@Daaras LOL @ Leonidas’ 300. For some reason it didn’t save, edited to original dice.
Geo (Allies) vs Inno (Axis) no Bid Global 1940
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Norway: 1 fighter
EDIT: Adding units owned by Americans to 112 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 112 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to Russia: 1 fighter
EDIT: Turning off Edit ModePurchase Units - British
British repair damage of 3x factory_minor, 4x factory_minor; Remaining resources: 29 PUs;
British buy 1 airfield, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 3 infantry moved from Norway to 112 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 127 Sea Zone
1 artillery moved from Finland to 127 Sea Zone
3 artilleries and 3 infantry moved from 127 Sea Zone to Novgorod
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
2 carriers, 1 cruiser and 2 fighters moved from 112 Sea Zone to 127 Sea Zone
British take 125 Sea Zone from Germans
1 fighter moved from Russia to 127 Sea Zone
1 fighter moved from Russia to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from 112 Sea Zone to 127 Sea Zone
1 mech_infantry moved from Russia to Samara
2 fighters moved from Eastern Persia to Samara
2 mech_infantrys moved from Eastern Persia to Turkmenistan
4 fighters moved from Eastern Persia to Turkmenistan
1 fighter, 2 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Germans scrambles 3 units out of Novgorod to defend against the attack in 127 Sea Zone
Germans scrambles to create a battle in territory 127 Sea Zone
Battle in 127 Sea Zone
British attack with 2 carriers, 1 cruiser, 3 fighters and 3 transports; Americans loiter and taunt
Germans defend with 2 fighters and 1 tactical_bomber
British roll dice for 2 carriers, 1 cruiser, 3 fighters and 3 transports in 127 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the British
1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in 127 Sea Zone
British win with 2 carriers, 1 cruiser, 3 fighters and 3 transports remaining. Battle score for attacker is 31
Casualties for Germans: 2 fighters and 1 tactical_bomber
Battle in Novgorod
British attack with 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 5/9 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Novgorod, round 2 : 0/3 hits
1 mech_infantry owned by the Germans and 2 artilleries owned by the Germans lost in Novgorod
British win, taking Novgorod from Germans with 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 artilleries and 1 mech_infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Samara
British attack with 2 fighters and 1 mech_infantry
Japanese defend with 1 mech_infantry
British roll dice for 2 fighters and 1 mech_infantry in Samara, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Samara
British win, taking Samara from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Turkmenistan
British attack with 4 fighters and 2 mech_infantrys
Japanese defend with 2 mech_infantrys
British roll dice for 4 fighters and 2 mech_infantrys in Turkmenistan, round 2 : 2/6 hits
Japanese roll dice for 2 mech_infantrys in Turkmenistan, round 2 : 1/2 hits
1 mech_infantry owned by the British and 2 mech_infantrys owned by the Japanese lost in Turkmenistan
British win, taking Turkmenistan from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 mech_infantry moved from Persia to Northwest Persia
6 armour and 4 mech_infantrys moved from Eastern Persia to Persia
4 fighters moved from Turkmenistan to Persia
1 fighter and 1 tactical_bomber moved from Burma to India
1 aaGun, 1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Samara to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Finland
3 fighters moved from 127 Sea Zone to Finland
1 aaGun moved from Norway to Finland
3 infantry moved from Finland to Vyborg
1 aaGun moved from Finland to Vyborg
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 battleship and 1 carrier moved from 110 Sea Zone to 109 Sea ZonePlace Units - British
1 airfield, 1 artillery and 2 infantry placed in Persia
1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,4
British collect 28 PUs (4 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British and UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 7 artilleries, 1 factory_major, 1 fighter, 1 harbour, 17 infantry, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Vyborg : 1 aaGun and 4 infantry
Russia : 2 armour, 2 fighters and 1 mech_infantry
Turkmenistan : 1 mech_infantry
Novgorod : 3 artilleries, 3 infantry and 1 mech_infantry
Samara : 1 mech_infantry
125 Sea Zone : 1 flag
109 Sea Zone : 1 battleship, 1 carrier and 1 destroyer
Iraq : 1 aaGun, 1 artillery and 2 infantry
Eastern Persia : 1 flag
127 Sea Zone : 2 carriers, 1 cruiser and 3 transports
Northwest Persia : 1 mech_infantry
Persia : 1 flag, 1 airfield, 7 armour, 1 artillery, 1 factory_minor, 4 fighters, 2 infantry and 5 mech_infantrys
91 Sea Zone : 1 transport
Finland : 2 aaGuns, 4 fighters and 1 tactical_bomber
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 64
Russians : 15 / 20
Japanese : 62 / 61
Americans : 65 / 86
Chinese : 0 / 1
British : 32 / 33
UK_Pacific : 6 / 6
Italians : 15 / 63
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 fighters and 1 tactical_bomber; Remaining resources: 32 PUs;Combat Move - Italians
2 fighters moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to SamaraCombat - Italians
Battle in Samara
Italians attack with 2 fighters and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 2 fighters and 1 mech_infantry in Samara, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Samara
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 mech_infantryNon Combat Move - Italians
3 infantry moved from Northern Italy to Southern Italy
2 fighters moved from Samara to Tambov
1 aaGun and 2 artilleries moved from Bryansk to Tambov
2 infantry moved from Holland Belgium to Western GermanyPlace Units - Italians
2 fighters and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,2,4,4,4,4,2,1,4
Italians collect 10 PUs (5 lost to blockades); end with 42 PUs totalTerritory Summary for Italians :
France : 4 infantry
Western Germany : 1 aaGun, 1 artillery and 4 infantry
Denmark : 2 aaGuns and 10 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 aaGun, 2 artilleries and 2 fighters
Western Ukraine : 1 flag
Smolensk : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 64
Russians : 15 / 20
Japanese : 62 / 61
Americans : 65 / 86
Chinese : 0 / 1
British : 32 / 33
UK_Pacific : 6 / 6
Italians : 15 / 42
ANZAC : 10 / 11
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 109 Sea ZoneTurn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter
109 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 53 / 64
Russians : 15 / 20
Japanese : 62 / 61
Americans : 65 / 86
Chinese : 0 / 1
British : 32 / 33
UK_Pacific : 6 / 6
Italians : 15 / 42
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from France to 127 Sea Zone
3 bombers moved from Western Germany to 127 Sea Zone
1 fighter moved from Western Germany to 127 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Bryansk to 127 Sea Zone
1 tactical_bomber moved from Bryansk to 127 Sea Zone
3 infantry moved from Baltic States to Novgorod
3 mech_infantrys moved from Belarus to Novgorod
5 mech_infantrys moved from Poland to Novgorod
4 mech_infantrys moved from Bryansk to Novgorod
1 armour moved from Kazakhstan to Timguska
Germans take Timguska from Russians
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 armour moved from Samara to Tambov
9 artilleries and 61 infantry moved from Bryansk to Tambov
1 bomber moved from Greece to Novgorod
1 fighter moved from Volgograd to Northwest Persia
2 armour moved from Bryansk to Novgorod
2 mech_infantrys moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Novgorod -
Would you like to scramble at sz127?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from France to 127 Sea Zone
3 bombers moved from Western Germany to 127 Sea Zone
1 fighter moved from Western Germany to 127 Sea Zone
2 bombers, 2 fighters and 1 tactical_bomber moved from Bryansk to 127 Sea Zone
1 tactical_bomber moved from Bryansk to 127 Sea Zone
3 infantry moved from Baltic States to Novgorod
3 mech_infantrys moved from Belarus to Novgorod
5 mech_infantrys moved from Poland to Novgorod
4 mech_infantrys moved from Bryansk to Novgorod
1 mech_infantry moved from Caucasus to Northwest Persia
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 armour moved from Samara to Tambov
9 artilleries and 61 infantry moved from Bryansk to Tambov
1 bomber moved from Greece to Novgorod
1 fighter moved from Volgograd to Northwest Persia
2 armour moved from Bryansk to Novgorod
2 mech_infantrys moved from Bryansk to Novgorod
1 mech_infantry moved from Bryansk to Novgorod
1 armour moved from Kazakhstan to Timguska
Germans take Timguska from RussiansCombat - Germans
Battle in Northwest Persia
Germans attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Germans roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 127 Sea Zone
Germans attack with 6 bombers, 3 fighters and 2 tactical_bombers
British defend with 2 carriers, 1 cruiser and 3 transports; Americans defend with 2 fighters
Germans roll dice for 6 bombers, 3 fighters and 2 tactical_bombers in 127 Sea Zone, round 2 : 7/11 hits
British roll dice for 2 carriers, 1 cruiser, 2 fighters and 3 transports in 127 Sea Zone, round 2 : 4/5 hits
1 tactical_bomber owned by the Germans, 2 carriers owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans, 1 transport owned by the British, 1 cruiser owned by the British and 2 fighters owned by the Americans lost in 127 Sea Zone
2 transports owned by the British lost in 127 Sea Zone
Germans win with 5 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 42
Casualties for Germans: 1 bomber, 2 fighters and 1 tactical_bomber
Casualties for British: 2 carriers, 1 cruiser and 3 transports
Casualties for Americans: 2 fighters
Battle in Novgorod
Germans attack with 2 armour, 1 bomber, 3 infantry and 15 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor and 1 harbour; British defend with 3 artilleries, 3 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 1 bomber, 3 infantry and 15 mech_infantrys in Novgorod, round 2 : 2/21 hits
Russians roll dice for 3 artilleries, 3 infantry and 1 mech_infantry in Novgorod, round 2 : 3/7 hits
3 infantry owned by the Germans and 2 infantry owned by the British lost in Novgorod
Germans roll dice for 2 armour, 1 bomber and 15 mech_infantrys in Novgorod, round 3 : 5/18 hits
Russians roll dice for 3 artilleries, 1 infantry and 1 mech_infantry in Novgorod, round 3 : 2/5 hits
2 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 3 artilleries owned by the British and 1 infantry owned by the British lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour, 1 bomber and 13 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 3 infantry and 2 mech_infantrys
Casualties for British: 3 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - Germans
1 aaGun moved from Volgograd to Tambov
4 mech_infantrys moved from Volgograd to Tambov
1 mech_infantry moved from Caucasus to Tambov
3 mech_infantrys moved from Ukraine to Tambov
6 mech_infantrys moved from Kazakhstan to Tambov
2 armour moved from Kazakhstan to Tambov
2 armour moved from Kazakhstan to Tambov
2 mech_infantrys moved from Kazakhstan to Tambov
2 aaGuns moved from Bryansk to Tambov
1 fighter moved from 127 Sea Zone to Archangel
1 tactical_bomber moved from 127 Sea Zone to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Tambov to Samara
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Novgorod to Archangel
3 infantry moved from Northern Italy to Southern Italy
4 mech_infantrys moved from Western Germany to Southern Italy
4 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Archangel
5 bombers moved from 127 Sea Zone to Archangel
4 mech_infantrys moved from Western Germany to Poland
5 infantry moved from Denmark to Western Germany
8 infantry moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Southern Italy
1 fighter moved from Northwest Persia to Caucasus
1 fighter moved from Caucasus to Volgograd
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Normandy Bordeaux to Southern France
3 infantry moved from Denmark to Western Germany
4 infantry moved from Denmark to Western Germany
1 artillery moved from Western Germany to Germany
1 aaGun moved from Bryansk to TambovPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bryansk: 1 infantry
EDIT: Removing units owned by Germans from Tambov: 1 aaGun
EDIT: Turning off Edit Mode
1 artillery and 2 infantry placed in Volgograd
4 mech_infantrys placed in Western Germany
3 infantry placed in Ukraine
2 fighters placed in Western Germany
3 infantry placed in Southern France
Germans undo move 2.
Germans undo move 1.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
3 mech_infantrys placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
Germans undo move 2.
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tambov: 1 aaGun
EDIT: Adding units owned by Germans to Ukraine: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 2.
1 artillery and 2 infantry placed in Ukraine
2 fighters and 1 mech_infantry placed in Western Germany
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
Germans undo move 4.
Germans undo move 4.
3 infantry placed in Southern France
3 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 1 aaGun
EDIT: Adding units owned by Germans to Tambov: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,5,1,6,1,1,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
Germans collect 48 PUs (9 lost to blockades); end with 48 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Timguska : 1 flag, 1 armour
Kazakhstan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 14 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 15 infantry and 1 mech_infantry
Poland : 4 mech_infantrys
Germany : 1 artillery, 1 factory_major and 8 infantry
Southern Italy : 3 infantry and 5 mech_infantrys
Bryansk : 1 infantry
Rostov : 1 flag
Nenetsia : 1 flag
Archangel : 1 flag, 6 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Tambov : 1 flag, 3 aaGuns, 5 armour, 9 artilleries, 61 infantry and 20 mech_infantrys
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor, 1 fighter and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 13 mech_infantrys
Caucasus : 1 flag
Smolensk : 1 infantry
Samara : 1 flag, 1 infantry
113 Sea Zone : 1 destroyer
Bulgaria : 1 flag
Greece : 1 flag
Northwest Persia : 1 flag, 1 mech_infantry
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 57 / 65
Russians : 11 / 20
Japanese : 62 / 61
Americans : 65 / 86
Chinese : 0 / 1
British : 32 / 33
UK_Pacific : 6 / 6
Italians : 15 / 42
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 tactical_bomber moved from Russia to SmolenskCombat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Vologda
retreated to Vologda
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Vologda to RussiaPlace Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5
Russians collect 11 PUs (1 lost to blockades); end with 13 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 19 PUsTerritory Summary for Russians :
Italian Somaliland : 1 flag
Russia : 4 aaGuns, 1 airfield, 2 armour, 26 artilleries, 1 factory_major, 1 fighter, 82 infantry, 1 mech_infantry and 1 tactical_bomber
Smolensk : 1 infantry
Iraq : 1 flagProduction/PUs Summary :
Germans : 57 / 65
Russians : 12 / 19
Japanese : 62 / 61
Americans : 65 / 86
Chinese : 0 / 1
British : 32 / 33
UK_Pacific : 6 / 6
Italians : 14 / 42
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Place Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Bryansk: 1 infantry
EDIT: Removing units owned by Germans from Tambov: 1 aaGun
EDIT: Turning off Edit ModeI think you made a mistake within your last edits. Changed inf for aaGun.
Not that it makes a big diffrence… :| -
You are exactly right and thanks for checking…
And I found out I made some bad mis-calculation when playing the J turn that I will choose to replay one more time. Please let me know if you feel this is not acceptable. And I will make sure I’m more careful next time I play…
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In general I think a roled dice is a roled dice.
Don’t get me wrong. It’s a friendly game, and I’m fine with edits - related to non combat and even some kind of combat moves. But adding some firepower after a fight went bad is a different thing.
I didn’t see your entire move, so go on and redo the turn.
I’m sure you’re not doing this to get an unfair advantage. -
You are exactly right. Actually the dice went well this turn except one territory (the Irag) but that part is totally find and make sure this factor counts in. Later when I replay I will edit that territory to match previous result.
The main problem is I didn’t have enough look to Pacific side and realize this only during non-edit turn. I left a group that is too thin to defense. It is my fault overlooking before starting combat move : -(…I will try to be more careful and avoid this in future turn.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
EDIT: Turning off Edit Mode
Japanese buy 3 destroyers, 6 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 32 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
2 infantry moved from Yunnan to Burma
1 armour moved from Caucasus to Iraq
4 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Sikang to Turkmenistan
1 mech_infantry moved from Urals to Smolensk
1 fighter and 2 tactical_bombers moved from Kazakhstan to Smolensk
1 bomber moved from Kazakhstan to Turkmenistan
1 bomber moved from Kazakhstan to Burma
1 infantry moved from Yunnan to Burma
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 mech_infantry moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Philippines to Celebes
3 carriers moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 22 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 23 Sea Zone
2 fighters moved from 35 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in Paulau Island
Battle in Smolensk
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Smolensk, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Japanese win, taking Paulau Island from Americans, taking Smolensk from Russians with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 4/5 hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Burma
Japanese attack with 1 bomber and 3 infantry
British defend with 2 infantry
Japanese roll dice for 1 bomber and 3 infantry in Burma, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese roll dice for 1 bomber and 2 infantry in Burma, round 3 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
Japanese attack with 1 armour and 4 mech_infantrys
British defend with 1 aaGun, 1 artillery and 2 infantry
Japanese roll dice for 1 armour and 4 mech_infantrys in Iraq, round 2 : 2/5 hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Iraq, round 2 : 1/3 hits
1 aaGun owned by the British, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Iraq
Japanese roll dice for 1 armour and 3 mech_infantrys in Iraq, round 3 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits
1 infantry owned by the British lost in Iraq
Japanese roll dice for 1 armour and 3 mech_infantrys in Iraq, round 4 : 0/4 hits
Russians roll dice for 1 artillery in Iraq, round 4 : 0/1 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Iraq, round 5 : 2/4 hits
Russians roll dice for 1 artillery in Iraq, round 5 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Iraq
Japanese win, taking Iraq from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 aaGun, 1 artillery and 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in 44 Sea Zone
Japanese attack with 1 submarine and 1 transport
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits
Americans roll dice for 2 infantry in Celebes, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Celebes
Japanese winJapanese win with 1 submarine and 1 transport remaining, taking Celebes from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Turkmenistan
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Turkmenistan, round 2 : 1/2 hits
Russians roll dice for 1 mech_infantry in Turkmenistan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Turkmenistan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in 32 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 32 Sea Zone
Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 23 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 23 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 battleship moved from 35 Sea Zone to 34 Sea Zone
3 fighters moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Burma to Yunnan
1 bomber moved from Celebes to Kwangtung
3 infantry moved from Kiangsu to Kiangsi
3 infantry moved from Shantung to Anhwe
3 armour and 3 mech_infantrys moved from Urals to Archangel
1 fighter and 2 tactical_bombers moved from Smolensk to Archangel
1 mech_infantry moved from Kazakhstan to Timguska
1 bomber moved from Turkmenistan to Yunnan
1 armour moved from Sikang to Volgograd
6 mech_infantrys moved from Kweichow to Sikang
1 aaGun moved from Kazakhstan to Volgograd
6 armour moved from Caucasus to Ukraine
2 mech_infantrys moved from Kazakhstan to Volgograd
1 carrier moved from 6 Sea Zone to 34 Sea Zone
2 fighters moved from 23 Sea Zone to 34 Sea Zone
3 fighters moved from 22 Sea Zone to 34 Sea Zone
1 battleship moved from 6 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 22 Sea Zone to 34 Sea Zone
1 submarine moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 6 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from 23 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
2 tactical_bombers moved from Philippines to Kiangsu
1 tactical_bomber moved from Kiangsu to Shantung
2 bombers moved from Yunnan to Kwangsi
4 mech_infantrys moved from Sikang to Volgograd
3 armour moved from Kazakhstan to VolgogradPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Iraq: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by British to Iraq: 1 artillery
EDIT: Changing ownership of Iraq from Japanese to Russians
EDIT: Turning off Edit Mode
3 destroyers, 2 submarines and 1 transport placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
3 infantry placed in Shantung
3 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Japanese collect 59 PUs (9 lost to blockades); end with 59 PUs totalTerritory Summary for Japanese :
Paulau Island : 2 infantry
Shantung : 1 flag, 1 airfield, 1 factory_minor, 3 infantry and 1 tactical_bomber
Kwangsi : 1 flag, 2 bombers
Kiangsu : 1 flag, 1 airfield, 1 factory_minor, 3 infantry and 1 tactical_bomber
Kiangsi : 1 flag, 3 infantry
Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Okinawa : 1 harbour
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 2 aaGuns, 6 artilleries and 10 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 aaGun and 6 mech_infantrys
Anhwe : 1 flag, 3 infantry
Shan State : 1 flag
Burma : 1 flag, 2 infantry
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 bomber and 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Evenkiyskiy : 1 flag, 1 mech_infantry
Soviet Far East : 1 flag
Timguska : 1 mech_infantry
Siberia : 1 flag
French Indo China : 1 flag
Celebes : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
44 Sea Zone : 1 flag, 1 submarine and 1 transport
32 Sea Zone : 1 submarine
37 Sea Zone : 1 flag
34 Sea Zone : 2 battleships, 6 carriers, 1 destroyer, 9 fighters, 2 submarines, 3 tactical_bombers and 1 transport
23 Sea Zone : 1 destroyer
22 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 3 destroyers, 2 submarines and 1 transport
Urals : 1 flag
Archangel : 3 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers
Ukraine : 6 armour
Novosibirsk : 1 flag
Volgograd : 1 aaGun, 4 armour and 6 mech_infantrys
Smolensk : 1 flag, 1 mech_infantry
80 Sea Zone : 1 submarine
72 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 65
Russians : 10 / 19
Japanese : 68 / 59
Americans : 62 / 86
Chinese : 0 / 1
British : 32 / 33
UK_Pacific : 5 / 6
Italians : 14 / 42
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Here you go… I adjusted the Irag battle to reflect the previous result.
Pardon for my frequent change. Getting hard to trace all the moves… :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British repair damage of 2x factory_minor; Remaining resources: 31 PUs;
British buy 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery moved from Iraq to Turkey
4 fighters moved from Persia to Turkey
1 armour and 2 mech_infantrys moved from Persia to Afghanistan
1 fighter and 1 tactical_bomber moved from India to Afghanistan
1 fighter moved from Russia to Afghanistan
1 fighter moved from Russia to Turkey
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
2 mech_infantrys moved from Persia to Turkey
2 armour moved from Persia to Turkey
1 armour moved from Persia to Turkey
7 artilleries, 17 infantry and 1 mech_infantry moved from India to Burma
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
4 fighters and 1 tactical_bomber moved from Finland to 113 Sea ZoneCombat - British
Battle in Turkey
British attack with 3 armour, 1 artillery, 5 fighters and 2 mech_infantrys
Neutral_True defend with 8 infantry
British roll dice for 3 armour, 1 artillery, 5 fighters and 2 mech_infantrys in Turkey, round 2 : 3/11 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 0/8 hits
3 infantry owned by the Neutral_True lost in Turkey
British roll dice for 3 armour, 1 artillery, 5 fighters and 2 mech_infantrys in Turkey, round 3 : 5/11 hits
Neutral_True roll dice for 5 infantry in Turkey, round 3 : 1/5 hits
1 mech_infantry owned by the British and 5 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 3 armour, 1 artillery, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 8 infantry
Battle in Afghanistan
British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 4 infantry
British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 2 : 3/6 hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 0/4 hits
3 infantry owned by the Neutral_True lost in Afghanistan
British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Afghanistan, round 3 : 2/6 hits
Neutral_True roll dice for 1 infantry in Afghanistan, round 3 : 1/1 hits
1 mech_infantry owned by the British and 1 infantry owned by the Neutral_True lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 4 infantry
Battle in 113 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 destroyer
British roll dice for 4 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 113 Sea Zone
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 7 artilleries, 17 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 7 artilleries, 17 infantry and 1 mech_infantry in Burma, round 2 : 7/25 hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 7 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Normandy BordeauxNon Combat Move - British
1 battleship, 1 carrier and 1 destroyer moved from 109 Sea Zone to 105 Sea Zone
2 fighters moved from 113 Sea Zone to 105 Sea Zone
2 fighters and 1 tactical_bomber moved from 113 Sea Zone to Finland
1 infantry moved from Vyborg to Karelia
1 aaGun moved from Vyborg to Finland
2 infantry moved from Vyborg to Finland
4 fighters moved from Turkey to Persia
1 fighter moved from Turkey to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 mech_infantry moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Afghanistan to India
1 fighter moved from Afghanistan to Persia
3 aaGuns moved from India to Burma
1 aaGun and 1 infantry moved from Gibraltar to SpainPlace Units - British
2 mech_infantrys and 1 tactical_bomber placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4
British collect 33 PUs (3 lost to blockades); end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Some Units in India change ownership: 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 fighter
EDIT: Adding units owned by UK_Pacific to India: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for British and UK_Pacific :
Burma : 3 aaGuns, 7 artilleries, 16 infantry and 1 mech_infantry
India : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 1 harbour, 2 mech_infantrys and 1 tactical_bomber
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major and 1 harbour
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Karelia : 1 infantry
Vyborg : 1 infantry
Russia : 2 armour and 1 mech_infantry
Caucasus : 1 mech_infantry
125 Sea Zone : 1 flag
Afghanistan : 1 flag, 1 armour and 1 mech_infantry
Turkey : 1 flag, 3 armour, 1 artillery and 1 mech_infantry
Iraq : 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Eastern Persia : 1 flag
Persia : 1 flag, 1 airfield, 3 armour, 1 factory_minor, 4 fighters and 3 mech_infantrys
Spain : 1 aaGun and 1 infantry
Finland : 3 aaGuns, 2 fighters, 2 infantry and 1 tactical_bomber
105 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 53 / 65
Russians : 12 / 19
Japanese : 67 / 59
Americans : 65 / 85
Chinese : 0 / 1
British : 36 / 38
UK_Pacific : 6 / 8
Italians : 14 / 42
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
Puh. Attacking the Neutrals. Something absolutely new for me.
I hope I can turn the tide with this… :|I assumed you wouldn’t scramble in SZ 113. If you disagree, I can reroll.
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Definitely interesting…
I am now checking the rules of neutral to make sure I don’t run into any unintentional mistake :-D. Each mistake could now cost a game!
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - ANZAC
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Game History
Round: 15
Purchase Units - Italians
Italians repair damage of 4x factory_major; Remaining resources: 38 PUs;
Italians buy 3 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
2 infantry moved from France to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
2 fighters moved from Tambov to Caucasus
1 fighter moved from Southern Italy to CaucasusCombat - Italians
Battle in Caucasus
Italians attack with 3 fighters
British defend with 1 mech_infantry
Italians roll dice for 3 fighters in Caucasus, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Italians win with 3 fighters remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 fighters moved from Caucasus to Bryansk
1 fighter moved from Caucasus to Volgograd
2 artilleries moved from Tambov to Bryansk
1 aaGun moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 artillery moved from Western Germany to Northern Italy
2 infantry moved from France to Northern Italy
4 infantry moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
2 aaGuns and 6 infantry moved from Denmark to Western GermanyPlace Units - Italians
3 artilleries placed in Northern Italy
4 mech_infantrys placed in Northern Italy
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,3,1,4,2,3,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5,2,4,4,1,5,3
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs totalTerritory Summary for Italians :
France : 4 infantry
Western Germany : 1 aaGun, 1 artillery and 4 infantry
Denmark : 2 aaGuns and 10 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Belarus : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Tambov : 1 aaGun, 2 artilleries and 2 fighters
Western Ukraine : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 53 / 65
Russians : 12 / 19
Japanese : 67 / 59
Americans : 65 / 85
Chinese : 0 / 1
British : 36 / 38
UK_Pacific : 6 / 8
Italians : 14 / 42
ANZAC : 10 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from 42 Sea Zone to Burma
1 fighter moved from Caroline Islands to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 42 Sea Zone to 44 Sea ZonePlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsTerritory Summary for ANZAC :
Marianas : 1 flag, 1 artillery and 1 infantry
Burma : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 armour, 1 harbour, 8 infantry and 4 mech_infantrys
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Java : 1 artillery and 1 infantry
42 Sea Zone : 1 cruiser, 2 fighters and 1 transport
44 Sea Zone : 1 submarine
43 Sea Zone : 1 submarine
62 Sea Zone : 3 submarinesProduction/PUs Summary :
Germans : 53 / 65
Russians : 12 / 19
Japanese : 67 / 59
Americans : 65 / 85
Chinese : 0 / 1
British : 34 / 38
UK_Pacific : 6 / 8
Italians : 16 / 6
ANZAC : 10 / 16
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 13 / 0