L15 Playoff Radiant vs Giallo (Allies+20)

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Tsinghai to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Russia to Samara
                      Russians take Samara from Italians
                5 artilleries and 20 infantry moved from Russia to Tambov
                2 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Russia to Bryansk
                6 infantry moved from Russia to Tambov
                1 infantry moved from Archangel to Nenetsia
                      Russians take Nenetsia from Germans
                2 fighters moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Tambov
                    Russians attack with 5 artilleries and 26 infantry
                    Italians defend with 1 infantry
                    Russians win, taking Tambov from Italians with 5 artilleries and 26 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 cruiser moved from 114 Sea Zone to 115 Sea Zone
                1 infantry moved from Smolensk to Archangel
                8 artilleries and 20 infantry moved from Smolensk to Bryansk
                1 armour moved from Russia to Bryansk

    Place Units - Russians
                1 mech_infantry and 1 tactical_bomber placed in Russia
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Smolensk: 2 infantry
                EDIT: Adding units owned by Russians to Russia: 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                      Japanese take 22 Sea Zone from Americans
                1 cruiser moved from 6 Sea Zone to 23 Sea Zone
                1 destroyer moved from 22 Sea Zone to 34 Sea Zone
                1 battleship moved from 6 Sea Zone to 22 Sea Zone
                6 fighters moved from 6 Sea Zone to Anhwe
                6 armour, 2 artilleries, 1 bomber, 12 infantry, 1 mech_infantry and 5 tactical_bombers moved from Kiangsu to Anhwe
                3 infantry moved from Shantung to Anhwe
                1 mech_infantry moved from Jehol to Anhwe
                3 fighters moved from Japan to Anhwe

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer
                    British defend with 1 transport
                        1 transport owned by the British lost in 34 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Anhwe
                    Japanese attack with 6 armour, 2 artilleries, 1 bomber, 9 fighters, 15 infantry, 2 mech_infantrys and 5 tactical_bombers
                    British defend with 6 artilleries and 6 infantry; Americans defend with 1 armour, 2 artilleries and 1 infantry; ANZAC defend with 3 fighters; Chinese defend with 7 artilleries, 1 fighter and 10 infantry
                        Japanese roll dice for 6 armour, 2 artilleries, 1 bomber, 9 fighters, 15 infantry, 2 mech_infantrys and 5 tactical_bombers in Anhwe, round 2 :  13/40 hits
                        Chinese roll dice for 1 armour, 15 artilleries, 4 fighters and 17 infantry in Anhwe, round 2 :  13/37 hits
                        13 infantry owned by the Japanese, 10 infantry owned by the Chinese, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Anhwe
                        Japanese roll dice for 6 armour, 2 artilleries, 1 bomber, 9 fighters, 2 infantry, 2 mech_infantrys and 5 tactical_bombers in Anhwe, round 3 :  13/27 hits
                        Chinese roll dice for 1 armour, 15 artilleries, 4 fighters and 4 infantry in Anhwe, round 3 :  11/24 hits
                        2 infantry owned by the Japanese, 5 armour owned by the Japanese, 2 artilleries owned by the Japanese, 7 artilleries owned by the Chinese, 2 artilleries owned by the Americans, 2 mech_infantrys owned by the Japanese and 4 infantry owned by the British lost in Anhwe
                        Japanese roll dice for 1 armour, 1 bomber, 9 fighters and 5 tactical_bombers in Anhwe, round 4 :  9/16 hits
                        Chinese roll dice for 1 armour, 6 artilleries and 4 fighters in Anhwe, round 4 :  9/11 hits
                        1 fighter owned by the Chinese, 1 armour owned by the Japanese, 4 fighters owned by the Japanese, 1 armour owned by the Americans, 6 artilleries owned by the British, 4 tactical_bombers owned by the Japanese and 1 fighter owned by the ANZAC lost in Anhwe
                    retreated to Anhwe
                    Chinese win with 2 fighters remaining. Battle score for attacker is -44
                    Casualties for British: 6 artilleries and 6 infantry
                    Casualties for Americans: 1 armour, 2 artilleries and 1 infantry
                    Casualties for ANZAC: 1 fighter
                    Casualties for Chinese: 7 artilleries, 1 fighter and 10 infantry
                    Casualties for Japanese: 6 armour, 2 artilleries, 4 fighters, 15 infantry, 2 mech_infantrys and 4 tactical_bombers

    Non Combat Move - Japanese
                1 bomber, 5 fighters and 1 tactical_bomber moved from Anhwe to Shantung
                1 aaGun and 11 infantry moved from Manchuria to Jehol
                4 infantry moved from Korea to Manchuria

    Place Units - Japanese
                3 infantry placed in Shantung
                1 destroyer and 2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,5
                Japanese collect 30 PUs; end with 30 PUs total

  • '21 '20 '19 '18 '17 '16

    It won’t post ill mail it to you

  • '21 '20 '19 '18 '17 '16

    I had to laugh about the dice, you have no luck at all. You might wanne switch to low luck

  • '21 '20 '19 '18 '17 '16

    I hope the dice will be some more even in the rest of our game and your others games


  • You know what F%#@ this, I know I am the better player and that is all that matter’s.

  • '21 '20 '19 '18 '17 '16

    Your 100% right :wink:

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