TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 3 destroyers and 7 infantry; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 17 Sea Zone to 26 Sea Zone
8 fighters moved from 7 Sea Zone to 26 Sea Zone
5 infantry moved from Japan to 7 Sea Zone
1 battleship moved from 7 Sea Zone to 26 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
5 infantry and 3 transports moved from 7 Sea Zone to 26 Sea Zone
2 battleships, 4 carriers, 3 cruisers, 4 destroyers and 10 submarines moved from 7 Sea Zone to 26 Sea Zone
2 infantry moved from Fukien to Kwangtung
1 infantry moved from Fukien to Kwangtung
5 fighters and 5 tactical_bombers moved from Dutch New Guinea to New South Wales
Combat - Japanese
Battle in 26 Sea Zone
Japanese attack with 3 battleships, 4 carriers, 4 cruisers, 5 destroyers, 8 fighters, 5 infantry, 10 submarines and 3 transports
Americans defend with 1 destroyer
Japanese roll dice for 10 submarines in 26 Sea Zone, round 2 : 3/10 hits, 3.33 expected hits
Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 26 Sea Zone
Japanese win with 3 battleships, 4 carriers, 4 cruisers, 5 destroyers, 8 fighters, 10 submarines and 3 transports remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Midway
Non Combat Move - Japanese
1 submarine moved from 38 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 armour and 1 infantry placed in New South Wales
1 destroyer placed in 64 Sea Zone
3 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 carrier and 2 destroyers placed in 7 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,2,3,5,1,2,2,2,1,1,3,3,3,4,3,6,2,2,1,2,2,1,2,1,4,1,2,3,1,4,6,1,2,6,1,6
Japanese collect 47 PUs (2 lost to blockades); end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
Savegame