I’m looking to join a league or just play one on one with anyone who has the full board game version of axis and allies 50 anniversary edition…or flexible and will buy different version as well
2015 Championship Game: JDOW Axis vs Zhukov44 Allies+40
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Sorry Sir, I can’t even make a small more properly in the real mode. I forgot the obv. walk-in into EP.
However engine did not let me edit it. So I redid the move and adjusted to real dice.
There is just one set of dice.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters moved from South Australia to 55 Sea Zone
2 fighters moved from Queensland to 55 Sea Zone
5 fighters moved from 33 Sea Zone to 55 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Belgian CongoCombat - ANZAC
Battle in 55 Sea Zone
ANZAC attack with 9 fighters
Japanese defend with 1 destroyer
ANZAC win with 9 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
9 fighters moved from 55 Sea Zone to 33 Sea Zone
2 artilleries and 4 infantry moved from Queensland to 54 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 6 infantry, 2 submarines and 4 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries and 6 infantry moved from 33 Sea Zone to Caroline Islands
1 aaGun and 2 infantry moved from South Australia to New South WalesPlace Units - ANZAC
1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 cruiser and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
EDIT: 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
6 infantry moved from Anglo Egyptian Sudan to Belgian CongoNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 20x factory_major; Remaining resources: 54 PUs;
Germans buy 10 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 bombers moved from Slovakia Hungary to Novgorod
1 fighter moved from Slovakia Hungary to Novgorod
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
Germans take Samara from Russians
1 mech_infantry moved from Caucasus to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Caucasus to Rostov
1 mech_infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Caucasus to Bryansk
Germans take Bryansk from Russians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
8 armour moved from Caucasus to Ukraine
10 mech_infantrys moved from Caucasus to Ukraine
1 mech_infantry moved from Egypt to Tobruk
Italians take Tobruk from Russians
6 artilleries and 25 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Hunan to Kweichow
Germans take Kweichow from ChineseCombat - Germans
Battle in Novgorod
Germans attack with 4 bombers and 1 fighter
Russians defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 fighter
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Ukraine
Germans attack with 8 armour and 10 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 8 armour and 10 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Anglo Egyptian Sudan
Germans attack with 6 artilleries and 25 infantry
French defend with 1 infantry
Germans win, taking Anglo Egyptian Sudan from British with 6 artilleries and 24 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by British from 125 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
1 bomber moved from Philippines to Japan
1 bomber moved from India to Philippines
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
4 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
4 armour moved from Egypt to Anglo Egyptian Sudan
1 aaGun moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Egypt to Tobruk
2 armour moved from Northwest Persia to Rostov
1 armour moved from Caucasus to Ukraine
5 mech_infantrys moved from Caucasus to Ukraine
3 armour moved from Trans-Jordan to Northwest Persia
1 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Caucasus
1 aaGun moved from Slovakia Hungary to Romania
2 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
3 infantry moved from France to Western Germany
3 mech_infantrys moved from Southern France to Western Germany
1 bomber moved from Trans-Jordan to Southern Italy
2 bombers moved from Western Germany to Southern Italy
1 bomber moved from Germany to Western Germany
4 bombers moved from Novgorod to Germany
1 infantry moved from Slovakia Hungary to Romania
2 aaGuns, 3 armour, 16 artilleries, 41 infantry and 1 mech_infantry moved from Slovakia Hungary to Germany
3 armour moved from Germany to Western Germany
1 mech_infantry moved from Germany to Western Germany
1 armour moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Caucasus to Southern Italy
2 fighters moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern Italy
1 bomber moved from Western Germany to Southern ItalyPlace Units - Germans
10 artilleries placed in Germany
2 infantry placed in France
2 mech_infantrys placed in Southern FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2,4,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,1,2,4,3,6,5,6,6,2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,4,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
Germans collect 53 PUs (10 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
Sorry I edited 125, but there were enough planes idle anyway.
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Almost there! Should move by this time tommorrow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Russians
Russians repair damage of 4x factory_minor; Remaining resources: 49 PUs;
Russians buy 2 armour, 1 artillery, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Timguska
2 infantry moved from Russia to Samara
3 fighters moved from Russia to Samara
2 fighters moved from Smolensk to Tambov
2 infantry moved from Russia to Tambov
2 infantry moved from Smolensk to Bryansk
2 fighters moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
Russians take Baltic States from Italians
63 infantry moved from Poland to Slovakia Hungary
5 mech_infantrys moved from Poland to Slovakia Hungary
8 artilleries moved from Poland to Slovakia Hungary
2 armour moved from Poland to Slovakia HungaryCombat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Eastern Poland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 2 armour, 8 artilleries, 63 infantry and 5 mech_infantrys
Italians defend with 1 infantry
Russians win, taking Slovakia Hungary from Germans with 2 armour, 8 artilleries, 63 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 3 fighters and 2 infantry
Germans defend with 1 armour
Russians win, taking Samara from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Tambov
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Bryansk to Russia
3 fighters moved from Samara to Russia
2 fighters moved from Tambov to Russia
5 aaGuns moved from Smolensk to Russia
2 infantry moved from Vologda to Novosibirsk
2 armour and 2 mech_infantrys moved from Smolensk to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 aaGun moved from Poland to Slovakia Hungary
1 armour and 1 mech_infantry moved from Belgian Congo to RhodesiaPlace Units - Russians
3 infantry placed in Novgorod
2 armour, 1 artillery, 4 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 46 PUs -
Sir, before I move Japan. No idea why but I made a tiny missclick during my German deployment.
2 inf+mech in France +1 mech in SF instead of 2 inf France and 2 mech SF. Doesn’t make sense to deploy a mech in SF.If you allow the edit, please remove a mech in SF and add in in France. If not, please proceed with the posted map after I posted Japan.
best,
Tobias -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 fighter, 9 infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 armour moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
1 armour moved from Suiyuyan to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
1 mech_infantry moved from Yakut S.S.R. to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Central Mongolia to Chahar
1 fighter moved from Hunan to Chahar
1 tactical_bomber moved from Hunan to Chahar
1 fighter moved from Hunan to Chahar
1 fighter moved from Hunan to ChaharCombat - Japanese
Battle in Chahar
Japanese attack with 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Dzavhan: 1 mech_infantry
EDIT: Removing units owned by Japanese from Yakut S.S.R.: 1 armour
EDIT: Adding units owned by Japanese to Dzavhan: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Tsagaan Olom: 1 mech_infantry
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from Chahar to Kweichow
1 infantry moved from Yunnan to Kweichow
4 artilleries and 13 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Jehol to Hunan
2 infantry moved from Kwangsi to Hunan
1 bomber moved from Hunan to 35 Sea Zone
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 carrier, 4 destroyers and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Japan
1 fighter moved from Japan to Philippines
1 bomber moved from 35 Sea Zone to Philippines
2 infantry moved from Burma to Yunnan
1 aaGun moved from Yakut S.S.R. to Dzavhan
1 mech_infantry moved from Jehol to Kweichow
1 mech_infantry moved from Central Mongolia to Buyant-Uhaa
1 mech_infantry moved from Buyant-Uhaa to Jehol
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from Shan State to French Indo China
1 battleship, 5 carriers, 1 destroyer, 8 fighters, 2 submarines, 2 tactical_bombers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Kiangsu to Philippines
1 tactical_bomber moved from Hunan to 35 Sea Zone
2 fighters moved from India to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from 35 Sea Zone to Philippines
2 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
3 submarines placed in 39 Sea Zone
3 submarines placed in 37 Sea Zone
1 fighter and 9 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
Sir, before I move Japan. No idea why but I made a tiny missclick during my German deployment.
2 inf+mech in France +1 mech in SF instead of 2 inf France and 2 mech SF. Doesn’t make sense to deploy a mech in SF.If you allow the edit, please remove a mech in SF and add in in France. If not, please proceed with the posted map after I posted Japan.
best,
Tobias -
Sry i have to do the last round of this libya battle on the forum as i accidentally hit retreat
Libya Part 2
attacker
Rolls: 1@1 2@3 1@4; Total Hits: 31@1: (6)2@3: (1, 2)1@4: (2)
defender
Rolls: 1@2; Total Hits: 01@2: (6) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - British
British buy 3 infantry; Remaining resources: 20 PUs;Combat Move - British
2 artilleries moved from Norway to Finland
British take Finland from Germans
1 tactical_bomber moved from Scotland to Slovakia Hungary
7 fighters moved from Cyprus to Slovakia Hungary
1 fighter moved from Cyprus to Slovakia Hungary
1 fighter moved from Cyprus to Slovakia Hungary
1 bomber and 1 fighter moved from Cyprus to Tobruk
1 armour and 2 mech_infantrys moved from Libya to Tobruk
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Italian Somaliland to Belgian Congo
1 fighter moved from Italian Somaliland to Rhodesia
6 artilleries and 16 infantry moved from Belgian Congo to Rhodesia
2 bombers moved from Union of South Africa to French West Africa
1 submarine moved from 71 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 carriers and 4 fighters moved from 33 Sea Zone to 42 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZoneCombat - British
Battle in Tobruk
British attack with 1 armour, 1 bomber, 1 fighter and 2 mech_infantrys
Germans defend with 3 mech_infantrys
1 mech_infantry owned by the British and 1 armour owned by the British retreated to Libya
Italians win with 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Tobruk to Libya
1 bomber moved from Tobruk to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Belgian Congo to Rhodesia
1 aaGun moved from Szechwan to Shensi
1 aaGun moved from Hopei to Shensi
1 aaGun moved from Kansu to Shensi
1 fighter moved from Gibraltar to LibyaPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from Tobruk: 1 mech_infantry
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Removing units owned by British from Libya: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Tobruk: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Libya: 1 fighter
EDIT: Adding units owned by British to Gibraltar: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - British
British collect 29 PUs; end with 49 PUs totalTurn Complete - UK_Pacific
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Procrastinating to plan German ahead at the moment. Will certainly do both over the weekend.
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On it, will post this weekend.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Germany to Poland
Germans take Poland from Russians
1 mech_infantry moved from Egypt to Ethiopia
Italians take Ethiopia from RussiansCombat - Italians
Non Combat Move - Italians
2 infantry moved from Rostov to Ukraine
1 aaGun moved from Rostov to Ukraine
1 mech_infantry moved from Rostov to Bessarabia
1 aaGun, 1 artillery and 1 mech_infantry moved from Romania to Bessarabia
1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Northwest Persia to CaucasusPlace Units - Italians
3 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,6,5,4,1,5,5,2,2,3,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,5,2
Italians collect 6 PUs (10 lost to blockades); end with 6 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
8 fighters moved from 42 Sea Zone to 36 Sea Zone
2 fighters moved from Cyprus to 91 Sea Zone
1 fighter moved from Cyprus to Gibraltar
2 infantry moved from Belgian Congo to Rhodesia
2 infantry and 1 mech_infantry moved from New South Wales to South Australia
2 artilleries and 6 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 cruiser, 1 destroyer, 6 infantry, 2 submarines and 4 transports moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from New South Wales to 42 Sea ZoneCombat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 8 fighters
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
ANZAC win with 7 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
7 fighters moved from 36 Sea Zone to 42 Sea Zone
1 aaGun moved from New South Wales to South Australia
2 artilleries and 6 infantry moved from 42 Sea Zone to JavaPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Combat Move - French
6 infantry moved from Belgian Congo to Rhodesia
1 fighter moved from Cyprus to GibraltarNon Combat Move - French
Turn Complete - French
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Could you predict the dice in 36? You moved the 62 fighter to 42 during combat move phase. What if my DD misses? ;)
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Scratch that, you did not attack with all figs, problem solved.
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Need more time. I realized I need to plan Japan now as I could smash a bomber into the Allied fleet now with Germany.