@simon33
I agree I need to learn but at that time I was remote and ina time crunch. Thank you for starting.
16L Adam514 (Axis) vs axis-dominion (Allies) BM2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Burma to Persia
3 fighters moved from Queensland to New Zealand
1 cruiser and 1 transport moved from 63 Sea Zone to 52 Sea Zone
1 submarine moved from 62 Sea Zone to 52 Sea Zone
1 fighter moved from 64 Sea Zone to New Zealand
2 aaGuns, 4 armour, 6 artilleries and 7 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 79 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
1 bomber moved from Western Germany to RostovCombat - Germans
Battle in Rostov
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Bryansk
11 armour, 8 artilleries, 24 infantry and 23 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Western Ukraine to Bryansk
1 armour and 7 mech_infantrys moved from Ukraine to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 93 Sea ZonePlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Smolensk to Tambov
Germans take Tambov from Russians
2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Western Germany to Rostov
1 bomber moved from Western Germany to RostovCombat - Germans
Battle in Rostov
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 bombers moved from Rostov to Bryansk
11 armour, 8 artilleries, 24 infantry and 23 mech_infantrys moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Western Ukraine to Bryansk
1 armour and 7 mech_infantrys moved from Ukraine to Bryansk
1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Germany to Gibraltar
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 93 Sea ZonePlace Units - Germans
2 artilleries and 1 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 2 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 2 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Ukraine: 5 mech_infantrys
EDIT: Adding units owned by Germans to Belarus: 5 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Rostov
2 infantry moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to RostovCombat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Rostov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Rostov to Russia
1 aaGun moved from Volgograd to Kazakhstan
5 mech_infantrys moved from Volgograd to Russia
1 armour and 22 mech_infantrys moved from Volgograd to Kazakhstan
1 submarine moved from 89 Sea Zone to 106 Sea ZonePlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 11 PUs total
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 harbour, 11 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 marine moved from Caroline Islands to 33 Sea Zone
1 battleship and 1 marine moved from 33 Sea Zone to 48 Sea Zone
1 marine moved from 48 Sea Zone to Gilbert Islands
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Aleutian Islands
Battle in Gilbert IslandsNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 4 infantry moved from French Indo China to Yunnan
1 armour and 8 mech_infantrys moved from Shan State to Yunnan
1 artillery and 5 infantry moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from Shan State to Yunnan
1 infantry moved from Sikang to Tsinghai
1 infantry moved from Szechwan to Sikang
1 armour and 2 mech_infantrys moved from Shensi to Olgiy
2 mech_infantrys moved from Yakut S.S.R. to Olgiy
1 infantry moved from Kansu to Novosibirsk
1 mech_infantry moved from Novosibirsk to Olgiy
1 mech_infantry moved from Timguska to Olgiy
1 aaGun and 1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Jehol to Chahar
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Shensi
1 fighter and 1 tactical_bomber moved from Shensi to Olgiy
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Jehol to Kweichow
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 48 Sea Zone
1 marine moved from 48 Sea Zone to Gilbert Islands
9 carriers moved from 33 Sea Zone to 48 Sea Zone
7 fighters and 7 tactical_bombers moved from 33 Sea Zone to 48 Sea Zone
2 fighters moved from Caroline Islands to 48 Sea Zone
3 destroyers and 2 submarines moved from 33 Sea Zone to 48 Sea Zone
1 submarine moved from 33 Sea Zone to 48 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 bomber moved from Caroline Islands to Japan
1 fighter moved from Caroline Islands to Japan
1 fighter and 1 tactical_bomber moved from Shan State to Philippines
1 fighter moved from Shan State to Philippines
1 destroyer and 1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Philippines to Japan
1 mech_infantry moved from Tsinghai to Olgiy
1 infantry moved from Olgiy to TimguskaPlace Units - Japanese
1 factory_minor placed in Malaya
1 harbour and 3 infantry placed in French Indo China
2 submarines and 2 transports placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs total
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs -
you are an axis & allies god.
good game and most excellently played
if you play like this all the time, no one will be able to compete against you.
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you are an axis & allies god.
good game and most excellently played
if you play like this all the time, no one will be able to compete against you.
Haha thanks!
Good game and well played to you too!
Hopefully not :wink:.
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If you play like you played vs me you should be way higher in the rankings.
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If you play like you played vs me you should be way higher in the rankings.
problem is, the top tier is full of players who clocked in a couple games and then refuse to play any more, are mia, or are just too busy to play much (and super slow games at that). so it’s hard to get any games with master-level except for you, and i think i’d have a better chance against all those other “master” level guys than against you.
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A Adam514 referenced this topic on