1. Staging a reinforced Baltic fleet off France to link up with the Med navy prevents Germany from closing the Suez and allows the UK Indian Ocean fleet to enter the Med, making the naval situation even worse.
This is actually one of the best ways to stall the Atlantic fleet. You do allow the Indian ocean fleet to enter the med, but it takes two more turns for him to be able to use that to engage you. Linking fleets I believe is one of the best strategies out there that’s available to stalling the Allied forces. Your linked fleet is enormous, it’s 3 subs, 1 fully loaded carrier, 2 transports, 1 BB. It’s also now in a position to strike at most of the places the UK fleet is hiding in. And if they don’t strike it fast enough, you can always send it towards the med to wreak some havoc on Africa. The US is now forced to do something to get rid of it (the UK can’t do it alone fast enough), which means he’s building less transports in the first round at least.
2. A second AC pulls too much of Germany’s AF out of the land theater, and results in nearly 40% of Germany’s first 2 builds being spent on Navy, leaving them building land forces at a rate below Russia. Any other type of Naval build is even WORSE in terms of IPC depletion.
Correct, I wouldn’t try this. Overspending in navy is not worth it.
3. Relying on coastal AF for naval defense (massed figs/bombers in France) allows the UK and USA to get forces into theater against Germany before they can be counter-attacked, allowing the UK to do a strong landing in Norway and the US a strong landing in Africa. Even IF both fleets could be obliterated, the land forces are already in place and can then raid German IPC’s.
4. Ignoring the allied navies and building only land forces also appears to be suicide. By Turn 2 or 3, the combined US and UK fleets can be landing forces equivalent to Russia’s build each turn.
I believe these go hand-in-hand; if you ignore building a navy you’re basically trying to rely on your coastal AF to defend. That is not a good idea, because the UK can simply hide transports in sz2 until he’s strong enough and then bust in to Western/Norway and build a carrier on the same turn to make an attack on him pretty much suicide.
There’s a group of very experienced players I’ve been following on their forums, and they think that the best German build is 3 transports on round 1 in the Baltic. The UK’s initial AF is not enough by far to sink it as it is, so you should link your fleets on G2. Also with 3 transports built, the UK is almost forced to buy ground troops instead of air/navy since they have at least 4 trans worth of equipment + 6 fighters/1 bomber about to invade London. This can throw a fairly big wrench in the Allies strategy; the UK now has to spend round 1 defending, round 2 building stuff, then round 3 to kill the navy. The US has to spend 1 round of a bunch of fighters or other assorted anti-navy stuff.
Yeah you do basically give up Africa, but think about it; the Allies will have Africa no matter what you do. Did you ever have Africa in our game that’s continuing? Not really, and I’m just about to wipe out the Med navy and all German presence from Africa on the US turn. I just kept suiciding UK infantry from India and Africa to keep you from ever advancing. It may be better not to spend any money down there and instead link up your fleets to create a big headache; one of the core precepts of A&A is to keep your forces together rather than dividing them in most cases.
24 IPCs in transports may seem like a lot, but now that you’re not spending/wasting money in Africa you should have about enough to still mess around with Russia, and a linked fleet does cause a large problem in the Allies’ strategy.