TripleA Turn Summary for game: Total_Ancient_War, version: 1.0
Game History
Round: 1
Combat Move - Seleucid
3 hoplites and 1 phalanx moved from Bostra to Petra
1 cataphract moved from Damascus to Petra
1 cataphract moved from Palmyra to Petra
3 hoplites and 1 phalanx moved from Damascus to Jerusalem
3 hoplites and 1 phalanx moved from Tarsus to SZ 61
1 bireme, 1 flagship, 3 hoplites, 1 phalanx, 1 quadrireme, 1 quinquereme and 1 trireme moved from SZ 61 to SZ 60
3 hoplites and 1 phalanx moved from SZ 60 to Salamis
1 catapult, 3 hoplites and 2 phalanxs moved from Antioch to Sidon
1 cataphract moved from Edessa to Sidon
1 cataphract, 1 leader and 1 warelephant moved from Antioch to Jerusalem
2 cataphracts moved from Antioch to Sidon
Purchase Units - Seleucid
Seleucid buy 2 cataphracts, 2 catapults and 2 warelephants; Remaining resources: 1 PUs;
Combat - Seleucid
Battle in Jerusalem
Seleucid attack with 1 cataphract, 3 hoplites, 1 leader, 1 phalanx and 1 warelephant
Egypt defend with 1 chariot, 1 phalanx and 1 warelephant
Units damaged: 1 leader owned by the Seleucid
Seleucid win, taking Jerusalem from Egypt with 1 cataphract, 2 hoplites, 1 leader, 1 phalanx and 1 warelephant remaining. Battle score for attacker is 18
Casualties for Egypt: 1 chariot, 1 phalanx and 1 warelephant
Casualties for Seleucid: 1 hoplite
Battle in Petra
Seleucid attack with 2 cataphracts, 3 hoplites and 1 phalanx
Egypt defend with 3 archers
Seleucid win, taking Petra from Egypt with 2 cataphracts, 1 hoplite and 1 phalanx remaining. Battle score for attacker is 10
Casualties for Egypt: 3 archers
Casualties for Seleucid: 2 hoplites
Battle in Salamis
Seleucid attack with 3 hoplites and 1 phalanx
Egypt defend with 1 wall and 1 warelephant
Units damaged: 1 wall owned by the Egypt
Seleucid win, taking Salamis from Egypt with 2 hoplites and 1 phalanx remaining. Battle score for attacker is 23
Casualties for Egypt: 1 wall and 1 warelephant
Casualties for Seleucid: 1 hoplite
Battle in Sidon
Seleucid attack with 3 cataphracts, 1 catapult, 3 hoplites and 2 phalanxs
Egypt defend with 2 archers, 2 chariots and 1 phalanx
Seleucid win, taking Sidon from Egypt with 2 cataphracts and 2 phalanxs remaining. Battle score for attacker is 1
Casualties for Egypt: 2 archers, 2 chariots and 1 phalanx
Casualties for Seleucid: 1 cataphract, 1 catapult and 3 hoplites
Non Combat Move - Seleucid
4 cataphracts and 1 warelephant moved from Seleucia to Damascus
3 hoplites moved from Palmyra to Damascus
1 hoplite and 1 phalanx moved from Emesa to Damascus
2 cataphracts moved from Hatra to Damascus
1 cataphract moved from Vologesia to Palmyra
1 phalanx moved from Euphrates to Seleucia
1 phalanx moved from Vologesia to Seleucia
2 hoplites and 1 phalanx moved from Ninive to Seleucia
2 phalanxs moved from Hatra to Seleucia
3 hoplites and 1 phalanx moved from Edessa to Hatra
1 warelephant moved from Edessa to Antioch
Place Units - Seleucid
2 catapults placed in Seleucia
2 cataphracts and 2 warelephants placed in Antioch
Research Technology - Seleucid
Trigger SELTechAct: Seleucid gains access to conscription
Trigger SELTechAct: Seleucid gains access to construction
Trigger SELTechAct: Seleucid gains access to economics
Trigger SELTechAct: Seleucid gains access to tradeRoutes
Trigger SELTechAct: Seleucid gains access to siegeWeapons
Trigger SELTechAct: Seleucid gains access to warCollege
Trigger SELTechAct: Seleucid gains access to navalAcademy
Trigger SELTechAct: Seleucid gains access to supraremes
Trigger SELTechAct: Seleucid gains access to quinqueremes
Trigger SELTechAct: Seleucid gains access to quadriremes
Trigger SELTechAct: Seleucid gains access to triremes
Trigger SELTechAct: Seleucid gains access to biremes
Turn Complete - Seleucid
Seleucid collect 74 PUs; end with 75 PUs total
Trigger TechResetSeleucid: Seleucid met a national objective for an additional -10 techTokens; end with 0 techTokens
Objective SEL 5unitMaintenance: Seleucid met a national objective for an additional -4 PUs; end with 71 PUs
Objective SEL 15unitMaintenance: Seleucid met a national objective for an additional -1 PU; end with 70 PUs
Objective SEL 10unitMaintenance: Seleucid met a national objective for an additional -2 PUs; end with 68 PUs
city in Antioch creates 1 techTokens; Seleucid end with 1 techTokens
city in Antioch creates 3 PUs; Seleucid end with 71 PUs
city in Seleucia creates 1 techTokens; Seleucid end with 2 techTokens
city in Seleucia creates 3 PUs; Seleucid end with 74 PUs
Production/PUs Summary :
RomanRepublic : 57 / 59
GreekCityStates : 39 / 51
Pergamon : 27 / 24
Carthage : 44 / 53
Macedonia : 42 / 38
Bosporus : 24 / 40
Pontus : 13 / 12
Seleucid : 74 / 74
Egypt : 28 / 39
Parthia : 28 / 24
Armenia : 19 / 19
AI_Barbarians : 12 / 16
AI_Neutral : 175 / 0
Dice Statistics:
Total
1 was rolled 39 times
2 was rolled 33 times
3 was rolled 38 times
4 was rolled 31 times
5 was rolled 29 times
6 was rolled 36 times
11 was rolled 1 times
Average roll : 3.401
Median : 3.000
Variance : 0.390
Standard Deviation : 0.625
Total rolls : 206
Null / Other
1 was rolled 1 times
11 was rolled 1 times
Average roll : 0.500
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Carthage Combat
1 was rolled 3 times
2 was rolled 6 times
3 was rolled 9 times
4 was rolled 14 times
5 was rolled 8 times
6 was rolled 10 times
Average roll : 3.960
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 50
Pontus Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.111
Median : 3.000
Variance : 0.471
Standard Deviation : 0.686
Total rolls : 18
Egypt Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 1 times
6 was rolled 3 times
Average roll : 3.188
Median : 3.500
Variance : 1.067
Standard Deviation : 1.033
Total rolls : 16
Macedonia Combat
1 was rolled 8 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.342
Median : 3.000
Variance : 0.270
Standard Deviation : 0.520
Total rolls : 38
Seleucid Combat
1 was rolled 7 times
2 was rolled 7 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.500
Median : 3.000
Variance : 0.914
Standard Deviation : 0.956
Total rolls : 36
GreekCityStates Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.625
Median : 4.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 16
AI_Neutral Combat
1 was rolled 7 times
2 was rolled 6 times
3 was rolled 10 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.806
Median : 3.000
Variance : 1.633
Standard Deviation : 1.278
Total rolls : 31
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