Pherman1215 (Axis) Vs Rubiton (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 4 carriers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 4 PUs;

    Combat Move - Americans
                1 fighter moved from 33 Sea Zone to 21 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 infantry moved from Vyborg to Novgorod
                2 artilleries, 1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
                3 armour moved from Finland to Novgorod
                2 bombers moved from United Kingdom to Novgorod
                1 bomber moved from United Kingdom to Western Germany
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Battle in Java
                Battle in 21 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Strategic bombing raid in Western Germany
                    1 bomber killed by AA
                    Bombing raid in Western Germany causes 0 damage total.
                Strategic bombing raid in Normandy Bordeaux
                    1 bomber killed by AA
                    Bombing raid in Normandy Bordeaux causes 0 damage total.
                Battle in Novgorod
                    Americans attack with 3 armour, 2 artilleries, 2 bombers, 2 infantry and 2 mech_infantrys
                    Germans defend with 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 8 infantry
                    Americans win, taking Novgorod from Germans with 3 armour and 2 bombers remaining. Battle score for attacker is 26
                    Casualties for Germans: 2 bombers and 8 infantry
                    Casualties for Americans: 2 artilleries, 2 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                2 bombers moved from Novgorod to Archangel
                1 mech_infantry moved from Karelia to Archangel
                1 fighter moved from 21 Sea Zone to 33 Sea Zone
                1 fighter moved from Midway to Caroline Islands
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                3 destroyers, 2 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                4 infantry and 2 transports moved from 88 Sea Zone to 87 Sea Zone
                2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea Zone

    Place Units - Americans
                2 mech_infantrys placed in Finland
                1 carrier placed in 101 Sea Zone
                3 carriers and 1 transport placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 7 fighters
                EDIT: Adding units owned by Americans to Hawaiian Islands: 7 fighters
                EDIT: Turning off Edit Mode
                2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 65 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUs

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3,618
            Median : 4,000
            Variance : 0,426
            Standard Deviation : 0,653
            Total rolls : 55

    Germans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3,381
            Median : 3,000
            Variance : 0,150
            Standard Deviation : 0,387
            Total rolls : 21

    Americans Combat
                1 was rolled 2 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3,765
            Median : 4,000
            Variance : 0,909
            Standard Deviation : 0,953
            Total rolls : 34

    triplea_39089_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                3 infantry moved from Kansu to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 fighter and 5 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 1 armour and 6 mech_infantrys
                    Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 21
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 armour and 6 mech_infantrys

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 7 PUs total

    triplea_39089_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                5 fighters moved from Alexandria to Egypt
                1 marine moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 5 fighters, 2 infantry and 1 marine
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
                    British win, taking Egypt from Germans with 5 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys

    Non Combat Move - British
                3 fighters moved from Egypt to Northwest Persia
                3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
                2 fighters moved from Egypt to Alexandria
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from Rhodesia to Belgian Congo
                3 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 carrier, 2 cruisers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                4 infantry moved from 87 Sea Zone to French West Africa

    Place Units - British
                3 mech_infantrys placed in Union of South Africa
                3 fighters and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUs

    Turn Complete - UK_Pacific

    triplea_39089_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 mech_infantry moved from Yugoslavia to Romania
                1 armour and 6 mech_infantrys moved from Northern Italy to Romania

    Place Units - Italians
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,5,6,4,2,4
                Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs

    triplea_39089_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 infantry; Remaining resources: 6 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 fighter moved from New South Wales to 33 Sea Zone
                1 artillery and 2 infantry moved from Queensland to South Australia
                1 fighter moved from Western Australia to Queensland
                2 aaGuns moved from Western Australia to South Australia
                3 mech_infantrys moved from Western Australia to Queensland

    Place Units - ANZAC
                2 infantry placed in New South Wales
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_39089_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 9

    Combat Move - French

    Turn Complete - French

    triplea_39089_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 10x factory_major; Remaining resources: 50 PUs;
                Germans buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers moved from Western Germany to Archangel
                8 mech_infantrys moved from Eastern Poland to Novgorod
                2 mech_infantrys moved from Slovakia Hungary to Belarus
                2 infantry moved from Eastern Poland to Belarus
                1 mech_infantry moved from Slovakia Hungary to Belarus
                2 mech_infantrys moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 8 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor and 1 harbour; Americans defend with 3 armour
                    2 mech_infantrys owned by the Germans retreated to Baltic States
                    Russians win with 2 armour remaining. Battle score for attacker is -18
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for Americans: 1 armour
                Battle in Egypt
                    Germans attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
                    British defend with 1 airfield, 1 factory_minor, 1 harbour, 2 infantry and 1 marine
                    Germans win, taking Egypt from British with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is -14
                    Casualties for Germans: 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 2 infantry and 1 marine
                Battle in Archangel
                    Germans attack with 5 bombers
                    Russians defend with 2 mech_infantrys; Americans defend with 2 bombers and 1 mech_infantry
                    retreated to Archangel
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 bomber
                    Casualties for Russians: 2 mech_infantrys
                    Casualties for Americans: 2 bombers
                Battle in Belarus
                    Germans attack with 2 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry and 1 mech_infantry
                    1 mech_infantry owned by the Germans retreated to Eastern Poland
                    Russians win with 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 2 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Archangel to Baltic States
                3 mech_infantrys moved from Slovakia Hungary to Baltic States
                1 aaGun and 1 infantry moved from Eastern Poland to Baltic States
                4 mech_infantrys moved from Normandy Bordeaux to Western Germany
                4 infantry moved from France to Normandy Bordeaux
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
                18 infantry moved from Western Germany to Germany
                2 aaGuns, 11 artilleries and 18 infantry moved from Iraq to Trans-Jordan
                3 fighters and 3 tactical_bombers moved from Egypt to Trans-Jordan
                10 infantry moved from Western Germany to Germany

    Place Units - Germans
                2 artilleries and 8 infantry placed in Germany
                6 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,5,1,3,6,4,3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,3,5,1,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,5
                Germans collect 39 PUs (8 lost to blockades); end with 39 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 46 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs

    triplea_39089_Ger10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Northwest Persia to Persia
                      Russians take Persia from Italians
                1 armour moved from Persia to Iraq
                      Russians take Iraq from Germans
                2 armour, 9 artilleries, 37 infantry and 3 mech_infantrys moved from Northwest Persia to Iraq
                1 infantry moved from Bessarabia to Romania
                3 mech_infantrys moved from Ukraine to Romania
                5 armour and 9 mech_infantrys moved from Western Ukraine to Romania
                17 infantry moved from Western Ukraine to Eastern Poland
                1 fighter moved from Bryansk to Eastern Poland
                1 fighter moved from Russia to Eastern Poland

    Combat - Russians
                Battle in Romania
                    Russians attack with 5 armour, 1 infantry and 12 mech_infantrys
                    Italians defend with 1 armour and 7 mech_infantrys
                    Russians win, taking Romania from Germans with 5 armour and 8 mech_infantrys remaining. Battle score for attacker is 15
                    Casualties for Russians: 1 infantry and 4 mech_infantrys
                    Casualties for Italians: 1 armour and 7 mech_infantrys
                Battle in Eastern Poland
                    Russians attack with 2 fighters and 17 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Eastern Poland from Germans with 2 fighters and 17 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Eastern Poland to Belarus
                1 mech_infantry moved from Belarus to Novgorod
                1 mech_infantry moved from Western Ukraine to Belarus
                4 artilleries moved from Bryansk to Belarus
                5 mech_infantrys moved from Russia to Belarus
                1 fighter moved from Eastern Poland to Novgorod
                2 aaGuns moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Volgograd to Tsinghai
                2 aaGuns moved from Northwest Persia to Iraq
                2 infantry moved from Volgograd to Kazakhstan

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs

    triplea_39089_Rus10.tsvg


  • You got me, GG WP.


  • Good Game Sir, very challenging one.

    If you wanna try again or reversing sides, let me know.

    Thanks for the game.

    Cheers

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