@taamvan:
was thinking last night the big problem with having the british meet up inside the med with the airbase is that Italy wouldn’t have been attacked and thus the german air can hit you AND/OR/THEN the Italians can attack with bb 2 ca 1 dd 1 sub 2 fighters 1 bomber and you gets sunked
This is actually the biggest problem with doing Taranto - your UK med fleet is in sea zone 97, the Luftwaffe takes off from W Germany, destroys your fleet in one pass with just a scratch to the Luftwaffe, and lands back in W Germany. Now you’re down your UK fleet and must build another while Italy gets to cash out on its NO for turns and turns until you can get a new fleet to the Med.
It’s better to let Italy cash out the NO the first turn by moving your med fleet (except two blockers to keep Italy from closing the Med by taking Trans Jordan) to sea zone 81, build the IC on UK1, bring in the India and South Africa ships and India planes to sea zones 81 and 78, and finally move back in on UK2 and drop a naval build in sea zone 98. Now your fleet is so large that while the Luftwaffe can destroy it the Luftwaffe is at least mostly dead afterwards. Italy collects 5 IPCs for the NO instead of 20-30 and you are set up for massive convoy disruption on Italy in sea zone 97. Plus, you don’t lose 40-50 IPCs worth of units because you were impatient.
As far as the argument goes that you’re weakening India by pulling the planes and ships, A) nothing can save India if Japan is dedicated to killing it, B) those ships from India are at best speedbumps to Japan, and C) once the Med is secure you can send planes back towards India.
Marsh