17L BM 3.3 Shin Ji (axis) vs Giallo (allies) rematch

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers, 1 destroyer, 1 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 bomber moved from Eastern Poland to Vologda
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Belarus to Smolensk
                1 infantry moved from Novgorod to Belarus
                1 armour and 1 mech_infantry moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 mech_infantry moved from Nenetsia to Vologda
                1 armour and 1 mech_infantry moved from Novgorod to Vologda
                17 armour, 19 artilleries, 25 infantry and 41 mech_infantrys moved from Eastern Poland to Western Ukraine
                8 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                4 fighters moved from Southern Italy to Bessarabia
                3 fighters moved from Southern France to Southern Italy

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Battle in Western Ukraine
                    Germans attack with 17 armour, 19 artilleries, 25 infantry and 41 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 17 armour, 19 artilleries, 25 infantry and 41 mech_infantrys in Western Ukraine, round 2 :  33/102 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking 109 Sea Zone from Americans, taking Western Ukraine from Russians with 17 armour, 19 artilleries, 25 infantry and 41 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 1 armour, 1 bomber, 1 infantry and 2 mech_infantrys in Vologda, round 2 :  1/5 hits
                        Russians roll dice for 3 infantry in Vologda, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Vologda, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Vologda, round 3 :  2/2 hits
                        2 mech_infantrys owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                        Germans roll dice for 1 armour and 1 bomber in Vologda, round 4 :  1/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 infantry owned by the Russians lost in Vologda
                    Germans win with 1 bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 armour, 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Germany to Bessarabia
                1 fighter moved from Western Germany to Bessarabia
                1 bomber moved from Vologda to Eastern Poland

    Place Units - Germans
                1 infantry and 2 mech_infantrys placed in Novgorod
                3 bombers placed in Western Germany
                1 destroyer and 2 submarines placed in 112 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern France: 1 infantry
                EDIT: Adding units owned by Germans to Northern Italy: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,5,5
                Germans collect 52 PUs (4 lost to blockades); end with 53 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_40531_Ger13.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 6 artilleries; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 fighter moved from Russia to Evenkiyskiy
                2 infantry moved from Yenisey to Evenkiyskiy
                1 infantry moved from Novosibirsk to Urals
                      Russians take Urals from Germans
                1 infantry moved from Samara to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 infantry moved from Russia to Smolensk
                1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Belarus
                1 fighter moved from Bryansk to Belarus

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    retreated to Belarus
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Evenkiyskiy
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                    Russians win with 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 1 mech_infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                4 aaGuns, 31 artilleries and 56 infantry moved from Bryansk to Russia
                1 fighter and 1 tactical_bomber moved from Smolensk to Russia
                1 fighter moved from Belarus to Russia
                1 infantry moved from Tambov to Bryansk
                4 armour and 17 mech_infantrys moved from Caucasus to Novosibirsk
                1 fighter moved from Evenkiyskiy to Novosibirsk
                2 infantry moved from Russia to Vologda
                1 aaGun and 1 infantry moved from Russia to Vologda

    Place Units - Russians
                6 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_40531_Rus13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 airfield, 4 armour, 3 artilleries, 1 fighter, 7 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 armour and 3 mech_infantrys moved from Szechwan to Yunnan
                2 armour moved from Hunan to Yunnan
                3 artilleries and 4 infantry moved from French Indo China to Shan State
                10 armour moved from French Indo China to Yunnan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Shantung to Anhwe
                2 armour moved from Shantung to Hunan
                2 armour moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                2 armour moved from Yenisey to Dzavhan
                1 submarine moved from 6 Sea Zone to 31 Sea Zone
                4 fighters moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 31 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 31 Sea Zone
                        Japanese roll dice for 1 submarine in 31 Sea Zone, round 2 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 4 fighters
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 4 fighters in 25 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is 5
                    Casualties for Americans: 1 destroyer and 1 transport
                    Casualties for Japanese: 1 fighter
                Battle in Shan State
                    Japanese attack with 3 artilleries and 4 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 4 infantry in Shan State, round 2 :  2/7 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Yunnan
                    Japanese attack with 14 armour and 3 mech_infantrys
                    British defend with 1 artillery
                        Japanese roll dice for 14 armour and 3 mech_infantrys in Yunnan, round 2 :  4/17 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 14 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery

    Non Combat Move - Japanese
                1 artillery and 5 infantry moved from Japan to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 20 Sea Zone
                3 transports moved from 36 Sea Zone to 6 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 5 infantry moved from 36 Sea Zone to French Indo China
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 battleship, 5 carriers, 6 fighters and 4 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
                3 fighters moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 airfield placed in Kwangsi
                2 armour and 1 infantry placed in French Indo China
                2 armour and 1 infantry placed in Shantung
                3 artilleries, 1 fighter and 5 infantry placed in Japan
                1 transport placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 3 fighters
                EDIT: Adding units owned by Japanese to Kwangsi: 3 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs

    triplea_40531_Jap13.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 cruiser, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry and 1 transport moved from 69 Sea Zone to 71 Sea Zone
                1 bomber moved from Rhodesia to India
                1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 submarine moved from 16 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 26 Sea Zone to 31 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                8 fighters moved from 26 Sea Zone to Johnston Island
                6 fighters moved from 26 Sea Zone to 31 Sea Zone
                2 infantry moved from French Guiana to Suriname
                1 bomber moved from Rhodesia to Tobruk

    Combat - Americans
                Battle in Johnston Island
                    Americans attack with 1 artillery, 8 fighters and 1 infantry
                    Japanese defend with 2 infantry
                    Americans win, taking Johnston Island from Japanese with 1 artillery and 8 fighters remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Tobruk
                    Americans attack with 1 bomber
                    Italians defend with 1 armour
                    Americans win with 1 bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour
                Battle in 31 Sea Zone
                    Americans attack with 1 destroyer and 6 fighters
                    Japanese defend with 1 submarine
                    Americans win with 1 destroyer and 6 fighters remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                6 fighters moved from 31 Sea Zone to 26 Sea Zone
                8 fighters moved from Johnston Island to 26 Sea Zone
                1 bomber moved from Tobruk to Libya
                1 submarine moved from 97 Sea Zone to 94 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 101 Sea Zone to 106 Sea Zone
                2 submarines moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
                2 fighters placed in Western United States
                1 destroyer placed in 101 Sea Zone
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_40531_Ame13.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - British
                British buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 mech_infantry moved from Tanganyika Territory to Italian Somaliland
                      British take Italian Somaliland from Italians
                1 armour, 3 artilleries and 2 mech_infantrys moved from Trans-Jordan to Egypt
                1 fighter moved from Trans-Jordan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                3 mech_infantrys moved from Persia to Trans-Jordan
                4 infantry moved from Iraq to Trans-Jordan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 armour moved from Tanganyika Territory to Anglo Egyptian Sudan

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                    Japanese win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for British: 1 destroyer
                Battle in Egypt
                    British attack with 1 armour, 3 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys
                    Germans defend with 1 infantry; Italians defend with 3 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 mech_infantrys
                    retreated to Egypt
                    Italians win with 3 armour and 3 fighters remaining. Battle score for attacker is -18
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour, 3 artilleries, 1 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 mech_infantrys

    Non Combat Move - British
                1 fighter moved from Egypt to Trans-Jordan

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Persia
                1 destroyer placed in 71 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
                British collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 3 infantry

    triplea_40531_UK_13.tsvg

  • '21 '20 '19 '18 '17 '16

    dice are killin me

  • '15

    I dunno, I thought you had terrible odds on egypt, but I might have forgotten something.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 airfield and 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Egypt: 1 armour
                EDIT: Adding units owned by Germans to Egypt: 1 infantry
                EDIT: Turning off Edit Mode
                2 armour and 2 fighters moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to 98 Sea Zone
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                        Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 destroyer and 1 fighter in 98 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 submarine in 98 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 98 Sea Zone
                    Italians win, taking 98 Sea Zone from Americans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 armour and 2 fighters
                    British defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 2 armour and 2 fighters in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/2 hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 armour and 2 fighters in Anglo Egyptian Sudan, round 3 :  1/3 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 armour
                    Casualties for British: 1 armour and 1 mech_infantry

    Non Combat Move - Italians
                2 fighters moved from Anglo Egyptian Sudan to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                4 aaGuns, 4 armour and 8 infantry moved from Bessarabia to Western Ukraine
                4 infantry moved from Romania to Bessarabia

    Place Units - Italians
                1 airfield placed in Bessarabia
                2 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs

    triplea_40531_Ita13.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 13

    Combat Move - French

    Turn Complete - French

    triplea_40531_Fre13.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 5 bombers and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 fighters moved from Bessarabia to Trans-Jordan
                1 bomber moved from Eastern Poland to Trans-Jordan
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 bomber moved from Southern Italy to Libya
                5 bombers and 3 fighters moved from Southern Italy to Trans-Jordan
                3 bombers moved from Western Germany to Trans-Jordan
                17 armour, 19 artilleries, 25 infantry and 41 mech_infantrys moved from Western Ukraine to Bryansk
                1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                6 armour moved from Eastern Poland to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 mech_infantrys moved from Novgorod to Bryansk
                1 infantry moved from Novgorod to Belarus

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Americans with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Ukraine
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Ukraine, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Libya
                    Germans attack with 1 bomber
                    Americans defend with 1 bomber
                        Germans roll dice for 1 bomber in Libya, round 2 :  1/1 hits
                        Americans roll dice for 1 bomber in Libya, round 2 :  0/1 hits
                        1 bomber owned by the Americans lost in Libya
                    Germans win with 1 bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 bomber
                Battle in Bryansk
                    Germans attack with 23 armour, 19 artilleries, 26 infantry and 43 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 23 armour, 19 artilleries, 26 infantry and 43 mech_infantrys in Bryansk, round 2 :  33/111 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 23 armour, 19 artilleries, 26 infantry and 43 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 9 bombers and 9 fighters
                    British defend with 1 fighter, 4 infantry and 3 mech_infantrys; Americans defend with 1 fighter
                        Germans roll dice for 9 bombers and 9 fighters in Trans-Jordan, round 2 :  13/18 hits
                        British roll dice for 2 fighters, 4 infantry and 3 mech_infantrys in Trans-Jordan, round 2 :  1/9 hits
                        3 mech_infantrys owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the British, 1 fighter owned by the Americans and 4 infantry owned by the British lost in Trans-Jordan
                    Germans win with 9 bombers and 8 fighters remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 fighter, 4 infantry and 3 mech_infantrys
                    Casualties for Americans: 1 fighter

    Non Combat Move - Germans
                9 bombers and 8 fighters moved from Trans-Jordan to Egypt
                1 bomber moved from Libya to Southern Italy
                2 aaGuns moved from Western Ukraine to Bryansk

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                5 bombers placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,5
                Germans collect 56 PUs (1 lost to blockades); end with 56 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    triplea_40531_Ger14.tsvg

  • '21 '20 '19 '18 '17 '16

    again only one hit vs your planes….

  • '15

    Yea, that was wild!  I wasn’t expecting things to go THAT well.

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Germans
                1 mech_infantry moved from Novosibirsk to Yenisey
                      Russians take Yenisey from Japanese
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Smolensk to Belarus
                2 fighters and 1 tactical_bomber moved from Russia to Belarus
                1 fighter moved from Novosibirsk to Russia
                1 mech_infantry moved from Novosibirsk to Nenetsia
                      Russians take Nenetsia from Germans
                2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                2 armour and 14 mech_infantrys moved from Novosibirsk to Russia

    Combat - Russians
                Battle in Belarus
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Belarus to Russia
                2 infantry moved from Vologda to Russia
                1 infantry moved from Kazakhstan to Volgograd

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs

    triplea_40531_Rus14.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers, 2 infantry and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                14 armour and 3 mech_infantrys moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                3 artilleries and 4 infantry moved from Shan State to Burma
                2 armour moved from French Indo China to Burma
                2 armour moved from Hunan to Burma
                1 infantry moved from Szechwan to Sikang
                1 mech_infantry moved from Sikang to Yunnan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Hopei to Yunnan
                1 armour moved from Shantung to Kweichow
                1 armour moved from Shantung to Hunan
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from French Indo China to Yunnan
                2 artilleries and 8 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 8 infantry and 5 transports moved from 36 Sea Zone to 38 Sea Zone
                2 artilleries, 8 infantry and 5 transports moved from 38 Sea Zone to 39 Sea Zone
                2 artilleries and 8 infantry moved from 39 Sea Zone to Ceylon
                1 carrier and 1 fighter moved from 42 Sea Zone to 39 Sea Zone
                1 fighter moved from Kwangsi to 39 Sea Zone
                2 armour moved from Dzavhan to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                3 artilleries and 5 infantry moved from Japan to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 artilleries, 1 battleship, 7 carriers, 10 fighters, 5 infantry, 8 submarines, 4 tactical_bombers and 4 transports moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to Kwangsi
                10 fighters and 4 tactical_bombers moved from 36 Sea Zone to Kwangsi

    Combat - Japanese
                Battle in Ceylon

    Non Combat Move - Japanese
                3 artilleries and 5 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                3 destroyers placed in 36 Sea Zone
                2 armour and 1 infantry placed in Shantung
                1 infantry placed in Japan
                7 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs total
                Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs

    triplea_40531_Jap14.tsvg

  • '21 '20 '19 '18 '17 '16

    forgot to attack sub

    DiceRolls: 1@2 14@3; Total Hits: 81@2: (1)14@3: (2, 2, 5, 4, 5, 1, 3, 3, 6, 5, 4, 3, 5, 3)
    DiceRolls: 1@1; Total Hits: 01@1: (4)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 96 Sea Zone to 98 Sea Zone
                1 submarine moved from 99 Sea Zone to 98 Sea Zone
                1 submarine moved from 94 Sea Zone to 98 Sea Zone
                1 bomber moved from India to Queensland
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                2 fighters moved from Gibraltar to 109 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 submarine moved from 106 Sea Zone to 109 Sea Zone
                1 bomber moved from Eastern United States to 109 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from 72 Sea Zone to French Madagascar

    Combat - Americans
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 1 submarine
                    Americans win, taking 109 Sea Zone from Germans with 1 bomber, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in French Madagascar
                Battle in 98 Sea Zone
                    Americans attack with 3 submarines
                    Italians defend with 1 destroyer
                    Americans win, taking French Madagascar from Neutral_Axis, taking 98 Sea Zone from Italians with 2 submarines remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                1 artillery moved from Johnston Island to 30 Sea Zone
                1 artillery and 1 transport moved from 30 Sea Zone to 25 Sea Zone
                1 artillery moved from 25 Sea Zone to Midway
                1 destroyer moved from 31 Sea Zone to 25 Sea Zone
                1 battleship, 7 carriers, 2 cruisers, 1 destroyer, 14 fighters and 7 submarines moved from 26 Sea Zone to 25 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from Western United States to 25 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 bomber and 2 fighters moved from 109 Sea Zone to United Kingdom

    Place Units - Americans
                1 carrier, 1 cruiser and 2 transports placed in 10 Sea Zone
                2 artilleries, 2 infantry and 1 marine placed in Western United States
                1 fighter placed in Western United States
                1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs

    triplea_40531_Ame14.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 artillery, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                10 artilleries and 28 infantry moved from India to Burma
                2 mech_infantrys moved from Belgian Congo to Rhodesia
                1 mech_infantry moved from Italian Somaliland to Tanganyika Territory
                3 infantry moved from Persia to Iraq

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                    British win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Burma
                    British attack with 10 artilleries and 28 infantry
                    Japanese defend with 18 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
                    Japanese win with 9 armour remaining. Battle score for attacker is -34
                    Casualties for British: 10 artilleries and 28 infantry
                    Casualties for Japanese: 9 armour, 3 artilleries, 4 infantry and 3 mech_infantrys

    Non Combat Move - British
                3 aaGuns moved from India to West India

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                3 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,2
                British collect 31 PUs (2 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,4,1
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
                Some Units in India change ownership: 2 infantry

    triplea_40531_UK_14.tsvg

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Western Ukraine to Rostov
                      Italians take Rostov from Russians
                3 armour and 8 infantry moved from Western Ukraine to Bryansk
                4 infantry moved from Bessarabia to Ukraine

    Combat - Italians

    Non Combat Move - Italians
                4 aaGuns moved from Western Ukraine to Bryansk

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 fighter placed in Southern Italy
                1 artillery and 2 infantry placed in Egypt

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4,6,1
                Italians collect 14 PUs (1 lost to blockades); end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs

    triplea_40531_Ita14.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 14

    Combat Move - French

    Turn Complete - French

    triplea_40531_Fre14.tsvg

  • '15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 15

    Purchase Units - Russians

    triplea_40531_Rus15.tsvg

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