@gen-manstein Oh yea that. NM
Sired's Map project - Updated- 4/16 - files available see first post
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Oh another quick question(s).
Also, as far as the silhouettes go, I have the final ones we all like, what ill do is set up areas with both types… kinda see them in action, then we can see what we all like. As I mentioned, this map is for everyone, without your input, your ideas wont be heard and observed, also, help in fixing crap I mess up on!.. So far been saved a few times, and thanks for that! Last thing we need is to print a map, and find out… oops… :oops:
As I mentioned, top down painting is new to me (im a 3d artist/UI artist for the most part, so I started in Australia, but my questions pertain to all territories.
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Rivers - Now personally I think that they will add a lot of character to the map, but naturally, at the maps view point, you wouldn’t actually see them, so the scale would be off, little lines of rivers, would actually be 10s of miles wide lol… but like I said, I think it would be nice.
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Capitals - Im thinking of maybe a Flag to represent the capitols, rather then just the basic roundel that’s on everything. If not a flag, maybe a larger roundel? Something to show its different. (even though we all know already, but still)
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Terrain land marks (with or without labels) such as the Ardennes. (there wont be many) Again, like the rivers, they wouldn’t be seen at the maps view point, but might make a more cool map… and maybe not.
Thanks all it got for now, thanks.
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It might be kind of cool to draw mountains on the map instead of just having a shaded area that says Impassable.
This is an example of what I mean on this game although I think you could do a better job;
http://gamersalliance.com/risk-the-lord-of-the-rings/ -
- Rivers - Now personally I think that they will add a lot of character to the map, but naturally, at the maps view point, you wouldn’t actually see them, so the scale would be off, little lines of rivers, would actually be 10s of miles wide lol… but like I said, I think it would be nice.
Rivers do not matter all that much to me. They may add cool landmark recognition, but I am not sure what else. Do you plan on showing major rivers where victory cities are located? Or if a river was a focal point of an important battle? Or will you use rivers as partial borders of territories? There are a lot of potential rivers to include, even in neutral countries, if any of those reasons are used. How large does the river have to be for inclusion?
- Capitals - Im thinking of maybe a Flag to represent the capitols, rather then just the basic roundel that’s on everything. If not a flag, maybe a larger roundel? Something to show its different. (even though we all know already, but still)
Something to make them stand out more would be nice. I always like the original Europe and Pacific that had larger roundels for the capitals (however those were also the only roundels on the board). I am not entirely sure if it would go with your theme for the board, but I have always thought it would be cool to do a riff on the larger roundel idea which would involve making it sort of fade out at the extents. I am not sure how to describe this accurately, though it would definitely look best with Japan’s rising sun emblem.
- Terrain land marks (with or without labels) such as the Ardennes. (there wont be many) Again, like the rivers, they wouldn’t be seen at the maps view point, but might make a more cool map…. and maybe not.
My stance here is similar to rivers above, but a little more skeptical. What would qualify? Can you give any examples beyond the Ardennes? I just see landmarks, particularly if they are unlabeled and/or have no significance attached to them to be clutter on the map and potentially confusing for some people. Again, that’s my opinion, but I would reconsider if there was a little more definition on what may be involved.
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I have to say, that I’m all for little details/gimmicks like rivers, mountain ranges, rainforests, deserts and stuff.
But it has to be subtle. It shouldn’t interfere with the game you are playing. There should be an emphasis on the borders (the most important task of the map), the original control markers and the ipc values. In short the three things that are used during actual gameplay.
The other things should only come to your mind when you are looking closely. This would give some kind of novelty on the territory you just conquered/looking at.
I don’t know about the size you have in mind, but I think even on the standard map size rivers like the nile, amazonas or even the rhine and elbe wouldn’t look out of place/dimensions. Everyone knows this is not a satellite image.
Some kind of additional inspiration from the global war game. I think they did quite a good job with rivers and mountains (and they even got antartica ;) ):
I don’t have any idea about victory cities.
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not to totally bandwagon, but I actually love the terrain features of the Global '36 map. as far as the victory cities go, I know traditionally they are simply starred or bullet pointed, if you really like an artsy feel, maybe do a silhouette of a major landmark behind the name on the map?
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Im not planning on using territory features, rivers/mountains to symbolize territory lines. I want lines, to be lines across the map, not line here, river here etc. I was just thinking for art purposes, none to pertain to the gameplay. Australia has a few, ill show you guys what I had in mind. In addition, ill add some sort of capitol thing, see how that goes…… if we keep it normal, that’s fine too. Don’t hurt to try something out.
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As much as I love the graphics on the HBG 36 map, I would like Siredblood to make his different…. and if that means no terrain features, than I’m more than fine with that. However… Siredblood should accept the challenge of making a map in his own style no matter how different… that will look just as good as the HBG style of the 36 map, and if it looks better… than how lucky would we all be.
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@Young:
As much as I love the graphics on the HBG 36 map, I would like Siredblood to make his different…. and if that means no terrain features, than I’m more than fine with that. However… Siredblood should accept the challenge of making a map in his own style no matter how different… that will look just as good as the HBG style of the 36 map, and if it looks better… than how lucky would we all be.
Truth.
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let’s not let this get buried.
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@Young:
let’s not let this get buried.
Thanks! I had family in town till last night, so my free time was close to nil.
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Im not 100% sold on this yet, its so different lol. LMK what you guys think, good and the bad, im going to go ahead and do all the pacific islands next. As I get farther, may have other ideas.
As I mentioned, I wanted something to make the capital stand out more, again feedback is welcomed, I may change it to a flag within a circle, gotta try it out. I messed with the water color a tad to go with the terrain, I imagine, the water will shift colors through the game here and there to better suit the adjacent terrain colors.
I couldn’t find the exact font for the IPC value, but its good enough I think.
As for the terrain borders, I went with a simple burn (may lighten it), not sure if it will stay like that, gotta get farther along to see how it works elsewhere, better then default though I think, hard to see there is even a border above Victoria.
I didn’t need to change the county outline at all, they original did a good job.
Sorry it took so long for an update, well get them pumped out a little faster :)
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The ocean is so rich and saturated. I do kinda like it. Have you experimented with blending ocean colors based on latitude? Maybe not the overall open-ocean color, but definitely the colors surrounding continents and islands. Such that the equatorial/tropical islands have that electric blue-turquoise softening and the look gets colder or deeper blue as you move to more northern and southern latitudes? Not sure exactly how to describe what I am thinking.
The capital theme looks great! Really fits the style of the board. I am interested to see the other ones. You don’t think the transparency will be lost in printing do you? Or would you think it depends more on the quality of the print job?
Have you tried making the land borders similar thickness or style to the sea zone borders? I am thinking it may make the transition between sea to land more seamless and the land border more visible. I have no idea if that would actually make it better or not.
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The ocean is so rich and saturated. I do kinda like it. Have you experimented with blending ocean colors based on latitude? Maybe not the overall open-ocean color, but definitely the colors surrounding continents and islands. Such that the equatorial/tropical islands have that electric blue-turquoise softening and the look gets colder or deeper blue as you move to more northern and southern latitudes? Not sure exactly how to describe what I am thinking.
The capital theme looks great! Really fits the style of the board. I am interested to see the other ones. You don’t think the transparency will be lost in printing do you? Or would you think it depends more on the quality of the print job?
Have you tried making the land borders similar thickness or style to the sea zone borders? I am thinking it may make the transition between sea to land more seamless and the land border more visible. I have no idea if that would actually make it better or not.
Once all the countries are done, ill be going over the water, blending the color variants, at that time, ill do more with warm/cold color transitions. Ya, the terrain borders are not done, im not sure the burn is going to work or not with other colors, gotta wait and see, but I agree, the thickness should be the same as the SZ.
Ive never printed a map, so if transparency is an issue, I hope someone will let us know.
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I like the ocean graphics, I like the land graphics I don’t like the huge roundel for the capitals. It’s too big for my liking. YG 1940 map at later versions had the capitals stand out by increasing the size of the rounder just by a bit like double.
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I love the shallow illuminated shores surrounding land masses, however, I’m not sure how I feel about the double lined SZ borders, and I think the large capital or VC icons are unnecessary given the very small role VCs have in the game. The colors look fantastic.
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I have to say, that I really like the capital roundels… :-D
The land colors are also really nice. So much better than the OOB map. I’m looking forward to see what you’ve made out of the other parts of the world.
The water colors are hard to judge from the small patch but look really promising.
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@Young:
let’s not let this get buried.
Well that’s a problem with the Customizations Forum… there are so many pinned subjects on the first page that there’s only 5 spots for ‘new’ posts on the first page at all. I don’t think any other forum has so many pinned subjects… maybe there should be a “best of Customizations” forum to put all those pinned ones so a new post doesn’t get “buried” after only 4 or 5 new posts elsewhere?
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Thanks for the feedback, ill have more options on the next pics for borders and such. Ill have more options for the Capitals as well, what I need to do is make a separate image to show how they will all look with one look or another, what may look great on one thing, not so much on another at times.
Maybe just the star? After the islands are done, probably Friday, ill move onto US. Im actually looking forward to painting Africa for some reason.
This weekend though ill post some pics of options, and a few progress pics as well.
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This is incredible. I love the new approach to making capital territories stand out more.
Have you given any thought to adding new territories? I really do like the thought to add the Azores and Canaries, but I’d love to see other additions as well. Perhaps dividing Indochina into Cochinchina and Tonkin? Also dividing Thailand into Isan and Isthmus of Kra?
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This is incredible. I love the new approach to making capital territories stand out more.
Have you given any thought to adding new territories? I really do like the thought to add the Azores and Canaries, but I’d love to see other additions as well. Perhaps dividing Indochina into Cochinchina and Tonkin? Also dividing Thailand into Isan and Isthmus of Kra?
Thanks for the comment!
In this version, im sticking to OOB. I am interested however in a modded version for those interested. I don’t want one for myself, but with my file, it will be easy to edit. Once this is done, ill start a new thread, for a modded version. In addition, to this version, I have plans for 3 paint schemes.
As for the map progress, the islands are done, sorry for the lack of pics. Ive been trying to get the card deck done, which is finally is, and will be available tomorrow. Also, been working on getting the facilities tooled…which is underway. (the cad is underway, not the tooling yet)