Bid. Ftr Malta, sub sz98.
Hf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to Amur
1 infantry moved from Dzavhan to Yakut S.S.R.
2 infantry moved from Olgiy to Kansu
1 armour moved from Evenkiyskiy to Novosibirsk
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Tambov to Smolensk
5 armour, 7 artilleries, 20 infantry and 1 mech_infantry moved from Russia to Bryansk
20 artilleries and 37 infantry moved from Tambov to Bryansk
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 armour
Japanese defend with 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer and 1 submarine
Germans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Smolensk
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Bryansk
Russians attack with 5 armour, 27 artilleries, 57 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 5 armour, 27 artilleries, 57 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 2 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Olgiy
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
3 aaGuns moved from Russia to Bryansk
2 aaGuns moved from Tambov to Bryansk
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
Place Units - Russians
2 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 9 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 mech_infantry moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 mech_infantry moved from Manchuria to Amur
1 fighter moved from 42 Sea Zone to 46 Sea Zone
9 fighters and 6 tactical_bombers moved from 42 Sea Zone to 56 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Anhwe to Chahar
3 mech_infantrys moved from India to Eastern Persia
2 fighters moved from India to Eastern Persia
1 tactical_bomber moved from India to Eastern Persia
1 bomber moved from Szechwan to Yakut S.S.R.
1 bomber moved from Szechwan to Amur
2 fighters moved from Japan to Amur
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yakut S.S.R.
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yakut S.S.R. from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 9 fighters and 6 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 8 fighters and 6 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 fighter
Battle in Amur
Japanese attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Amur to 6 Sea Zone
1 bomber moved from Amur to Manchuria
1 bomber moved from Yakut S.S.R. to Buryatia
1 fighter moved from Yakut S.S.R. to Buryatia
1 mech_infantry moved from Yunnan to India
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
1 armour moved from Hunan to Yunnan
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from Philippines to 42 Sea Zone
8 fighters and 6 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from 46 Sea Zone to 42 Sea Zone
5 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from Philippines to French Indo China
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
2 infantry placed in Japan
1 armour and 2 infantry placed in Malaya
1 infantry placed in French Indo China
2 transports placed in 36 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 destroyers, 13 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Gibraltar to 91 Sea Zone
4 fighters moved from 91 Sea Zone to Venezuela
1 armour and 2 mech_infantrys moved from Central America to Venezuela
2 carriers, 1 cruiser, 2 destroyers and 7 transports moved from 91 Sea Zone to 64 Sea Zone
1 infantry moved from Spain to Southern France
Americans take Southern France from Germans
1 artillery and 11 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 armour, 3 fighters, 5 infantry and 2 mech_infantrys moved from Persia to Northwest Persia
1 bomber moved from Persia to Saudi Arabia
3 transports moved from 89 Sea Zone to 64 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 3 infantry moved from 8 Sea Zone to Aleutian Islands
2 fighters moved from Western United States to Aleutian Islands
1 mech_infantry moved from Alaska to Western United States
1 submarine moved from 101 Sea Zone to 64 Sea Zone
Combat - Americans
Strategic bombing raid in Saudi Arabia
1 bomber killed by AA
Bombing raid in Saudi Arabia causes 0 damage total.
Battle in Northwest Persia
Americans attack with 1 armour, 3 fighters, 5 infantry and 2 mech_infantrys
Italians defend with 1 infantry and 1 mech_infantry
Americans win, taking Northwest Persia from Italians with 1 armour, 3 fighters, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Aleutian Islands
Americans attack with 1 artillery, 2 fighters and 3 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Venezuela
Americans attack with 1 armour, 4 fighters and 2 mech_infantrys
Neutral_True defend with 2 infantry
Americans win, taking Venezuela from Neutral_True with 1 armour, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
4 fighters moved from Venezuela to Central America
3 fighters moved from Northwest Persia to Bryansk
2 fighters moved from Aleutian Islands to 8 Sea Zone
Place Units - Americans
10 infantry placed in Central United States
2 destroyers and 5 submarines placed in 10 Sea Zone
3 infantry placed in Spain
Turn Complete - Americans
Americans collect 72 PUs; end with 72 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 102 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
British buy 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 91 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 2 submarines moved from 109 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to 110 Sea Zone
3 fighters moved from Persia to Egypt
2 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
Combat - British
Battle in 110 Sea Zone
British attack with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 transport
Germans defend with 1 destroyer and 1 submarine
British win with 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Holland Belgium
Battle in Egypt
British attack with 3 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
British win, taking Holland Belgium from Germans, taking Egypt from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Non Combat Move - British
3 fighters moved from Egypt to Anglo Egyptian Sudan
3 aaGuns, 4 armour, 1 artillery, 25 infantry and 1 marine moved from Persia to Northwest Persia
1 aaGun, 2 artilleries and 5 infantry moved from Spain to Normandy Bordeaux
4 transports moved from 91 Sea Zone to 110 Sea Zone
1 aaGun, 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 6 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 124 Sea Zone to 110 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 fighter moved from 110 Sea Zone to United Kingdom
Place Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 armour, 2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
1 mech_infantry moved from Southern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 infantry moved from Caucasus to Rostov
Italians take Rostov from Russians
Combat - Italians
Battle in Southern France
Italians attack with 2 fighters and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Southern Italy
1 aaGun, 4 armour, 1 artillery and 7 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Caucasus to Turkey
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6
Italians collect 19 PUs (2 lost to blockades); end with 29 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_major; Remaining resources: 86 PUs;
Germans buy 10 infantry and 14 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Iraq to Egypt
2 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Persia
Germans take Persia from Americans
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
13 armour moved from Iraq to Northwest Persia
10 mech_infantrys moved from Iraq to Northwest Persia
2 armour and 2 mech_infantrys moved from Saudi Arabia to Northwest Persia
1 bomber moved from Iraq to Northwest Persia
1 fighter moved from Iraq to Northwest Persia
2 mech_infantrys moved from Turkey to Northwest Persia
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Tambov
Germans take Tambov from Russians
2 armour moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
11 mech_infantrys moved from Ukraine to Volgograd
1 fighter moved from Turkey to Northwest Persia
1 tactical_bomber moved from Turkey to Northwest Persia
1 fighter and 1 tactical_bomber moved from Turkey to Northwest Persia
1 tactical_bomber moved from Turkey to Northwest Persia
2 bombers moved from Western Germany to Northwest Persia
2 bombers moved from Western Germany to Northwest Persia
4 fighters moved from Turkey to Northwest Persia
3 fighters moved from Turkey to Northwest Persia
1 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Southern Italy to Holland Belgium
3 bombers moved from Southern Italy to Northwest Persia
4 infantry moved from Sweden to Finland
1 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Belarus
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 bomber and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Russians defend with 2 mech_infantrys
Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 mech_infantrys
Battle in Egypt
Germans attack with 4 armour and 5 mech_infantrys
British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Germans win, taking Egypt from British with 4 armour and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Northwest Persia
Germans attack with 15 armour, 8 bombers, 10 fighters, 14 mech_infantrys and 3 tactical_bombers
British defend with 3 aaGuns, 4 armour, 1 artillery, 25 infantry and 1 marine; Americans defend with 1 armour, 3 infantry and 2 mech_infantrys
Germans win, taking Northwest Persia from Americans with 9 armour, 8 bombers, 8 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 6 armour, 2 fighters and 14 mech_infantrys
Casualties for British: 3 aaGuns, 4 armour, 1 artillery, 25 infantry and 1 marine
Casualties for Americans: 1 armour, 3 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 bomber moved from Northwest Persia to Southern Italy
7 bombers moved from Northwest Persia to Greece
8 fighters and 3 tactical_bombers moved from Northwest Persia to Greece
1 aaGun, 11 artilleries and 24 infantry moved from Ukraine to Bessarabia
3 infantry moved from Western Ukraine to Bessarabia
1 bomber moved from Archangel to Western Germany
2 aaGuns moved from France to Western Germany
1 bomber moved from Holland Belgium to Western Germany
3 infantry moved from France to Northern Italy
Place Units - Germans
3 mech_infantrys placed in Saudi Arabia
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
10 infantry placed in Western Germany
Germans undo move 4.
3 infantry placed in France
7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1,1,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,4,1
Germans collect 63 PUs (3 lost to blockades); end with 63 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 79 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 armour and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Bryansk to Ukraine
Russians take Ukraine from Germans
1 mech_infantry moved from Russia to Urals
1 armour moved from Russia to Urals
1 mech_infantry moved from Russia to Urals
1 mech_infantry moved from Russia to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Olgiy to Yenisey
1 mech_infantry moved from Russia to Vologda
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
1 infantry moved from Bryansk to Tambov
1 fighter moved from Russia to Tambov
1 armour and 1 mech_infantry moved from Russia to Rostov
1 mech_infantry moved from Vologda to Archangel
1 armour moved from Bryansk to Archangel
Russians take Smolensk from Germans
1 tactical_bomber moved from Russia to Archangel
1 artillery moved from Bryansk to Tambov
26 artilleries and 53 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Urals
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians win, taking Urals from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 armour, 26 artilleries, 53 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 1 armour, 26 artilleries, 53 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Tambov to Russia
1 aaGun moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
4 armour moved from Bryansk to Rostov
Place Units - Russians
3 armour and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour, 3 infantry, 1 mech_infantry, 4 submarines and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 infantry moved from Timguska to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Kansu to Timguska
1 infantry moved from Tsinghai to Novosibirsk
1 infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from Buryatia to Novosibirsk
1 bomber moved from Manchuria to Yenisey
1 fighter moved from Buryatia to Yenisey
1 tactical_bomber moved from Eastern Persia to Novosibirsk
Combat - Japanese
Battle in Yenisey
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Yenisey from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 bomber and 1 fighter moved from Yenisey to Kansu
1 tactical_bomber moved from Novosibirsk to Kansu
1 bomber moved from Novosibirsk to Kansu
1 fighter moved from Eastern Persia to India
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
4 infantry and 2 transports moved from 37 Sea Zone to 42 Sea Zone
1 mech_infantry moved from India to Shan State
1 armour moved from Yunnan to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Hopei to Tsinghai
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Hopei
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Chahar to Shensi
1 mech_infantry moved from Shensi to Szechwan
1 mech_infantry moved from Szechwan to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Amur to Buryatia
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 carrier and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
5 infantry moved from 42 Sea Zone to Java
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from Eastern Persia to Egypt
4 armour and 13 mech_infantrys moved from Eastern Persia to Kazakhstan
1 aaGun, 8 artilleries and 12 infantry moved from Eastern Persia to Turkmenistan
3 infantry moved from India to Burma
Place Units - Japanese
2 destroyers and 4 submarines placed in 6 Sea Zone
3 transports placed in 36 Sea Zone
3 infantry placed in Malaya
1 mech_infantry placed in Kiangsu
1 harbour placed in Java
Turn Complete - Japanese
Japanese collect 79 PUs; end with 79 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Well played, Regularkid! I concede the match.
Thank you again for being part of the team that made Balanced Mod happen!