@mikawagunichi please use second file thanks
WAR WAR WAR AND MORE WAR!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers, 1 destroyer, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 infantry moved from Novgorod to Baltic States
3 tactical_bombers moved from Novgorod to Baltic States
3 fighters moved from Novgorod to Baltic States
3 bombers moved from Novgorod to Baltic States
2 fighters moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
4 fighters moved from Western United States to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
2 fighters moved from 10 Sea Zone to 2 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 46 Sea Zone
1 bomber and 6 fighters moved from Queensland to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 carriers, 1 destroyer, 8 fighters and 2 tactical_bombers
Japanese defend with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Americans roll dice for 1 bomber, 2 carriers, 1 destroyer, 8 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 5/12 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 2 : 5/8 hits
1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 2 carriers owned by the Americans lost in 46 Sea Zone
Americans roll dice for 1 bomber, 8 fighters and 2 tactical_bombers in 46 Sea Zone, round 3 : 3/11 hits
Japanese roll dice for 2 battleships, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 46 Sea Zone, round 3 : 3/5 hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 46 Sea Zone, round 4 : 5/8 hits
Japanese roll dice for 2 battleships and 1 transport in 46 Sea Zone, round 4 : 1/2 hits
1 transport owned by the Japanese, 2 battleships owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
Americans win with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 32
Casualties for Americans: 2 carriers, 1 destroyer and 4 fighters
Casualties for Japanese: 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 96 Sea Zone
Americans attack with 3 fighters
Italians defend with 1 destroyer
Americans roll dice for 3 fighters in 96 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters in 96 Sea Zone, round 3 : 3/3 hits
Italians roll dice for 1 destroyer in 96 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 96 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 fighter
Battle in Baltic States
Americans attack with 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
Germans defend with 3 infantry
Americans roll dice for 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in Baltic States, round 2 : 6/12 hits
Germans roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits
3 infantry owned by the Germans lost in Baltic States
Americans win, taking Baltic States from Germans with 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Battle in 2 Sea Zone
Americans attack with 1 destroyer and 6 fighters
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans roll dice for 1 destroyer and 6 fighters in 2 Sea Zone, round 2 : 2/7 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 2 Sea Zone, round 2 : 2/4 hits
1 destroyer owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 2 Sea Zone
Americans roll dice for 5 fighters in 2 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 2 Sea Zone, round 3 : 2/4 hits
1 tactical_bomber owned by the Japanese, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 2 Sea Zone
Americans roll dice for 3 fighters in 2 Sea Zone, round 4 : 1/3 hits
Japanese roll dice for 1 fighter and 2 transports in 2 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 2 Sea Zone
2 transports owned by the Japanese lost in 2 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 17
Casualties for Americans: 1 destroyer and 4 fighters
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transportsNon Combat Move - Americans
Turning on Edit Mode
EDIT: 2 tactical_bombers could not land in 46 Sea Zone and were removed
EDIT: Cleaning up during movement phase
2 fighters moved from 2 Sea Zone to British Columbia
1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
1 aaGun moved from Western United States to British Columbia
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 46 Sea Zone to Queensland
1 bomber and 3 fighters moved from 46 Sea Zone to Queensland
2 infantry moved from Ontario to Alberta Saskatchewan Manitoba
1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 127 Sea Zone to 111 Sea Zone
3 bombers and 3 fighters moved from Baltic States to Belarus
3 tactical_bombers moved from Baltic States to Belarus
2 artilleries and 3 infantry moved from Novgorod to Belarus
2 fighters moved from 96 Sea Zone to 97 Sea Zone
2 transports moved from 86 Sea Zone to 91 Sea ZonePlace Units - Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Queensland: 2 fighters
EDIT: Turning off Edit Mode
1 artillery and 1 infantry placed in Western United States
3 mech_infantrys placed in Finland
3 bombers and 2 mech_infantrys placed in Western United States
1 destroyer and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 4 armour and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - British
4 armour and 3 mech_infantrys moved from Persia to Eastern Persia
2 artilleries and 3 infantry moved from Persia to Eastern Persia
4 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 infantry moved from Trans-Jordan to Syria
1 fighter moved from Iraq to Syria
4 fighters moved from Persia to Syria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - British
British buy 4 armour and 1 mech_infantry; Remaining resources: 3 PUs;Combat Move - British
4 armour and 3 mech_infantrys moved from Persia to Eastern Persia
2 artilleries and 3 infantry moved from Persia to Eastern Persia
4 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 infantry moved from Trans-Jordan to Syria
1 fighter moved from Iraq to Syria
4 fighters moved from Persia to SyriaCombat - British
Battle in Eastern Persia
British attack with 8 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
Japanese defend with 1 mech_infantry
British roll dice for 8 armour, 2 artilleries, 3 infantry and 4 mech_infantrys in Eastern Persia, round 2 : 6/17 hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 8 armour, 2 artilleries, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Syria
British attack with 5 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 5 fighters and 2 infantry in Syria, round 2 : 2/7 hits
Italians roll dice for 2 infantry in Syria, round 2 : 0/2 hits
2 infantry owned by the Italians lost in Syria
British win, taking Syria from Italians with 5 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
5 fighters moved from Syria to Persia
2 transports moved from 127 Sea Zone to 111 Sea ZonePlace Units - British
3 armour placed in Persia
1 armour and 1 mech_infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
British collect 31 PUs (3 lost to blockades); end with 34 PUsTurn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
Tsinghai : 1 fighter and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 5 infantry and 2 mech_infantrys
Syria : 1 flag, 2 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
97 Sea Zone : 1 destroyer
Iraq : 1 flag, 1 armour, 1 factory_minor and 1 mech_infantry
Eastern Persia : 1 flag, 8 armour, 2 artilleries, 3 infantry and 4 mech_infantrys
Northwest Persia : 1 flag
Persia : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 5 fighters
111 Sea Zone : 2 transportsProduction/PUs Summary :
Germans : 40 / 42
Russians : 29 / 29
Japanese : 77 / 87
Americans : 59 / 74
Chinese : 2 / 3
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 10 / 1
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 13 times
2 was rolled 32 times
3 was rolled 24 times
4 was rolled 23 times
5 was rolled 36 times
6 was rolled 25 times
Average roll : 3.732
Median : 4.000
Variance : 2.099
Standard Deviation : 1.449
Total rolls : 153Null / Other
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.536
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 28Germans Combat
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.800
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Italians Combat
2 was rolled 1 times
6 was rolled 3 times
Average roll : 5.000
Median : 6.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4British Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 2 times
Average roll : 3.375
Median : 3.000
Variance : 0.435
Standard Deviation : 0.659
Total rolls : 24Americans Combat
1 was rolled 5 times
2 was rolled 11 times
3 was rolled 10 times
4 was rolled 11 times
5 was rolled 15 times
6 was rolled 12 times
Average roll : 3.875
Median : 4.000
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 64Japanese Combat
1 was rolled 2 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 3 times
Average roll : 3.536
Median : 3.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 28 -
Mass carnage for the American and Japanese Navies!! Each one only has 1 capital ship left!!!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 artillery and 4 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 artillery and 4 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to RomaniaCombat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 4 infantry
Russians defend with 1 mech_infantry
Italians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 0/5 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 : 0/4 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 3 : 0/1 hits
Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 4 : 0/4 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 4 : 1/1 hits
1 infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 5 : 1/3 hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 5 : 0/1 hits
1 mech_infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 infantry
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Western Germany to Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,2,5,2,5
Italians collect 6 PUs (6 lost to blockades); end with 7 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 3 times
Average roll : 3.621
Median : 4.000
Variance : 0.821
Standard Deviation : 0.906
Total rolls : 29Null / Other
2 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.889
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Russians Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 5 -
Thats what I like CARNAGE!!!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea ZoneCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 55 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC lost in 55 Sea Zone
ANZAC roll dice for 1 fighter in 55 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 55 Sea Zone to QueenslandPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 19
Combat Move - French
Non Combat Move - French
2 infantry moved from Novgorod to BelarusTurn Complete - French
Territory Summary for French :
Belarus : 2 infantry
Production/PUs Summary :
Germans : 40 / 42
Russians : 27 / 29
Japanese : 77 / 87
Americans : 59 / 74
Chinese : 2 / 3
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 12 / 7
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 3.400
Median : 4.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5ANZAC Combat
1 was rolled 1 times
4 was rolled 2 times
Average roll : 3.000
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Japanese Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 41 PUs;
Germans buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Eastern Poland to Baltic States
1 artillery and 3 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 41 PUs;
Germans buy 1 artillery, 1 fighter and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Eastern Poland to Baltic States
1 artillery and 3 infantry moved from Poland to Baltic States
1 fighter moved from Western Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in Baltic States
Germans attack with 1 artillery, 1 fighter and 7 infantry
Americans defend with 3 infantry
Germans roll dice for 1 artillery, 1 fighter and 7 infantry in Baltic States, round 2 : 1/9 hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits
1 infantry owned by the Americans lost in Baltic States
Germans roll dice for 1 artillery, 1 fighter and 7 infantry in Baltic States, round 3 : 3/9 hits
Russians roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits
2 infantry owned by the Americans and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantryNon Combat Move - Germans
1 fighter moved from Baltic States to Germany
3 infantry moved from Romania to Bessarabia
2 infantry moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Germany to Poland
4 infantry moved from Germany to Poland
1 armour moved from Slovakia Hungary to Poland
1 armour moved from Slovakia Hungary to Poland
1 armour moved from Slovakia Hungary to Poland
2 artilleries moved from Slovakia Hungary to Poland
1 mech_infantry moved from Slovakia Hungary to Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
2 infantry moved from Slovakia Hungary to Poland
1 artillery and 5 infantry moved from Western Germany to Germany
1 armour moved from Western Germany to Germany
1 armour moved from Southern France to Western Germany
2 infantry moved from France to Southern France
1 artillery moved from France to Western Germany
1 infantry moved from Holland Belgium to Western Germany
2 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to GermanyPlace Units - Germans
1 fighter and 6 infantry placed in Western Germany
1 artillery and 2 infantry placed in France
1 infantry placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,3,1,3
Germans collect 39 PUs (2 lost to blockades); end with 39 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 5 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 3.000
Median : 3.000
Variance : 0.750
Standard Deviation : 0.866
Total rolls : 29Null / Other
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 2.333
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.111
Median : 3.000
Variance : 0.235
Standard Deviation : 0.485
Total rolls : 18Russians Combat
1 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
2 artilleries moved from Belarus to Baltic States
2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 mech_infantry moved from Russia to Western Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries moved from Novgorod to Baltic States
3 infantry moved from Novgorod to Baltic States
2 infantry moved from Belarus to Baltic States
2 artilleries moved from Belarus to Baltic States
2 artilleries and 2 infantry moved from Ukraine to Western Ukraine
1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys moved from Ukraine to Bessarabia
1 tactical_bomber moved from Ukraine to Bessarabia
1 mech_infantry moved from Russia to Western UkraineCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 infantry; Italians defend with 1 artillery and 2 infantry
Russians roll dice for 1 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 3/7 hits
Italians roll dice for 1 artillery and 5 infantry in Bessarabia, round 2 : 3/6 hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 2 infantry owned by the Italians lost in Bessarabia
Russians roll dice for 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/4 hits
Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 2/3 hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 armour and 1 tactical_bomber in Bessarabia, round 4 : 2/2 hits
Italians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Russians: 2 artilleries, 1 infantry and 2 mech_infantrys
Battle in Western Ukraine
Russians attack with 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/5 hits
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 6 artilleries and 5 infantry
Germans defend with 1 artillery and 6 infantry
Russians roll dice for 6 artilleries and 5 infantry in Baltic States, round 2 : 3/11 hits
Germans roll dice for 1 artillery and 6 infantry in Baltic States, round 2 : 1/7 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States
Russians roll dice for 6 artilleries and 4 infantry in Baltic States, round 3 : 2/10 hits
Germans roll dice for 1 artillery and 3 infantry in Baltic States, round 3 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Russians roll dice for 6 artilleries and 2 infantry in Baltic States, round 4 : 2/8 hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 4 : 0/2 hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 6 artilleries and 2 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 armour moved from Kansu to Tsinghai
1 mech_infantry moved from Volgograd to Tsinghai
1 mech_infantry moved from Novosibirsk to Tsinghai
1 mech_infantry moved from Russia to Novosibirsk
1 tactical_bomber moved from Bessarabia to BryanskPlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in NovgorodTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUsTerritory Summary for Russians :
Tsinghai : 2 aaGuns, 1 armour and 2 mech_infantrys
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Belarus : 1 infantry
Baltic States : 6 artilleries and 2 infantry
Bryansk : 1 tactical_bomber
Bessarabia : 1 armour
Russia : 1 airfield and 1 factory_major
Ukraine : 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 2 artilleries, 1 infantry and 1 mech_infantry
Novosibirsk : 1 mech_infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
124 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 40 / 39
Russians : 29 / 29
Japanese : 77 / 87
Americans : 59 / 74
Chinese : 2 / 3
British : 34 / 34
UK_Pacific : 0 / 0
Italians : 10 / 7
ANZAC : 10 / 10
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 15 times
2 was rolled 9 times
3 was rolled 15 times
4 was rolled 9 times
5 was rolled 13 times
6 was rolled 11 times
Average roll : 3.403
Median : 3.000
Variance : 0.535
Standard Deviation : 0.732
Total rolls : 72Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.615
Median : 3.000
Variance : 0.417
Standard Deviation : 0.645
Total rolls : 13Italians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.833
Median : 2.500
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Russians Combat
1 was rolled 9 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 5 times
5 was rolled 9 times
6 was rolled 8 times
Average roll : 3.489
Median : 3.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 47 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Alaska to British Columbia
1 armour moved from Alaska to British Columbia
1 transport moved from 1 Sea Zone to 7 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 armour and 1 mech_infantry moved from Sikang to Volgograd
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Kansu from Chinese
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Hopei to Kansu
2 infantry moved from India to West India
1 artillery moved from West India to India
2 armour and 2 mech_infantrys moved from West India to India
1 armour and 2 mech_infantrys moved from Yunnan to India
1 tactical_bomber moved from Hopei to India
1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 4 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 2 infantry moved from Alaska to British Columbia
1 armour moved from Alaska to British Columbia
1 transport moved from 1 Sea Zone to 7 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 armour and 1 mech_infantry moved from Sikang to Volgograd
Japanese take Kazakhstan from Russians
1 armour and 1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Kansu from Chinese
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery moved from Dzavhan to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Hopei to Kansu
2 infantry moved from India to West India
1 artillery moved from West India to India
2 armour and 2 mech_infantrys moved from West India to India
1 armour and 2 mech_infantrys moved from Yunnan to India
1 tactical_bomber moved from Hopei to India
1 tactical_bomber moved from 42 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in Guam
Battle in 62 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 2 transports
2 transports owned by the ANZAC lost in 62 Sea Zone
Japanese win, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for ANZAC: 2 transports
Battle in Novosibirsk
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese lost in Novosibirsk
Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Volgograd
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour, 1 factory_minor and 1 mech_infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 0/2 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 0/2 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 3 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Volgograd
Japanese roll dice for 1 armour in Volgograd, round 4 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Volgograd, round 4 : 1/2 hits
1 armour owned by the Japanese lost in Volgograd
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in British Columbia
Japanese attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in British Columbia, round 2 : 1/4 hits
British roll dice for 1 aaGun, 2 fighters, 2 infantry and 1 mech_infantry in British Columbia, round 2 : 1/5 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Americans lost in British Columbia
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in British Columbia, round 3 : 1/3 hits
British roll dice for 2 fighters, 2 infantry and 1 mech_infantry in British Columbia, round 3 : 3/5 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in British Columbia
British win with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Americans: 1 aaGun and 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 2 infantry
Battle in 25 Sea Zone
Japanese attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 tactical_bomber could not land in 62 Sea Zone and was removed
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 carrier, 2 cruisers and 1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to KweichowPlace Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
3 infantry placed in India
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
1 fighter placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 armour and 1 transport
EDIT: Adding units owned by Japanese to French Indo China: 1 armour
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 81 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 8 times
6 was rolled 8 times
Average roll : 3.865
Median : 4.000
Variance : 0.528
Standard Deviation : 0.726
Total rolls : 37Russians Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.500
Median : 3.500
Variance : 0.286
Standard Deviation : 0.535
Total rolls : 8British Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 4.300
Median : 4.000
Variance : 1.556
Standard Deviation : 1.247
Total rolls : 10Americans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.722
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 20
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 3 bombers, 3 fighters, 3 infantry and 3 tactical_bombers moved from Belarus to Eastern Poland
1 infantry moved from British Columbia to Alaska
Americans take Alaska from Japanese
1 infantry moved from Western United States to 10 Sea Zone
1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to 7 Sea Zone
1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 battleship, 5 carriers, 1 cruiser, 1 destroyer and 4 transports moved from 111 Sea Zone to 110 Sea Zone