There was a non-aggression pact???
b48b59d0-405c-4fb7-b6ab-3b71283dc872-image.png
IC got 16 damage points.
All right, it was officially a bad idea to draw the strategic bombing! :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour, 1 bomber, 2 fighters and 1 mech_infantry moved from Caucasus to Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
Combat - Germans
Battle in Persia
Germans attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Persia, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
Germans roll dice for 1 armour, 1 bomber and 2 fighters in Persia, round 3 : 1/4 hits, 2.17 expected hits
British roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry and 1 mech_infantry
Non Combat Move - Germans
1 artillery moved from Kazakhstan to Caucasus
10 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
1 bomber and 2 fighters moved from Persia to Caucasus
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to Bryansk
2 artilleries moved from Caucasus to Rostov
2 infantry moved from Bryansk to Rostov
1 aaGun moved from Caucasus to Rostov
2 mech_infantrys moved from Volgograd to Rostov
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Caucasus to Rostov
5 mech_infantrys moved from Bryansk to Rostov
1 aaGun moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
1 armour moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
1 armour moved from Rostov to Caucasus
2 carriers, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
4 infantry moved from Bryansk to Rostov
1 infantry moved from France to Southern France
Place Units - Germans
3 artilleries placed in Caucasus
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
9 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Germans undo move 4.
3 mech_infantrys placed in Yugoslavia
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Germans collect 59 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : -0.33
Territory Summary for Germans :
Sikang : 1 flag, 1 mech_infantry
Evenkiyskiy : 1 flag
Yakut S.S.R. : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Germany : 1 factory_major and 6 mech_infantrys
Southern Italy : 1 tactical_bomber
Belarus : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 5 armour, 31 artilleries, 2 bombers, 13 infantry and 16 mech_infantrys
Rostov : 2 aaGuns, 1 armour, 3 artilleries, 6 infantry and 8 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 infantry
Volgograd : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 aaGuns, 26 armour, 6 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 4 mech_infantrys
Smolensk : 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
95 Sea Zone : 2 carriers, 6 fighters and 2 submarines
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag, 1 factory_minor and 3 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 61 / 84
Russians : 4 / 9
Japanese : 33 / 49
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 34
UK_Pacific : 22 / 22
Italians : 29 / 32
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 artilleries, 1 fighter, 2 infantry and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour, 1 bomber, 2 fighters and 1 mech_infantry moved from Caucasus to Persia
Germans take Northwest Persia from British
1 mech_infantry moved from Kazakhstan to Sikang
Germans take Sikang from Chinese
Combat - Germans
Battle in Persia
Germans attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry
British defend with 2 infantry and 1 mech_infantry
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Persia, round 2 : 2/5 hits, 2.33 expected hits
British roll dice for 2 infantry and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
Germans roll dice for 1 armour, 1 bomber and 2 fighters in Persia, round 3 : 1/4 hits, 2.17 expected hits
British roll dice for 1 mech_infantry in Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for British: 2 infantry and 1 mech_infantry
Non Combat Move - Germans
1 artillery moved from Kazakhstan to Caucasus
10 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery moved from Belarus to Bryansk
1 artillery and 2 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Belarus
1 bomber and 2 fighters moved from Persia to Caucasus
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 bombers moved from Western Germany to Bryansk
2 artilleries moved from Caucasus to Rostov
2 infantry moved from Bryansk to Rostov
1 aaGun moved from Caucasus to Rostov
2 mech_infantrys moved from Volgograd to Rostov
2 mech_infantrys moved from Volgograd to Caucasus
1 mech_infantry moved from Yugoslavia to Bessarabia
1 mech_infantry moved from Caucasus to Rostov
5 mech_infantrys moved from Bryansk to Rostov
1 aaGun moved from Caucasus to Rostov
1 artillery moved from Caucasus to Rostov
1 armour moved from Caucasus to Rostov
1 armour moved from Bryansk to Rostov
1 infantry moved from Belarus to Bryansk
1 armour moved from Rostov to Caucasus
2 carriers, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
4 infantry moved from Bryansk to Rostov
1 infantry moved from France to Southern France
Place Units - Germans
3 artilleries placed in Caucasus
3 artilleries placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
9 mech_infantrys placed in Germany
1 fighter placed in Western Germany
Germans undo move 4.
3 mech_infantrys placed in Yugoslavia
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2
Germans collect 59 PUs (2 lost to blockades); end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 69 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 16
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.50
British : -0.33
Territory Summary for Germans :
Sikang : 1 flag, 1 mech_infantry
Evenkiyskiy : 1 flag
Yakut S.S.R. : 1 flag
Kazakhstan : 1 flag
Buryatia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 fighter and 1 harbour
Germany : 1 factory_major and 6 mech_infantrys
Southern Italy : 1 tactical_bomber
Belarus : 1 flag, 1 aaGun, 1 artillery and 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 5 armour, 31 artilleries, 2 bombers, 13 infantry and 16 mech_infantrys
Rostov : 2 aaGuns, 1 armour, 3 artilleries, 6 infantry and 8 mech_infantrys
Nenetsia : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Bessarabia : 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 infantry
Volgograd : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Caucasus : 1 flag, 2 aaGuns, 26 armour, 6 artilleries, 1 bomber, 1 factory_minor, 2 fighters, 2 infantry and 4 mech_infantrys
Smolensk : 1 infantry
112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
95 Sea Zone : 2 carriers, 6 fighters and 2 submarines
Bulgaria : 1 flag
109 Sea Zone : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 armour
Yugoslavia : 1 flag, 1 factory_minor and 3 mech_infantrys
Finland : 1 flag
Production/PUs Summary :
Germans : 61 / 84
Russians : 4 / 9
Japanese : 33 / 49
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 34
UK_Pacific : 22 / 22
Italians : 29 / 32
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Forgot to add IS damage. Use the last map.
All right, it was officially a bad idea to draw the strategic bombing! :-D
I feel sometimes you are talking just to yourself. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy nothing; Remaining resources: 9 PUs;
Combat Move - Russians
Turn Complete - Russians
Russians collect 4 PUs; end with 13 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUs
Territory Summary for Russians :
Tobruk : 1 flag
Italian Somaliland : 1 flag
Russia : 3 aaGuns, 1 airfield, 3 armour, 3 artilleries, 1 factory_major, 1 fighter, 78 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 61 / 84
Russians : 4 / 19
Japanese : 33 / 49
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 34
UK_Pacific : 22 / 22
Italians : 29 / 32
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
All right, it was officially a bad idea to draw the strategic bombing! :-D
I feel sometimes you are talking just to yourself. :-)
Part of the ritual! I’ll know better next time. :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 destroyer, 3 fighters and 1 tactical_bomber; Remaining resources: 4 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
2 fighters and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win, taking 35 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 33 Sea Zone
Japanese attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 2 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
ANZAC roll dice for 1 destroyer in 33 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 fighter
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Japan
1 fighter moved from Japan to Korea
1 infantry moved from Hopei to Anhwe
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 fighter placed in Korea
2 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6,4,1,4,2,3,5,6,1,1,4,3,3,3,5,5,1,2,4,4,1,3,2
Japanese collect 22 PUs (11 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
ANZAC : 0.67
Japanese : -0.00
Territory Summary for Japanese :
Shantung : 1 flag
Korea : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 mech_infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Amur : 1 flag
Siberia : 1 flag
36 Sea Zone : 1 flag
35 Sea Zone : 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
3 Sea Zone : 1 submarine
6 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 61 / 84
Russians : 4 / 19
Japanese : 33 / 22
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 34
UK_Pacific : 22 / 22
Italians : 29 / 32
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Turn noted. As I just said I’m traveling / don’t have my personal laptop. Probably won’t post until Saturday at the earliest.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 bombers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Amur
Russians take Amur from Japanese
1 carrier moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 fighters moved from Western United States to 6 Sea Zone
2 bombers moved from French Indo China to 6 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from Algeria to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from Algeria to 94 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
1 fighter moved from Algeria to 93 Sea Zone
Scramble in SZ6?
Nope
Ok, I’m out right now but should have my turn executed after dinner and movie (darkest hour)
Test summary from TripleA, engine version: 1.9, time: 10:18:53 PM
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 bombers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Amur
Russians take Amur from Japanese
1 carrier moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
2 fighters moved from Western United States to 6 Sea Zone
2 bombers moved from French Indo China to 6 Sea Zone
1 submarine moved from 92 Sea Zone to 94 Sea Zone
3 fighters moved from Algeria to 94 Sea Zone
2 fighters moved from 92 Sea Zone to 93 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 fighters moved from Algeria to 94 Sea Zone
1 fighter moved from Algeria to 94 Sea Zone
1 fighter moved from Algeria to 93 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
British loiter and taunt; Americans attack with 2 bombers, 4 fighters and 3 submarines; ANZAC loiter and taunt
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 4 fighters and 3 submarines remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 93 Sea Zone
Americans attack with 6 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 94 Sea Zone
Americans attack with 6 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 6 fighters in 94 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 94 Sea Zone to Cyprus
3 fighters moved from 94 Sea Zone to Tobruk
2 fighters moved from 93 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to Algeria
1 fighter moved from 93 Sea Zone to Algeria
2 fighters moved from 93 Sea Zone to 92 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
2 fighters moved from Eastern United States to Gibraltar
1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 88 Sea Zone
4 submarines moved from 101 Sea Zone to 88 Sea Zone
1 bomber moved from 6 Sea Zone to Iwo Jima
1 bomber moved from 6 Sea Zone to Soviet Far East
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 6 Sea Zone to 19 Sea Zone
3 bombers moved from Russia to Yunnan
1 bomber moved from Russia to Yunnan
5 fighters moved from Szechwan to Russia
Place Units - Americans
3 bombers placed in Western United States
4 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 bomber and 1 infantry
Yunnan : 4 bombers
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 3 bombers, 1 factory_major and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 bomber and 1 infantry
Amur : 1 armour
26 Sea Zone : 1 destroyer
22 Sea Zone : 1 flag
19 Sea Zone : 1 flag, 1 carrier and 2 fighters
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 2 fighters and 3 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 4 fighters and 1 harbour
Gibraltar : 1 aaGun, 3 fighters and 1 infantry
Cyprus : 2 fighters
Algeria : 1 flag, 1 airfield and 4 fighters
Tunisia : 1 flag
Tobruk : 3 fighters
Libya : 1 flag
Russia : 5 fighters
94 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
99 Sea Zone : 1 flag, 1 submarine
Iraq : 3 fighters
92 Sea Zone : 1 carrier, 4 destroyers, 2 fighters and 1 submarine
Brazil : 1 flag
98 Sea Zone : 1 flag
91 Sea Zone : 1 transport
88 Sea Zone : 1 destroyer and 4 submarines
Production/PUs Summary :
Germans : 61 / 84
Russians : 6 / 19
Japanese : 31 / 22
Americans : 56 / 76
Chinese : 6 / 12
British : 31 / 34
UK_Pacific : 22 / 22
Italians : 29 / 32
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Italians
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Italians
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Szechwan: 1 infantry
EDIT: Turning off Edit Mode
1 artillery placed in Shensi
1 artillery placed in Szechwan
1 artillery placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Territory Summary for Chinese :
Kwangsi : 1 harbour
Shensi : 1 artillery
Yunnan : 1 airfield
Suiyuyan : 1 infantry
Kansu : 1 infantry
Hopei : 1 infantry
Szechwan : 2 artilleries and 1 infantry
Production/PUs Summary :
Germans : 61 / 84
Russians : 6 / 19
Japanese : 30 / 22
Americans : 56 / 76
Chinese : 9 / 15
British : 31 / 34
UK_Pacific : 22 / 22
Italians : 27 / 32
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - British
British buy 1 airfield, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 armour moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 armour moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 mech_infantry moved from Yunnan to Sikang
6 fighters moved from Yunnan to Sikang
1 mech_infantry moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Germans
1 mech_infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Germans
1 mech_infantry moved from Iraq to Persia
23 fighters moved from Iraq to Persia
3 fighters moved from Iraq to Persia
Combat - British
Battle in Persia
British attack with 26 fighters and 2 mech_infantrys
Germans defend with 1 armour
British roll dice for 26 fighters and 2 mech_infantrys in Persia, round 2 : 11/28 hits
Germans roll dice for 1 armour in Persia, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 26 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for British: 1 mech_infantry
Battle in Sikang
British attack with 6 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
British roll dice for 6 fighters and 1 mech_infantry in Sikang, round 2 : 5/7 hits
Germans roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Sikang
British win with 6 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 mech_infantry
Non Combat Move - British
6 fighters moved from Sikang to Russia
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 armour moved from Eastern Persia to Iraq
10 fighters moved from Persia to Cyprus
16 fighters moved from Persia to Iraq
2 mech_infantrys moved from Egypt to Tobruk
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 transport moved from 80 Sea Zone to 71 Sea Zone
2 armour moved from India to Eastern Persia
1 aaGun moved from India to West India
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 19 Sea Zone to 21 Sea Zone
Place Units - British
1 airfield placed in Cyprus
1 fighter and 2 infantry placed in Iraq
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Place Units - UK_Pacific
1 fighter placed in India
1 mech_infantry placed in French Indo China
2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 1 fighter and 2 mech_infantrys
Some Units in French Indo China change ownership: 1 mech_infantry
Territory Summary for British and UK_Pacific :
Formosa : 1 flag, 1 infantry
Kiangsu : 1 armour
Siam : 1 flag
Yunnan : 1 mech_infantry
India : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour and 1 mech_infantry
Kazakhstan : 1 mech_infantry
French Indo China : 1 flag, 1 factory_minor and 1 mech_infantry
Sumatra : 1 flag
41 Sea Zone : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag
21 Sea Zone : 1 destroyer
West India : 1 aaGun
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 infantry
Cyprus : 1 airfield and 10 fighters
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
Tobruk : 2 mech_infantrys
Ethiopia : 1 flag
Russia : 6 fighters
93 Sea Zone : 1 flag
Iraq : 1 flag, 1 airfield, 11 armour, 4 artilleries, 1 factory_minor, 17 fighters, 1 harbour, 2 infantry and 11 mech_infantrys
92 Sea Zone : 1 battleship
Eastern Persia : 1 flag, 2 armour and 1 mech_infantry
71 Sea Zone : 1 transport
Northwest Persia : 1 flag, 1 mech_infantry
Persia : 1 flag, 1 mech_infantry
Production/PUs Summary :
Germans : 58 / 84
Russians : 7 / 19
Japanese : 23 / 22
Americans : 56 / 76
Chinese : 13 / 15
British : 33 / 35
UK_Pacific : 25 / 30
Italians : 27 / 32
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 carrier and 2 destroyers; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With TrueNeutrals
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Combat Move - Italians
1 infantry moved from Samara to Kazakhstan
1 mech_infantry moved from Caucasus to Northwest Persia
1 bomber moved from Southern Italy to Kazakhstan
2 fighters moved from Caucasus to Northwest Persia
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
2 submarines moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
2 artilleries and 9 infantry moved from Southern France to Spain
1 fighter moved from Southern Italy to Spain
1 fighter moved from Southern Italy to Spain
Combat - Italians
Battle in Egypt
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 2 submarines
Americans defend with 1 submarine
Italians roll dice for 2 submarines in 93 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking Egypt from British, taking 93 Sea Zone from British with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Northwest Persia
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 mech_infantry in Northwest Persia, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kazakhstan
Italians attack with 1 bomber and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
Italians win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Spain
Italians attack with 2 artilleries, 2 fighters and 9 infantry
Neutral_True defend with 6 infantry
Italians roll dice for 2 artilleries, 2 fighters and 9 infantry in Spain, round 2 : 3/13 hits, 3.50 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 1/6 hits, 2.00 expected hits
3 infantry owned by the Neutral_True and 1 infantry owned by the Italians lost in Spain
Italians roll dice for 2 artilleries, 2 fighters and 8 infantry in Spain, round 3 : 2/12 hits, 3.33 expected hits
Neutral_True roll dice for 3 infantry in Spain, round 3 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Neutral_True and 2 infantry owned by the Italians lost in Spain
Italians roll dice for 2 artilleries, 2 fighters and 6 infantry in Spain, round 4 : 5/10 hits, 3.00 expected hits
Neutral_True roll dice for 1 infantry in Spain, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Spain
Italians win, taking Spain from Neutral_True with 2 artilleries, 2 fighters and 6 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Casualties for Neutral_True: 6 infantry
Non Combat Move - Italians
1 carrier and 2 fighters moved from 95 Sea Zone to 93 Sea Zone
2 fighters moved from Spain to 93 Sea Zone
1 aaGun moved from Southern France to Spain
3 aaGuns moved from Southern Italy to Northern Italy
2 fighters moved from Northwest Persia to Caucasus
1 bomber moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 artillery moved from Tambov to Samara
1 infantry moved from Bryansk to Tambov
1 infantry moved from Romania to Bulgaria
Place Units - Italians
1 carrier and 2 destroyers placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 32 PUs; end with 32 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0.67
British : -0.67
Neutral_True : -0.33
Russians : -0.33
Territory Summary for Italians :
Tsinghai : 1 flag
Yenisey : 1 flag
Timguska : 1 flag
Kazakhstan : 1 flag, 1 infantry
Egypt : 1 flag, 1 airfield, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Northern Italy : 1 aaGun and 1 factory_minor
Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
Bryansk : 1 flag
Rostov : 1 flag
Urals : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag
Caucasus : 1 bomber, 2 fighters, 1 infantry and 2 mech_infantrys
Smolensk : 1 flag
Samara : 1 flag, 1 artillery
93 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 2 fighters and 2 submarines
Bulgaria : 1 infantry
97 Sea Zone : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Spain : 1 flag, 1 aaGun, 2 artilleries and 6 infantry
98 Sea Zone : 1 submarine and 1 transport
Production/PUs Summary :
Germans : 58 / 84
Russians : 6 / 19
Japanese : 23 / 22
Americans : 56 / 76
Chinese : 13 / 15
British : 31 / 35
UK_Pacific : 25 / 30
Italians : 32 / 39
ANZAC : 17 / 28
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Shan State to Anhwe
5 fighters moved from Hunan to Anhwe
1 fighter moved from Kweichow to Anhwe
Combat - ANZAC
Battle in Anhwe
ANZAC attack with 1 bomber and 6 fighters
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber and 6 fighters in Anhwe, round 2 : 1/7 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
ANZAC win with 1 bomber and 6 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
6 fighters moved from Anhwe to Amur
1 bomber moved from Anhwe to Yunnan
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 fighters moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 carrier, 2 fighters and 7 submarines moved from 6 Sea Zone to 19 Sea Zone
Place Units - ANZAC
1 bomber and 1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Territory Summary for ANZAC :
Yunnan : 1 artillery, 1 bomber and 2 infantry
Queensland : 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 bomber, 1 factory_minor, 1 fighter and 1 harbour
South Australia : 1 artillery and 1 mech_infantry
Amur : 6 fighters
Celebes : 1 flag, 1 armour and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
19 Sea Zone : 1 carrier and 8 submarines
54 Sea Zone : 1 transport
62 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 58 / 84
Russians : 6 / 19
Japanese : 23 / 22
Americans : 56 / 76
Chinese : 13 / 15
British : 31 / 35
UK_Pacific : 25 / 30
Italians : 32 / 39
ANZAC : 17 / 27
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 16 / 0