Forgot tech.
16L G40 Stalingradski (Axis) vs Odonis (Allies +23)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 19 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone -
scramble in SZ 35? Also, use any Kamikaze?
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for the sake of time, I’ll assume a Scramble but no kk.
Happy to replay if you would’e done otherwise.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 3 destroyers, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Queensland to 19 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 battleship moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 submarine moved from 46 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea ZoneCombat - Americans
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 aaGuns, 1 airfield, 1 harbour and 3 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 2 aaGuns and 3 infantry
Casualties for Americans: 1 infantry
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 35 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Japanese defend with 1 destroyer and 1 fighter
2 submarines owned by the Americans Submerged
Japanese win with no units remaining. Battle score for attacker is 10
Casualties for Japanese: 1 destroyer and 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 carriers moved from 54 Sea Zone to 33 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
3 submarines moved from 26 Sea Zone to 33 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 19 Sea Zone to Amur
1 artillery and 3 infantry moved from Brazil to British Guiana
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 carrier, 1 cruiser, 2 fighters and 3 submarines moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
1 artillery placed in Eastern United States
1 bomber placed in Western United States
2 destroyers placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter moved from Kansu to Sikang -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 bomber moved from United Kingdom to France
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 fighter moved from India to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
2 infantry moved from India to Burma -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to France
1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
1 fighter moved from India to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
2 infantry moved from India to BurmaCombat - British
Strategic bombing raid in France
Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in France causes 5 damage total.
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Burma to India
1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Iraq to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Egypt to Eastern Persia
3 mech_infantrys moved from India to Eastern Persia
1 bomber moved from France to United KingdomPlace Units - British
1 destroyer placed in 106 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Egypt
3 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3,2,4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,1
British collect 27 PUs (7 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
i know you’re away, so just keeping it fresh
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same as above :0
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Sorry - Mac being repaired and will be offline for a week or so.
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bump
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bump#2
Hope everything is ok?
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bump #3
I’m gonna call this one as a win, but more than happy to re-open it if / when you return!