@simon-tressel is up as Germany
G40 BM Team Game! Darth Jerks vs Chain Smokers
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TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to Queensland -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 fighters moved from New Zealand to QueenslandNon Combat Move - ANZAC
2 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 aaGuns moved from New South Wales to QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 1
Politics - French
Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern FranceCombat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 16 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece -
scramble in 110?
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 16 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to GreeceCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 battleship
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber and 1 submarine
Casualties for British: 1 battleship
Battle in 91 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Battle in 110 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 cruiser
Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for French: 1 cruiserNon Combat Move - Germans
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies Tunisia Army Disband: has removed 1 infantry owned by Neutral_Axis in Tunisia
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 marine moved from Western Germany to 112 Sea Zone
1 infantry moved from Denmark to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry and 1 marine moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 bomber moved from 104 Sea Zone to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 aaGun moved from Holland Belgium to France
1 aaGun and 1 infantry moved from Norway to Finland
2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 aaGun moved from Slovakia Hungary to Romania
5 armour and 4 mech_infantrys moved from France to Germany
1 armour moved from Normandy Bordeaux to Northern Italy
Germans take Southern France from Neutral_Axis
1 artillery and 1 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs -
hold off on german
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 16 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to GreeceCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 battleship
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber and 1 submarine
Casualties for British: 1 battleship
Battle in 91 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Battle in 110 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 cruiser
Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
1 aaGun moved from Slovakia Hungary to Romania
2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 aaGun and 1 infantry moved from Norway to Finland
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 marine moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry and 1 marine moved from 91 Sea Zone to Gibraltar
5 armour and 4 mech_infantrys moved from France to Germany
1 armour moved from Normandy Bordeaux to France
1 armour moved from France to Northern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to France
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 bomber moved from 104 Sea Zone to Western Germany
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 16 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to FrenchCombat Move - Germans
1 unit repaired.
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 91 Sea Zone
2 bombers moved from Western Germany to 104 Sea Zone
1 fighter and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to GreeceCombat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in 106 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 104 Sea Zone
Germans attack with 2 bombers and 1 submarine
British defend with 1 battleship
Germans win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 bomber and 1 submarine
Casualties for British: 1 battleship
Battle in 91 Sea Zone
Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the British
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 fighter and 2 submarines
Casualties for British: 1 battleship and 1 cruiser
Battle in 110 Sea Zone
Germans attack with 3 fighters, 1 submarine and 3 tactical_bombers
French defend with 1 cruiser
Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 12
Casualties for French: 1 cruiser
2 artilleries and 7 infantry moved from Yugoslavia to Romania
1 aaGun moved from Slovakia Hungary to Romania
5 armour and 4 mech_infantrys moved from France to Germany
1 armour moved from Normandy Bordeaux to France
1 armour moved from France to Northern Italy
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 aaGun moved from Holland Belgium to France
1 bomber moved from 104 Sea Zone to Western Germany
1 aaGun and 1 infantry moved from Norway to Finland
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 marine moved from Western Germany to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry and 1 marine moved from 91 Sea Zone to Morocco
Germans take Morocco from Neutral_Axis
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
1 armour and 9 mech_infantrys placed in Germany
7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 armour and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
3 armour moved from Ukraine to Bryansk
2 infantry moved from Caucasus to Rostov
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to BryanskPlace Units - Russians
2 armour and 1 infantry placed in Ukraine
3 infantry placed in Novgorod
4 infantry placed in Russia
Russians undo move 1.
1 infantry placed in Ukraine
2 armour placed in Russia
Russians undo move 2.
2 infantry placed in Ukraine
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
2 bombers moved from Kwangsi to Hopei
2 artilleries and 5 infantry moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to HopeiCombat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 2 artilleries, 2 bombers and 6 infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 2 artilleries, 2 bombers and 6 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 bombers moved from Hopei to Kwangsi
1 armour moved from Korea to Jehol
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 artillery and 4 infantry moved from Japan to 6 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 5 infantry moved from 36 Sea Zone to Kwangsi
1 aaGun moved from Manchuria to Jehol
6 fighters moved from Kwangsi to Hunan
3 tactical_bombers moved from Kwangsi to Hunan
1 battleship and 1 cruiser moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
1 artillery and 1 infantry placed in Japan
2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 cruisers and 1 fighter; Remaining resources: 2 PUs;Combat Move - Americans
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 2 cruisers and 1 fighter; Remaining resources: 2 PUs;Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Philippines to Guam
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 23 Sea Zone to 26 Sea Zone
1 submarine moved from 23 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
2 cruisers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
11 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to Szechwan -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
11 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese win, taking Szechwan from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to SikangPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Move Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Combat Move - British
1 bomber moved from Malta to 97 Sea Zone
1 tactical_bomber moved from Malta to 97 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 bomber moved from Malta to 97 Sea Zone
1 tactical_bomber moved from Malta to 97 Sea Zone
2 fighters moved from Malta to 97 Sea Zone
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser, 1 destroyer and 1 transport
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by UK_Pacific to French Madagascar: 1 infantry
EDIT: Changing ownership of French Madagascar from Neutral_Axis to UK_Pacific
EDIT: Turning off Edit Mode
2 infantry moved from Rhodesia to Belgian Congo
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 39 Sea Zone to 72 Sea Zone
1 bomber moved from 97 Sea Zone to Egypt
1 tactical_bomber moved from 97 Sea Zone to Malta
2 fighters moved from 97 Sea Zone to Malta
3 infantry moved from Malaya to Shan State
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Scotland to United KingdomPlace Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
1 tactical_bomber placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5
British collect 26 PUs (3 lost to blockades); end with 28 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUsPlace Units - UK_Pacific
1 artillery, 1 fighter and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 22 PUs; end with 23 PUs total
Some Units in India change ownership: 1 artillery, 1 fighter and 2 infantry -
Basic question, the title thread says boardgames but your post says version 1.9 of the electronic game. Are you using the computer game but posting online just to let the playing public see your game; or are you playing the boardgame non-local and using the forum to let the others see your moves? And what is balanced Mod?
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Basic question, the title thread says boardgames but your post says version 1.9 of the electronic game. Are you using the computer game but posting online just to let the playing public see your game; or are you playing the boardgame non-local and using the forum to let the others see your moves? And what is balanced Mod?
http://www.axisandallies.org/forums/index.php?topic=37883.0
using tripleA software to play against each other, instead of having to get together at one of our houses to play the board game on a table. this way the game can be played at a more relaxed pace that doesn’t require us to actually be together, and progress is always saved. we’re using the forum to save our progress as well as communicate.
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TripleA Turn Summary for game: World War II G40 Balanced Mod, version: 2.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 bomber moved from Southern Italy to 81 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transportNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Tobruk
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Algeria
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 armour moved from Romania to Eastern Poland
2 infantry moved from Bulgaria to Romania
2 aaGuns, 2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 artillery moved from Ethiopia to Italian SomalilandPlace Units - Italians
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs