No only minus 2. So if the IPC value of surronding territories was 6 the sub would only subract 2 IPC. It would take 3 subs (2x3) to subtract all 6 IPC. Now if there were 4 subs in the sea zone (2x4=8) the nation would only lose 6 IPC because the value of the territories only equal 6.
Best way to divide a three player game.
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How do you like to split up the players?I am starting to think that the player of UK/ANZAC needs China as well for best results. Thoughts?
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I would have to say USA/China should be the same player, if for no other reason than so the USA player can actually have something to do for the first couple of turns if Japan doesn’t DOW early. Plus it most iterations of AA, China and USA are intertwined, whether it be USA units used in China, or USA fighters shown as the Flying Tigers.
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I actually like US / ANZAC and UK / China. US needs to work with ANZAC for placement of fleets and UK needs to work with china for asia land war.
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Problem with UK /China and US/ANZAC is that US is way bigger than UK and ANZAC is bigger than China.