6de2e118-c334-4251-95b9-8c7027faa99f-image.png
sub missed. keep damaged battleship and Ftr?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Germans
1 fighter and 2 tactical_bombers moved from Western Germany to 114 Sea Zone
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 bomber moved from Germany to Smolensk
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in Smolensk
Germans attack with 2 bombers and 1 infantry
Americans defend with 1 bomber
Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 12
Casualties for Americans: 1 bomber
Battle in 114 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Russians defend with 1 cruiser
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 fighter moved from Western Germany to Southern Italy
1 aaGun, 2 artilleries, 3 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus
1 artillery and 6 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Poland to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from France to Normandy Bordeaux
2 bombers moved from Smolensk to Novgorod
1 fighter moved from 114 Sea Zone to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 tactical_bombers moved from 114 Sea Zone to Western Germany
2 aaGuns moved from Belarus to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
3 mech_infantrys placed in France
3 mech_infantrys placed in Novgorod
1 fighter and 2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Changing ownership of Sweden from Neutral_True to Germans
EDIT: Removing units owned by Neutral_True from Sweden: 6 infantry
EDIT: Adding units owned by Germans to Sweden: 7 infantry
EDIT: Changing PUs for Germans from 64 to 69
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Adding units owned by Germans to Karelia: 1 infantry
EDIT: Removing units owned by Germans from Eastern Poland: 1 mech_infantry
EDIT: Adding units owned by Germans to Romania: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Germans from 69 to 67
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 1 factory_minor and 3 mech_infantrys
Western Germany : 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Romania : 1 mech_infantry
Germany : 1 factory_major
Southern Italy : 1 fighter
Belarus : 4 aaGuns, 9 armour, 17 artilleries, 23 infantry and 22 mech_infantrys
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 5 mech_infantrys and 1 tactical_bomber
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier and 1 transport
Sweden : 1 flag, 7 infantry
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 59 / 67
Russians : 23 / 33
Japanese : 67 / 72
Americans : 52 / 72
Chinese : 0 / 5
British : 36 / 42
UK_Pacific : 5 / 7
Italians : 10 / 15
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 infantry moved from Urals to Novosibirsk
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 tactical_bomber moved from Russia to Ukraine
1 fighter moved from Russia to Novosibirsk
1 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Ukraine to Volgograd
1 fighter moved from Novosibirsk to Volgograd
1 fighter moved from Western Ukraine to Volgograd
1 infantry moved from Urals to Vologda
2 aaGuns and 10 infantry moved from Urals to Vologda
6 infantry moved from Samara to Vologda
5 mech_infantrys moved from Bryansk to Vologda
8 armour moved from Bryansk to Vologda
10 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
3 aaGuns, 19 artilleries and 24 infantry moved from Bryansk to Russia
1 artillery moved from Russia to Vologda
1 artillery moved from Russia to Vologda
Place Units - Russians
1 infantry placed in Volgograd
1 infantry placed in Volgograd
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Territory Summary for Russians :
Russia : 4 aaGuns, 1 airfield, 20 artilleries, 1 factory_major and 33 infantry
Ukraine : 1 artillery, 1 factory_minor and 1 infantry
Novosibirsk : 1 infantry
Vologda : 2 aaGuns, 8 armour, 3 artilleries, 27 infantry and 5 mech_infantrys
Volgograd : 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
115 Sea Zone : 1 submarine
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 67
Russians : 26 / 26
Japanese : 66 / 72
Americans : 52 / 72
Chinese : 0 / 5
British : 36 / 42
UK_Pacific : 5 / 7
Italians : 10 / 15
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0
Dice Statistics:
Total
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 4.100
Median : 4.500
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10
Germans Combat
2 was rolled 1 times
3 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Russians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 4.286
Median : 5.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 7
Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
3 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
Scramble SZ 26?
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber, 1 destroyer, 4 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
Combat Move - Japanese
3 fighters, 1 submarine and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
2 fighters moved from Japan to 26 Sea Zone
2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Solomon Islands
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 31 Sea Zone
2 artilleries and 2 infantry moved from 31 Sea Zone to Wake Island
Combat - Japanese
Battle in Wake Island
Battle in Solomon Islands
Battle in 26 Sea Zone
Japanese attack with 5 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Wake Island from Americans, taking Solomon Islands from ANZAC with 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
5 carriers moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 16 Sea Zone to 31 Sea Zone
3 fighters moved from Caroline Islands to 33 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters and 3 tactical_bombers moved from 33 Sea Zone to 49 Sea Zone
3 mech_infantrys moved from Malaya to Burma
1 artillery and 2 infantry moved from Shan State to Burma
1 aaGun, 3 artilleries and 12 infantry moved from Yunnan to Burma
1 infantry moved from Kazakhstan to Afghanistan
Japanese take Afghanistan from Neutral_True
6 mech_infantrys moved from Kweichow to Yunnan
2 mech_infantrys moved from Yunnan to Burma
2 bombers moved from Malaya to Yunnan
1 artillery moved from New Guinea to Dutch New Guinea
Place Units - Japanese
3 mech_infantrys placed in Malaya
1 bomber placed in Kiangsu
1 destroyer placed in 6 Sea Zone
4 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 bomber and 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 4 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag, 1 armour, 2 bombers and 6 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 4 artilleries, 15 infantry and 5 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag, 2 infantry
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield, 2 artilleries and 2 infantry
Kazakhstan : 1 flag
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
49 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
31 Sea Zone : 5 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports
37 Sea Zone : 1 flag
6 Sea Zone : 1 destroyer
Afghanistan : 1 flag, 5 infantry
Production/PUs Summary :
Germans : 57 / 67
Russians : 26 / 26
Japanese : 66 / 71
Americans : 52 / 72
Chinese : 0 / 5
British : 36 / 42
UK_Pacific : 5 / 7
Italians : 10 / 15
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 14 / 0
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Test summary from TripleA, engine version: 1.8.0.9, time: 13:38:12
Failed to post and programme crashed. You should have the results of the two battles on your email. Will repost editing turn.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 4 bombers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 carriers
EDIT: Removing units owned by Americans from 10 Sea Zone: 4 submarines
EDIT: Removing units owned by Japanese from 31 Sea Zone: 5 carriers, 1 destroyer, 5 fighters, 3 tactical_bombers and 2 transports
EDIT: Removing units owned by Americans from 54 Sea Zone: 5 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_True from Venezuela: 2 infantry
EDIT: Turning off Edit Mode
1 fighter moved from 54 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 54 Sea Zone to 31 Sea Zone
3 submarines moved from 10 Sea Zone to 31 Sea Zone
3 fighters moved from Hawaiian Islands to 31 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 89 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from 89 Sea Zone to Venezuela
1 bomber moved from Eastern United States to Venezuela
Combat - Americans
Battle in Venezuela
Non Combat Move - Americans
2 aaGuns moved from Western United States to 10 Sea Zone
2 aaGuns and 2 transports moved from 10 Sea Zone to 89 Sea Zone
2 aaGuns moved from 89 Sea Zone to Venezuela
1 bomber moved from Venezuela to Western United States
1 submarine moved from 91 Sea Zone to 93 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 battleship, 2 cruisers and 1 submarine moved from 54 Sea Zone to 50 Sea Zone
1 destroyer moved from 54 Sea Zone to 50 Sea Zone
4 carriers moved from 54 Sea Zone to 50 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 1 destroyer and 1 submarine moved from 50 Sea Zone to 30 Sea Zone
4 fighters and 2 tactical_bombers moved from 31 Sea Zone to 30 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
4 bombers and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Guam : 1 airfield
Western United States : 1 airfield, 5 bombers, 1 factory_major, 1 fighter and 1 harbour
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield
31 Sea Zone : 3 submarines
30 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 submarine and 2 tactical_bombers
54 Sea Zone : 1 flag, 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
89 Sea Zone : 6 transports
93 Sea Zone : 1 submarine
101 Sea Zone : 2 transports
Brazil : 1 flag
Venezuela : 1 flag, 2 aaGuns, 1 artillery, 4 infantry and 3 mech_infantrys
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 1 tactical_bomber
Production/PUs Summary :
Germans : 57 / 67
Russians : 26 / 26
Japanese : 66 / 71
Americans : 54 / 74
Chinese : 0 / 5
British : 36 / 42
UK_Pacific : 5 / 7
Italians : 10 / 15
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 12 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 fighter, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Northwest Persia to Turkey
2 mech_infantrys moved from Iraq to Turkey
1 armour moved from Trans-Jordan to Turkey
2 fighters moved from Bryansk to Turkey
3 fighters moved from Russia to Turkey
1 tactical_bomber moved from Russia to Turkey
1 battleship moved from 54 Sea Zone to 50 Sea Zone
1 battleship moved from 50 Sea Zone to 30 Sea Zone
Combat - British
Battle in Turkey
British attack with 1 armour, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 1 armour, 5 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Turkey, round 2 : 4/11 hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 3/8 hits
1 mech_infantry owned by the British, 4 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
British roll dice for 1 armour, 5 fighters, 1 mech_infantry and 1 tactical_bomber in Turkey, round 3 : 3/8 hits
Neutral_True roll dice for 4 infantry in Turkey, round 3 : 1/4 hits
1 mech_infantry owned by the British and 3 infantry owned by the Neutral_True lost in Turkey
British roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Turkey, round 4 : 4/7 hits
Neutral_True roll dice for 1 infantry in Turkey, round 4 : 0/1 hits
1 infantry owned by the Neutral_True lost in Turkey
British win, taking Turkey from Neutral_True with 1 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Neutral_True: 8 infantry
Non Combat Move - British
5 fighters moved from Turkey to Northwest Persia
1 tactical_bomber moved from Turkey to Northwest Persia
1 armour moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
2 artilleries moved from Egypt to Trans-Jordan
1 transport moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
1 submarine placed in 98 Sea Zone
2 infantry placed in Quebec
3 mech_infantrys placed in Persia
2 mech_infantrys placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for British and UK_Pacific :
India : 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 24 infantry
30 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor and 2 infantry
Trans-Jordan : 2 artilleries
Gibraltar : 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Portugal : 1 flag, 1 armour
Turkey : 1 flag, 1 armour
106 Sea Zone : 1 flag, 1 transport
109 Sea Zone : 1 flag
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag, 5 fighters and 1 tactical_bomber
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
98 Sea Zone : 1 submarine
91 Sea Zone : 2 battleships, 2 cruisers and 1 destroyer
Production/PUs Summary :
Germans : 57 / 67
Russians : 26 / 26
Japanese : 66 / 71
Americans : 54 / 74
Chinese : 0 / 5
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 10 / 15
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.538
Median : 3.000
Variance : 0.184
Standard Deviation : 0.429
Total rolls : 39
British Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.538
Median : 3.500
Variance : 0.080
Standard Deviation : 0.283
Total rolls : 26
Neutral_True Combat
1 was rolled 1 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.538
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from 97 Sea Zone to Turkey
1 bomber moved from Southern Italy to Turkey
2 armour and 2 artilleries moved from Belarus to Bryansk
Combat - Italians
Battle in Turkey
Italians attack with 1 bomber and 2 fighters
British defend with 1 armour
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 armour
Casualties for Italians: 1 fighter
Battle in Bryansk
Italians attack with 2 armour and 2 artilleries
French defend with 1 fighter
Italians win, taking Bryansk from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for French: 1 fighter
Casualties for Italians: 1 artillery
Non Combat Move - Italians
1 aaGun moved from Belarus to Bryansk
1 fighter moved from Turkey to 97 Sea Zone
1 bomber moved from Turkey to Southern Italy
1 infantry moved from 97 Sea Zone to Southern Italy
1 aaGun and 4 infantry moved from Southern France to Spain
Italians take Spain from Neutral_True
1 mech_infantry moved from Northern Italy to Spain
2 infantry moved from Northern Italy to Southern France
Place Units - Italians
2 infantry placed in Southern Italy
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Italians collect 12 PUs (1 lost to blockades); end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Territory Summary for Italians :
Southern France : 2 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 4 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 aaGun, 2 armour and 1 artillery
Eastern Poland : 1 flag
97 Sea Zone : 1 destroyer and 1 fighter
Spain : 1 flag, 1 aaGun, 5 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 57 / 67
Russians : 25 / 26
Japanese : 66 / 71
Americans : 54 / 74
Chinese : 0 / 5
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 13 / 18
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 carriers, 1 cruiser and 2 fighters moved from 54 Sea Zone to 50 Sea Zone
2 carriers, 1 cruiser and 2 fighters moved from 50 Sea Zone to 30 Sea Zone
1 fighter moved from New South Wales to 30 Sea Zone
1 fighter moved from Queensland to 30 Sea Zone
2 aaGuns, 1 artillery and 7 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 2 artilleries, 1 factory_minor, 1 harbour and 9 infantry
30 Sea Zone : 2 carriers, 1 cruiser and 4 fighters
Egypt : 2 infantry
Production/PUs Summary :
Germans : 57 / 67
Russians : 25 / 26
Japanese : 66 / 71
Americans : 54 / 74
Chinese : 0 / 5
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 13 / 18
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Morocco : 3 infantry
French Equatorial Africa : 1 infantry
91 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 57 / 67
Russians : 25 / 26
Japanese : 66 / 71
Americans : 54 / 74
Chinese : 0 / 5
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 13 / 18
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Ukraine to Ukraine
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Novgorod to Ukraine
6 armour and 6 mech_infantrys moved from Belarus to Rostov
Germans take Rostov from Russians
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone
Combat - Germans
Battle in 115 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers moved from Ukraine to Southern Italy
1 fighter moved from Southern Italy to Spain
3 infantry moved from Southern France to Spain
2 artilleries and 5 infantry moved from Normandy Bordeaux to Spain
3 mech_infantrys moved from France to Spain
1 fighter and 2 tactical_bombers moved from Western Germany to Spain
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Western Germany
2 infantry moved from Sweden to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Western Germany
1 cruiser moved from 113 Sea Zone to 125 Sea Zone
1 infantry moved from Karelia to Finland
1 mech_infantry moved from Eastern Poland to Bryansk
1 infantry moved from Smolensk to Archangel
5 mech_infantrys moved from Novgorod to Bryansk
4 aaGuns, 3 armour, 17 artilleries, 23 infantry and 16 mech_infantrys moved from Belarus to Bryansk
1 mech_infantry moved from Romania to Bulgaria
3 mech_infantrys moved from Eastern Poland to Bulgaria
2 mech_infantrys moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
Place Units - Germans
3 infantry placed in Normandy Bordeaux
2 infantry placed in Southern France
1 mech_infantry placed in France
3 mech_infantrys placed in Novgorod
3 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
Germans collect 56 PUs (5 lost to blockades); end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 factory_minor, 1 infantry and 1 mech_infantry
Western Germany : 1 airfield, 3 bombers, 1 factory_major, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Germany : 1 factory_major
Northern Italy : 1 infantry and 2 mech_infantrys
Southern Italy : 2 bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 4 aaGuns, 3 armour, 17 artilleries, 23 infantry and 22 mech_infantrys
Rostov : 1 flag, 6 armour and 6 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 factory_minor and 2 mech_infantrys
Western Ukraine : 1 flag
Novgorod : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
125 Sea Zone : 1 cruiser
113 Sea Zone : 1 transport
Bulgaria : 1 flag, 4 mech_infantrys
Greece : 1 flag
97 Sea Zone : 1 flag, 1 carrier and 1 transport
Sweden : 1 flag, 5 infantry
Yugoslavia : 1 flag
Spain : 2 artilleries, 2 fighters, 8 infantry, 3 mech_infantrys and 2 tactical_bombers
Finland : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 61 / 66
Russians : 21 / 26
Japanese : 66 / 71
Americans : 54 / 74
Chinese : 0 / 5
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 13 / 18
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Japanese
1 armour moved from Vologda to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Russia
Combat - Russians
Non Combat Move - Russians
2 aaGuns, 7 armour, 3 artilleries, 27 infantry and 5 mech_infantrys moved from Vologda to Russia
2 fighters moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Samara
Place Units - Russians
1 armour and 5 artilleries placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Territory Summary for Russians :
Kazakhstan : 1 infantry
Russia : 6 aaGuns, 1 airfield, 9 armour, 28 artilleries, 1 factory_major, 2 fighters, 60 infantry, 5 mech_infantrys and 1 tactical_bomber
Volgograd : 1 factory_minor
Caucasus : 1 infantry
Samara : 1 infantry
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 60 / 66
Russians : 23 / 23
Japanese : 65 / 71
Americans : 54 / 74
Chinese : 0 / 5
British : 38 / 43
UK_Pacific : 5 / 5
Italians : 13 / 18
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 3 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
4 artilleries, 15 infantry and 5 mech_infantrys moved from Burma to India
1 armour, 2 bombers and 6 mech_infantrys moved from Yunnan to India
1 bomber moved from Kiangsu to India
1 infantry moved from Afghanistan to Eastern Persia
Japanese take Eastern Persia from British
4 infantry moved from Afghanistan to West India
Japanese take West India from UK_Pacific
Combat - Japanese
Battle in India
Japanese attack with 1 armour, 4 artilleries, 3 bombers, 15 infantry and 11 mech_infantrys
British defend with 3 aaGuns, 1 airfield, 3 artilleries, 1 harbour and 24 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 26
Casualties for Japanese: 15 infantry and 7 mech_infantrys
Casualties for British: 3 aaGuns, 3 artilleries and 24 infantry
Non Combat Move - Japanese
1 bomber moved from India to Burma
3 mech_infantrys moved from Malaya to Burma
1 aaGun moved from Burma to India
2 infantry moved from Solomon Islands to 49 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 2 infantry, 3 tactical_bombers and 1 transport moved from 49 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters moved from Japan to Caroline Islands
2 bombers moved from India to Burma
Place Units - Japanese
2 carriers placed in 6 Sea Zone
2 fighters placed in Japan
1 fighter placed in 6 Sea Zone
2 mech_infantrys placed in Malaya
Turn Complete - Japanese
Japanese collect 70 PUs; end with 76 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 bombers and 3 mech_infantrys
India : 1 flag, 1 aaGun, 1 airfield, 1 armour, 4 artilleries, 1 factory_minor, 1 harbour and 4 mech_infantrys
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 mech_infantrys
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Solomon Islands : 1 flag
New Guinea : 1 flag
Philippines : 1 flag, 1 airfield and 1 harbour
Wake Island : 1 flag, 1 airfield, 2 artilleries and 2 infantry
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery
Sumatra : 1 flag
42 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 tactical_bombers and 1 transport
37 Sea Zone : 1 flag
6 Sea Zone : 2 carriers, 1 destroyer and 1 fighter
West India : 1 flag, 4 infantry
Afghanistan : 1 flag
Eastern Persia : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 60 / 66
Russians : 23 / 23
Japanese : 70 / 86
Americans : 54 / 74
Chinese : 0 / 5
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 13 / 18
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 fighter, 4 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
2 aaGuns, 1 artillery, 4 infantry and 3 mech_infantrys moved from Venezuela to 89 Sea Zone
2 aaGuns, 1 artillery, 4 infantry, 3 mech_infantrys and 6 transports moved from 89 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from 91 Sea Zone to Gibraltar
1 fighter moved from Western United States to 91 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 25 Sea Zone
1 battleship, 4 carriers, 2 cruisers, 4 fighters, 1 submarine and 2 tactical_bombers moved from 30 Sea Zone to 26 Sea Zone
3 submarines moved from 31 Sea Zone to 26 Sea Zone
5 bombers moved from Western United States to Gibraltar
Place Units - Americans
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
2 transports placed in 10 Sea Zone
2 infantry placed in Western United States
2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Guam : 1 airfield
Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 2 artilleries, 1 harbour and 4 infantry
Midway : 1 airfield
26 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines and 2 tactical_bombers
25 Sea Zone : 1 destroyer
10 Sea Zone : 2 submarines and 2 transports
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 2 aaGuns, 3 artilleries, 5 bombers, 1 fighter, 6 infantry and 3 mech_infantrys
93 Sea Zone : 1 submarine
101 Sea Zone : 2 transports
Brazil : 1 flag
Venezuela : 1 flag
91 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 1 fighter, 1 tactical_bomber and 8 transports
Production/PUs Summary :
Germans : 60 / 66
Russians : 23 / 23
Japanese : 70 / 86
Americans : 54 / 74
Chinese : 0 / 5
British : 38 / 43
UK_Pacific : 0 / 0
Italians : 13 / 18
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 8 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 tactical_bomber moved from Northwest Persia to Saudi Arabia
1 armour moved from Egypt to Saudi Arabia
1 mech_infantry moved from Egypt to Saudi Arabia
1 mech_infantry moved from Egypt to Saudi Arabia
Combat - British
Battle in Saudi Arabia
British attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Neutral_True defend with 2 infantry
British roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Saudi Arabia, round 2 : 2/4 hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 1/2 hits
1 mech_infantry owned by the British and 2 infantry owned by the Neutral_True lost in Saudi Arabia
British win, taking Saudi Arabia from Neutral_True with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Neutral_True: 2 infantry
Non Combat Move - British
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 tactical_bomber moved from Saudi Arabia to Persia
2 artilleries moved from Trans-Jordan to Iraq
5 fighters moved from Northwest Persia to Russia
1 infantry moved from Quebec to 106 Sea Zone
1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour moved from Portugal to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 infantry placed in Persia
2 mech_infantrys placed in Egypt
2 mech_infantrys placed in Persia
1 mech_infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Territory Summary for British and UK_Pacific :
30 Sea Zone : 1 battleship
Iceland : 1 airfield
Quebec : 1 factory_minor and 1 infantry
Gibraltar : 1 armour, 1 artillery, 1 fighter, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Tobruk : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
Russia : 5 fighters
Portugal : 1 flag
Turkey : 1 flag
Saudi Arabia : 1 flag, 1 armour and 1 mech_infantry
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 2 artilleries
Northwest Persia : 1 flag
Persia : 1 flag, 1 factory_minor, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
98 Sea Zone : 1 submarine
91 Sea Zone : 2 battleships, 2 cruisers, 1 destroyer and 1 transport
Production/PUs Summary :
Germans : 60 / 66
Russians : 23 / 23
Japanese : 70 / 86
Americans : 54 / 74
Chinese : 0 / 5
British : 40 / 45
UK_Pacific : 0 / 0
Italians : 13 / 18
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
Average roll : 2.833
Median : 2.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
British Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.750
Median : 2.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Neutral_True Combat
1 was rolled 1 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Spain to Portugal
Italians take Portugal from British
1 bomber moved from Southern Italy to Caucasus
1 armour moved from Bryansk to Caucasus
1 armour moved from Bryansk to Smolensk
Italians take Smolensk from Russians
Combat - Italians
Battle in Caucasus
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Caucasus to Yugoslavia
2 infantry moved from Southern France to Spain
1 fighter moved from 97 Sea Zone to Southern Italy
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 armour moved from Smolensk to Belarus
1 aaGun and 1 artillery moved from Bryansk to Belarus
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Italians collect 15 PUs (2 lost to blockades); end with 16 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for Italians :
Northern Italy : 1 factory_major and 3 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Belarus : 1 flag, 1 aaGun, 1 armour and 1 artillery
Bryansk : 1 flag
Eastern Poland : 1 flag
Caucasus : 1 flag, 1 armour
Smolensk : 1 flag
Portugal : 1 flag, 1 infantry
97 Sea Zone : 1 destroyer
92 Sea Zone : 1 destroyer
Yugoslavia : 1 bomber
Spain : 1 flag, 1 aaGun, 6 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 60 / 66
Russians : 20 / 23
Japanese : 70 / 86
Americans : 54 / 74
Chinese : 0 / 5
British : 39 / 45
UK_Pacific : 0 / 0
Italians : 17 / 21
ANZAC : 10 / 10
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 6 / 0