Thought you would have USSR by now with the speed with which you gave the previous answers. Sleeping maybe?
16L BerntBernt (Axis) vs. Adam514 (Allies +25)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Ukraine to Bessarabia
1 fighter moved from Ukraine to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Bryansk to Belarus
Russians take Belarus from GermansCombat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Bessarabia to Russia
3 infantry moved from Vologda to Smolensk
1 armour and 2 mech_infantrys moved from Ukraine to Russia
1 infantry moved from Hopei to Anhwe
1 aaGun and 7 infantry moved from Jehol to Anhwe
1 aaGun and 5 infantry moved from Manchuria to Korea
1 submarine moved from 110 Sea Zone to 105 Sea Zone
2 armour moved from Italian Somaliland to Anglo Egyptian Sudan
2 infantry moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Bryansk to Russia
8 artilleries and 18 infantry moved from Bryansk to Smolensk
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
2 infantry moved from Russia to SmolenskPlace Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
2 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novosibirsk: 1 infantry
EDIT: Adding units owned by Russians to Vologda: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,1,2
Russians collect 32 PUs (2 lost to blockades); end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 2 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
2 fighters moved from 37 Sea Zone to Java
1 bomber moved from French Indo China to 46 Sea Zone
1 armour, 1 artillery and 3 mech_infantrys moved from West India to Eastern Persia
2 fighters moved from 80 Sea Zone to Eastern Persia
1 fighter and 1 tactical_bomber moved from French Indo China to 20 Sea Zone
1 tactical_bomber moved from French Indo China to 20 Sea Zone
2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from French Indo China to 20 Sea Zone
1 fighter moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Japan to 35 Sea ZoneCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 20 Sea Zone
Japanese attack with 3 fighters and 5 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese win with 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Ceylon
Battle in Eastern Persia
Japanese attack with 1 armour, 1 artillery, 2 fighters and 3 mech_infantrys
British defend with 1 infantry
Japanese win, taking Ceylon from UK_Pacific, taking Eastern Persia from British with 1 armour, 1 artillery, 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Java
Japanese attack with 1 armour, 2 fighters and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
2 fighters moved from Java to 37 Sea Zone
1 infantry and 1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
1 infantry and 1 mech_infantry moved from 39 Sea Zone to India
2 artilleries and 2 infantry moved from India to West India
2 fighters moved from Eastern Persia to 80 Sea Zone
2 fighters moved from 36 Sea Zone to India
1 fighter moved from French Indo China to India
4 bombers moved from French Indo China to India
1 infantry moved from Yunnan to French Indo China
2 mech_infantrys moved from Kwangsi to French Indo China
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from 46 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter and 4 tactical_bombers moved from 20 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 submarines placed in 36 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 bombers placed in India
Japanese undo move 2.
Japanese undo move 2.
Japanese undo move 1.
3 submarines placed in 37 Sea Zone
2 bombers and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in IndiaTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 1 battleship, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 54 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Wake Island
1 submarine moved from 64 Sea Zone to 50 Sea Zone
3 bombers moved from Korea to Hopei
3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 2 mech_infantrys moved from Norway to 112 Sea Zone
1 artillery, 2 mech_infantrys and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Finland to Norway
3 fighters moved from Norway to Normandy Bordeaux
1 artillery moved from Korea to ManchuriaPlace Units - Americans
1 airfield and 2 armour placed in Normandy Bordeaux
1 battleship placed in 110 Sea Zone
1 destroyer placed in 101 Sea Zone
2 fighters placed in Eastern United States
3 infantry placed in Norway
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 transport
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,4
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
10 infantry moved from Anhwe to Kiangsi
2 infantry moved from Shensi to Hopei
2 artilleries, 1 fighter and 3 infantry moved from Suiyuyan to Hopei
1 infantry moved from Chahar to HopeiPlace Units - Chinese
5 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs total -
Is China not affected by blockade-zones?
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Yeah China can’t be convoyed.
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OK, good to know :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries, 1 fighter and 4 infantry moved from Persia to Eastern Persia
1 bomber moved from Trans-Jordan to Eastern Persia
1 infantry moved from Tunisia to Libya
British take Libya from ItaliansCombat - British
Battle in Eastern Persia
British attack with 2 artilleries, 1 bomber, 1 fighter and 4 infantry
Japanese defend with 1 armour, 1 artillery and 3 mech_infantrys
2 artilleries owned by the British and 1 infantry owned by the British retreated to Persia
Japanese win with 1 armour remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Japanese: 1 artillery and 3 mech_infantrysNon Combat Move - British
1 fighter moved from Eastern Persia to Persia
1 bomber moved from Eastern Persia to Iraq
1 mech_infantry moved from Trans-Jordan to Persia
5 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 mech_infantry moved from Belgian Congo to Italian Somaliland
1 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Kenya
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 infantry moved from Finland to NorwayPlace Units - British
3 infantry placed in Persia
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Tunisia: 1 artillery
EDIT: Adding units owned by British to Libya: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,3,5
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
3 fighters moved from Southern Italy to Trans-Jordan
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry
French defend with 2 infantry; Russians defend with 2 armour
Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Italians: 3 infantry
Casualties for French: 2 infantry
Casualties for Russians: 2 armour
Battle in Trans-Jordan
Italians attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 2 infantry
Italians win, taking Trans-Jordan from British with 1 artillery and 3 fighters remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for ANZAC: 2 infantryNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
3 fighters moved from Western Germany to Egypt
3 armour moved from Baltic States to NovgorodPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from South Australia to Queensland
1 fighter moved from Korea to KiangsiPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Tunisia to LibyaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 artilleries; Remaining resources: 1 PUs;Combat Move - Germans
4 fighters moved from Egypt to Iraq
5 bombers moved from Novgorod to Iraq
1 infantry moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 fighter moved from Germany to Belarus
1 fighter moved from Germany to Western Ukraine
1 fighter moved from Germany to Bessarabia
1 fighter moved from Germany to Western Ukraine
1 fighter moved from Western Germany to Belarus
1 mech_infantry moved from Novgorod to Finland
Germans take Finland from AmericansCombat - Germans
Battle in Iraq
Germans attack with 5 bombers and 4 fighters
British defend with 1 bomber and 5 infantry
Germans win with 5 bombers and 2 fighters remaining. Battle score for attacker is 7
Casualties for Germans: 2 fighters
Casualties for British: 1 bomber and 5 infantry
Battle in Bessarabia
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Western Ukraine to Eastern Poland
2 fighters moved from Belarus to Eastern Poland
1 fighter moved from Bessarabia to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
8 armour, 10 artilleries, 15 infantry and 8 mech_infantrys moved from Archangel to Novgorod
1 infantry moved from Holland Belgium to France
1 infantry moved from Western Germany to France
2 artilleries and 3 infantry moved from Germany to Western Germany
15 mech_infantrys moved from Western Germany to Germany
5 bombers and 2 fighters moved from Iraq to Trans-JordanPlace Units - Germans
3 artilleries placed in Novgorod
10 artilleries placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 49 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Belarus
2 fighters moved from Russia to Bessarabia
2 infantry moved from Ukraine to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to BelarusCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Russia
2 fighters moved from Bessarabia to Ukraine
1 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Russia to Bryansk
1 aaGun and 15 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 armour moved from Russia to Smolensk
1 mech_infantry moved from Russia to Smolensk
1 mech_infantry moved from Russia to Ukraine
1 infantry moved from Vologda to Smolensk
1 infantry moved from Novosibirsk to Vologda
1 aaGun and 8 infantry moved from Anhwe to Kiangsi
1 aaGun and 5 infantry moved from Korea to ManchuriaPlace Units - Russians
3 infantry placed in Ukraine
1 mech_infantry placed in Volgograd
2 armour and 4 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6,5,5
Russians collect 33 PUs (1 lost to blockades); end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 bombers, 2 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Eastern Persia to Persia
3 fighters moved from India to Persia
4 bombers moved from India to Persia
2 fighters moved from 80 Sea Zone to Persia
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 80 Sea Zone
2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
2 bombers moved from French Indo China to Persia
4 fighters moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Philippines to 44 Sea Zone
2 fighters and 4 tactical_bombers moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 6 fighters and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Persia
Japanese attack with 1 armour, 2 artilleries, 6 bombers, 5 fighters and 2 infantry
British defend with 2 artilleries, 1 factory_minor, 1 fighter, 4 infantry and 1 mech_infantry
Japanese win, taking Persia from British with 1 armour, 6 bombers and 5 fighters remaining. Battle score for attacker is 20
Casualties for British: 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
Casualties for Japanese: 2 artilleries and 2 infantryNon Combat Move - Japanese
2 fighters moved from Persia to India
2 fighters moved from Persia to 80 Sea Zone
1 fighter moved from Persia to Eastern Persia
2 artilleries and 2 infantry moved from West India to Eastern Persia
1 mech_infantry moved from India to Eastern Persia
1 artillery and 1 infantry moved from India to West India
2 bombers moved from Persia to Eastern Persia
2 bombers moved from Persia to Eastern Persia
2 bombers moved from Persia to India
2 bombers moved from Eastern Persia to India
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 bomber moved from Philippines to India
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 4 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
1 carrier and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from 42 Sea Zone to French Indo China
2 fighters moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from French Indo China to Malaya
1 destroyer moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
3 transports placed in 36 Sea Zone
1 artillery and 2 infantry placed in Malaya
Japanese undo move 2.
Japanese undo move 1.
1 transport placed in 39 Sea Zone
1 armour and 1 artillery placed in India
2 transports placed in 36 Sea Zone
1 bomber placed in French Indo China
1 bomber and 2 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 49 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from 110 Sea Zone to Finland
2 infantry moved from Norway to Finland
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 mech_infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Germans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - Americans
Battle in Borneo
Battle in Finland
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Americans win, taking Borneo from Japanese, taking Finland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Finland to Norway
1 battleship, 1 carrier and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
3 armour, 2 artilleries and 5 infantry moved from Normandy Bordeaux to 110 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 110 Sea Zone to 92 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from 92 Sea Zone to Algeria
1 infantry moved from 92 Sea Zone to Algeria
1 artillery and 2 mech_infantrys moved from Normandy Bordeaux to Southern France
3 fighters moved from Normandy Bordeaux to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Wake Island to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 submarine moved from 50 Sea Zone to 54 Sea ZonePlace Units - Americans
2 fighters and 1 tactical_bomber placed in Norway
1 submarine placed in 105 Sea Zone
1 carrier and 2 transports placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Central United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Algeria: 1 armour
EDIT: Adding units owned by Americans to Southern France: 1 armour
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,6,5
Americans collect 73 PUs (1 lost to blockades); end with 73 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 bombers moved from Hopei to Kiangsi
EDIT: 1 artillery moved from Manchuria to Korea
1 infantry moved from Kweichow to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 infantry moved from Kiangsu to Kiangsi
1 fighter moved from Hopei to Kiangsi
1 artillery and 4 infantry moved from Hopei to Kweichow
1 artillery and 2 infantry moved from Hopei to AnhwePlace Units - Chinese
2 infantry placed in Manchuria
2 infantry placed in Jehol
2 infantry placed in Kiangsi
1 infantry placed in KiangsiTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - British
6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy
1 infantry moved from Libya to Tobruk
British take Tobruk from Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - British
Battle in Southern Italy
British attack with 6 fighters and 1 tactical_bomber
Italians defend with 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 fighters
Casualties for Italians: 2 fighters
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour, 2 artilleries and 1 mech_infantry
2 mech_infantrys owned by the British and 1 artillery owned by the British retreated to Belgian Congo
Italians win with 1 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for British: 3 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 artillery moved from Libya to Tobruk
3 aaGuns and 3 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to Southern France
4 fighters and 1 tactical_bomber moved from Southern Italy to Southern France
2 infantry moved from United Kingdom to 110 Sea Zone
2 carriers, 1 destroyer, 2 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
EDIT: 1 artillery and 2 mech_infantrys moved from Belgian Congo to Ethiopia
EDIT: 1 artillery and 2 mech_infantrys moved from Ethiopia to Belgian CongoPlace Units - British
3 infantry placed in Union of South Africa
1 fighter and 2 infantry placed in United Kingdom
1 infantry placed in QuebecTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from Russians
1 armour moved from Ethiopia to Italian Somaliland
Italians take Italian Somaliland from Russians
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Russians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
7 infantry moved from Western Germany to Holland Belgium
2 artilleries and 1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
2 fighters moved from Egypt to Belgian Congo
1 bomber moved from Novgorod to Holland BelgiumCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer
Russians defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Holland Belgium
Italians attack with 1 bomber and 7 infantry
Americans defend with 1 mech_infantry
Italians win, taking Holland Belgium from Americans with 1 bomber and 7 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Belgian Congo
Italians attack with 2 artilleries, 2 fighters and 1 mech_infantry
British defend with 1 artillery and 2 mech_infantrys
Italians win, taking Belgian Congo from British with 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 1 artillery and 2 mech_infantrysNon Combat Move - Italians
2 fighters moved from Belgian Congo to Anglo Egyptian Sudan
4 fighters moved from Egypt to Southern Italy
2 aaGuns and 3 infantry moved from Northern Italy to Southern Italy
2 aaGuns moved from Western Germany to Holland Belgium
1 bomber moved from Holland Belgium to Western Germany
3 armour moved from Novgorod to PolandPlace Units - Italians
2 fighters and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in Sumatra
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 armour
ANZAC win, taking Sumatra from Japanese, taking Java from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - ANZAC
1 artillery moved from New South Wales to South Australia
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Kiangsi: 1 fighter
EDIT: Adding units owned by ANZAC to Korea: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 destroyer moved from 71 Sea Zone to 70 Sea Zone
1 infantry moved from Libya to Tobruk
2 infantry moved from Normandy Bordeaux to Southern FranceTurn Complete - French