L16 G40 Simon (Allies +21) vs ABH (Axis)


  • Scramble SZ112?


  • Sure, let’s get lucky!


  • Pretty happy with that decision. The fleet was dead anyway. Took down some of the Luftwaffe as well as the Kriegsmarine.


  • Battle calc gave me a decent chance of winning that battle with the scramble.  Was worth the gamble because I didn’t need those fighters much anyway.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 factory_minor, 3 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                2 bombers and 1 fighter moved from United Kingdom to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Korea
                1 fighter moved from Midway to Korea
                1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 submarines and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone

    Combat - Americans
                Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 transport
                    Germans defend with 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Germans
                    Americans win with 2 bombers, 1 fighter and 1 transport remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 transport
                    Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Battle in Norway

    Non Combat Move - Americans
                2 bombers and 1 fighter moved from 112 Sea Zone to United Kingdom
                1 destroyer moved from 91 Sea Zone to 96 Sea Zone
                2 fighters moved from Morocco to Malta
                1 artillery and 1 infantry moved from Eastern United States to Quebec
                1 transport moved from 101 Sea Zone to 106 Sea Zone
                2 fighters moved from Eastern United States to Iceland

    Place Units - Americans
                1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 2 infantry placed in Western United States
                1 factory_minor placed in Korea
                1 carrier placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_37785_Ame5.tsvg


  • Nice for the Germans.  You won’t be doing any more amphibious assaults on Europe for the rest of the game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Place Units - Chinese
                3 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total

    triplea_37785_Chi5.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 tactical_bomber moved from West India to 41 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from India to 41 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Malaya
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 harbour
                    Japanese win, taking 106 Sea Zone from Germans with no units remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 41 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 5 transports

    triplea_37785_Bri5.tsvg


  • OOL SZ41?

    3 hits first round.

    Not a good attack since the landing didn’t succeed, but oh well.


  • Tip two carriers and lose the destroyer.

    Round 2 and beyond if you keep fighting: 
    cruiser,
    carrier *2
    cruiser,
    tac,
    fighter *3,
    BB


  • Didn’t continue, but had to kill Triple-A, so you might get two sets of dice. I’ll edit back to be the same as the first result.


  • No problem, crashes happen.  I have never had another player cheat with his dice rolls.


  • Forgot to attack Algeria. I’ve edited. Presume it’s ok.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 tactical_bomber moved from West India to 41 Sea Zone
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 artillery moved from Burma to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from India to 41 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 39 Sea Zone to 41 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                British creates battle in territory 106 Sea Zone
                Battle in Malaya
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 harbour
                    Japanese win, taking 106 Sea Zone from Germans with no units remaining. Battle score for attacker is -3
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in 41 Sea Zone
                    British attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 tactical_bomber and 5 transports
                    Units damaged: 2 carriers owned by the Japanese
                    Units damaged: 1 battleship owned by the British
                    1 battleship owned by the British retreated to 39 Sea Zone
                    Japanese win with 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is -49
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Japanese: 1 destroyer
                    3 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese forced to land in Sumatra

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by British to 39 Sea Zone: 1 carrier and 1 fighter
                EDIT: Changing unit hit damage for these British owned units to: carrier = 1
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Changing ownership of Algeria from Italians to British
                EDIT: Turning off Edit Mode
                1 fighter moved from 39 Sea Zone to India
                2 fighters moved from 41 Sea Zone to India
                1 armour moved from West India to India
                3 aaGuns, 7 artilleries and 6 infantry moved from Burma to Shan State
                1 mech_infantry moved from India to Shan State
                2 submarines moved from 93 Sea Zone to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from Morocco to Algeria
                1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from French West Africa to Anglo Egyptian Sudan
                1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 artilleries moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery moved from Rhodesia to Belgian Congo
                2 artilleries moved from Union of South Africa to Rhodesia

    Place Units - British
                1 airfield placed in Malta
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 29 PUs; end with 30 PUs total

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_37785_UK_5.tsvg


  • No problem. Always fine to edit attacks that didn’t involve dice rolls.  Most players don’t mind.


  • @Arthur:

    Nice for the Germans.  You won’t be doing any more amphibious assaults on Europe for the rest of the game.

    I have to try a few things in this game because I’m well behind.


  • It is tough to recover after losing Egypt early.


  • I thought about conceding in the first turn, but decided to play it out.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                1 armour moved from Caucasus to Sikang
                      Italians take Kazakhstan from Russians
                      Italians take Sikang from Chinese
                2 armour, 1 artillery, 4 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Bessarabia to Anglo Egyptian Sudan
                1 bomber moved from Bessarabia to Anglo Egyptian Sudan
                1 armour moved from Western Ukraine to Bryansk
                1 armour moved from Bryansk to Rostov
                      Italians take Rostov from Russians
                1 artillery moved from Libya to Tunisia

    Combat - Italians
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 armour, 1 artillery, 2 bombers, 4 infantry and 1 mech_infantry
                    British defend with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 2 armour and 2 bombers remaining. Battle score for attacker is 17
                    Casualties for Italians: 1 artillery, 4 infantry and 1 mech_infantry
                    Casualties for British: 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                3 armour moved from Iraq to Egypt
                1 mech_infantry moved from Persia to Iraq
                1 fighter moved from Bessarabia to Southern Italy
                1 infantry moved from Romania to Bessarabia

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Egypt
                2 fighters placed in Southern Italy
                1 transport placed in 97 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
                EDIT: Adding units owned by Italians to Egypt: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 34 PUs; end with 34 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs

    triplea_37785_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea

    Combat - ANZAC
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 aaGun and 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from India to Shan State

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    triplea_37785_ANZ5.tsvg

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