Had to edit souther france again to Italy, expect some more bugs
16L Playoff BM 2.0 JDOW (Allies) vs rubioton (Axis+10)
-
Huge Dice at Java for me! Top 2%.
-
-
NCM changes still coming, right?
-
Yes, when I arrive at home this afternoon I will
-
Sure, no problem!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 submarine moved from 45 Sea Zone to 22 Sea Zone
1 destroyer and 4 tactical_bombers moved from 35 Sea Zone to 22 Sea Zone
2 tactical_bombers moved from Philippines to 22 Sea Zone
1 bomber moved from French Indo China to 22 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 armour moved from Shan State to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 armour and 2 infantry moved from 42 Sea Zone to Java
1 battleship moved from 41 Sea Zone to 42 Sea Zone
1 cruiser moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 41 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 artilleries and 1 infantry moved from Yunnan to Szechwan
3 fighters moved from Malaya to Szechwan
1 artillery and 1 infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 fighter moved from Japan to 17 Sea ZoneCombat - Japanese
Battle in Java
Japanese attack with 1 armour and 2 infantry
ANZAC defend with 1 aaGun and 1 infantry
ANZAC win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 aaGun and 1 infantry
Casualties for Japanese: 1 armour and 2 infantry
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 6 tactical_bombers
Americans defend with 1 carrier, 1 fighter and 1 submarine
Units damaged: 1 carrier owned by the Americans
Japanese win with 1 bomber and 6 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Americans: 1 carrier, 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Szechwan
Japanese attack with 2 artilleries, 3 fighters and 1 infantry
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 2 artilleries and 3 fighters remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Burma to Yunnan
3 infantry moved from French Indo China to Yunnan
2 carriers, 1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Philippines to Japan
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
6 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 bomber moved from 22 Sea Zone to Guam
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry moved from 6 Sea Zone to Korea
2 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 aaGun moved from Kweichow to Shensi
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangtung to Hunan
2 mech_infantrys moved from Kwangtung to Yunnan
3 fighters moved from Szechwan to Yunnan
1 infantry moved from Jehol to Chahar
1 artillery and 1 infantry moved from Jehol to AnhwePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo China
3 infantry placed in Malaya
2 mech_infantrys placed in KwangtungTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 2 fighters and 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 2 fighters and 2 infantry
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 2 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
2 fighters moved from India to KweichowCombat - Americans
Americans creates battle in territory 17 Sea Zone
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in Kweichow
Americans attack with 2 fighters
Japanese defend with 1 mech_infantry
Americans win, taking 17 Sea Zone from Japanese with 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Kweichow to Tsinghai
1 bomber moved from France to United Kingdom
1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
2 infantry moved from 110 Sea Zone to United Kingdom
1 marine moved from 110 Sea Zone to United Kingdom
1 artillery moved from 110 Sea Zone to United Kingdom
1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Eastern United States to 110 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 106 Sea Zone to 108 Sea Zone
1 aaGun moved from Southeast Mexico to Central United States
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to Southeast Mexico
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry, 2 submarines and 3 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 armour moved from 54 Sea Zone to Queensland
1 marine moved from 54 Sea Zone to Queensland
1 mech_infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 fighter moved from Wake Island to 54 Sea Zone
1 fighter moved from Midway to 54 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 17 Sea Zone to 34 Sea ZonePlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
2 fighters placed in Eastern United States
2 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber placed in Western United States
1 destroyer placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Tsinghai to Kansu
1 fighter moved from Tsinghai to KansuCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - British
British buy 1 carrier, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from Persia to Burma
1 armour moved from Morocco to Tunisia
British take Algeria from Neutral_Axis
British take Tunisia from Neutral_Axis
1 marine moved from Gibraltar to 91 Sea Zone
1 cruiser and 1 marine moved from 91 Sea Zone to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
Battle in Burma
British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 aaGun moved from India to Burma
1 bomber moved from Burma to India
1 fighter moved from Burma to Eastern Persia
1 tactical_bomber moved from Burma to Eastern Persia
1 mech_infantry moved from India to West India
1 transport moved from 80 Sea Zone to 79 Sea Zone
2 destroyers moved from 80 Sea Zone to 79 Sea Zone
1 carrier moved from 80 Sea Zone to 79 Sea Zone
1 infantry moved from Persia to Iraq
1 tactical_bomber moved from 80 Sea Zone to Iraq
1 fighter moved from 80 Sea Zone to Persia
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from French Madagascar to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from Persia to IraqPlace Units - British
1 carrier and 1 fighter placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,6,5,2,5
British collect 38 PUs (1 lost to blockades); end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 mech_infantrys moved from Northern Italy to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 artillery moved from Egypt to 98 Sea Zone
1 artillery, 1 battleship and 1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Bryansk
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
1 armour moved from Belarus to Smolensk
Italians take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
2 armour and 1 mech_infantry moved from Belarus to BryanskCombat - Italians
Battle in Tunisia
Italians attack with 1 artillery
British defend with 1 armour
British win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 artillery
Casualties for British: 1 armour
Battle in Bryansk
Italians attack with 3 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 aaGun and 6 infantry
Italians win, taking Bryansk from Russians with 3 armour and 1 bomber remaining. Battle score for attacker is 19
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 aaGun and 6 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 1 marine
Italians win, taking Holland Belgium from British with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for British: 1 marineNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 cruiser and 1 destroyer moved from 98 Sea Zone to 94 Sea Zone
1 cruiser moved from 98 Sea Zone to 94 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Bryansk to Novgorod
2 aaGuns and 2 infantry moved from Bessarabia to UkrainePlace Units - Italians
2 fighters and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
2 fighters placed in Southern Italy
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
WTF Bryansk? How is that possible? That is insane!
-
I find this a bit sad, such an extreme result really creates a massive dice imabalance.
-
Well, I just remember the Java battle and the good US/UK dice last turn.
But that was really not planned. You might get lucky and clear the zone but not with 3 tanks remaining. That must be as extreme as the Java outcome. -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 4
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from India: 1 fighter
EDIT: Adding units owned by ANZAC to Tsinghai: 1 fighter
EDIT: Turning off Edit Mode -
Well, I just remember the Java battle and the good US/UK dice last turn.
But that was really not planned. You might get lucky and clear the zone but not with 3 tanks remaining. That must be as extreme as the Java outcome.Yeah Sir, Crazy dice.
To be honest my goal was to attack one round to eliminate the Aa gun and 1 or 2 inf. On the second I was deliberating if retrait my units.
As you said this compensates what happened in Java.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
1 bomber moved from Southern Italy to 115 Sea Zone
1 fighter moved from Vyborg to 115 Sea Zone
1 cruiser and 1 destroyer moved from 112 Sea Zone to 115 Sea Zone
3 bombers moved from Southern Italy to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to France
1 fighter and 1 tactical_bomber moved from France to Normandy Bordeaux
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from RussiansCombat - Germans
Battle in Tunisia
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 1 destroyer and 1 fighter
Russians defend with 1 cruiser and 1 submarine
Germans win, taking Tunisia from British with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 3 bombers, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from Western Germany to Egypt
1 tactical_bomber moved from Bessarabia to Egypt
1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany
3 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from 115 Sea Zone to Germany
4 infantry moved from Karelia to Finland
1 fighter moved from 115 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from Bessarabia to Western Germany
1 fighter moved from Belarus to Western Germany
1 infantry moved from Western Germany to France
1 armour moved from Bessarabia to Bryansk
1 infantry moved from Bulgaria to Romania
6 mech_infantrys moved from Baltic States to Bryansk
3 aaGuns, 6 armour, 11 artilleries, 26 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 armour and 2 mech_infantrys moved from Novgorod to Bryansk
4 armour and 4 mech_infantrys moved from Archangel to BryanskPlace Units - Germans
1 factory_minor placed in Western Ukraine
3 infantry placed in Novgorod
2 bombers and 7 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 3.
1 infantry placed in Germany
2 bombers and 6 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 2 submarines
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 119 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
2 mech_infantrys moved from Volgograd to Rostov
1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Rostov to Russia
1 tactical_bomber moved from Rostov to Russia
1 aaGun moved from Russia to Samara
6 infantry moved from Novosibirsk to Samara
2 mech_infantrys moved from Volgograd to Kazakhstan
3 armour moved from Volgograd to Kazakhstan
4 infantry moved from Amur to Sakha
2 aaGuns and 7 infantry moved from Amur to BuryatiaPlace Units - Russians
7 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 26 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 10 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer and 3 tactical_bombers moved from 6 Sea Zone to 34 Sea Zone
Japanese take 17 Sea Zone from Americans
1 fighter moved from Japan to 34 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
2 fighters and 2 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
2 fighters moved from Yunnan to Burma
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Anhwe to Kweichow
1 fighter moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Sikang
Japanese take Sikang from Chinese
1 bomber moved from Guam to BurmaCombat - Japanese
Battle in Java
Battle in Burma
Japanese attack with 1 bomber, 4 fighters and 3 infantry
British defend with 1 aaGun and 3 infantry
Japanese win, taking Java from ANZAC, taking Burma from UK_Pacific with 1 bomber, 4 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 aaGun and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 3 tactical_bombers
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
2 artilleries moved from Szechwan to Yunnan
1 mech_infantry moved from Yunnan to Szechwan
1 fighter moved from Kweichow to Yunnan
2 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
1 bomber moved from Burma to Shan State
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Hunan to Shan State
1 mech_infantry moved from Kwangtung to Yunnan
2 fighters moved from Burma to 42 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Burma to French Indo China
1 fighter moved from Burma to Malaya
2 tactical_bombers moved from 6 Sea Zone to Philippines
1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery and 1 marine moved from Guam to 21 Sea Zone
1 artillery, 1 marine and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 artillery and 1 marine moved from 20 Sea Zone to Kwangtung
2 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Japan to GuamPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Kwangtung
2 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
Please wait, NCM