L15 Playoff Radiant vs Giallo (Allies+20)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 airfield, 3 artilleries and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                3 fighters moved from United Kingdom to Gibraltar
                1 submarine moved from 109 Sea Zone to 106 Sea Zone
                1 submarine moved from 91 Sea Zone to 106 Sea Zone
                1 transport moved from 84 Sea Zone to 86 Sea Zone
                4 artilleries and 4 infantry moved from Egypt to Trans-Jordan
                7 artilleries and 11 infantry moved from India to Burma
                2 infantry moved from India to West India
                1 infantry moved from West India to Eastern Persia
                3 mech_infantrys moved from Persia to Iraq
                1 tactical_bomber moved from Trans-Jordan to Egypt
                1 bomber moved from Eastern Persia to Shan State
                2 fighters and 1 tactical_bomber moved from India to Shan State
                1 armour moved from French Equatorial Africa to Egypt
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Eire to United Kingdom

    Combat - British
                Battle in Shan State
                    British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 fighter and 1 infantry
                    British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 fighter
                    Casualties for Japanese: 1 fighter and 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 bomber moved from Shan State to India
                1 transport moved from 80 Sea Zone to 79 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                3 mech_infantrys placed in Egypt
                3 artilleries placed in Persia

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 1 armour


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Algeria to Morocco
                      Italians take Morocco from French
                1 armour moved from Morocco to Algeria
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Volgograd
                      Italians take Volgograd from Russians
                1 armour moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 bomber moved from Southern Italy to Caucasus

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Caucasus
                    Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 :  1/4 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Italians win, taking 97 Sea Zone from British, taking Caucasus from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Albania
                2 armour and 2 mech_infantrys moved from Romania to Ukraine
                2 artilleries and 8 infantry moved from Romania to Bessarabia

    Place Units - Italians
                2 artilleries and 1 infantry placed in Ukraine
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 37 Sea Zone
                1 carrier moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - ANZAC
                Battle in 37 Sea Zone
                    ANZAC attack with 1 destroyer, 2 fighters and 1 submarine
                    Japanese defend with 1 submarine
                    ANZAC win, taking 37 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 44 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                2 fighters moved from New South Wales to 42 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 cruiser and 1 destroyer moved from 54 Sea Zone to 42 Sea Zone

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French
                1 infantry moved from Iraq to Trans-Jordan

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 bomber, 3 infantry, 5 mech_infantrys and 3 submarines; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                3 fighters and 4 tactical_bombers moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                1 armour moved from Ukraine to Caucasus
                8 artilleries and 24 infantry moved from Ukraine to Rostov
                1 artillery moved from Romania to Bessarabia
                10 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery moved from Eastern Poland to Bessarabia
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Archangel to Nenetsia
                      Germans take Nenetsia from Russians
                3 mech_infantrys moved from Germany to Eastern Poland
                14 armour and 8 mech_infantrys moved from Rostov to Kazakhstan
                      Germans take Kazakhstan from Russians

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Bryansk, round 2 :  4/9 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 fighters and 4 tactical_bombers moved from Bryansk to Rostov

    Place Units - Germans
                1 bomber and 2 infantry placed in France
                2 artilleries and 1 infantry placed in Novgorod
                5 mech_infantrys placed in Germany
                3 submarines placed in 105 Sea Zone

    Turn Complete - Germans
                Germans collect 58 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                7 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 infantry moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Russia to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Vologda
                1 infantry moved from Suiyuyan to Central Mongolia
                2 armour and 1 mech_infantry moved from Kansu to Central Mongolia

    Combat - Russians
                Battle in Central Mongolia
                    Russians attack with 2 armour, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 armour and 1 mech_infantry
                    Russians win, taking Central Mongolia from Japanese with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Bryansk
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Russians win, taking Bryansk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 7 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 fighter and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia

    Place Units - Russians
                4 artilleries and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 14 PUs; end with 15 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 bomber and 2 fighters; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Chahar to Amur
                      Japanese take Amur from Russians
                3 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 mech_infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 mech_infantry moved from Kiangsu to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Chahar to Central Mongolia
                2 mech_infantrys moved from Anhwe to Central Mongolia
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 artillery moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                1 infantry moved from French Indo China to Kwangsi
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
                1 bomber moved from Jehol to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Central Mongolia
                1 fighter and 1 tactical_bomber moved from Jehol to Central Mongolia
                2 fighters and 2 tactical_bombers moved from Kiangsu to Yunnan
                2 fighters and 1 tactical_bomber moved from Kiangsu to Hopei

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 37 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 37 Sea Zone, round 3 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 37 Sea Zone, round 4 :  0/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 4 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in 37 Sea Zone
                        Japanese roll dice for 1 bomber in 37 Sea Zone, round 5 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 5 :  1/1 hits
                        1 bomber owned by the Japanese lost in 37 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -25
                    Casualties for ANZAC: 1 submarine
                    Casualties for Japanese: 1 bomber, 1 destroyer and 1 tactical_bomber
                Battle in Central Mongolia
                    Japanese attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 armour
                        Japanese roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Central Mongolia, round 2 :  2/7 hits
                        Russians roll dice for 2 armour in Central Mongolia, round 2 :  2/2 hits
                        2 armour owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Central Mongolia
                    Japanese win, taking Central Mongolia from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 armour
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Hopei
                    Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Hopei, round 2 :  3/5 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 :  4/6 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 36 Sea Zone to 19 Sea Zone
                3 infantry moved from Shantung to Anhwe
                2 fighters and 2 tactical_bombers moved from Yunnan to Hunan
                2 fighters and 1 tactical_bomber moved from Hopei to Hunan
                1 fighter and 1 tactical_bomber moved from Central Mongolia to Hunan
                1 fighter moved from Japan to Hunan
                1 fighter and 1 tactical_bomber moved from Central Mongolia to Anhwe
                1 aaGun moved from Yakut S.S.R. to Yenisey

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour placed in Shantung
                1 bomber and 2 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
                Japanese collect 61 PUs (1 lost to blockades); end with 61 PUs total


  • I am getting crushed…

    battles that are 98% I am losing.

    Japanese attack with 1 bomber, 1 destroyer and 1 tactical_bomber
    ANZAC defend with 1 destroyer and 1 submarine
    ANZAC win with 1 destroyer remaining. Battle score for attacker is -25

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 3 infantry and 3 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in Philippines
                Battle in Sumatra
                Battle in Malaya

    Non Combat Move - Americans
                2 battleships, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
                1 carrier, 2 destroyers and 1 fighter moved from 54 Sea Zone to 35 Sea Zone
                1 fighter moved from Hawaiian Islands to Wake Island
                1 bomber moved from Midway to Queensland
                2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from India to Egypt

    Place Units - Americans
                2 transports placed in 10 Sea Zone
                1 carrier and 1 transport placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 artillery and 1 infantry placed in Central United States
                2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 65 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                1 infantry moved from Szechwan to Kweichow
                1 artillery and 8 infantry moved from Szechwan to Yunnan
                1 fighter moved from Szechwan to Kweichow

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 artillery and 8 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Yunnan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Burma

    Place Units - Chinese
                4 infantry placed in Yunnan
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 armour, 2 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 86 Sea Zone to 88 Sea Zone
                2 infantry moved from Suriname to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from India to Caucasus
                1 fighter and 1 tactical_bomber moved from India to Caucasus
                1 armour and 3 mech_infantrys moved from Iraq to Caucasus
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 battleship and 1 cruiser moved from 54 Sea Zone to 35 Sea Zone
                      UK_Pacific take 35 Sea Zone from Japanese

    Combat - British
                Battle in Morocco
                Battle in Caucasus
                    British attack with 1 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 2 armour and 1 mech_infantry; Italians defend with 2 armour and 1 mech_infantry
                    British win, taking Morocco from Italians, taking Caucasus from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                    Casualties for Germans: 2 armour and 1 mech_infantry
                    Casualties for British: 3 mech_infantrys
                    Casualties for Italians: 2 armour and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Caucasus to Iraq
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
                4 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                1 armour and 3 mech_infantrys moved from Egypt to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                1 infantry moved from Eastern Persia to Turkmenistan
                2 infantry moved from West India to Eastern Persia
                3 artilleries and 3 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from Rhodesia to Belgian Congo
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from Gibraltar to United Kingdom
                3 artilleries moved from Persia to Iraq

    Place Units - British
                2 artilleries and 1 infantry placed in Persia
                2 armour and 1 mech_infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 armour placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 armour
                EDIT: Adding units owned by British to Yunnan: 1 armour
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 armour

  • '21 '20 '19 '18 '17 '16

    that’s sick, but i don’t believe it will affect the outcome of this game


  • Why is that cause you got the auto-win?

  • '21 '20 '19 '18 '17 '16

    :evil:

  • '21 '20 '19 '18 '17 '16

    I used my one and only joker against you


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Caucasus
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Algeria to Morocco
                1 destroyer moved from 97 Sea Zone to 92 Sea Zone
                3 fighters moved from Southern Italy to Morocco
                1 armour moved from Volgograd to Tsinghai
                      Italians take Tsinghai from Chinese
                1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
                2 artilleries and 8 infantry moved from Bessarabia to Ukraine
                1 bomber moved from Albania to Caucasus

    Combat - Italians
                Battle in Morocco
                    Italians attack with 3 fighters and 2 infantry
                    British defend with 2 infantry
                        Italians roll dice for 3 fighters and 2 infantry in Morocco, round 2 :  2/5 hits
                        British roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 2 infantry owned by the British lost in Morocco
                    Italians win, taking Morocco from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Bryansk
                    Italians attack with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 2 :  1/5 hits
                        Russians roll dice for 2 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Bryansk, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Italians win, taking Bryansk from Russians with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Caucasus
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 armour
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Caucasus, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Caucasus, round 2 :  1/1 hits
                        1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 mech_infantry
                    Casualties for British: 1 armour

    Non Combat Move - Italians
                1 bomber moved from Caucasus to Ukraine
                3 fighters moved from Morocco to Algeria

    Place Units - Italians
                3 infantry placed in Ukraine
                3 infantry placed in Volgograd
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 42 Sea Zone to 35 Sea Zone
                2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 12 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                2 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 bombers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 105 Sea Zone to 104 Sea Zone
                1 destroyer moved from 105 Sea Zone to 104 Sea Zone
                4 bombers moved from France to 104 Sea Zone
                1 infantry moved from Nenetsia to Vologda
                3 mech_infantrys moved from Kazakhstan to Northwest Persia
                2 fighters and 2 tactical_bombers moved from Rostov to Northwest Persia
                1 mech_infantry moved from Kazakhstan to Northwest Persia
                1 armour and 1 mech_infantry moved from Kazakhstan to Samara
                      Germans take Samara from Russians
                1 armour and 1 mech_infantry moved from Samara to Vologda
                1 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour and 1 mech_infantry moved from Novosibirsk to Vologda
                1 fighter and 2 tactical_bombers moved from Rostov to Vologda
                1 armour and 1 mech_infantry moved from Kazakhstan to Vologda
                1 armour and 1 mech_infantry moved from Kazakhstan to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Battle in Northwest Persia
                    Germans attack with 2 fighters, 4 mech_infantrys and 2 tactical_bombers
                    British defend with 1 fighter and 1 tactical_bomber; ANZAC defend with 1 infantry
                        Germans roll dice for 2 fighters, 4 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 :  4/8 hits
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 1 infantry owned by the ANZAC lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 2 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 fighter and 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry
                Battle in 104 Sea Zone
                    Germans attack with 4 bombers, 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 4 bombers and 1 destroyer in 104 Sea Zone, round 2 :  4/5 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 104 Sea Zone
                    Germans win with 4 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Vologda
                    Germans attack with 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 7 infantry
                        Germans roll dice for 3 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Vologda, round 2 :  6/10 hits
                        Russians roll dice for 7 infantry in Vologda, round 2 :  3/7 hits
                        6 infantry owned by the Russians, 2 mech_infantrys owned by the Germans and 1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 3 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Vologda, round 3 :  6/7 hits
                        Russians roll dice for 1 infantry in Vologda, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 3 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 7 infantry

    Non Combat Move - Germans
                1 fighter and 2 tactical_bombers moved from Vologda to Nenetsia
                5 artilleries and 10 infantry moved from Novgorod to Belarus
                10 armour moved from Kazakhstan to Rostov
                2 fighters and 2 tactical_bombers moved from Northwest Persia to Rostov
                10 mech_infantrys moved from Ukraine to Rostov
                3 mech_infantrys moved from Eastern Poland to Ukraine
                2 artilleries moved from Bessarabia to Ukraine
                5 mech_infantrys moved from Germany to Eastern Poland
                4 bombers moved from 104 Sea Zone to France
                1 submarine moved from 105 Sea Zone to 119 Sea Zone
                1 submarine moved from 105 Sea Zone to 119 Sea Zone
                6 submarines moved from 105 Sea Zone to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone

    Place Units - Germans
                1 factory_minor placed in Romania
                3 bombers placed in France
                3 armour placed in Novgorod
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 59 PUs; end with 59 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                      Russians take Samara from Germans
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Russia to Vologda
                2 fighters moved from Russia to Vologda

    Combat - Russians
                Battle in Vologda
                    Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 armour and 1 mech_infantry
                    Russians win, taking Vologda from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for Germans: 3 armour and 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total

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