bombers moved from Eastern Poland to Baltic States
3 mech_infantrys moved from Finland to Novgorod
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from 7 Sea Zone to British Columbia
2 bombers moved from Western United States to Hawaiian Islands
2 fighters moved from British Columbia to 10 Sea Zone
1 mech_infantry moved from British Columbia to Alaska
2 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Egypt to Iraq
2 fighters moved from Queensland to Hawaiian Islands
1 fighter moved from Queensland to Hawaiian Islands
Place Units - Americans
3 mech_infantrys placed in Finland
1 carrier, 2 destroyers, 1 fighter, 1 submarine and 2 transports placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
8 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Eastern Persia to West India
5 fighters moved from Persia to West India
3 armour moved from Persia to West India
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - British
British buy 4 armour and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
8 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Eastern Persia to West India
5 fighters moved from Persia to West India
3 armour moved from Persia to West India
Combat - British
Battle in West India
British attack with 11 armour, 2 artilleries, 5 fighters, 3 infantry and 4 mech_infantrys
Japanese defend with 5 infantry
British roll dice for 11 armour, 2 artilleries, 5 fighters, 3 infantry and 4 mech_infantrys in West India, round 2 : 8/25 hits
Japanese roll dice for 5 infantry in West India, round 2 : 2/5 hits
5 infantry owned by the Japanese and 2 infantry owned by the British lost in West India
British win, taking West India from Japanese with 11 armour, 2 artilleries, 5 fighters, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 2 infantry
Casualties for Japanese: 5 infantry
Non Combat Move - British
1 armour and 1 mech_infantry moved from Iraq to Persia
5 fighters moved from West India to Persia
1 armour and 1 mech_infantry moved from Persia to Eastern Persia
2 infantry moved from Syria to Iraq
2 transports moved from 111 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns moved from United Kingdom to 110 Sea Zone
Place Units - British
3 armour placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4
British collect 34 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Tsinghai : 1 fighter and 1 tactical_bomber
West India : 11 armour, 2 artilleries, 1 infantry and 4 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 2 infantry and 2 mech_infantrys
Syria : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 5 fighters
110 Sea Zone : 5 aaGuns, 3 infantry and 2 transports
Production/PUs Summary :
Germans : 37 / 39
Russians : 27 / 29
Japanese : 76 / 91
Americans : 63 / 83
Chinese : 2 / 2
British : 34 / 36
UK_Pacific : 2 / 0
Italians : 10 / 7
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 4 times
6 was rolled 10 times
Average roll : 3.667
Median : 4.000
Variance : 0.763
Standard Deviation : 0.874
Total rolls : 39
Null / Other
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
British Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 6 times
Average roll : 3.720
Median : 4.000
Variance : 0.542
Standard Deviation : 0.736
Total rolls : 25
Japanese Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
6 was rolled 2 times
Average roll : 3.571
Median : 4.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Romania to Bessarabia
2 fighters moved from Southern Italy to Bessarabia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Romania to Bessarabia
2 fighters moved from Southern Italy to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Bessarabia, round 2 : 4/5 hits
Russians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Italians
2 fighters moved from Bessarabia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
1 infantry placed in Northern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,6,1,4
Italians collect 6 PUs (4 lost to blockades); end with 7 PUs
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.167
Median : 3.000
Variance : 0.727
Standard Deviation : 0.853
Total rolls : 12
Null / Other
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.167
Median : 4.500
Variance : 0.400
Standard Deviation : 0.632
Total rolls : 6
Italians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
Average roll : 2.000
Median : 2.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Russians Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Queensland to New South Wales
1 bomber moved from New South Wales to Queensland
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Combat Move - French
Non Combat Move - French
2 infantry moved from Belarus to Baltic States
Turn Complete - French
Territory Summary for French :
Baltic States : 2 infantry
Production/PUs Summary :
Germans : 37 / 39
Russians : 27 / 29
Japanese : 76 / 91
Americans : 63 / 83
Chinese : 2 / 2
British : 34 / 36
UK_Pacific : 2 / 0
Italians : 10 / 7
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0