Bid. Ftr Malta, sub sz98.
Hf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Rostov
3 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Novgorod to Rostov
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Belarus to Smolensk
1 infantry moved from Novgorod to Belarus
1 fighter moved from Ukraine to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Novgorod to Smolensk
2 infantry moved from Western Germany to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Western Ukraine
1 mech_infantry moved from Poland to Western Ukraine
1 fighter moved from Novgorod to Western Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Smolensk
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 4 infantry
Germans win, taking Rostov from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 1 fighter and 4 infantry
Casualties for Russians: 1 aaGun and 4 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
2 fighters and 2 tactical_bombers moved from Smolensk to Ukraine
1 infantry moved from Romania to Eastern Poland
1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Ukraine to Western Ukraine
1 armour and 3 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Poland to Bessarabia
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 infantry moved from Yugoslavia to Bulgaria
3 infantry moved from Yugoslavia to Romania
2 infantry moved from 112 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 124 Sea Zone
Place Units - Germans
1 destroyer placed in 110 Sea Zone
1 fighter placed in Western Germany
2 artilleries and 1 infantry placed in Ukraine
3 armour placed in Novgorod
4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,2
Germans collect 54 PUs (5 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Volgograd to Rostov
1 artillery moved from Volgograd to Rostov
2 infantry moved from Russia to Smolensk
2 fighters and 1 tactical_bomber moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Rostov
Combat - Russians
Battle in Smolensk
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 artillery
Russians win, taking Rostov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Smolensk to Russia
2 fighters moved from Smolensk to Russia
5 infantry moved from Russia to Bryansk
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Hey brother. Thanks for not calling the game. I’m taking a break from tripleA but will be back to it in October. If you would like to call the game now you may. You played very well. However, if you don’t mind waiting, i’ll resume the game in a couple months when i return. Thanks!
Hey dude, looking forward to gamin’ on down the road. Cheers!
if you want to continue, let me know, otherwise I’ll post the game soon.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 1 marine, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 submarine moved from 35 Sea Zone to 43 Sea Zone
1 submarine moved from 17 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Szechwan to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Chahar to Kweichow
1 mech_infantry moved from Anhwe to Szechwan
1 artillery moved from French Indo China to Yunnan
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hunan
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win, taking 22 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Non Combat Move - Japanese
Place Units - Japanese
1 fighter placed in Japan
1 cruiser, 1 destroyer and 1 submarine placed in 6 Sea Zone
1 marine placed in Japan
2 infantry placed in Kiangsu
3 infantry placed in French Indo China
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,6
Japanese collect 51 PUs (3 lost to blockades); end with 51 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 infantry, 10 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
2 fighters moved from 91 Sea Zone to Algeria
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in Guam
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield and 1 artillery
Japanese win, taking 93 Sea Zone from Italians with 1 artillery remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Celebes
Battle in Algeria
Americans attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 1 infantry
Americans win, taking Celebes from Japanese, taking Algeria from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Algeria to 92 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 aaGun moved from Morocco to Algeria
2 fighters moved from Eastern United States to 92 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
2 fighters moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Wake Island to Hawaiian Islands
1 fighter moved from 54 Sea Zone to 26 Sea Zone
2 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 91 Sea Zone to 105 Sea Zone
1 mech_infantry moved from Volgograd to Bryansk
Place Units - Americans
10 submarines placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 71 Sea Zone: 5 transports
EDIT: Adding units owned by Americans to 83 Sea Zone: 5 transports
EDIT: Turning off Edit Mode
British buy 1 airfield, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from India: 1 infantry
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 infantry and 1 transport
EDIT: Turning off Edit Mode
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 bomber moved from Gibraltar to 110 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Crete
1 artillery, 1 infantry and 1 marine moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
1 fighter moved from India to Java
1 destroyer and 1 submarine moved from 41 Sea Zone to 43 Sea Zone
Combat - British
Battle in Crete
Battle in 43 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British win, taking Crete from Italians, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 0
Casualties for Japanese: 1 submarine
Casualties for British: 1 submarine
Battle in Java
British attack with 1 artillery, 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 infantry and 2 marines
Japanese win with 1 marine remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry and 1 marine
Casualties for British: 1 artillery, 1 infantry and 1 marine
1 fighter owned by the British retreated
Battle in 110 Sea Zone
British attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
British win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - British
1 bomber moved from 110 Sea Zone to Gibraltar
2 fighters moved from Egypt to Bryansk
1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Bryansk
3 mech_infantrys moved from Persia to Caucasus
1 mech_infantry moved from Iraq to Caucasus
1 infantry moved from Iraq to Northwest Persia
1 artillery moved from Trans-Jordan to Egypt
3 submarines moved from 98 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from Java to 42 Sea Zone
Place Units - British
3 mech_infantrys placed in Persia
1 infantry and 2 mech_infantrys placed in Egypt
1 airfield placed in Gibraltar
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Place Units - UK_Pacific
1 artillery and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
Some Units in India change ownership: 1 artillery and 4 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to 99 Sea Zone
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport; Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 99 Sea Zone to Ukraine
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 infantry and 1 marine moved from New Guinea to 46 Sea Zone
1 infantry, 1 marine and 1 transport moved from 46 Sea Zone to 42 Sea Zone
1 infantry and 1 marine moved from 42 Sea Zone to Java
1 fighter moved from Philippines to Java
2 fighters moved from Philippines to 34 Sea Zone
Combat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Java
ANZAC attack with 1 fighter, 1 infantry and 1 marine
Japanese defend with 1 marine
ANZAC win, taking Java from Japanese with 1 fighter and 1 marine remaining. Battle score for attacker is 2
Casualties for Japanese: 1 marine
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from 34 Sea Zone to Philippines
1 carrier moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 36 Sea Zone
4 infantry moved from Northern Territory to Queensland
2 aaGuns moved from Northern Territory to Queensland
1 submarine moved from 46 Sea Zone to 34 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 destroyer moved from 46 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 81 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 infantry and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bessarabia to Bryansk
4 fighters and 4 tactical_bombers moved from Ukraine to Bryansk
17 armour, 17 artilleries, 23 infantry and 29 mech_infantrys moved from Ukraine to Bryansk
5 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 infantry and 1 mech_infantry moved from Belarus to Bryansk
1 mech_infantry moved from Western Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
Combat - Germans
Battle in Bryansk
Germans attack with 25 armour, 17 artilleries, 4 fighters, 25 infantry, 38 mech_infantrys and 4 tactical_bombers
British defend with 1 armour, 2 bombers, 9 fighters, 3 mech_infantrys and 1 tactical_bomber; Americans defend with 1 fighter, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 2 armour, 15 artilleries, 69 infantry and 9 mech_infantrys
Russians win with 3 armour, 6 artilleries, 10 fighters and 2 tactical_bombers remaining. Battle score for attacker is -205
Casualties for Germans: 25 armour, 17 artilleries, 4 fighters, 25 infantry, 38 mech_infantrys and 4 tactical_bombers
Casualties for British: 2 bombers and 3 mech_infantrys
Casualties for Americans: 1 mech_infantry
Casualties for Russians: 1 aaGun, 9 artilleries, 69 infantry and 9 mech_infantrys
Battle in 110 Sea Zone
Germans attack with 1 destroyer
British defend with 1 submarine
Germans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Non Combat Move - Germans
1 aaGun moved from Western Ukraine to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Romania to Bessarabia
2 fighters moved from 97 Sea Zone to Ukraine
1 fighter moved from Western Germany to Ukraine
1 infantry moved from Archangel to Belarus
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
4 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
3 armour placed in Ukraine
1 bomber and 1 infantry placed in Western Germany
3 tactical_bombers placed in Novgorod
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 53 PUs (3 lost to blockades); end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Thought it would be worth one final push on the eastern front at 20% odds. GG bro. will report the result
GG. I’m looking forward to the next iteration of the mod - how’s that coming along?
You must be busy but I’m always happy to start a new game with you, no rush on turns.
game on, dude :-)