16L G40BM Mr. Green (Allies) vs Koala (Axis)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 bomber and 1 fighter moved from Normandy Bordeaux to Germany
                1 fighter moved from United Kingdom to Germany
                1 fighter moved from Gibraltar to 112 Sea Zone
                2 carriers, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
                4 artilleries, 1 battleship, 2 cruisers, 4 infantry and 4 transports moved from 31 Sea Zone to 33 Sea Zone
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island

    triplea_38186_Ame8.tsvg


  • @Mistergreen:

    Scramble sz112?
    OOL in Germany? Will the brave American pilots be able to take out the aa guns or are their real target important infantry positions?  :wink:
    Seems like the Russian fleet gets to be useful once again, this time with the odds in my favor.  :evil:

    Altered my attack to include Paulau Island.  :-)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 bomber and 1 fighter moved from Normandy Bordeaux to Germany
                1 fighter moved from United Kingdom to Germany
                1 fighter moved from Gibraltar to 112 Sea Zone
                2 carriers, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
                4 artilleries, 1 battleship, 2 cruisers, 4 infantry and 4 transports moved from 31 Sea Zone to 33 Sea Zone
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                4 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands

    triplea_38186_Ame8.tsvg


  • @Mistergreen:

    @Mistergreen:

    Scramble sz112?
    OOL in Germany? Will the brave American pilots be able to take out the aa guns or are their real target important infantry positions?  :wink:
    Seems like the Russian fleet gets to be useful once again, this time with the odds in my favor.  :evil:

    Altered my attack to include Paulau Island.  :-)

    After freeing up some units from the Caroline’s attack I forgot to reengage on Caroline Islands.  :roll:


  • @Mistergreen:

    Scramble sz112?
    OOL in Germany? Will the brave American pilots be able to take out the aa guns or are their real target important infantry positions?  :wink:
    Seems like the Russian fleet gets to be useful once again, this time with the odds in my favor.  :evil:

    No scramble, please.

    And in Germany leave my aaa alive. OOL: inf, mech, aaa, tank, fighter

    Darn, some really good odds in germany with the brit :cry:
    I’m interested how this turns out.

    And for the record, I should be back in action now :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 3 destroyers, 3 fighters, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 bomber and 1 fighter moved from Normandy Bordeaux to Germany
                1 fighter moved from United Kingdom to Germany
                1 fighter moved from Gibraltar to 112 Sea Zone
                2 carriers, 1 cruiser and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone
                3 artilleries and 3 infantry moved from Wake Island to 31 Sea Zone
                4 artilleries, 1 battleship, 2 cruisers, 4 infantry and 4 transports moved from 31 Sea Zone to 33 Sea Zone
                2 infantry moved from Marshall Islands to 32 Sea Zone
                2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                4 artilleries and 4 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Denmark
                Battle in Paulau Island
                Battle in Caroline Islands
                    Americans attack with 4 artilleries and 4 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans win, taking Denmark from Germans, taking Paulau Island from Japanese, taking Caroline Islands from Japanese with 4 artilleries and 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in 125 Sea Zone
                    Americans attack with 1 destroyer
                    Germans defend with 1 submarine
                    Germans win with 1 submarine remaining. Battle score for attacker is -8
                    Casualties for Americans: 1 destroyer
                Battle in Norway
                    Americans attack with 1 armour and 1 infantry
                    Germans defend with 1 marine
                    Americans win, taking Norway from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 marine
                Battle in Germany
                    Americans attack with 1 bomber and 2 fighters
                    Germans defend with 1 aaGun, 2 armour, 1 factory_major, 1 fighter, 1 infantry and 13 mech_infantrys
                    Germans win with 1 aaGun, 2 armour, 1 fighter and 12 mech_infantrys remaining. Battle score for attacker is -25
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 bomber and 2 fighters

    Non Combat Move - Americans
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 destroyer moved from 92 Sea Zone to 109 Sea Zone
                1 aaGun and 1 mech_infantry moved from Southern France to Normandy Bordeaux
                1 carrier, 1 fighter and 1 tactical_bomber moved from 32 Sea Zone to 33 Sea Zone
                2 carriers, 5 destroyers and 1 fighter moved from 31 Sea Zone to 33 Sea Zone
                1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                3 submarines moved from 25 Sea Zone to 31 Sea Zone
                2 carriers, 2 destroyers and 3 fighters moved from 10 Sea Zone to 31 Sea Zone
                3 fighters moved from 31 Sea Zone to Wake Island
                4 fighters moved from Western United States to 31 Sea Zone
                1 transport moved from 9 Sea Zone to 10 Sea Zone

    Place Units - Americans
                1 infantry placed in Southern France
                3 fighters placed in Normandy Bordeaux
                1 transport placed in 101 Sea Zone
                3 destroyers placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 armour, 1 artillery and 3 infantry placed in Central United States
                1 submarine placed in 93 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                Americans collect 64 PUs (3 lost to blockades); end with 64 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 99 PUs

    triplea_38186_Ame8.tsvg


  • After a terrible second round the British chance at victory shrank from 81% to 0%. But since it is game over anyway if I lose lets press on!  :cry:


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 artilleries, 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                2 destroyers moved from 110 Sea Zone to 125 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 4 artilleries, 1 battleship, 3 cruisers, 5 infantry and 5 transports moved from 110 Sea Zone to 114 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from 114 Sea Zone to Germany
                4 fighters and 2 tactical_bombers moved from Southern France to Germany
                1 armour moved from Southern France to Holland Belgium
                3 infantry moved from Normandy Bordeaux to Holland Belgium

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 2 destroyers
                    Germans defend with 1 submarine
                    British win, taking 125 Sea Zone from Germans with 1 destroyer remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer
                Battle in Holland Belgium
                    British attack with 1 armour and 3 infantry
                    Germans defend with 1 artillery and 1 mech_infantry
                    British win, taking Holland Belgium from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 artillery and 1 mech_infantry
                    Casualties for British: 2 infantry
                Battle in Germany
                    British attack with 1 armour, 4 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers
                    Germans defend with 1 aaGun, 2 armour, 1 factory_major, 1 fighter and 12 mech_infantrys
                    Germans win with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -54
                    Casualties for Germans: 1 aaGun and 10 mech_infantrys
                    Casualties for British: 1 armour, 4 artilleries, 4 fighters, 5 infantry and 2 tactical_bombers

    Non Combat Move - British

    triplea_38186_Bri8.tsvg


  • Welll that’s the game I suppose. Haden’t I won a early 30% crapshoot it wouldn’t have lasted this long. I suppose it is fitting that my 81% gamble does me in.  :roll:


  • @Mistergreen:

    Welll that’s the game I suppose. Haden’t I won a early 30% crapshoot it wouldn’t have lasted this long. I suppose it is fitting that my 81% gamble does me in.  :roll:

    This time the luck was certainly on my side around berlin! :-)

    But I can not quite see how the game is over at this point.

    In europe I need two additional victory points and I don’t see germany take moscow anytime soon.

    And in the pacific, the fight for australia will be a tough one with the american naval- and anzac land-reinforcements.

    But I don’t know if I judge the situation right. We’ll preceed as you wish  :-)

    Regards!

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