@max334 been busy all week with Thanksgiving stuff. baking breads pies and cleaning. shopping. crazy time for a cook. everybody wants you to cook this or that for them. sorry man. I’ll get to our game as soon as i can.
Pherman1215 (Axis) Vs Rubiton (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Rostov to Ukraine
Russians take Ukraine from Germans
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Archangel to Belarus
Russians take Belarus from Germans
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
11 infantry moved from Amur to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 11 infantry
Japanese defend with 7 infantry
Japanese win with 7 infantry remaining. Battle score for attacker is -33
Casualties for Russians: 11 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 aaGun moved from Amur to Korea
1 aaGun moved from Amur to Korea
7 artilleries and 16 infantry moved from Volgograd to Caucasus
2 artilleries moved from Rostov to Caucasus
2 aaGuns moved from Rostov to Ukraine
2 aaGuns moved from Volgograd to Caucasus
20 infantry moved from Rostov to Caucasus
16 infantry moved from Rostov to Ukraine
4 artilleries moved from Tambov to Rostov
2 infantry moved from Rostov to Ukraine
2 mech_infantrys moved from Volgograd to Caucasus
2 armour and 7 mech_infantrys moved from Volgograd to Rostov
1 armour and 1 mech_infantry moved from Russia to Rostov
2 armour and 3 mech_infantrys moved from Russia to UkrainePlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Russia
Russians undo move 1.
Russians undo move 1.
3 armour placed in Volgograd
3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5
Russians collect 35 PUs (1 lost to blockades); end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs -
With a 65% of win in Manchuria on my side you make it with all your troops left. I think luck is not on my side in this game. :oops:
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wow, crazy dice.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Yunnan to Szechwan
1 armour moved from Kwangsi to Szechwan
6 mech_infantrys moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
4 infantry moved from Manchuria to Korea
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
3 artilleries moved from Kwangsi to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from French Indo China to Java
1 bomber moved from French Indo China to Celebes
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from French Indo China to 34 Sea Zone
1 submarine moved from 20 Sea Zone to 34 Sea Zone
4 fighters and 4 tactical_bombers moved from French Indo China to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 2 mech_infantrys moved from India to West India
1 fighter and 1 tactical_bomber moved from India to West IndiaCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 37 Sea Zone from ANZAC with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Szechwan
Japanese attack with 1 armour and 8 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Szechwan from Chinese with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrys
Battle in Philippines
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in 34 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Korea
Japanese attack with 4 infantry
Russians defend with 2 aaGuns and 1 infantry
Japanese win, taking Korea from Russians with 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 2 aaGuns and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Celebes from Americans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in West India
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking West India from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry and 1 mech_infantryNon Combat Move - Japanese
1 bomber moved from Java to Borneo
1 bomber moved from Celebes to Borneo
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Borneo
3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
4 carriers, 2 destroyers and 3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from Shantung to Japan
1 fighter moved from 36 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to Japan
1 destroyer moved from 19 Sea Zone to 16 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to French Indo China
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Hopei to Chahar
1 mech_infantry moved from Kweichow to Hopei
1 fighter and 1 tactical_bomber moved from West India to Kweichow
1 infantry moved from Shantung to Anhwe
2 infantry moved from Shantung to Anhwe
2 infantry moved from Manchuria to AmurPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 39 Sea Zone
1 submarine placed in 6 Sea Zone
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Shantung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Anhwe: 1 infantry
EDIT: Adding units owned by Japanese to Shantung: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Borneo: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Borneo: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 armour, 7 fighters and 3 infantry; Remaining resources: 3 PUs;Combat Move - Americans
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
2 bombers moved from Norway to Western Germany
2 infantry moved from Morocco to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
2 infantry and 1 transport moved from 21 Sea Zone to 34 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 fighter moved from Caroline Islands to Paulau Island
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
1 fighter moved from Midway to 16 Sea Zone
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 cruiser moved from 110 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Paulau Island
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Marianas
Battle in Southern France
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans win, taking Marianas from Japanese, taking Southern France from Italians, taking Holland Belgium from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.Non Combat Move - Americans
2 bombers moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to 112 Sea Zone
1 aaGun and 1 infantry moved from Morocco to 92 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 aaGun and 1 infantry moved from 93 Sea Zone to Southern France
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 88 Sea Zone
1 transport moved from 110 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from Norway to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
2 artilleries and 1 infantry moved from Finland to Karelia
3 mech_infantrys moved from Norway to Karelia
2 bombers moved from Eastern United States to United Kingdom
6 fighters and 1 tactical_bomber moved from Midway to 33 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Paulau Island to 33 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to 33 Sea Zone
3 destroyers, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 16 Sea Zone to MidwayPlace Units - Americans
3 infantry placed in Norway
3 armour placed in Finland
7 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 63 PUs; end with 66 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 101 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Tsinghai to Suiyuyan
3 infantry moved from Sikang to ShensiCombat - Chinese
Chinese creates battle in territory Kweichow
Battle in Kweichow
Chinese attack with 1 infantry
Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 aaGun
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Tsinghai
1 infantry moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - British
British buy 3 mech_infantrys and 3 submarines; Remaining resources: 9 PUs;Combat Move - British
3 fighters and 1 tactical_bomber moved from Egypt to PersiaCombat - British
Battle in Persia
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 armour
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Persia to Caucasus
2 infantry and 1 marine moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to Alexandria
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 carrier, 2 cruisers and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
4 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Algeria to Tunisia
1 fighter moved from Norway to United Kingdom
1 fighter moved from Gibraltar to Alexandria
1 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
3 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from Gibraltar to Alexandria
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
4 infantry moved from British Guiana to 88 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
3 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - British
British buy 3 mech_infantrys and 3 submarines; Remaining resources: 9 PUs;Combat Move - British
3 fighters and 1 tactical_bomber moved from Egypt to PersiaCombat - British
Battle in Persia
British attack with 3 fighters and 1 tactical_bomber
Italians defend with 1 armour
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - British
3 fighters and 1 tactical_bomber moved from Persia to Caucasus
2 infantry and 1 marine moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from 98 Sea Zone to Alexandria
1 battleship, 1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 carrier, 2 cruisers and 2 fighters moved from 112 Sea Zone to 91 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
3 artilleries, 4 infantry and 1 mech_infantry moved from Morocco to Algeria
4 infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Algeria to Tunisia
1 fighter moved from Norway to United Kingdom
1 fighter moved from Gibraltar to Alexandria
1 armour and 4 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
3 mech_infantrys moved from Anglo Egyptian Sudan to Alexandria
1 fighter moved from Gibraltar to Alexandria
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
4 infantry moved from British Guiana to 88 Sea ZonePlace Units - British
3 mech_infantrys placed in Union of South Africa
3 submarines placed in 98 Sea ZoneTurn Complete - British
British collect 30 PUs; end with 39 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUsTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 fighter
EDIT: Adding units owned by British to Southern France: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 aaGun, 2 artilleries and 6 infantry moved from Western Germany to Northern Italy
1 armour and 2 mech_infantrys moved from Romania to Northern Italy
2 mech_infantrys moved from Southern Italy to Northern Italy
1 mech_infantry moved from Bessarabia to Yugoslavia
1 bomber and 2 fighters moved from Iraq to Southern ItalyPlace Units - Italians
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,2,1,2,1,5
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 6 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 8 PUs;Combat Move - ANZAC
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in Sumatra
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win, taking Sumatra from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
2 aaGuns moved from South Australia to Western Australia
3 mech_infantrys moved from New South Wales to Western Australia
1 artillery and 3 infantry moved from South Australia to Queensland
1 fighter moved from Queensland to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 26 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 22 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 110 Sea Zone to 92 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor, 9x factory_major; Remaining resources: 48 PUs;
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Trans-Jordan to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
2 bombers moved from Western Germany to Holland Belgium
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 bomber moved from Western Germany to Belarus
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 bomber moved from Southern Italy to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 artillery moved from Normandy Bordeaux to Southern France
3 infantry moved from Normandy Bordeaux to Southern FranceCombat - Germans
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 110 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 transport
Germans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 2 bombers and 2 infantry
Americans defend with 2 infantry
Germans win, taking Holland Belgium from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Battle in Egypt
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Egypt from British with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 4 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 fighter; Americans defend with 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Southern France from Americans with 1 artillery, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 aaGun and 3 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns, 11 artilleries and 18 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Iraq to Southern Italy
2 bombers moved from Holland Belgium to Western Germany
1 bomber moved from Belarus to Novgorod
1 bomber moved from Western Ukraine to Novgorod
1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Iraq to Southern Italy
3 fighters and 1 tactical_bomber moved from Southern France to Southern Italy
6 mech_infantrys moved from Western Germany to Slovakia Hungary
4 infantry moved from Western Germany to France
1 aaGun and 18 infantry moved from Denmark to Western Germany
4 mech_infantrys moved from Western Germany to Normandy Bordeaux
3 bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Novgorod
10 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,6,3,6,5,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6,3,2,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
Germans collect 46 PUs (7 lost to blockades); end with 46 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Russians
Russians buy 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Russia to Archangel
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Russia to Belarus
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 fighter moved from Russia to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
17 infantry moved from Ukraine to Western Ukraine
2 armour and 3 mech_infantrys moved from Ukraine to Western UkraineCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 2 armour, 17 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 2 armour, 17 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Bessarabia to Bryansk
2 aaGuns moved from Ukraine to Western Ukraine
1 mech_infantry moved from Rostov to Northwest Persia
4 artilleries moved from Rostov to Bryansk
3 armour moved from Volgograd to Northwest Persia
2 aaGuns, 9 artilleries, 36 infantry and 2 mech_infantrys moved from Caucasus to Northwest Persia
3 armour and 7 mech_infantrys moved from Rostov to Western Ukraine
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Archangel to RussiaPlace Units - Russians
2 infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
6 mech_infantrys placed in Russia
Russians undo move 3.
1 mech_infantry placed in Volgograd
5 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 8 infantry, 2 marines, 1 tactical_bomber and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 destroyer moved from 35 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Sumatra
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 fighter and 1 tactical_bomber moved from Kweichow to Suiyuyan
1 armour and 6 mech_infantrys moved from Szechwan to Shensi
1 mech_infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Borneo to 44 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Guam
Battle in Shensi
Japanese attack with 1 armour and 7 mech_infantrys
Chinese defend with 2 infantry
Japanese win, taking Guam from Americans, taking Shensi from Chinese with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 mech_infantry
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 mech_infantry
Battle in Suiyuyan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
retreated to Suiyuyan
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Chahar
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from French Indo China to Hunan
1 infantry moved from Shantung to Anhwe
1 tactical_bomber moved from Suiyuyan to Kweichow
1 fighter moved from Suiyuyan to Kweichow
2 infantry moved from Korea to Amur
2 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
1 fighter moved from 22 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 35 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 mech_infantry moved from West India to Burma
1 fighter and 2 tactical_bombers moved from 44 Sea Zone to Philippines
2 bombers moved from Borneo to Philippines
2 fighters and 1 tactical_bomber moved from Japan to Philippines
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to French Indo China
1 tactical_bomber moved from Japan to Philippines
1 tactical_bomber moved from Japan to French Indo China
1 fighter moved from Japan to Philippines
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from French Indo China to Kweichow
2 mech_infantrys moved from Shantung to KweichowPlace Units - Japanese
2 marines placed in French Indo China
1 carrier and 1 transport placed in 39 Sea Zone
1 infantry placed in India
3 infantry placed in Shantung
1 fighter, 4 infantry and 1 tactical_bomber placed in Japan
Japanese undo move 2.
1 carrier placed in 36 Sea Zone
1 transport placed in 39 Sea Zone
Japanese undo move 4.
1 infantry placed in India
1 fighter, 3 infantry and 1 tactical_bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 tactical_bomber
EDIT: Removing units owned by Japanese from French Indo China: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 tactical_bombers
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Americans
Americans buy 4 carriers, 2 fighters, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 4 PUs;Combat Move - Americans
1 fighter moved from 33 Sea Zone to 21 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Vyborg to Novgorod
2 artilleries, 1 infantry and 2 mech_infantrys moved from Karelia to Novgorod
3 armour moved from Finland to Novgorod
2 bombers moved from United Kingdom to Novgorod
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in Java
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win, taking Java from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany causes 0 damage total.
Strategic bombing raid in Normandy Bordeaux
1 bomber killed by AA
Bombing raid in Normandy Bordeaux causes 0 damage total.
Battle in Novgorod
Americans attack with 3 armour, 2 artilleries, 2 bombers, 2 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 2 bombers, 1 factory_minor, 1 harbour and 8 infantry
Americans win, taking Novgorod from Germans with 3 armour and 2 bombers remaining. Battle score for attacker is 26
Casualties for Germans: 2 bombers and 8 infantry
Casualties for Americans: 2 artilleries, 2 infantry and 2 mech_infantrysNon Combat Move - Americans
2 bombers moved from Novgorod to Archangel
1 mech_infantry moved from Karelia to Archangel
1 fighter moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from Midway to Caroline Islands
2 infantry moved from Hawaiian Islands to 26 Sea Zone
3 destroyers, 2 infantry, 4 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
4 infantry and 2 transports moved from 88 Sea Zone to 87 Sea Zone
2 transports moved from 93 Sea Zone to 92 Sea Zone
1 destroyer and 3 transports moved from 91 Sea Zone to 92 Sea ZonePlace Units - Americans
2 mech_infantrys placed in Finland
1 carrier placed in 101 Sea Zone
3 carriers and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 7 fighters
EDIT: Adding units owned by Americans to Hawaiian Islands: 7 fighters
EDIT: Turning off Edit Mode
2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 65 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 95 PUsDice Statistics:
Total
1 was rolled 6 times
2 was rolled 11 times
3 was rolled 8 times
4 was rolled 12 times
5 was rolled 9 times
6 was rolled 9 times
Average roll : 3,618
Median : 4,000
Variance : 0,426
Standard Deviation : 0,653
Total rolls : 55Germans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3,381
Median : 3,000
Variance : 0,150
Standard Deviation : 0,387
Total rolls : 21Americans Combat
1 was rolled 2 times
2 was rolled 7 times
3 was rolled 5 times
4 was rolled 9 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3,765
Median : 4,000
Variance : 0,909
Standard Deviation : 0,953
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Kansu to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter and 5 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 armour and 6 mech_infantrys
Chinese win, taking Shensi from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 21
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 armour and 6 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - British
British buy 3 fighters, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Anglo Egyptian Sudan to Egypt
5 fighters moved from Alexandria to Egypt
1 marine moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in Egypt
British attack with 5 fighters, 2 infantry and 1 marine
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Egypt from Germans with 5 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrysNon Combat Move - British
3 fighters moved from Egypt to Northwest Persia
3 fighters and 1 tactical_bomber moved from Caucasus to Northwest Persia
2 fighters moved from Egypt to Alexandria
1 mech_infantry moved from Tunisia to Tobruk
1 infantry and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Rhodesia to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier, 2 cruisers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
4 infantry moved from 87 Sea Zone to French West AfricaPlace Units - British
3 mech_infantrys placed in Union of South Africa
3 fighters and 1 infantry placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 30 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 36 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Yugoslavia to Romania
1 armour and 6 mech_infantrys moved from Northern Italy to RomaniaPlace Units - Italians
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,5,6,4,2,4
Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 infantry; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Caroline Islands to 33 Sea Zone
1 fighter moved from New South Wales to 33 Sea Zone
1 artillery and 2 infantry moved from Queensland to South Australia
1 fighter moved from Western Australia to Queensland
2 aaGuns moved from Western Australia to South Australia
3 mech_infantrys moved from Western Australia to QueenslandPlace Units - ANZAC
2 infantry placed in New South Wales
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.1
Game History
Round: 9
Combat Move - French
Turn Complete - French