L15 Playoff Radiant vs Giallo (Allies+20)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 submarine moved from 35 Sea Zone to 19 Sea Zone
                3 fighters moved from Kiangsi to 19 Sea Zone
                2 fighters moved from Kiangsi to India
                1 infantry moved from Iraq to Persia
                1 fighter moved from Eastern Persia to Persia

    Combat - ANZAC
                Battle in 19 Sea Zone
                    ANZAC attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    ANZAC win, taking 19 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 19 Sea Zone to Anhwe
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                1 carrier, 2 cruisers, 4 destroyers and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 41 Sea Zone to Sumatra
                1 artillery moved from New South Wales to Queensland

    Place Units - ANZAC
                1 bomber and 1 infantry placed in Queensland
                1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 12 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French
                2 infantry moved from Iraq to Persia

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Finland to Norway
                1 infantry moved from Finland to Norway
                1 bomber moved from France to Norway
                13 armour and 21 mech_infantrys moved from Caucasus to Iraq
                1 tactical_bomber moved from Southern Italy to Egypt
                1 tactical_bomber moved from Southern Italy to Egypt
                1 tactical_bomber moved from Southern Italy to Egypt
                1 tactical_bomber moved from Southern Italy to Egypt
                2 bombers moved from Southern Italy to Egypt
                2 bombers moved from Southern Italy to Egypt
                5 bombers moved from Southern Italy to Iraq
                2 mech_infantrys moved from France to Southern Italy

    Combat - Germans
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/2 hits
                    Bombing raid in Egypt rolls: 5,7 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Norway
                    Germans attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Norway, round 2 :  2/3 hits
                        British roll dice for 1 infantry in Norway, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Norway
                    Germans win, taking Norway from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Iraq
                    Germans attack with 13 armour, 5 bombers and 21 mech_infantrys
                    British defend with 1 factory_minor and 7 infantry
                        Germans roll dice for 13 armour, 5 bombers and 21 mech_infantrys in Iraq, round 2 :  15/39 hits
                        British roll dice for 7 infantry in Iraq, round 2 :  0/7 hits
                        7 infantry owned by the British lost in Iraq
                    Germans win, taking Iraq from British with 13 armour, 5 bombers and 21 mech_infantrys remaining. Battle score for attacker is 21
                    Casualties for British: 7 infantry
                Battle in Egypt
                    Germans attack with 2 bombers and 4 tactical_bombers
                    British defend with 3 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 2 bombers and 4 tactical_bombers in Egypt, round 2 :  4/6 hits
                        British roll dice for 3 armour in Egypt, round 2 :  2/3 hits
                        2 tactical_bombers owned by the Germans and 3 armour owned by the British lost in Egypt
                    Germans win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Germans: 2 tactical_bombers
                    Casualties for British: 3 armour

    Non Combat Move - Germans
                15 artilleries and 34 infantry moved from Caucasus to Northwest Persia
                1 tactical_bomber moved from Egypt to Alexandria
                1 tactical_bomber moved from Egypt to Alexandria
                3 infantry moved from Romania to Eastern Poland
                3 armour moved from Ukraine to Eastern Poland
                7 infantry moved from Baltic States to Novgorod
                4 armour moved from Finland to Novgorod
                4 infantry moved from Poland to Baltic States
                9 infantry moved from Germany to Poland
                1 bomber moved from Norway to Western Germany
                4 bombers moved from Egypt to Alexandria
                5 bombers moved from Iraq to Alexandria
                3 fighters moved from Southern Italy to Germany

    Place Units - Germans
                3 mech_infantrys placed in Romania
                3 infantry placed in Novgorod
                2 fighters placed in Germany
                1 artillery placed in France
                3 infantry placed in Western Germany
                Germans undo move 3.
                Germans undo move 4.
                2 fighters and 1 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Germany: 3 fighters
                EDIT: Adding units owned by Germans to Western Germany: 3 fighters
                EDIT: Turning off Edit Mode
                2 infantry placed in France
                2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,3
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Tsinghai to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Russia to Samara
                      Russians take Samara from Italians
                5 artilleries and 20 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                6 infantry moved from Russia to Tambov
                1 infantry moved from Archangel to Nenetsia
                      Russians take Nenetsia from Germans
                2 fighters moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tambov
                    Russians attack with 5 artilleries and 26 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Tambov from Italians with 5 artilleries and 26 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Smolensk to Archangel
                8 artilleries and 20 infantry moved from Smolensk to Bryansk
                1 armour moved from Russia to Bryansk

    Place Units - Russians
                1 mech_infantry and 1 tactical_bomber placed in Russia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Smolensk: 2 infantry
                EDIT: Adding units owned by Russians to Russia: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                1 cruiser moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 22 Sea Zone to 34 Sea Zone
                1 battleship moved from 6 Sea Zone to 22 Sea Zone
                6 fighters moved from 6 Sea Zone to Anhwe
                6 armour, 2 artilleries, 1 bomber, 12 infantry, 1 mech_infantry and 5 tactical_bombers moved from Kiangsu to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Jehol to Anhwe
                3 fighters moved from Japan to Anhwe

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                        1 transport owned by the British lost in 34 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Anhwe
                    Japanese attack with 6 armour, 2 artilleries, 1 bomber, 9 fighters, 15 infantry, 2 mech_infantrys and 5 tactical_bombers
                    British defend with 6 artilleries and 6 infantry; Americans defend with 1 armour, 2 artilleries and 1 infantry; ANZAC defend with 3 fighters; Chinese defend with 7 artilleries, 1 fighter and 10 infantry
                        Japanese roll dice for 6 armour, 2 artilleries, 1 bomber, 9 fighters, 15 infantry, 2 mech_infantrys and 5 tactical_bombers in Anhwe, round 2 :  13/40 hits
                        Chinese roll dice for 1 armour, 15 artilleries, 4 fighters and 17 infantry in Anhwe, round 2 :  13/37 hits
                        13 infantry owned by the Japanese, 10 infantry owned by the Chinese, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Anhwe
                        Japanese roll dice for 6 armour, 2 artilleries, 1 bomber, 9 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers in Anhwe, round 3 :  13/27 hits
                        Chinese roll dice for 1 armour, 15 artilleries, 4 fighters and 4 infantry in Anhwe, round 3 :  11/24 hits
                        2 infantry owned by the Japanese, 5 armour owned by the Japanese, 2 artilleries owned by the Japanese, 7 artilleries owned by the Chinese, 2 artilleries owned by the Americans, 2 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Anhwe
                        Japanese roll dice for 1 armour, 1 bomber, 9 fighters and 5 tactical_bombers in Anhwe, round 4 :  9/16 hits
                        Chinese roll dice for 1 armour, 6 artilleries and 4 fighters in Anhwe, round 4 :  9/11 hits
                        1 fighter owned by the Chinese, 1 armour owned by the Japanese, 4 fighters owned by the Japanese, 1 armour owned by the Americans, 6 artilleries owned by the British, 4 tactical_bombers owned by the Japanese and 1 fighter owned by the ANZAC lost in Anhwe
                    retreated to Anhwe
                    Chinese win with 2 fighters remaining. Battle score for attacker is -44
                    Casualties for British: 6 artilleries and 6 infantry
                    Casualties for Americans: 1 armour, 2 artilleries and 1 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Chinese: 7 artilleries, 1 fighter and 10 infantry
                    Casualties for Japanese: 6 armour, 2 artilleries, 4 fighters, 15 infantry, 2 mech_infantrys and 4 tactical_bombers

    Non Combat Move - Japanese
                1 bomber, 5 fighters and 1 tactical_bomber moved from Anhwe to Shantung
                1 aaGun and 11 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria

    Place Units - Japanese
                3 infantry placed in Shantung
                1 destroyer and 2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,5
                Japanese collect 30 PUs; end with 30 PUs total

  • '21 '20 '19 '18 '17 '16

    It won’t post ill mail it to you

  • '21 '20 '19 '18 '17 '16

    I had to laugh about the dice, you have no luck at all. You might wanne switch to low luck

  • '21 '20 '19 '18 '17 '16

    I hope the dice will be some more even in the rest of our game and your others games


  • You know what F%#@ this, I know I am the better player and that is all that matter’s.

  • '21 '20 '19 '18 '17 '16

    Your 100% right :wink:

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