16L -Pete (Axis) vs. JDOW (Allies) BM 2 game 2


  • Would you like to scramble in 97?


  • yep fire away!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 2 fighters and 2 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 marine and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                British takes Political Action: Political Action British To War With Japanese
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - British
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from India to Shan State
                1 fighter moved from Shan State to Siam
                1 fighter moved from Burma to Siam
                1 tactical_bomber moved from India to Siam
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 fighter moved from Malta to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Scotland to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from United Kingdom to 97 Sea Zone
                1 battleship moved from 111 Sea Zone to 110 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 37 Sea Zone
                    British attack with 1 battleship and 1 transport
                    Japanese defend with 1 cruiser
                    Units damaged: 1 battleship owned by the British
                    British win, taking 37 Sea Zone from Neutral with 1 battleship and 1 transport remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in Siam
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                    British win, taking Siam from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in 110 Sea Zone
                    British attack with 1 battleship
                    Germans defend with 1 battleship
                    British win with 1 battleship remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship
                Battle in 96 Sea Zone
                    British attack with 2 fighters
                    Italians defend with 1 destroyer and 1 transport
                    British win with 2 fighters remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 91 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    Units damaged: 1 battleship owned by the Italians
                    Units damaged: 1 carrier owned by the British
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    Casualties for British: 1 carrier, 1 destroyer and 1 fighter

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Kwangtung: 1 infantry
                EDIT: Changing ownership of Kiangsi from Japanese to Chinese
                EDIT: Adding units owned by British to Kiangsi: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter could not land in 97 Sea Zone and was removed
                1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
                1 aaGun moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France
                1 fighter moved from 91 Sea Zone to Morocco
                1 fighter moved from 96 Sea Zone to Morocco
                1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 cruiser moved from 111 Sea Zone to 109 Sea Zone
                1 destroyer moved from 111 Sea Zone to 109 Sea Zone
                1 infantry moved from Scotland to 109 Sea Zone
                1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
                1 infantry moved from 88 Sea Zone to French Guiana
                1 infantry moved from Scotland to United Kingdom
                1 aaGun moved from Scotland to United Kingdom
                2 fighters moved from Siam to Yunnan
                2 infantry moved from Burma to Yunnan
                1 infantry moved from Malaya to Shan State
                3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 fighter moved from 96 Sea Zone to Malta
                1 armour moved from Quebec to Alberta Saskatchewan Manitoba
                1 infantry moved from Quebec to Ontario
                1 tactical_bomber moved from Siam to Yunnan
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta

    Place Units - British
                2 fighters and 2 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,3,2,6
                British collect 25 PUs (3 lost to blockades); end with 27 PUs total
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 marine and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs
                Some Units in India change ownership: 1 marine and 3 mech_infantrys
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 infantry
                EDIT: Adding units owned by British to Malta: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_38918_UK_1.tsvg


  • Sir, I need to beg for a big edit and a small edit. I have to admit, I clicked to fast and forgot that the fighters cannot land. I would have certainly taken a fig away in round 2.

    I needed 2 hits round 3 and would have had 16 instead of 17 attack.
    I am totally aware that my request would  have “cheated” one attack in round 3.
    The simple reason I ask is because this would have been my genuine decision ALL the times.

    Thus: Do you allow that I add a DD in 97 instead of letting the fighter crash?

    Totally ok, if you don’t. For that reason I would ask you to do the edit the destroyer back in 97 or to just proceed with the posted map because I did not dare to make the edit myself.


  • Also I apologize for the Kiangsi edit. This simply happened because its late and this is a move that cannot be influence by the dice. Still I apologize again and you of course have the right to undo.


  • I appreciate the genuine concern but of course I would be happy to allow it.


  • Thanks a lot, much appreciated, do you make the edit or should I repost?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 1 bomber and 1 infantry moved from Northern Italy to Southern France
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer and 1 submarine
                    British defend with 1 cruiser and 1 destroyer
                    Italians win, taking 97 Sea Zone from British with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 20
                    Casualties for British: 1 cruiser and 1 destroyer
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry; British defend with 1 aaGun and 1 infantry
                    French win with 1 artillery and 1 infantry remaining. Battle score for attacker is -17
                    Casualties for French: 1 infantry
                    Casualties for British: 1 aaGun
                    Casualties for Italians: 1 armour, 1 artillery, 1 bomber and 1 infantry
                Battle in Gibraltar

    Non Combat Move - Italians
                4 infantry moved from Southern Italy to Northern Italy
                1 armour moved from Albania to Slovakia Hungary
                2 infantry moved from Albania to Bulgaria
                2 aaGuns moved from Southern Italy to Northern Italy
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 infantry moved from Italian Somaliland to Ethiopia

    Place Units - Italians
                1 fighter placed in Southern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
                EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total

    triplea_38918_Ita1.tsvg


  • sigh too desperate to kill those fighters in french north africa by restoring vichy.


  • btw I should have asked about your OOL in 97. my sub sunk your cruiser in the second round, but you can roll a 2 in the forum if you would have kept the dd instead.


  • No, I tend to keep the cruiser in these situation. Good to go.

    But help me out. Why would you have killed the African Figs by resorting Vichy? Morocco just stays blue then and Germans also dont have a shot at them?


  • air doesn’t prevent territories going vichy in bm 2, only ground units like your inf and aa in s france. those 2 figs would have just been killed on france’s turn had I succeeded in restoring vichy.


  • No, you are wrong, sorry:).

    the air does not prevent Vichy to restore but the territory they are stays blue alone. I had this already in previous games and I don’t know about any update that changed that.


  • ok I am wrong


  • And I had no idea about that, kind of silly.


  • So I revoked the right to complain about any dice. I wasn’t aware of the rules and dodged a HUGE bullet. Sorry about that.


  • ahah no worries. It was a humungous gamble, but I would have sealioned you had it panned out.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 fighter moved from Queensland to 42 Sea Zone
                1 fighter moved from 42 Sea Zone to Java
                2 fighters moved from New Zealand to Java
                1 destroyer moved from 62 Sea Zone to 63 Sea Zone
                2 aaGuns and 2 infantry moved from New South Wales to Queensland
                1 infantry moved from Malaya to Shan State

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs

    triplea_38918_ANZ1.tsvg


  • Sir, I don’t get it. If I continue Vichy is restored but this is wrong, right?

    What to do?


  • hm right it is a bug. reload from anzac turn, change normandy to french, go through french turn, edit again at end of french turn.

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