17L, BM, Pherman (Allies) vs Alex
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@alexgreat:
immensly lucky
For the love of god!
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - Russians
Turn Complete - Russians
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@alexgreat:
immensly lucky
For the love of god!
acknowledging it is all I can do. Its no fun to be on the other side, I know.
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@alexgreat:
@alexgreat:
immensly lucky
For the love of god!
acknowledging it is all I can do. Its no fun to be on the other side, I know.
Haha yeah, my jest about it isn’t conveyed in text. That was my Chris Farely impersonation.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
2 bombers moved from Kwangsi to India
1 fighter moved from Kwangsi to India
2 mech_infantrys moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
3 tactical_bombers moved from Kwangsi to Burma
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
10 fighters and 4 tactical_bombers moved from 36 Sea Zone to 43 Sea Zone
2 destroyers moved from 36 Sea Zone to 55 Sea ZoneCombat - Japanese
Air Battle in India
Japanese attacks with 3 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6 and causes: 6 damage to unit: airfield
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 10 damage total. Damaged units is as follows: airfield = 6, factory_major = 4
Battle in Burma
Japanese attack with 1 fighter, 2 mech_infantrys and 4 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 2/7 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 10 fighters and 4 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 10 fighters and 4 tactical_bombers in 43 Sea Zone, round 2 : 11/15 hits
ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 10 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 2 destroyers
Americans defend with 1 submarine
Japanese roll dice for 2 destroyers in 55 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Japanese
2 bombers moved from India to Malaya
1 fighter moved from India to Yunnan
1 mech_infantry moved from Chahar to Suiyuyan
1 armour moved from Suiyuyan to Kweichow
1 armour moved from Kweichow to Yunnan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Tsinghai to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 mech_infantry moved from Hopei to Shensi
1 mech_infantry moved from Kiangsu to Kwangsi
1 aaGun moved from Hunan to Yunnan
1 fighter and 4 tactical_bombers moved from Burma to Yunnan
1 mech_infantry moved from Malaya to Yunnan
6 fighters moved from 43 Sea Zone to Malaya
4 fighters and 4 tactical_bombers moved from 43 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
4 tactical_bombers moved from 36 Sea Zone to French Indo China
4 fighters moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
1 carrier and 1 fighter placed in 36 Sea Zone
1 infantry placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kiangsu
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs total -
was assuming you wouldnt intercept with one fig vs fig and 2 strats
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 8 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from India to Kweichow
2 bombers moved from India to Kweichow
2 bombers moved from India to Szechwan
2 bombers moved from India to Hunan
1 submarine moved from 54 Sea Zone to 55 Sea Zone
7 bombers moved from Queensland to 55 Sea ZoneCombat - Americans
Battle in 55 Sea Zone
Americans attack with 7 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 7 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Americans attack with 4 bombers
Japanese defend with 2 armour
Americans win with 2 bombers remaining. Battle score for attacker is -12
Casualties for Americans: 2 bombers
Casualties for Japanese: 2 armour
Battle in Hunan
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
2 bombers moved from Hunan to India
2 bombers moved from Szechwan to India
2 bombers moved from Kweichow to India
7 bombers moved from 55 Sea Zone to India
8 bombers moved from Western United States to Queensland
4 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 tactical_bomber and 9 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Iceland to United Kingdom
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
1 infantry moved from Alexandria to EgyptPlace Units - Americans
8 bombers placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in HunanCombat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Hunan
Chinese creates battle in territory SzechwanNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - British
British buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from India to Caucasus
1 artillery and 6 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 fighter, 2 infantry and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Caucasus
British attack with 1 artillery, 1 bomber and 7 infantry
Germans defend with 5 armour
British win, taking Caucasus from Germans with 1 artillery, 1 bomber and 5 infantry remaining. Battle score for attacker is 24
Casualties for Germans: 5 armour
Casualties for British: 2 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
3 infantry moved from Iraq to Northwest Persia
4 infantry moved from Persia to Northwest Persia
5 infantry moved from Trans-Jordan to Iraq
1 bomber moved from Caucasus to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 cruiser and 1 destroyer moved from 80 Sea Zone to 71 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 fighters moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Normandy Bordeaux to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 91 Sea Zone to 92 Sea ZonePlace Units - British
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Persia
7 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1
British collect 37 PUs (4 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 11 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 fighter -
clever.
one aspect of the new China rules I didnt think of, yet.
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@alexgreat:
clever.
one aspect of the new China rules I didnt think of, yet.
Haha yeah.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 7 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 mech_infantry moved from Tsinghai to Kweichow
1 bomber moved from Kwangsi to KweichowCombat - Italians
Battle in Kweichow
Italians attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Italians roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 3 : 2/2 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Chinese lost in Kweichow
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Italians
1 bomber moved from Kweichow to French Indo China
1 mech_infantry moved from Timguska to Samara
1 fighter moved from France to Southern Italy
1 aaGun moved from France to Northern Italy
1 aaGun, 2 artilleries and 1 infantry moved from Southern France to Northern Italy
2 mech_infantrys moved from Northern Italy to Southern Italy
2 mech_infantrys moved from Northern Italy to Romania
1 submarine moved from 70 Sea Zone to 68 Sea ZonePlace Units - Italians
7 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 artilleries and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 13
Combat Move - French
1 destroyer moved from 110 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 8 armour, 2 bombers and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
3 infantry and 3 mech_infantrys moved from Volgograd to Caucasus
2 fighters and 6 tactical_bombers moved from Volgograd to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
7 bombers moved from Eastern Poland to Caucasus
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from AmericansCombat - Germans
Battle in Caucasus
Germans attack with 1 armour, 7 bombers, 2 fighters, 3 infantry, 8 mech_infantrys and 6 tactical_bombers
British defend with 1 artillery and 5 infantry
Germans roll dice for 1 armour, 7 bombers, 2 fighters, 3 infantry, 8 mech_infantrys and 6 tactical_bombers in Caucasus, round 2 : 13/27 hits
British roll dice for 1 artillery and 5 infantry in Caucasus, round 2 : 3/6 hits
3 infantry owned by the Germans, 1 artillery owned by the British and 5 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from British with 1 armour, 7 bombers, 2 fighters, 8 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 3 infantry
Casualties for British: 1 artillery and 5 infantryNon Combat Move - Germans
2 aaGuns moved from Volgograd to Caucasus
2 fighters and 6 tactical_bombers moved from Caucasus to Volgograd
7 bombers moved from Caucasus to Romania
3 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 battleship, 1 carrier, 1 destroyer, 1 submarine and 4 transports moved from 115 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 83 Sea Zone to 67 Sea Zone
3 infantry moved from Holland Belgium to Western Germany
3 artilleries moved from Western Germany to France
3 infantry moved from Western Germany to France
3 mech_infantrys moved from Western Germany to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
2 armour and 1 mech_infantry placed in Russia
3 mech_infantrys placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 85 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs -
German NCM edit might be coming, but no bearing on Russian sub.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Combat Move - Russians
Turn Complete - Russians
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You still traveling?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 10 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 mech_infantrys moved from Yunnan to Szechwan
1 mech_infantry moved from Hopei to Kweichow
Japanese take Kweichow from Chinese
2 mech_infantrys moved from Kiangsu to Hunan
2 bombers moved from Malaya to Hunan
2 fighters and 4 tactical_bombers moved from Yunnan to Szechwan
4 fighters and 4 tactical_bombers moved from French Indo China to Burma
6 fighters moved from Malaya to Burma
2 mech_infantrys moved from Malaya to BurmaCombat - Japanese
Battle in Szechwan
Japanese attack with 2 fighters, 2 mech_infantrys and 4 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 4 tactical_bombers in Szechwan, round 2 : 3/8 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Japanese attack with 2 bombers and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 mech_infantrys in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 10 fighters, 2 mech_infantrys and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 10 fighters, 2 mech_infantrys and 4 tactical_bombers in Burma, round 2 : 10/16 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 10 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Russians to Japanese
EDIT: Removing units owned by Japanese from Yenisey: 1 armour
EDIT: Adding units owned by Japanese to Timguska: 1 armour
EDIT: Turning off Edit Mode
1 infantry moved from French Indo China to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
1 armour moved from Kwangsi to 36 Sea Zone
2 armour, 2 battleships, 8 carriers, 2 cruisers, 7 destroyers, 1 fighter, 1 infantry, 13 submarines and 3 transports moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Malaya to 37 Sea Zone
2 armour, 2 battleships, 8 carriers, 2 cruisers, 7 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 13 submarines and 3 transports moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 43 Sea Zone to 55 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
10 fighters and 4 tactical_bombers moved from Burma to 38 Sea Zone
2 fighters and 4 tactical_bombers moved from Szechwan to Caucasus
1 mech_infantry moved from Kiangsu to Hopei
2 bombers moved from Hunan to Jehol
1 aaGun moved from Yunnan to French Indo China
2 armour moved from Yunnan to French Indo China
1 mech_infantry moved from Kwangsi to French Indo ChinaPlace Units - Japanese
2 submarines placed in 36 Sea Zone
1 armour placed in French Indo China
1 mech_infantry placed in Malaya
2 mech_infantrys placed in Kiangsu
10 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 2 submarines
EDIT: Adding units owned by Japanese to 39 Sea Zone: 2 submarines
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 3 fighters, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
8 bombers moved from Queensland to 55 Sea Zone
13 bombers moved from India to YunnanCombat - Americans
Battle in 55 Sea Zone
Americans attack with 8 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans win with 8 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Americans attack with 13 bombers
Japanese defend with 1 armour
Americans win with 13 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armourNon Combat Move - Americans
8 bombers moved from 55 Sea Zone to Guam
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 battleship, 5 carriers, 3 cruisers, 7 destroyers, 9 fighters, 2 infantry, 12 submarines, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 21 Sea Zone
8 bombers moved from Western United States to Midway
13 bombers moved from Yunnan to India
2 artilleries and 2 infantry moved from 21 Sea Zone to Guam
9 transports moved from 91 Sea Zone to 101 Sea Zone
4 carriers, 1 cruiser, 3 destroyers, 5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Northwest Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from Eastern United States to IcelandPlace Units - Americans
3 fighters and 7 infantry placed in Eastern United States
Americans undo move 1.
3 fighters placed in Eastern United States
7 infantry placed in Eastern United States
1 armour, 4 artilleries, 4 infantry and 1 mech_infantry placed in Central United States
Americans undo move 2.
1 artillery and 6 infantry placed in Eastern United States
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 91 PUs