@GeneralDisarray no scramble. Submerge. 0.1% odds that I dice you completely and you surrender :)
L16 G40 PGMatt (axis) vs Zhukov44 (allies +25) NT game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 81 Sea Zone to 71 Sea Zone
1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 infantry moved from Trans-Jordan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 bomber moved from Norway to United Kingdom
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total. Damaged units is as follows: airfield = 5, harbour = 4, factory_major = 8Non Combat Move - Germans
1 tactical_bomber moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
3 artilleries moved from Normandy Bordeaux to France
3 armour moved from Greece to Romania
2 infantry moved from Greece to Bulgaria
3 artilleries and 15 infantry moved from Slovakia Hungary to Poland
1 aaGun, 6 armour, 10 artilleries and 10 infantry moved from Germany to Poland
1 aaGun moved from Slovakia Hungary to Poland
3 fighters moved from Southern Italy to Western Germany
2 tactical_bombers moved from Southern Italy to Poland
3 infantry moved from France to Holland Belgium
1 aaGun moved from Western Germany to Holland Belgium
1 aaGun moved from Western Germany to FrancePlace Units - Germans
10 mech_infantrys placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Non Combat Move - Russians
1 submarine moved from 110 Sea Zone to 105 Sea Zone
3 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Rostov to Caucasus
1 mech_infantry moved from Volgograd to Sikang
1 armour and 2 mech_infantrys moved from Szechwan to Yunnan
1 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Kansu to Olgiy
1 infantry moved from Kansu to Novosibirsk
2 aaGuns and 21 infantry moved from Ulaanbaatar to Buyant-Uhaa
5 infantry moved from Russia to Bryansk
7 infantry moved from Bryansk to Belarus
1 artillery and 7 infantry moved from Novgorod to Belarus
1 artillery moved from Belarus to Bryansk
1 aaGun moved from Novgorod to BelarusPlace Units - Russians
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_major and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Kwangsi to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 artillery moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
2 artilleries moved from Kwangsi to 36 Sea Zone
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 artillery and 3 infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Suiyuyan
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
4 infantry moved from Kwangsi to Kwangtung
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 submarines moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
3 bombers moved from Kwangsi to Sikang
2 fighters moved from Kwangsi to KiangsiCombat - Japanese
Battle in Java
Battle in New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC, taking New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Borneo
Battle in Kwangtung
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 harbour and 1 infantry
Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Sikang
Japanese attack with 3 bombers
Russians defend with 1 mech_infantry
Japanese win with 3 bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
3 bombers moved from Sikang to Anhwe
3 fighters and 1 tactical_bomber moved from Kiangsi to Manchuria
4 infantry moved from Korea to Manchuria
3 fighters moved from Amur to Japan
1 aaGun, 1 artillery, 8 infantry and 2 tactical_bombers moved from Amur to Manchuria
1 armour moved from Siberia to Manchuria
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from Kwangtung to Anhwe
2 fighters and 2 tactical_bombers moved from Kwangsi to 43 Sea Zone
2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 42 Sea Zone
1 aaGun moved from Kwangsi to Kiangsi
1 fighter and 1 tactical_bomber moved from New Guinea to 54 Sea ZonePlace Units - Japanese
1 factory_major placed in Korea
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 50 PUs; end with 50 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Midway
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 89 Sea Zone
1 destroyer and 2 submarines moved from 51 Sea Zone to 89 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 submarine moved from 39 Sea Zone to 77 Sea Zone
1 destroyer moved from 58 Sea Zone to 77 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to Central United StatesNon Combat Move - Americans
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
3 fighters placed in Eastern United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British repair damage of 2x harbour; Remaining resources: 29 PUs;
British buy 1 airfield, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Eire to United Kingdom
2 submarines moved from 110 Sea Zone to 92 Sea Zone
2 bombers moved from United Kingdom to Gibraltar
2 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from British Somaliland to 76 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
4 fighters moved from Malta to Alexandria
1 infantry moved from Northwest Persia to Persia
1 transport moved from 39 Sea Zone to 77 Sea Zone
1 destroyer moved from 75 Sea Zone to 71 Sea Zone
1 cruiser moved from 57 Sea Zone to 75 Sea Zone
2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Yunnan to Kwangtung
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from JapaneseCombat - British
Battle in Kwangtung
British attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 3 infantry
British win with 1 tactical_bomber remaining. Battle score for attacker is -15
Casualties for Japanese: 3 infantry
Casualties for British: 2 fighters and 1 mech_infantry
Battle in Alexandria
British attack with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Kwangtung to Hunan
2 aaGuns moved from Yunnan to Hunan
1 aaGun moved from Yunnan to Szechwan
2 infantry moved from Yunnan to Szechwan
1 artillery and 8 infantry moved from Yunnan to Hunan
2 artilleries and 9 infantry moved from India to Burma
2 mech_infantrys moved from India to Burma
4 fighters moved from Alexandria to Egypt
1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 infantry moved from Brazil to British Guiana
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
1 destroyer placed in 106 Sea Zone
1 submarine placed in 110 Sea Zone
1 airfield placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
6 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in India change ownership: 6 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 11 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
2 armour and 2 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Greater Southern Germany to Eastern Poland
1 armour moved from Eastern Poland to Baltic States
Italians take Baltic States from RussiansCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Slovakia Hungary to Eastern PolandPlace Units - Italians
1 fighter placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 60 Sea Zone to 56 Sea Zone
1 cruiser moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Egypt to Alexandria
1 infantry moved from Shan State to Burma
2 fighters moved from Yunnan to Hunan
1 fighter moved from Yunnan to India
1 artillery and 2 infantry moved from New South Wales to South AustraliaNon Combat Move - ANZAC
1 aaGun moved from New South Wales to South AustraliaPlace Units - ANZAC
3 fighters placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3,1,2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,4,2,4,1,6,3
ANZAC collect 8 PUs (5 lost to blockades); end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from Egypt to Alexandria
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 71 Sea Zone to 83 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 8,8 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
3 infantry moved from Holland Belgium to France
6 armour moved from Poland to Baltic States
10 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Western Germany to Baltic States
2 tactical_bombers moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
7 infantry moved from Poland to Baltic States
1 aaGun, 13 artilleries and 18 infantry moved from Poland to Eastern Poland
3 armour, 2 artilleries and 7 infantry moved from Romania to Eastern Poland
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
1 tactical_bomber moved from Holland Belgium to Eastern Poland
1 cruiser and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 aaGun moved from Romania to Eastern PolandPlace Units - Germans
1 submarine placed in 112 Sea Zone
9 mech_infantrys placed in Germany
1 bomber placed in Western GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 mech_infantrys moved from Yunnan to Hunan
1 armour moved from Yunnan to Szechwan
2 fighters moved from Caucasus to Szechwan
1 infantry moved from Olgiy to Timguska
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Dzavhan to Olgiy
1 infantry moved from Volgograd to Kazakhstan
2 armour, 3 mech_infantrys and 1 tactical_bomber moved from Caucasus to Iraq
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
3 artilleries and 35 infantry moved from Belarus to Bryansk
10 infantry moved from Russia to BryanskCombat - Russians
Battle in Iraq
Russians attack with 2 armour, 3 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 2 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 2 mech_infantrys
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Iraq to Persia
2 aaGuns and 20 infantry moved from Buyant-Uhaa to Chahar
3 aaGuns moved from Belarus to BryanskPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 114 Sea Zone: 1 cruiser
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
10 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 32 PUs; end with 34 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 bomber, 1 destroyer and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 transport moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from New Guinea to Dutch New Guinea
Japanese take Dutch New Guinea from ANZAC
1 artillery moved from New Guinea to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from Japan to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 4 infantry moved from Shensi to Kansu
Japanese take Kansu from Chinese
1 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 submarine moved from 44 Sea Zone to 56 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to JeholCombat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Celebes
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Sumatra
Battle in Philippines
Japanese attack with 2 artilleries and 4 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Sumatra from UK_Pacific, taking Philippines from Americans with 2 artilleries remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Casualties for Japanese: 4 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 artillery
EDIT: Adding units owned by Japanese to Philippines: 1 infantry
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 carrier and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 37 Sea Zone
3 bombers, 2 fighters and 2 tactical_bombers moved from Anhwe to Kiangsu
1 aaGun moved from Kiangsi to Kiangsu
1 aaGun, 1 artillery, 3 fighters, 12 infantry and 3 tactical_bombers moved from Manchuria to Jehol
2 artilleries and 2 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 artillery and 9 infantry placed in Korea
1 bomber and 3 infantry placed in Japan
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 5 infantry and 2 transports; Remaining resources: 1 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 bomber and 1 tactical_bomber moved from Midway to 16 Sea Zone
2 fighters moved from Midway to 16 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
2 artilleries moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 1 battleship, 3 cruisers, 3 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer and 2 submarines moved from 89 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 77 Sea Zone to 81 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to GibraltarCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour, 2 artilleries and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 16 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 carriers, 2 destroyers, 3 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
3 fighters moved from Midway to 33 Sea Zone
1 aaGun moved from Eastern United States to Central United States
1 mech_infantry moved from Western United States to Central United States
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber, 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Wake Island
1 fighter moved from Western United States to 31 Sea Zone
1 fighter moved from 31 Sea Zone to Wake IslandPlace Units - Americans
1 infantry placed in Central United States
4 infantry placed in Western United States
2 carriers, 2 destroyers and 2 transports placed in 10 Sea Zone
Americans undo move 3.
1 transport placed in 101 Sea Zone
2 carriers, 2 destroyers and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
9 infantry moved from Szechwan to Shensi
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to AnhweCombat - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to YunnanPlace Units - Chinese
3 artilleries and 1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 12 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy nothing; Remaining resources: 37 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
4 fighters moved from Egypt to Libya
2 bombers moved from Gibraltar to Libya
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 71 Sea Zone to 83 Sea Zone
1 cruiser moved from 75 Sea Zone to 71 Sea Zone
1 transport moved from 77 Sea Zone to 71 Sea Zone
1 infantry moved from Siam to Shan State
2 artilleries and 9 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
2 mech_infantrys moved from Burma to Yunnan
1 artillery and 8 infantry moved from Hunan to Anhwe
1 tactical_bomber moved from Hunan to Anhwe
2 infantry moved from Szechwan to Shensi
1 armour moved from Morocco to Algeria
2 infantry moved from Morocco to AlgeriaCombat - British
Battle in Libya
British attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry
Italians defend with 2 artilleries and 3 infantry
British win, taking Libya from Italians with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 3 infantryNon Combat Move - British
2 bombers moved from Libya to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Libya to Malta
2 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Szechwan to Shensi
2 aaGuns moved from Hunan to Anhwe
1 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 infantry moved from Alexandria to EgyptTurn Complete - British
British collect 33 PUs; end with 70 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 75 PUsPlace Units - UK_Pacific
1 infantry and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 15 PUs
Some Units in India change ownership: 1 infantry and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Baltic States to Belarus
Italians take Belarus from Russians
1 armour moved from Belarus to Archangel
Italians take Archangel from Russians
1 armour moved from Eastern Poland to Archangel
1 armour moved from Eastern Poland to Archangel
1 infantry moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 bomber moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 bomber moved from 96 Sea Zone to Southern Italy
2 artilleries moved from Northern Italy to Southern Italy
2 aaGuns and 1 infantry moved from Eastern Poland to Western UkrainePlace Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,5
Italians collect 17 PUs (1 lost to blockades); end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 8 PUs;Combat Move - ANZAC
1 infantry moved from Burma to Yunnan
1 fighter moved from India to Anhwe
2 fighters moved from Hunan to Shensi
2 infantry moved from Alexandria to EgyptNon Combat Move - ANZAC
1 aaGun, 3 fighters and 3 infantry moved from New South Wales to South Australia
1 cruiser moved from 26 Sea Zone to 33 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
3 infantry moved from Algeria to Tunisia
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Gibraltar to Egypt
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 83 Sea Zone to 91 Sea ZoneNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 infantry, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 125 Sea ZoneNon Combat Move - Germans
6 armour and 10 mech_infantrys moved from Baltic States to Archangel
3 armour moved from Eastern Poland to Archangel
1 fighter and 2 tactical_bombers moved from Baltic States to Western Ukraine
9 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 15 artilleries, 25 infantry and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea ZonePlace Units - Germans
9 mech_infantrys placed in Germany
4 infantry placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,1
Germans collect 39 PUs (4 lost to blockades); end with 39 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Russians
2 armour and 1 mech_infantry moved from Iraq to Egypt
1 armour and 2 fighters moved from Szechwan to Shensi
1 mech_infantry moved from Hunan to Anhwe
1 mech_infantry moved from Hunan to Shensi
1 tactical_bomber moved from Persia to Shensi
1 infantry moved from Volgograd to Tambov
4 artilleries and 53 infantry moved from Bryansk to Russia
1 infantry moved from Timguska to Evenkiyskiy
1 infantry moved from Olgiy to Yenisey
1 submarine moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 3 fighters and 1 transport
1 submarine owned by the Russians Submerged
Germans win with 3 fighters remaining. Battle score for attacker is 19
Casualties for Germans: 1 cruiser and 1 transport
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Suiyuyan from Japanese to Chinese
EDIT: Turning off Edit Mode
4 aaGuns moved from Bryansk to Russia
1 infantry moved from Chahar to Suiyuyan
2 aaGuns and 20 infantry moved from Chahar to AnhwePlace Units - Russians
10 infantry placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs